{"version": "1", "fingerprint": "f5a914586b15ae1581be732acf63896b07ee9d59404cd08639b4d71cc7fb574a", "locale": "hr", "payloads": ["# Age of Heroes game messages\n# A civilization-building card game for 2-6 players\n\n# Game name\ngame-name-ageofheroes = Doba heroja\n\n# Tribes\nageofheroes-tribe-egyptians = Egip\u0107ani\nageofheroes-tribe-romans = Rimljani\nageofheroes-tribe-greeks = Grci\nageofheroes-tribe-babylonians = Babilonci\nageofheroes-tribe-celts = Kelti\nageofheroes-tribe-chinese = Kinezi\n\n# Special Resources (for monuments)\nageofheroes-special-limestone = Vapnenac\nageofheroes-special-concrete = Beton\nageofheroes-special-marble = Mramor\nageofheroes-special-bricks = Cigle\nageofheroes-special-sandstone = Pje\u0161\u010denjak\nageofheroes-special-granite = Granit\n\n# Standard Resources\nageofheroes-resource-iron = \u017deljezo\nageofheroes-resource-wood = Drvo\nageofheroes-resource-grain = \u017dito\nageofheroes-resource-stone = Kamen\nageofheroes-resource-gold = Zlato\n\n# Events\nageofheroes-event-population-growth = Rast stanovni\u0161tva\nageofheroes-event-earthquake = Potres\nageofheroes-event-eruption = Erupcija\nageofheroes-event-hunger = Glad\nageofheroes-event-barbarians = Barbari\nageofheroes-event-olympics = Olimpijske igre\nageofheroes-event-hero = Heroj\nageofheroes-event-fortune = Sre\u0107a\n\n# Buildings\nageofheroes-building-army = Vojska\nageofheroes-building-fortress = Tvr\u0111ava\nageofheroes-building-general = General\nageofheroes-building-road = Cesta\nageofheroes-building-city = Grad\n\n# Actions\nageofheroes-action-tax-collection = Prikupljanje poreza\nageofheroes-action-construction = Gradnja\nageofheroes-action-war = Rat\nageofheroes-action-do-nothing = Ne radi ni\u0161ta\nageofheroes-play = Igraj\n\n# War goals\nageofheroes-war-conquest = Osvajanje\nageofheroes-war-plunder = Plja\u010dka\nageofheroes-war-destruction = Razaranje\n\n# Game options\nageofheroes-set-victory-cities = Gradovi za pobjedu: { $cities }\nageofheroes-enter-victory-cities = Unesite broj gradova za pobjedu (3-7)\nageofheroes-set-victory-monument = Dovr\u0161enost spomenika: { $progress }%\nageofheroes-toggle-neighbor-roads = Ceste samo do susjeda: { $enabled }\nageofheroes-set-max-hand = Maksimalna veli\u010dina ruke: { $cards } karata\n\n# Option change announcements\nageofheroes-option-changed-victory-cities = Za pobjedu potrebno { $cities } gradova.\nageofheroes-option-changed-victory-monument = Prag dovr\u0161enosti spomenika postavljen na { $progress }%.\nageofheroes-option-changed-neighbor-roads = Ceste samo do susjeda { $enabled }.\nageofheroes-option-changed-max-hand = Maksimalna veli\u010dina ruke postavljena na { $cards } karata.\n\n# Setup phase\nageofheroes-setup-start = Vi ste vo\u0111a plemena { $tribe }. Va\u0161 poseban resurs za spomenik je { $special }. Bacite kockice da odredite redoslijed poteza.\nageofheroes-setup-viewer = Igra\u010di bacaju kockice da odrede redoslijed poteza.\nageofheroes-roll-dice = Bacite kockice\nageofheroes-war-roll-dice = Bacite kockice\nageofheroes-dice-result = Bacili ste { $total } ({ $die1 } + { $die2 }).\nageofheroes-dice-result-other = { $player } je bacio { $total }.\nageofheroes-dice-tie = Vi\u0161e igra\u010da ima { $total }. Bacamo ponovno...\nageofheroes-first-player = { $player } je bacio najvi\u0161e s { $total } i ide prvi.\nageofheroes-first-player-you = S { $total } bodova, vi idete prvi.\n\n# Preparation phase\nageofheroes-prepare-start = Igra\u010di moraju odigrati karte doga\u0111aja i odbaciti katastrofe.\nageofheroes-prepare-your-turn = Imate { $count } { $count ->\n    [one] kartu\n    [few] karte\n    *[other] karata\n} za igranje ili odbacivanje.\nageofheroes-prepare-done = Faza pripreme zavr\u0161ena.\n\n# Events played/discarded\nageofheroes-population-growth = { $player } igra Rast stanovni\u0161tva i gradi novi grad.\nageofheroes-population-growth-you = Vi igrate Rast stanovni\u0161tva i gradite novi grad.\nageofheroes-discard-card = { $player } odbacuje { $card }.\nageofheroes-discard-card-you = Vi odbacujete { $card }.\nageofheroes-earthquake = Potres poga\u0111a pleme { $player }; njihove vojske idu na oporavak.\nageofheroes-earthquake-you = Potres poga\u0111a va\u0161e pleme; va\u0161e vojske idu na oporavak.\nageofheroes-eruption = Erupcija uni\u0161tava jedan od { $player } gradova.\nageofheroes-eruption-you = Erupcija uni\u0161tava jedan od va\u0161ih gradova.\n\n# Disaster effects\nageofheroes-hunger-strikes = Glad udara.\nageofheroes-lose-card-hunger = Gubite { $card }.\nageofheroes-barbarians-pillage = Barbari napadaju resurse { $player }.\nageofheroes-barbarians-attack = Barbari napadaju resurse { $player }.\nageofheroes-barbarians-attack-you = Barbari napadaju va\u0161e resurse.\nageofheroes-lose-card-barbarians = Gubite { $card }.\nageofheroes-block-with-card = { $player } blokira katastrofu koriste\u0107i { $card }.\nageofheroes-block-with-card-you = Vi blokirate katastrofu koriste\u0107i { $card }.\n\n# Targeted disaster cards (Earthquake/Eruption)\nageofheroes-select-disaster-target = Odaberite metu za { $card }.\nageofheroes-no-targets = Nema dostupnih meta.\nageofheroes-earthquake-strikes-you = { $attacker } igra Potres protiv vas. Va\u0161e vojske su onesposobljene.\nageofheroes-earthquake-strikes = { $attacker } igra Potres protiv { $player }.\nageofheroes-armies-disabled = { $count } { $count ->\n    [one] vojska je onesposobljena\n    [few] vojske su onesposobljene\n    *[other] vojski je onesposobljeno\n} na jedan potez.\nageofheroes-eruption-strikes-you = { $attacker } igra Erupciju protiv vas. Jedan od va\u0161ih gradova je uni\u0161ten.\nageofheroes-eruption-strikes = { $attacker } igra Erupciju protiv { $player }.\nageofheroes-city-destroyed = Grad je uni\u0161ten erupcijom.\n\n# Fair phase\nageofheroes-fair-start = Svitanje na tr\u017enici.\nageofheroes-fair-draw-base = Povla\u010dite { $count } { $count ->\n    [one] kartu\n    [few] karte\n    *[other] karata\n}.\nageofheroes-fair-draw-roads = Povla\u010dite { $count } { $count ->\n    [one] dodatnu kartu\n    [few] dodatne karte\n    *[other] dodatnih karata\n} zahvaljuju\u0107i va\u0161oj cestovnoj mre\u017ei.\nageofheroes-fair-draw-other = { $player } povla\u010di { $count } { $count ->\n    [one] kartu\n    [few] karte\n    *[other] karata\n}.\n\n# Trading/Auction\nageofheroes-auction-start = Aukcija po\u010dinje.\nageofheroes-offer-trade = Ponudi razmjenu\nageofheroes-offer-made = { $player } nudi { $card } za { $wanted }.\nageofheroes-offer-made-you = Vi nudite { $card } za { $wanted }.\nageofheroes-trade-accepted = { $player } prihva\u0107a ponudu { $other } i mijenja { $give } za { $receive }.\nageofheroes-trade-accepted-you = Vi prihva\u0107ate ponudu { $other } i dobivate { $receive }.\nageofheroes-trade-cancelled = { $player } povla\u010di svoju ponudu za { $card }.\nageofheroes-trade-cancelled-you = Vi povla\u010dite svoju ponudu za { $card }.\nageofheroes-stop-trading = Prestani trgovati\nageofheroes-select-request = Nudite { $card }. \u0160to \u017eelite zauzvrat?\nageofheroes-cancel = Otka\u017ei\nageofheroes-left-auction = { $player } odlazi.\nageofheroes-left-auction-you = Vi odlazite s tr\u017enice.\nageofheroes-any-card = Bilo koja karta\nageofheroes-cannot-trade-own-special = Ne mo\u017eete trgovati vlastitim posebnim resursom za spomenik.\nageofheroes-resource-not-in-game = Ovaj poseban resurs se ne koristi u ovoj igri.\n\n# Main play phase\nageofheroes-play-start = Faza igre.\nageofheroes-day = Dan { $day }\nageofheroes-draw-card = { $player } povla\u010di kartu iz \u0161pila.\nageofheroes-draw-card-you = Vi povla\u010dite { $card } iz \u0161pila.\nageofheroes-your-action = \u0160to \u017eelite u\u010diniti?\n\n# Tax Collection\nageofheroes-tax-collection = { $player } bira Prikupljanje poreza: { $cities } { $cities ->\n    [one] grad\n    [few] grada\n    *[other] gradova\n} prikuplja { $cards } { $cards ->\n    [one] kartu\n    [few] karte\n    *[other] karata\n}.\nageofheroes-tax-collection-you = Vi birate Prikupljanje poreza: { $cities } { $cities ->\n    [one] grad\n    [few] grada\n    *[other] gradova\n} prikuplja { $cards } { $cards ->\n    [one] kartu\n    [few] karte\n    *[other] karata\n}.\nageofheroes-tax-no-city = Prikupljanje poreza: Nemate pre\u017eivjelih gradova. Odbacite kartu da povu\u010dete novu.\nageofheroes-tax-no-city-done = { $player } bira Prikupljanje poreza ali nema gradova, pa mijenja kartu.\nageofheroes-tax-no-city-done-you = Prikupljanje poreza: Zamijenili ste { $card } za novu kartu.\n\n# Construction\nageofheroes-construction-menu = \u0160to \u017eelite graditi?\nageofheroes-construction-done = { $player } je izgradio { $article } { $building }.\nageofheroes-construction-done-you = Vi ste izgradili { $article } { $building }.\nageofheroes-construction-stop = Prestani graditi\nageofheroes-construction-stopped = Odlu\u010dili ste prestati graditi.\nageofheroes-road-select-neighbor = Odaberite kojem susjedu \u017eelite graditi cestu.\nageofheroes-direction-left = Prema lijevo\nageofheroes-direction-right = Prema desno\nageofheroes-road-request-sent = Zahtjev za cestu poslan. \u010cekanje odobrenja susjeda.\nageofheroes-road-request-received = { $requester } tra\u017ei dozvolu za izgradnju ceste do va\u0161eg plemena.\nageofheroes-road-request-denied-you = Vi ste odbili zahtjev za cestu.\nageofheroes-road-request-denied = { $denier } je odbio va\u0161 zahtjev za cestu.\nageofheroes-road-built = { $tribe1 } i { $tribe2 } su sada povezani cestom.\nageofheroes-road-no-target = Nema susjednih plemena za izgradnju ceste.\nageofheroes-approve = Odobri\nageofheroes-deny = Odbij\nageofheroes-supply-exhausted = Nema vi\u0161e { $building } za gradnju.\n\n# Do Nothing\nageofheroes-do-nothing = { $player } preska\u010de.\nageofheroes-do-nothing-you = Vi preska\u010dete...\n\n# War\nageofheroes-war-declare = { $attacker } objavljuje rat { $defender }. Cilj: { $goal }.\nageofheroes-war-prepare = Odaberite svoje vojske za { $action }.\nageofheroes-war-no-army = Nemate vojske ili karte heroja.\nageofheroes-war-no-targets = Nema valjanih meta za rat.\nageofheroes-war-no-valid-goal = Nema valjanih ciljeva rata protiv ove mete.\nageofheroes-war-select-target = Odaberite kojeg igra\u010da napadnuti.\nageofheroes-war-select-goal = Odaberite svoj cilj rata.\nageofheroes-war-prepare-attack = Odaberite svoje napada\u010dke snage.\nageofheroes-war-prepare-defense = { $attacker } vas napada; Odaberite svoje obrambene snage.\nageofheroes-war-select-armies = Odaberi vojske: { $count }\nageofheroes-war-select-generals = Odaberi generale: { $count }\nageofheroes-war-select-heroes = Odaberi heroje: { $count }\nageofheroes-war-attack = Napadni...\nageofheroes-war-defend = Obrani...\nageofheroes-war-prepared = Va\u0161e snage: { $armies } { $armies ->\n    [one] vojska\n    [few] vojske\n    *[other] vojski\n}{ $generals ->\n    [0] {\"\"}\n    [one] {\" i 1 general\"}\n    [few] {\" i { $generals } generala\"}\n    *[other] {\" i { $generals } generala\"}\n}{ $heroes ->\n    [0] {\"\"}\n    [one] {\" i 1 heroj\"}\n    [few] {\" i { $heroes } heroja\"}\n    *[other] {\" i { $heroes } heroja\"}\n}.\nageofheroes-war-roll-you = Vi bacate { $roll }.\nageofheroes-war-roll-other = { $player } baca { $roll }.\nageofheroes-war-bonuses-you = { $general ->\n    [0] { $fortress ->\n        [0] {\"\"}\n        [one] +1 od tvr\u0111ave = { $total } ukupno\n        [few] +{ $fortress } od tvr\u0111ava = { $total } ukupno\n        *[other] +{ $fortress } od tvr\u0111ava = { $total } ukupno\n    }\n    *[other] { $fortress ->\n        [0] +{ $general } od generala = { $total } ukupno\n        [one] +{ $general } od generala, +1 od tvr\u0111ave = { $total } ukupno\n        [few] +{ $general } od generala, +{ $fortress } od tvr\u0111ava = { $total } ukupno\n        *[other] +{ $general } od generala, +{ $fortress } od tvr\u0111ava = { $total } ukupno\n    }\n}\nageofheroes-war-bonuses-other = { $general ->\n    [0] { $fortress ->\n        [0] {\"\"}\n        [one] { $player }: +1 od tvr\u0111ave = { $total } ukupno\n        [few] { $player }: +{ $fortress } od tvr\u0111ava = { $total } ukupno\n        *[other] { $player }: +{ $fortress } od tvr\u0111ava = { $total } ukupno\n    }\n    *[other] { $fortress ->\n        [0] { $player }: +{ $general } od generala = { $total } ukupno\n        [one] { $player }: +{ $general } od generala, +1 od tvr\u0111ave = { $total } ukupno\n        [few] { $player }: +{ $general } od generala, +{ $fortress } od tvr\u0111ava = { $total } ukupno\n        *[other] { $player }: +{ $general } od generala, +{ $fortress } od tvr\u0111ava = { $total } ukupno\n    }\n}\n\n# Battle\nageofheroes-battle-start = Bitka po\u010dinje. { $attacker } ima { $att_armies } { $att_armies ->\n    [one] vojsku\n    [few] vojske\n    *[other] vojski\n} protiv { $defender } sa { $def_armies } { $def_armies ->\n    [one] vojskom\n    [few] vojske\n    *[other] vojski\n}.\nageofheroes-dice-roll-detailed = { $name } baca { $dice }{ $general ->\n    [0] {\"\"}\n    *[other] { \" + { $general } od generala\" }\n}{ $fortress ->\n    [0] {\"\"}\n    [one] { \" + 1 od tvr\u0111ave\" }\n    [few] { \" + { $fortress } od tvr\u0111ava\" }\n    *[other] { \" + { $fortress } od tvr\u0111ava\" }\n} = { $total }.\nageofheroes-dice-roll-detailed-you = Vi bacate { $dice }{ $general ->\n    [0] {\"\"}\n    *[other] { \" + { $general } od generala\" }\n}{ $fortress ->\n    [0] {\"\"}\n    [one] { \" + 1 od tvr\u0111ave\" }\n    [few] { \" + { $fortress } od tvr\u0111ava\" }\n    *[other] { \" + { $fortress } od tvr\u0111ava\" }\n} = { $total }.\nageofheroes-round-attacker-wins = { $attacker } pobje\u0111uje u rundi ({ $att_total } protiv { $def_total }). { $defender } gubi vojsku.\nageofheroes-round-defender-wins = { $defender } se uspje\u0161no brani ({ $def_total } protiv { $att_total }). { $attacker } gubi vojsku.\nageofheroes-round-draw = Obje strane imaju { $total }. Nema izgubljenih vojski.\nageofheroes-battle-victory-attacker = { $attacker } pobje\u0111uje { $defender }.\nageofheroes-battle-victory-defender = { $defender } se uspje\u0161no brani protiv { $attacker }.\nageofheroes-battle-mutual-defeat = I { $attacker } i { $defender } gube sve vojske.\nageofheroes-general-bonus = +{ $count } od { $count ->\n    [one] generala\n    [few] generala\n    *[other] generala\n}\nageofheroes-fortress-bonus = +{ $count } od obrane tvr\u0111ave\nageofheroes-battle-winner = { $winner } pobje\u0111uje u bitci.\nageofheroes-battle-draw = Bitka zavr\u0161ava nerije\u0161eno...\nageofheroes-battle-continue = Nastavite bitku.\nageofheroes-battle-end = Bitka je zavr\u0161ena.\n\n# War outcomes\nageofheroes-conquest-success = { $attacker } osvaja { $count } { $count ->\n    [one] grad\n    [few] grada\n    *[other] gradova\n} od { $defender }.\nageofheroes-plunder-success = { $attacker } plja\u010dka { $count } { $count ->\n    [one] kartu\n    [few] karte\n    *[other] karata\n} od { $defender }.\nageofheroes-destruction-success = { $attacker } uni\u0161tava { $count } { $count ->\n    [one] resurs\n    [few] resursa\n    *[other] resursa\n} spomenika { $defender }.\nageofheroes-army-losses = { $player } gubi { $count } { $count ->\n    [one] vojsku\n    [few] vojske\n    *[other] vojski\n}.\nageofheroes-army-losses-you = Vi gubite { $count } { $count ->\n    [one] vojsku\n    [few] vojske\n    *[other] vojski\n}.\n\n# Army return\nageofheroes-army-return-road = Va\u0161e trupe se odmah vra\u0107aju cestom.\nageofheroes-army-return-delayed = { $count } { $count ->\n    [one] jedinica se vra\u0107a\n    [few] jedinice se vra\u0107aju\n    *[other] jedinica se vra\u0107a\n} na kraju va\u0161eg sljede\u0107eg poteza.\nageofheroes-army-returned = Trupe { $player } su se vratile s rata.\nageofheroes-army-returned-you = Va\u0161e trupe su se vratile s rata.\nageofheroes-army-recover = Vojske { $player } se oporavljaju od potresa.\nageofheroes-army-recover-you = Va\u0161e vojske se oporavljaju od potresa.\n\n# Olympics\nageofheroes-olympics-cancel = { $player } igra Olimpijske igre. Rat otkazan.\nageofheroes-olympics-prompt = { $attacker } je objavio rat. Imate Olimpijske igre - \u017eelite li ih iskoristiti za otkazivanje?\nageofheroes-yes = Da\nageofheroes-no = Ne\n\n# Monument progress\nageofheroes-monument-progress = Spomenik { $player } je dovr\u0161en { $count }/5.\nageofheroes-monument-progress-you = Va\u0161 spomenik je dovr\u0161en { $count }/5.\n\n# Hand management\nageofheroes-discard-excess = Imate vi\u0161e od { $max } karata. Odbacite { $count } { $count ->\n    [one] kartu\n    [few] karte\n    *[other] karata\n}.\nageofheroes-discard-excess-other = { $player } mora odbaciti vi\u0161ak karata.\nageofheroes-discard-more = Odbacite jo\u0161 { $count } { $count ->\n    [one] kartu\n    [few] karte\n    *[other] karata\n}.\n\n# Victory\nageofheroes-victory-cities = { $player } je izgradio 5 gradova! Carstvo pet gradova.\nageofheroes-victory-cities-you = Vi ste izgradili 5 gradova! Carstvo pet gradova.\nageofheroes-victory-monument = { $player } je dovr\u0161io svoj spomenik! Nositelji velike kulture.\nageofheroes-victory-monument-you = Vi ste dovr\u0161ili svoj spomenik! Nositelji velike kulture.\nageofheroes-victory-last-standing = { $player } je posljednje pre\u017eivjelo pleme! Najuporniji.\nageofheroes-victory-last-standing-you = Vi ste posljednje pre\u017eivjelo pleme! Najuporniji.\nageofheroes-game-over = Igra zavr\u0161ena.\n\n# Elimination\nageofheroes-eliminated = { $player } je eliminiran.\nageofheroes-eliminated-you = Vi ste eliminirani.\n\n# Hand\nageofheroes-hand-empty = Nemate karata.\nageofheroes-hand-contents = Va\u0161a ruka ({ $count } { $count ->\n    [one] karta\n    [few] karte\n    *[other] karata\n}): { $cards }\n\n# Status\nageofheroes-status = { $player } ({ $tribe }): { $cities } { $cities ->\n    [one] grad\n    [few] grada\n    *[other] gradova\n}, { $armies } { $armies ->\n    [one] vojska\n    [few] vojske\n    *[other] vojski\n}, { $monument }/5 spomenik\nageofheroes-status-detailed-header = { $player } ({ $tribe })\nageofheroes-status-cities = Gradovi: { $count }\nageofheroes-status-armies = Vojske: { $count }\nageofheroes-status-generals = Generali: { $count }\nageofheroes-status-fortresses = Tvr\u0111ave: { $count }\nageofheroes-status-monument = Spomenik: { $count }/5\nageofheroes-status-roads = Ceste: { $left }{ $right }\nageofheroes-status-road-left = lijevo\nageofheroes-status-road-right = desno\nageofheroes-status-none = ni\u0161ta\nageofheroes-status-earthquake-armies = Vojske na oporavku: { $count }\nageofheroes-status-returning-armies = Vojske koje se vra\u0107aju: { $count }\nageofheroes-status-returning-generals = Generali koji se vra\u0107aju: { $count }\n\n# Deck info\nageofheroes-deck-empty = Nema vi\u0161e { $card } karata u \u0161pilu.\nageofheroes-deck-count = Preostalo karata: { $count }\nageofheroes-deck-reshuffled = Hrpa odba\u010denih karata je promije\u0161ana u \u0161pil.\n\n# Give up\nageofheroes-give-up-confirm = Jeste li sigurni da \u017eelite odustati?\nageofheroes-gave-up = { $player } je odustao!\nageofheroes-gave-up-you = Vi ste odustali!\n\n# Hero card\nageofheroes-hero-use = Koristiti kao vojsku ili generala?\nageofheroes-hero-army = Vojska\nageofheroes-hero-general = General\n\n# Fortune card\nageofheroes-fortune-reroll = { $player } koristi Sre\u0107u za ponovno bacanje.\nageofheroes-fortune-prompt = Izgubili ste bacanje. Iskoristiti Sre\u0107u za ponovno bacanje?\n\n# Disabled action reasons\nageofheroes-not-your-turn = Nije va\u0161 potez.\nageofheroes-game-not-started = Igra jo\u0161 nije po\u010dela.\nageofheroes-wrong-phase = Ova akcija nije dostupna u trenutnoj fazi.\nageofheroes-no-resources = Nemate potrebne resurse.\n\n# Building costs (for display)\nageofheroes-cost-army = 2 \u017eita, \u017eeljezo\nageofheroes-cost-fortress = \u017deljezo, drvo, kamen\nageofheroes-cost-general = \u017deljezo, zlato\nageofheroes-cost-road = 2 kamena\nageofheroes-cost-city = 2 drva, kamen\n", "# Backgammon localization\n\ngame-name-backgammon = Backgammon\n\n# Game start\nbackgammon-game-started = { $red } plays Red, { $white } plays White.\nbackgammon-opening-roll = Opening roll: { $red } rolls { $red_die }, { $white } rolls { $white_die }.\nbackgammon-opening-tie = Both rolled { $die }, re-rolling.\nbackgammon-opening-winner = { $player } goes first with { $die1 } and { $die2 }.\n\n# Dice\nbackgammon-roll = { $player } rolls { $die1 } and { $die2 }.\n\n# No moves\nbackgammon-no-moves = { $player } has no legal moves.\n\n# Move commentary (shorthand)\nbackgammon-move-normal = { $player }: { $src } to { $dest }, { $remain } { $count }.\nbackgammon-move-emptying = { $player }: Emptying { $src } to { $dest }, { $count }.\nbackgammon-move-hit = { $player }: { $src } to capture on { $dest }, { $remain }.\nbackgammon-move-bar = { $player }: Bar to { $dest }, { $count }.\nbackgammon-move-bar-hit = { $player }: Bar to capture on { $dest }, { $count }.\nbackgammon-move-bearoff = { $player }: Bearing off from { $src }, { $remain }.\n\n# Doubling\nbackgammon-doubles = { $player } doubles to { $value }.\nbackgammon-accepts = { $player } accepts.\nbackgammon-drops = { $player } drops.\nbackgammon-accept = Accept\nbackgammon-drop = Drop\n\n# Selection feedback\nbackgammon-selected-point = Selected point { $point }, { $count } checkers.\nbackgammon-selected-bar = Selected bar.\nbackgammon-deselected = Deselected.\nbackgammon-no-checkers-there = No checkers there.\nbackgammon-no-moves-from-here = No legal moves from here.\nbackgammon-must-enter-from-bar = Must enter from bar first.\nbackgammon-illegal-move = Illegal move.\nbackgammon-nothing-to-undo = Nothing to undo.\nbackgammon-undone = Move undone.\n\n# Hints\nbackgammon-hint = { $player } asks for a hint: { $hint }\nbackgammon-hint-not-now = Hints are only available during the moving phase.\nbackgammon-hints-disabled = Hints are disabled. Enable them in game options.\nbackgammon-hint-unavailable = Hint engine not available.\nbackgammon-gnubg-fallback = GNUBG engine unavailable. Bot is using simple fallback.\n\n# Info keybinds\nbackgammon-check-status = Status\nbackgammon-check-pip = Pip count\nbackgammon-check-score = Score\nbackgammon-check-dice = Dice\nbackgammon-status = Red bar: { $bar_red }. White bar: { $bar_white }. Red off: { $off_red }. White off: { $off_white }. Dice: { $dice }.\nbackgammon-dice = { $dice }\nbackgammon-dice-none = No dice.\nbackgammon-pip-count = Red pip count: { $red_pip }. White pip count: { $white_pip }.\nbackgammon-match-score = { $red } { $red_score }, { $white } { $white_score }. Match to { $match_length }. Cube: { $cube }.\n\n# Scoring\nbackgammon-wins-game = { $player } wins { $points } point{ $points ->\n    [one] {\"\"}\n    *[other] s\n}.\nbackgammon-new-game = Starting game { $number }.\nbackgammon-match-winner = { $player } wins the match!\nbackgammon-crawford = Crawford game: no doubling this game.\nbackgammon-resigns = { $player } resigns.\nbackgammon-resign = Resign\n\n# Difficulty levels\nbackgammon-difficulty-random = Random\nbackgammon-difficulty-simple = Simple\nbackgammon-difficulty-gnubg-0ply = GNUBG 0-ply\nbackgammon-difficulty-gnubg-1ply = GNUBG 1-ply\nbackgammon-difficulty-gnubg-2ply = GNUBG 2-ply\nbackgammon-difficulty-whackgammon = Whackgammon\n\n# Options\nbackgammon-option-match-length = Match length: { $match_length }\nbackgammon-option-select-match-length = Set match length (1-25)\nbackgammon-option-changed-match-length = Match length set to { $match_length }.\nbackgammon-option-bot-difficulty = Bot difficulty: { $bot_difficulty }\nbackgammon-option-select-bot-difficulty = Select bot difficulty\nbackgammon-option-changed-bot-difficulty = Bot difficulty set to { $bot_difficulty }.\nbackgammon-option-verbose-commentary = Verbose commentary: { $verbose_commentary }\nbackgammon-option-changed-verbose-commentary = Verbose commentary set to { $verbose_commentary }.\nbackgammon-option-hints = Hints: { $hints_enabled }\nbackgammon-option-changed-hints = Hints set to { $hints_enabled }.\n", "game-name-battleship = Battleship\n\n# Options\nbattleship-set-grid-size = Combat zone: { $size }\nbattleship-select-grid-size = Select combat zone size\nbattleship-option-changed-grid-size = Combat zone set to { $size }.\n\nbattleship-set-placement-mode = Deployment: { $mode }\nbattleship-select-placement-mode = Select deployment mode\nbattleship-option-changed-placement-mode = Deployment mode set to { $mode }.\n\nbattleship-set-replay-on-hit = Extra salvo on hit: { $enabled }\nbattleship-option-changed-replay-on-hit = Extra salvo on hit set to { $enabled }.\n\nbattleship-set-turn-timer = Turn timer: { $seconds }\nbattleship-select-turn-timer = Select turn timer\nbattleship-option-changed-turn-timer = Turn timer set to { $seconds }.\n\n# Option choice labels\nbattleship-grid-6x6 = 6 by 6\nbattleship-grid-8x8 = 8 by 8\nbattleship-grid-10x10 = 10 by 10\nbattleship-grid-12x12 = 12 by 12\n\nbattleship-placement-auto = Automatic\nbattleship-placement-manual = Manual\n\nbattleship-timer-off = Off\nbattleship-timer-30 = 30 seconds\nbattleship-timer-45 = 45 seconds\nbattleship-timer-60 = 60 seconds\n\n# Ship names\nbattleship-ship-carrier = Carrier\nbattleship-ship-battleship = Battleship\nbattleship-ship-destroyer = Destroyer\nbattleship-ship-submarine = Submarine\nbattleship-ship-patrol = Patrol Boat\nbattleship-ship-unknown = Vessel\n\n# Orientations\nbattleship-horizontal = Horizontal\nbattleship-vertical = Vertical\n\n# Actions\nbattleship-orient-horizontal = Deploy Horizontal\nbattleship-orient-vertical = Deploy Vertical\nbattleship-toggle-view = Switch Grid\nbattleship-read-fleet = Fleet Status\nbattleship-read-enemy-fleet = Enemy Fleet Intel\n\n# Deployment phase\nbattleship-deploy-start = Deployment phase. Position your { $ship }, { $size } sectors long. Select a coordinate, then choose bearing.\nbattleship-choose-orientation = Deploying { $ship } at { $coord }, { $size } sectors. Select bearing.\nbattleship-ship-placed = { $ship } deployed at { $coord }, bearing { $orientation }.\nbattleship-cannot-place = Cannot deploy { $ship } at { $coord } { $orientation }. Vessel does not fit or overlaps another ship.\nbattleship-place-next-ship = Next vessel: { $ship }, { $size } sectors.\nbattleship-deploy-done = Fleet deployed. Standing by for the enemy.\nbattleship-deploy-complete = Deployment complete.\nbattleship-select-cell-first = Select a coordinate on the grid first.\nbattleship-deploy-in-progress = Deployment still in progress.\n\n# Battle phase\nbattleship-battle-start = All ships in position. Commence firing!\n\n# Hit \u2014 first-person (shooter), second-person (target), third-person (spectator)\nbattleship-hit-self = Firing on { $coord }. Direct hit!\nbattleship-hit-target = { $player } fires on your { $coord }. Direct hit!\nbattleship-hit-spectator = { $player } fires on { $target }'s { $coord }. Direct hit!\n\n# Miss \u2014 first/second/third\nbattleship-miss-self = Firing on { $coord }. Missed.\nbattleship-miss-target = { $player } fires on your { $coord }. Missed.\nbattleship-miss-spectator = { $player } fires on { $target }'s { $coord }. Missed.\n\n# Sunk \u2014 first/second/third\nbattleship-sunk-self = Enemy { $ship } destroyed!\nbattleship-sunk-target = { $player } sank your { $ship }!\nbattleship-sunk-spectator = { $player } sank { $target }'s { $ship }!\n\n# Victory \u2014 first/second/third\nbattleship-victory-self = Victory! All enemy vessels have been sunk.\nbattleship-victory-target = { $player } wins! All your vessels have been sunk.\nbattleship-victory-spectator = { $player } wins! All of { $target }'s vessels have been sunk.\n\nbattleship-already-shot = Already fired on this coordinate.\nbattleship-switch-to-shots = Viewing your own waters. Press V to switch to the target grid.\nbattleship-timeout-fire = Time's up! Auto-firing on { $coord }.\n\n# View toggle\nbattleship-view-own = Viewing your waters.\nbattleship-view-shots = Viewing target grid.\n\n# Cell labels\nbattleship-cell-empty = { $coord }, open water.\nbattleship-cell-ship-placed = { $coord }, { $ship }.\nbattleship-cell-unknown = { $coord }, uncharted.\nbattleship-cell-hit = { $coord }, hit.\nbattleship-cell-sunk = { $coord }, { $ship }, sunk.\nbattleship-cell-miss = { $coord }, miss.\nbattleship-cell-own-ship = { $coord }, your { $ship }.\nbattleship-cell-own-hit = { $coord }, your { $ship }, hit.\nbattleship-cell-own-sunk = { $coord }, your { $ship }, sunk.\nbattleship-cell-own-miss = { $coord }, incoming miss.\n\n# Fleet status\nbattleship-fleet-header = Your Fleet\nbattleship-status-intact = Battle-ready\nbattleship-status-damaged = Damaged ({ $hits } of { $size } hit)\nbattleship-status-sunk = Sunk\n\nbattleship-enemy-fleet-header = Enemy Fleet\nbattleship-enemy-fleet-summary = { $sunk } of { $total } enemy vessels sunk.\nbattleship-enemy-ship-sunk = { $ship } (size { $size }): Sunk\n\n# End screen\nbattleship-winner-line = { $player } wins!\nbattleship-stats-line = { $player }: { $shots } shots fired, { $hits } hits, { $accuracy }% accuracy\n", "# Blackjack\n\ngame-name-blackjack = Blackjack\n\nblackjack-set-rules-profile = Rules profile: { $profile }\nblackjack-select-rules-profile = Select rules profile\nblackjack-option-changed-rules-profile = Rules profile set to { $profile }.\n\nblackjack-set-starting-chips = Starting chips: { $count }\nblackjack-enter-starting-chips = Enter starting chips\nblackjack-option-changed-starting-chips = Starting chips set to { $count }.\n\nblackjack-set-base-bet = Base bet: { $count }\nblackjack-enter-base-bet = Enter base bet\nblackjack-option-changed-base-bet = Base bet set to { $count }.\nblackjack-enter-bet = Change your bet\nblackjack-option-changed-bet = Bet set to { $count }.\n\nblackjack-set-table-min-bet = Table minimum bet: { $count }\nblackjack-enter-table-min-bet = Enter table minimum bet\nblackjack-option-changed-table-min-bet = Table minimum bet set to { $count }.\n\nblackjack-set-table-max-bet = Table maximum bet: { $count }\nblackjack-enter-table-max-bet = Enter table maximum bet\nblackjack-option-changed-table-max-bet = Table maximum bet set to { $count }.\n\nblackjack-set-deck-count = Deck count: { $count }\nblackjack-enter-deck-count = Enter deck count\nblackjack-option-changed-deck-count = Deck count set to { $count }.\n\nblackjack-set-dealer-soft-17 = Dealer hits soft 17: { $enabled }\nblackjack-option-changed-dealer-soft-17 = Dealer hits soft 17 set to { $enabled }.\n\nblackjack-set-dealer-peek-blackjack = Dealer peeks for blackjack: { $enabled }\nblackjack-option-changed-dealer-peek-blackjack = Dealer peek for blackjack set to { $enabled }.\n\nblackjack-set-players-cards-face-up = Player cards face up: { $enabled }\nblackjack-option-changed-players-cards-face-up = Player cards face up set to { $enabled }.\n\nblackjack-set-allow-insurance = Offer insurance and even money: { $enabled }\nblackjack-option-changed-allow-insurance = Insurance and even money set to { $enabled }.\n\nblackjack-set-allow-late-surrender = Allow late surrender: { $enabled }\nblackjack-option-changed-allow-late-surrender = Late surrender set to { $enabled }.\n\nblackjack-set-blackjack-payout = Blackjack payout: { $mode }\nblackjack-select-blackjack-payout = Select blackjack payout\nblackjack-option-changed-blackjack-payout = Blackjack payout set to { $mode }.\n\nblackjack-set-double-down-rule = Double down rule: { $mode }\nblackjack-select-double-down-rule = Select double down rule\nblackjack-option-changed-double-down-rule = Double down rule set to { $mode }.\n\nblackjack-set-allow-double-after-split = Double after split: { $enabled }\nblackjack-option-changed-allow-double-after-split = Double after split set to { $enabled }.\n\nblackjack-set-split-rule = Split rule: { $mode }\nblackjack-select-split-rule = Select split rule\nblackjack-option-changed-split-rule = Split rule set to { $mode }.\n\nblackjack-set-max-split-hands = Maximum split hands: { $count }\nblackjack-enter-max-split-hands = Enter maximum split hands\nblackjack-option-changed-max-split-hands = Maximum split hands set to { $count }.\n\nblackjack-set-split-aces-one-card = Split aces draw one card only: { $enabled }\nblackjack-option-changed-split-aces-one-card = Split aces one-card rule set to { $enabled }.\n\nblackjack-set-split-aces-blackjack = Split aces can count as blackjack: { $enabled }\nblackjack-option-changed-split-aces-blackjack = Split aces blackjack rule set to { $enabled }.\n\nblackjack-set-turn-timer = Turn timer: { $mode }\nblackjack-select-turn-timer = Select turn timer\nblackjack-option-changed-turn-timer = Turn timer set to { $mode }.\n\nblackjack-rules-profile-vegas = Vegas\nblackjack-rules-profile-european = European\nblackjack-rules-profile-friendly = Friendly\nblackjack-payout-3-to-2 = 3 to 2\nblackjack-payout-6-to-5 = 6 to 5\nblackjack-payout-1-to-1 = 1 to 1\nblackjack-double-rule-any-two = Any two cards\nblackjack-double-rule-9-to-11 = Totals 9 to 11\nblackjack-double-rule-10-to-11 = Totals 10 to 11\nblackjack-split-rule-same-value = Same value\nblackjack-split-rule-same-rank = Same rank\n\nblackjack-hit = Vuci\nblackjack-stand = Stani\nblackjack-double-down = Udvostru\u010di ulog\nblackjack-split = Podijeli\nblackjack-surrender = Predaj se\nblackjack-take-insurance = Uzmi osiguranje\nblackjack-decline-insurance = Odbij osiguranje\nblackjack-even-money = Uzmi sigurnu isplatu\nblackjack-read-hand = Pro\u010ditaj ruku\nblackjack-read-dealer = Pro\u010ditaj djelitelja\nblackjack-table-status = Stanje stola\nblackjack-read-rules = Pro\u010ditaj pravila\n\nblackjack-not-player-phase = Players are not taking actions right now.\nblackjack-not-insurance-phase = Insurance decisions are not active right now.\nblackjack-hand-complete = Your hand is complete.\nblackjack-error-bet-too-high = Base bet cannot be higher than starting chips.\nblackjack-error-table-limits-invalid = Table minimum bet cannot be higher than table maximum bet.\nblackjack-error-bet-below-min = Base bet cannot be lower than the table minimum bet.\nblackjack-error-bet-above-max = Base bet cannot be higher than the table maximum bet.\nblackjack-cannot-split = You cannot split this hand.\nblackjack-cannot-double-down = You cannot double down right now.\nblackjack-cannot-surrender = You cannot surrender this hand.\nblackjack-insurance-closed = You cannot make an insurance decision right now.\nblackjack-cannot-insure = You cannot take insurance right now.\nblackjack-cannot-even-money = You cannot take even money right now.\n\nblackjack-hand-start = Hand { $hand }. Place your bets.\nblackjack-you-bet = You bet { $amount }.\nblackjack-player-bets = { $player } bets { $amount }.\nblackjack-insurance-offer = Insurance is open.\n\nblackjack-dealer-shows = Dealer shows { $card }.\nblackjack-dealer-reveals = Dealer reveals { $card }, for a total of { $total }.\nblackjack-dealer-hits = Dealer draws { $card }, for a total of { $total }.\nblackjack-dealer-stands = Dealer stands with { $total }.\nblackjack-dealer-bust = Dealer busts with { $total }.\nblackjack-dealer-blackjack = Dealer has blackjack.\n\nblackjack-you-have = You have { $cards } ({ $total }).\nblackjack-player-has = { $player } has { $cards } ({ $total }).\nblackjack-you-blackjack = You have blackjack.\nblackjack-player-blackjack = { $player } has blackjack.\n\nblackjack-you-hit = You draw { $card }.\nblackjack-player-hits = { $player } draws a card.\nblackjack-you-stand = You stand.\nblackjack-player-stands = { $player } stands.\nblackjack-you-double-down = You double down by { $amount } chips.\nblackjack-player-double-downs = { $player } doubles down by { $amount } chips.\nblackjack-you-split = You split your hand and add { $amount } chips.\nblackjack-player-splits = { $player } splits their hand.\nblackjack-you-surrender = You surrender and lose { $amount } chips.\nblackjack-player-surrenders = { $player } surrenders.\nblackjack-you-take-insurance = You place an insurance bet of { $amount } chips.\nblackjack-player-takes-insurance = { $player } places insurance.\nblackjack-you-decline-insurance = You decline insurance.\nblackjack-player-declines-insurance = { $player } declines insurance.\nblackjack-you-take-even-money = You take even money.\nblackjack-player-takes-even-money = { $player } takes even money.\nblackjack-you-split-aces-auto-stand = Split aces draw one card each and stand automatically.\nblackjack-player-splits-aces-auto-stand = { $player } splits aces and both hands stand.\nblackjack-you-stand-auto = You stand on 21.\nblackjack-player-stands-auto = { $player } stands on 21.\nblackjack-you-bust = You bust with { $total }.\nblackjack-player-bust = { $player } busts.\nblackjack-your-total = Your total is { $total }.\nblackjack-player-total = { $player } has { $total }.\nblackjack-your-total-hand = Hand { $hand }: { $total }.\nblackjack-player-total-hand = { $player } hand { $hand }: { $total }.\n\nblackjack-you-win = You win { $amount } chips.\nblackjack-player-wins = { $player } wins { $amount } chips.\nblackjack-you-even-money-win = Even money pays { $amount } chips.\nblackjack-player-even-money-win = { $player } is paid even money.\nblackjack-you-lose = You lose { $amount } chips.\nblackjack-player-loses = { $player } loses { $amount } chips.\nblackjack-you-push = Push.\nblackjack-player-push = { $player } pushes.\nblackjack-you-win-hand = Hand { $hand }: You win { $amount } chips.\nblackjack-player-wins-hand = { $player } hand { $hand } wins { $amount } chips.\nblackjack-you-lose-hand = Hand { $hand }: You lose { $amount } chips.\nblackjack-player-loses-hand = { $player } hand { $hand } loses { $amount } chips.\nblackjack-you-push-hand = Hand { $hand }: Push.\nblackjack-player-push-hand = { $player } hand { $hand } pushes.\nblackjack-you-insurance-wins = Insurance wins { $amount } chips.\nblackjack-player-insurance-wins = { $player } wins an insurance bet.\nblackjack-you-insurance-loses = Insurance loses { $amount } chips.\nblackjack-player-insurance-loses = { $player } loses an insurance bet.\nblackjack-you-broke = You are out of chips.\nblackjack-player-broke = { $player } is out of chips.\nblackjack-you-win-game = You win the game with { $chips } chips.\nblackjack-player-wins-game = { $player } wins the game with { $chips } chips.\n\nblackjack-total-soft = { $total } soft\nblackjack-total-hard = { $total }\n\nblackjack-read-hand-response = Your hand is { $cards } ({ $total }).\nblackjack-read-hand-response-split = Hand 1: { $hand1 } ({ $total1 }). Hand 2: { $hand2 } ({ $total2 }). Active hand: { $active }.\nblackjack-no-dealer-cards = The dealer has no cards yet.\nblackjack-read-dealer-up = Dealer shows { $card }.\nblackjack-read-dealer-full = Dealer has { $cards } ({ $total }).\nblackjack-rule-yes = da\nblackjack-rule-no = ne\nblackjack-rules-readout = Rules: profile { $profile }. Table limits { $min_bet } to { $max_bet }, base bet { $base_bet }. Dealer hits soft 17: { $soft_17 }. Dealer peeks blackjack: { $peek }. Insurance and even money: { $insurance }. Late surrender: { $surrender }. Blackjack payout: { $payout }. Double-down rule: { $double_rule }. Double after split: { $das }. Split rule: { $split_rule }. Max split hands: { $split_hands }. Split aces one-card rule: { $split_aces_one }. Split aces blackjack: { $split_aces_blackjack }. Player cards face up: { $players_cards_face_up }.\n\nblackjack-status-line = { $player }: { $chips } chips\nblackjack-status-line-bet = { $player }: { $chips } chips, bet { $bet }\nblackjack-status-line-hand = { $player }: { $chips } chips, bet { $bet }, total { $total }\nblackjack-status-line-hands = { $player }: { $chips } chips, hand 1 bet { $bet1 } total { $total1 }, hand 2 bet { $bet2 } total { $total2 }\nblackjack-status-dealer = Dealer: { $cards } ({ $total })\nblackjack-status-dealer-up = Dealer: showing { $card }\nblackjack-no-active-players = No active players.\nblackjack-waiting-for-bets = Waiting for bets from { $players }.\n\nblackjack-insurance-prompt = Insurance available. You may insure for { $amount } chips or decline.\nblackjack-insurance-prompt-player = Insurance decision for { $player }.\nblackjack-insurance-prompt-even-money = You can take even money now.\nblackjack-insurance-prompt-even-money-player = { $player } can take even money.\n\n# 21 (Survival Rules)\ntwentyone-play-change-card = Play Change Card\ntwentyone-select-change-card = Select change card\ntwentyone-check-status = Check 21 status\ntwentyone-change-card-guide = Change Card Guide\ntwentyone-read-opponent-face-up = Read opponent face-up cards\ntwentyone-read-current-hand = Read current hand\ntwentyone-read-current-bets = Read current bets\ntwentyone-read-active-effects = Read active effects\ntwentyone-change-card-guide-header = Change card guide.\ntwentyone-change-card-guide-footer = Table effect limit is five. Target change cards replace older target change cards.\ntwentyone-none = none\n\ntwentyone-modifier-label-raise-1 = raise one\ntwentyone-modifier-label-raise-2 = raise two\ntwentyone-modifier-label-raise-2-plus = withdraw and raise two\ntwentyone-modifier-label-draw-2 = draw 2\ntwentyone-modifier-label-draw-3 = draw 3\ntwentyone-modifier-label-draw-4 = draw 4\ntwentyone-modifier-label-draw-5 = draw 5\ntwentyone-modifier-label-draw-6 = draw 6\ntwentyone-modifier-label-draw-7 = draw 7\ntwentyone-modifier-label-scrap = withdraw\ntwentyone-modifier-label-recycle = undraw\ntwentyone-modifier-label-swap-draw = swap top cards\ntwentyone-modifier-label-redraft = change-up\ntwentyone-modifier-label-redraft-plus = change-up enhanced\ntwentyone-modifier-label-guard = defend\ntwentyone-modifier-label-guard-plus = defend enhanced\ntwentyone-modifier-label-break-effect = delete\ntwentyone-modifier-label-break-all = delete enhanced\ntwentyone-modifier-label-lockdown = delete double enhanced\ntwentyone-modifier-label-precision-draw = best draw\ntwentyone-modifier-label-precision-draw-plus = best draw and raise five\ntwentyone-modifier-label-prime-draw = best draw with change\ntwentyone-modifier-label-target-17 = target 17\ntwentyone-modifier-label-target-24 = target 24\ntwentyone-modifier-label-target-27 = target 27\ntwentyone-modifier-label-salvage = embrace change\ntwentyone-modifier-label-aid-rival = trojan horse\ntwentyone-modifier-label-break-shields = defensive offense\ntwentyone-modifier-label-break-shields-plus = defensive offense enhanced\ntwentyone-modifier-label-shared-cache = change is good\ntwentyone-modifier-label-hand-tax = cost of change\ntwentyone-modifier-label-hand-tax-plus = cost of change enhanced\ntwentyone-modifier-label-mind-tax = change for change's sake\ntwentyone-modifier-label-mind-tax-plus = change for change's sake enhanced\ntwentyone-modifier-label-arcane-cache = risky change\ntwentyone-modifier-label-hex-draw = glitched draw\ntwentyone-modifier-label-dark-bargain = dark bargain\ntwentyone-modifier-label-escape-route = run away!\ntwentyone-modifier-label-exact-21-surge = 21 at 21\ntwentyone-modifier-label-round-erase = nope\ntwentyone-modifier-label-draw-silence = no draw for you!\ntwentyone-modifier-label-all-in-silence = game over\n\ntwentyone-modifier-help-raise-1 = Raise one: increase opponent damage by 1 and gain 1 change card.\ntwentyone-modifier-help-raise-2 = Raise two: increase opponent damage by 2 and gain 1 change card.\ntwentyone-modifier-help-raise-2-plus = Withdraw and raise two: increase opponent damage by 2, return opponent last drawn card to top of deck, and gain 1 change card.\ntwentyone-modifier-help-draw-2 = Draw 2: draw a 2 from deck if available.\ntwentyone-modifier-help-draw-3 = Draw 3: draw a 3 from deck if available.\ntwentyone-modifier-help-draw-4 = Draw 4: draw a 4 from deck if available.\ntwentyone-modifier-help-draw-5 = Draw 5: draw a 5 from deck if available.\ntwentyone-modifier-help-draw-6 = Draw 6: draw a 6 from deck if available.\ntwentyone-modifier-help-draw-7 = Draw 7: draw a 7 from deck if available.\ntwentyone-modifier-help-scrap = Withdraw: remove opponent last drawn card and place it on top of deck.\ntwentyone-modifier-help-recycle = Undraw: return your last drawn card to top of deck.\ntwentyone-modifier-help-swap-draw = Swap top cards: exchange your last drawn card with your opponent's last drawn card.\ntwentyone-modifier-help-redraft = Change-up: discard 2 change cards, then gain 3 change cards.\ntwentyone-modifier-help-redraft-plus = Change-up enhanced: discard 1 change card, then gain 4 change cards.\ntwentyone-modifier-help-guard = Defend: reduce incoming damage by 1.\ntwentyone-modifier-help-guard-plus = Defend enhanced: reduce incoming damage by 2.\ntwentyone-modifier-help-break-effect = Delete: destroy opponent newest change card effect.\ntwentyone-modifier-help-break-all = Delete enhanced: destroy all opponent change card effects.\ntwentyone-modifier-help-lockdown = Delete double enhanced: clear opponent change card effects and lock opponent from playing change cards.\ntwentyone-modifier-help-precision-draw = Best draw: draw the best available card for current target.\ntwentyone-modifier-help-precision-draw-plus = Best draw and raise five: best draw plus increase opponent damage by 5.\ntwentyone-modifier-help-prime-draw = Best draw with change: best draw and gain 2 change cards.\ntwentyone-modifier-help-target-17 = Target 17: set round target to 17.\ntwentyone-modifier-help-target-24 = Target 24: set round target to 24.\ntwentyone-modifier-help-target-27 = Target 27: set round target to 27.\ntwentyone-modifier-help-salvage = Embrace change: whenever any change card is played, gain 1 change card.\ntwentyone-modifier-help-aid-rival = Trojan horse: opponent draws their best available card for current target.\ntwentyone-modifier-help-break-shields = Defensive offense: remove up to 3 defend effects from your table; opponent damage +3 while active.\ntwentyone-modifier-help-break-shields-plus = Defensive offense enhanced: remove up to 2 defend effects from your table; opponent damage +5 while active.\ntwentyone-modifier-help-shared-cache = Change is good: both players gain 1 change card.\ntwentyone-modifier-help-hand-tax = Cost of change: while active, opponent damage increases by half the number of change cards in their hand.\ntwentyone-modifier-help-hand-tax-plus = Cost of change enhanced: while active, opponent damage increases by their change-card count.\ntwentyone-modifier-help-mind-tax = Change for change's sake: at round end, opponent discards half their change cards. Expires if they play 2 change cards on one turn.\ntwentyone-modifier-help-mind-tax-plus = Change for change's sake enhanced: at round end, opponent discards all change cards. Expires if they play 3 change cards on one turn.\ntwentyone-modifier-help-arcane-cache = Risky change: gain 3 change cards; your own damage taken increases by 1 while active.\ntwentyone-modifier-help-hex-draw = Glitched draw: discard 1 random change card, then force opponent to draw the highest available number card.\ntwentyone-modifier-help-dark-bargain = Dark bargain: discard half your change cards, draw your best card, and increase opponent damage by 10 while active.\ntwentyone-modifier-help-escape-route = Run away!: if you would lose a round, consume this effect and take no damage.\ntwentyone-modifier-help-exact-21-surge = 21 at 21: while your total is exactly 21, opponent damage increases by 21.\ntwentyone-modifier-help-round-erase = Nope: cancel the current round and immediately start a new round.\ntwentyone-modifier-help-draw-silence = No draw for you!: while active, opponent cannot draw number cards from hits or change-card effects.\ntwentyone-modifier-help-all-in-silence = Game over: while active, both players' damage is increased by 100 and opponent cannot draw number cards.\n\n# 21 (Survival Rules - Runtime Messages)\ntwentyone-change-card-guide-entry = { $name }: { $description }\ntwentyone-check-status-response = Target { $target }. Your HP { $hp }, current bet { $bet }, hand { $hand } (total { $total }). Change cards: { $modifiers }. Active effects: { $effects }.\ntwentyone-check-status-guide-hint = Tip: use the read actions for focused hand, bet, and active-effects details.\ntwentyone-check-status-opponent = Opponent { $player }: HP { $hp }, bet { $bet }, shown cards [{ $shown_cards }] total { $shown_total }, hole card hidden.\ntwentyone-no-opponent-available = No opponent is available.\ntwentyone-opponent-face-up-response = { $player } face-up cards [{ $shown_cards }] total { $shown_total }. Hole card is hidden.\ntwentyone-read-hand-response = Your hand [{ $hand }] total { $total }.\ntwentyone-read-bet-response-single = Current bet: { $bet }.\ntwentyone-read-bet-response = Current bets. { $player }: { $my_bet }. { $opponent }: { $opponent_bet }.\ntwentyone-active-effects-single = Active effects. { $player }: { $effects }.\ntwentyone-active-effects-both = Active effects. { $player }: { $my_effects }. { $opponent }: { $opponent_effects }.\ntwentyone-round-begins = Round { $round } begins. Target is { $target }.\ntwentyone-player-shows-card = { $player } shows { $card }.\ntwentyone-player-receives-cards = { $player } receives cards.\ntwentyone-your-hidden-card = Your hidden card is { $rank }.\ntwentyone-your-shown-card = Your shown card is { $rank }.\ntwentyone-your-total = Your current total is { $total }.\ntwentyone-your-change-cards = Your change cards: { $cards }.\ntwentyone-round-totals = Round totals: { $player1 } { $total1 }, { $player2 } { $total2 }, target { $target }.\ntwentyone-player-wins-round = { $player } wins the round.\ntwentyone-round-draw-damage = Round is a draw. Both players take damage equal to their current bets.\ntwentyone-both-busted-closer = Both players busted. Closer to target wins.\ntwentyone-player-busted = { $player } busted.\ntwentyone-round-loss-zero-bet = { $player } loses the round but takes no damage because the bet is zero.\ntwentyone-player-avoids-damage-with-effect = { $player } uses { $effect } and avoids damage.\ntwentyone-player-takes-damage = { $player } takes { $damage } damage and now has { $hp } HP.\ntwentyone-game-win = { $player } wins the game with { $hp } HP remaining.\ntwentyone-game-no-winner = Game ends with no winner.\ntwentyone-cannot-draw-cards = { $player } cannot draw cards right now.\ntwentyone-deck-empty-stay = Deck is empty; no card is drawn.\ntwentyone-player-draws = { $player } draws\ntwentyone-player-stands = { $player } stands.\ntwentyone-player-plays-modifier = { $player } plays { $modifier }. { $description }\ntwentyone-player-plays-modifier-no-desc = { $player } plays { $modifier }.\ntwentyone-last-face-up-returned = { $player }'s last face-up card returns to top of deck.\ntwentyone-remove-defend-effects = { $player } removes { $count } defend effects.\ntwentyone-no-rank-card = No rank { $rank } card is available in the deck.\ntwentyone-no-face-up-remove = No opponent face-up card is available to remove.\ntwentyone-own-face-up-returned = { $player }'s last face-up card returns to top of deck.\ntwentyone-no-face-up-return = No face-up card is available to return.\ntwentyone-exchange-needs-face-up = Both players need a face-up card to exchange.\ntwentyone-exchange-failed = Exchange failed because a card could not be extracted.\ntwentyone-exchange-resolves = Face-up cards are exchanged.\ntwentyone-modifier-found-no-card = { $modifier } found no valid card.\ntwentyone-round-erased = The current round is erased. Starting a new round.\ntwentyone-target-changed = Target changes to { $target }.\ntwentyone-player-destroys-effect = { $player } destroys effect { $effect }.\ntwentyone-no-effect-destroy = No effect is available to destroy.\ntwentyone-player-destroys-all-effects = { $player } destroys all opponent effects ({ $count }).\ntwentyone-no-effects-destroy = No opponent effects are available to destroy.\ntwentyone-player-clears-effects = { $player } clears opponent effects.\ntwentyone-player-precision-draws = { $player } precision draws\ntwentyone-precision-draw-none = No card is available for best draw.\ntwentyone-precision-draw-plus-none = No card is available for best draw and raise five.\ntwentyone-player-prime-draws = { $player } prime draws\ntwentyone-player-draws-from = { $player } draws from { $modifier }\ntwentyone-player-draws-from-aid-rival = { $player } draws from trojan horse\ntwentyone-aid-rival-none = Trojan horse found no valid card.\ntwentyone-player-effect-expires = { $player }'s { $effect } expires.\ntwentyone-player-effect-breaks = { $player }'s { $effect } breaks.\ntwentyone-player-discards-all-change-cards = { $player } discards all change cards ({ $count }) due to { $effect }.\ntwentyone-player-discards-change-cards = { $player } discards { $count } change cards due to { $effect }.\ntwentyone-player-receives-hidden-card-private = You receive a hidden card ({ $rank }).\ntwentyone-player-receives-hidden-card = { $player } receives a hidden card.\ntwentyone-you-gain-change-card = You gain change card { $card }.\ntwentyone-player-gains-change-card = { $player } gains a change card.\n\n\n", "# Chaos Bear game messages\n\n# Game name\ngame-name-chaosbear = Kaoti\u010dni medvjed\n\n# Actions\nchaosbear-roll-dice = Bacite kockice\nchaosbear-draw-card = Izvucite kartu\nchaosbear-check-status = Provjeri status\n\n# Game intro (3 separate messages like v10)\nchaosbear-intro-1 = Kaoti\u010dni medvjed je zapo\u010deo! Svi igra\u010di po\u010dinju 30 polja ispred medvjeda.\nchaosbear-intro-2 = Bacite kockice da se pomaknete naprijed i izvucite karte na vi\u0161ekratnike od 5 za posebne efekte.\nchaosbear-intro-3 = Nemojte dopustiti da vas medvjed uhvati!\n\n# Turn announcement\nchaosbear-turn = { $player } je na potezu; polje { $position }.\n\n# Rolling\nchaosbear-roll = { $player } je bacio { $roll }.\nchaosbear-position = { $player } je sada na polju { $position }.\n\n# Drawing cards\nchaosbear-draws-card = { $player } izvla\u010di kartu.\nchaosbear-card-impulsion = Impuls! { $player } se pomi\u010de naprijed 3 polja na polje { $position }!\nchaosbear-card-super-impulsion = Super impuls! { $player } se pomi\u010de naprijed 5 polja na polje { $position }!\nchaosbear-card-tiredness = Umor! Energija medvjeda minus 1. Sada ima { $energy } energije.\nchaosbear-card-hunger = Glad! Energija medvjeda plus 1. Sada ima { $energy } energije.\nchaosbear-card-backward = Guranje unatrag! { $player } se vra\u0107a na polje { $position }.\nchaosbear-card-random-gift = Slu\u010dajni poklon!\nchaosbear-gift-back = { $player } se vratio na polje { $position }.\nchaosbear-gift-forward = { $player } se pomaknuo naprijed na polje { $position }!\n\n# Bear turn\nchaosbear-bear-roll = Medvjed je bacio { $roll } + njegova { $energy } energija = { $total }.\nchaosbear-bear-energy-up = Medvjed je bacio 3 i dobio 1 energiju!\nchaosbear-bear-position = Medvjed je sada na polju { $position }!\nchaosbear-player-caught = Medvjed je uhvatio { $player }! { $player } je pora\u017een!\nchaosbear-bear-feast = Medvjed gubi 3 energije nakon gozbe njihovim mesom!\n\n# Status check\nchaosbear-status-player-alive = { $player }: polje { $position }.\nchaosbear-status-player-caught = { $player }: uhva\u0107en na polju { $position }.\nchaosbear-status-bear = Medvjed je na polju { $position } s { $energy } energije.\n\n# End game\nchaosbear-winner = { $player } je pre\u017eivio i pobje\u0111uje! Dostigao je polje { $position }!\nchaosbear-tie = Nerije\u0161eno na polju { $position }!\n\n# Disabled action reasons\nchaosbear-you-are-caught = Medvjed vas je uhvatio.\nchaosbear-not-on-multiple = Mo\u017eete izvla\u010diti karte samo na vi\u0161ekratnicima od 5.\n", "# Chess\n\ngame-name-chess = Chess\n\n# Options\nchess-set-turn-timer = Turn timer: { $mode }\nchess-select-turn-timer = Select turn timer\nchess-option-changed-turn-timer = Turn timer set to { $mode }.\n\nchess-toggle-auto-draw = Auto-draw on repetition/50 moves: { $enabled }\nchess-option-changed-auto-draw = Auto-draw { $enabled }.\n\nchess-toggle-show-coordinates = Show coordinates in moves: { $enabled }\nchess-option-changed-show-coordinates = Show coordinates { $enabled }.\n\n# Game start\nchess-game-started = { $white } is white, { $black } is black. White moves first.\n\n# Turn / move messages\nchess-you-select = Selected { $piece } at { $square }. Click destination.\nchess-no-piece = No piece to select there.\nchess-move-cancelled = Move cancelled.\nchess-illegal-move = Illegal move.\n\nchess-you-move = You move { $piece } from { $from } to { $to }.\nchess-player-moves = { $player } moves { $piece } from { $from } to { $to }.\nchess-you-capture = You capture { $captured } on { $to } with { $piece } from { $from }.\nchess-player-captures = { $player } captures { $captured } on { $to } with { $piece } from { $from }.\n\nchess-you-en-passant = You capture en passant on { $to } with pawn from { $from }.\nchess-player-en-passant = { $player } captures en passant on { $to } with pawn from { $from }.\n\nchess-you-castle-kingside = You castle kingside.\nchess-player-castles-kingside = { $player } castles kingside.\nchess-you-castle-queenside = You castle queenside.\nchess-player-castles-queenside = { $player } castles queenside.\n\nchess-you-promote = You promote pawn to { $piece } on { $square }.\nchess-player-promotes = { $player } promotes pawn to { $piece } on { $square }.\n\n# Check / checkmate / draw\nchess-check = Check!\nchess-checkmate = Checkmate! { $winner } wins.\nchess-you-win-checkmate = Checkmate! You win.\nchess-stalemate = Stalemate. The game is a draw.\nchess-draw-fifty = Draw by fifty-move rule.\nchess-draw-repetition = Draw by threefold repetition.\nchess-draw-material = Draw by insufficient material.\nchess-draw-agreement = Draw by agreement.\n\n# Resign\nchess-you-resign = You resign. { $opponent } wins.\nchess-player-resigns = { $player } resigns. { $opponent } wins.\n\n# Draw offer\nchess-offer-draw = Offer draw\nchess-you-offer-draw = You offer a draw.\nchess-player-offers-draw = { $player } offers a draw.\nchess-you-accept-draw = You accept the draw.\nchess-player-accepts-draw = { $player } accepts the draw.\nchess-you-decline-draw = You decline the draw.\nchess-player-declines-draw = { $player } declines the draw.\nchess-no-draw-offer = There is no draw offer to respond to.\nchess-already-offered = You have already offered a draw.\n\n# Undo\nchess-undo-request = Undo last move\nchess-you-request-undo = You request to undo the last move.\nchess-player-requests-undo = { $player } requests to undo the last move.\nchess-you-accept-undo = You accept the undo.\nchess-player-accepts-undo = { $player } accepts the undo. Move undone.\nchess-you-decline-undo = You decline the undo.\nchess-player-declines-undo = { $player } declines the undo request.\nchess-no-undo-request = There is no undo request to respond to.\nchess-no-moves-to-undo = There are no moves to undo.\nchess-already-requested-undo = You have already requested an undo.\nchess-undo-applied = Last move undone. It is now { $player }'s turn.\n\n# Promotion\nchess-select-promotion = Select promotion piece\n\n# View board\nchess-view-board = View board\nchess-flip-board = Flip board\nchess-viewer-own = your\nchess-viewer-opponent = opponent's\nchess-board-flipped = Flipped board to view { $viewer } perspective ({ $color }).\nchess-board-rank = Rank { $rank }: { $pieces }\nchess-empty = empty\nchess-board-header = Board state:\n\n# Status / scores\nchess-status-white = White: { $player }\nchess-status-black = Black: { $player }\nchess-status-turn = Turn: { $color }\nchess-status-move-count = Moves: { $count }\nchess-check-status = Check game status\n\n# FEN\nchess-import-fen = Import FEN\nchess-enter-fen = Paste FEN string\nchess-fen-loaded = FEN loaded successfully.\nchess-fen-error = Error loading FEN.\n\n# Piece names\nchess-piece-pawn = pawn\nchess-piece-knight = knight\nchess-piece-bishop = bishop\nchess-piece-rook = rook\nchess-piece-queen = queen\nchess-piece-king = king\n\n# Timer\nchess-check-turn-timer = Turn timer\nchess-turn-timeout = Time's up!\n\n# Timer choice labels (game-specific durations)\nchess-timer-120 = 2 minutes\nchess-timer-180 = 3 minutes\nchess-timer-300 = 5 minutes\n", "game-name-coup = Coup\n\ncoup-action-income = Income (+1 coin)\ncoup-action-foreign-aid = Foreign Aid (+2 coins)\ncoup-action-coup = Coup (Cost: 7 coins)\ncoup-action-tax = Tax (Duke, +3 coins)\ncoup-action-assassinate = Assassinate (Assassin, Cost: 3 coins)\ncoup-action-steal = Steal (Captain, +2 coins)\ncoup-action-exchange = Exchange (Ambassador)\n\ncoup-action-challenge = Challenge!\ncoup-action-block = Block!\ncoup-action-pass = Pass\n\ncoup-action-lose-influence = Lose Influence\ncoup-action-return-card = Return Card\n\ncoup-card-duke = Duke\ncoup-card-assassin = Assassin\ncoup-card-captain = Captain\ncoup-card-ambassador = Ambassador\ncoup-card-contessa = Contessa\n\ncoup-return-card-format = Return { $card }\n\ncoup-select-target = Select target:\ncoup-must-coup = You have 10 or more coins and must Coup!\ncoup-not-enough-coins = You do not have enough coins.\ncoup-cannot-challenge-action = You cannot challenge this action.\ncoup-cannot-block-now = You cannot block right now.\ncoup-only-target-can-block = Only the target can block this action.\ncoup-cannot-block-action = This action cannot be blocked.\ncoup-no-active-claim = There is no active claim to challenge.\n\ncoup-takes-income = { $player } takes Income.\ncoup-claims-foreign-aid = { $player } claims Foreign Aid.\ncoup-takes-foreign-aid = { $player } takes Foreign Aid.\ncoup-plays-coup = { $player } stages a Coup against { $target }!\ncoup-claims-tax = { $player } claims the Duke and demands Tax.\ncoup-takes-tax = { $player } collects Tax.\ncoup-claims-assassinate = { $player } claims the Assassin and targets { $target }.\ncoup-assassinates = { $player } assassinates { $target }.\ncoup-claims-steal = { $player } claims the Captain and attempts to steal from { $target }.\ncoup-steals = { $player } steals { $amount } coins from { $target }.\ncoup-claims-exchange = { $player } claims the Ambassador to exchange cards.\ncoup-exchanges = { $player } draws 2 cards to exchange.\ncoup-exchange-complete = { $player } has completed their exchange.\n\ncoup-drew-replacement-card = You drew a { $character } as a replacement.\ncoup-action-pass-confirmed = You passed.\n\ncoup-waiting-for-reactions = Waiting for players to Challenge or Block...\ncoup-player-eliminated = { $player } has lost all their influence and is eliminated from the game.\ncoup-game-over = Game Over! { $winner } is the last survivor and wins the game!\ncoup-target-is-dead = Invalid target: { $target } is already eliminated.\ncoup-cannot-afford-assassinate = You need at least 3 coins to assassinate.\ncoup-cannot-afford-coup = You need at least 7 coins to stage a Coup.\ncoup-bluff-called = { $player } was caught bluffing and must lose an influence!\ncoup-bluff-wrong = { $challenger } guessed wrong and must lose an influence!\ncoup-block-successful = { $blocker } successfully blocked the action!\ncoup-action-resolves = The action resolves successfully.\n\ncoup-challenges = { $challenger } challenges { $target }!\ncoup-challenge-succeeded = { $player } was caught bluffing!\ncoup-challenge-failed = { $player } was telling the truth, they revealed a { $character }!\ncoup-blocks-foreign-aid = { $blocker } claims the Duke to block { $target }'s Foreign Aid.\ncoup-blocks-assassinate = { $blocker } claims the Contessa to block { $target }'s Assassination.\ncoup-blocks-steal = { $blocker } claims the Captain/Ambassador to block { $target }'s Steal.\n\ncoup-loses-influence = { $player } loses their { $character }!\ncoup-must-lose-influence = You must choose an influence to lose.\ncoup-must-return-card = Please select a card to return to the deck.\ncoup-returned-card = You returned a { $character } to the deck.\n\ncoup-you-are-eliminated = You have been eliminated and cannot perform this action.\n\ncoup-action-check-wealth = Check Wealth\ncoup-action-check-hand = Check Hand\ncoup-action-check-table = Check Table\n\ncoup-wealth-line = { $player }: { $coins } coins\ncoup-no-alive-players = No players are currently alive.\ncoup-no-cards = You have no cards.\ncoup-hand-context = You have { $coins } coins. Your cards: { $cards }.\ncoup-table-line = { $player } lost: { $cards }\ncoup-table-empty = No cards have been revealed yet.\n\ncoup-end-winner = Winner\ncoup-end-eliminated = Eliminated\ncoup-end-line = { $rank }. { $name } ({ $status }) - { $coins } coins. Cards: { $cards }\n\ncoup-set-mandatory-coup = Mandatory Coup Coin Threshold ({ $coins })\ncoup-enter-mandatory-coup = Enter coins required to force a Coup (10 - 20):\ncoup-option-changed-mandatory-coup = Mandatory Coup threshold changed.\n\ncoup-set-timer-duration = Interrupt Timer Duration ({ $seconds }s)\ncoup-enter-timer-duration = Enter duration for Challenge/Block window (3 - 15 seconds):\ncoup-option-changed-timer = Timer duration changed.\n", "# Crazy Eights\n\ngame-name-crazyeights = Crazy Eights\n\ncrazyeights-set-winning-score = Pobjedni\u010dki rezultat: { $score }\ncrazyeights-enter-winning-score = Unesite pobjedni\u010dki rezultat\ncrazyeights-option-changed-winning-score = Pobjedni\u010dki rezultat postavljen na { $score }.\n\ncrazyeights-set-turn-timer = Vremensko ograni\u010denje poteza: { $mode }\ncrazyeights-select-turn-timer = Odaberite vremensko ograni\u010denje poteza\ncrazyeights-option-changed-turn-timer = Vremensko ograni\u010denje poteza postavljeno na { $mode }.\n\ncrazyeights-draw = Izvuci\ncrazyeights-pass = Presko\u010di\ncrazyeights-read-top = Pro\u010ditaj gornju kartu\ncrazyeights-read-counts = Pro\u010ditaj broj karata\ncrazyeights-deck-count = \u0161pil { $count }\n\ncrazyeights-new-hand = Runda { $round }.\ncrazyeights-start-card = { $player } okre\u0107e { $card }.\ncrazyeights-you-turn-up = Okre\u0107ete { $card }.\ncrazyeights-wild-played = { $player } je odigrao d\u017eoker 8.\n\ncrazyeights-no-players = Nema igra\u010da.\ncrazyeights-no-hands = Nema ruke u tijeku.\ncrazyeights-no-top = Nema gornje karte.\n\ncrazyeights-wild = D\u017eoker 8\ncrazyeights-wild-suit = D\u017eoker 8, { $suit }\ncrazyeights-reverse = Obrnuto od { $suit }\ncrazyeights-skip = Presko\u010di od { $suit }\ncrazyeights-draw-two = Izvuci dva od { $suit }\n\ncrazyeights-suit-chosen = { $suit }\n\ncrazyeights-round-summary = { $player } pobje\u0111uje. { $details }. { $player } dobiva { $total }.\ncrazyeights-you-win-round = Pobje\u0111ujete. { $details }. Dobivate { $total }.\ncrazyeights-round-details-none = Nijedan bod nije uzet od protivnika.\ncrazyeights-round-winner = { $player } pobje\u0111uje { $points } bodova. { $detail }\ncrazyeights-round-points-from = { $points } od { $player }\ncrazyeights-dealt-cards = Svima je podijeljeno po { $cards } karata.\ncrazyeights-one-card = 1 karta.\n\ncrazyeights-game-winner = { $player } pobje\u0111uje s { $score } bodova.\ncrazyeights-you-win-game = Pobje\u0111ujete s { $score } bodova.\n\ncrazyeights-player-plays = { $player } igra { $card }.\ncrazyeights-you-play = Igrate { $card }.\ncrazyeights-player-draws-one = { $player } izvla\u010di kartu.\ncrazyeights-you-draw-one = Izvla\u010dite kartu.\ncrazyeights-player-draws-many = { $player } izvla\u010di { $count } karata.\ncrazyeights-you-draw-many = Izvla\u010dite { $count } karata.\ncrazyeights-player-passes = { $player } preska\u010de.\ncrazyeights-you-pass = Preska\u010dete.\n\ncrazyeights-player-skipped = Preska\u010demo { $player }.\ncrazyeights-you-are-skipped = Preska\u010demo vas.\n", "game-name-dominos = Dominos\n\n# Options\ndominos-set-target-score = Target score: { $score }\ndominos-enter-target-score = Enter target score\ndominos-option-changed-target-score = Target score set to { $score }.\n\ndominos-set-draw-mode = Mode: { $mode }\ndominos-select-draw-mode = Select mode\ndominos-option-changed-draw-mode = Mode set to { $mode }.\n\ndominos-set-domino-set = Domino set: { $domino_set }\ndominos-select-domino-set = Select domino set\ndominos-option-changed-domino-set = Domino set changed to { $domino_set }.\n\ndominos-set-spinner = Spinner: { $enabled }\ndominos-option-changed-spinner = Spinner set to { $enabled }.\n\ndominos-set-opening-rule = Opening rule: { $opening_rule }\ndominos-select-opening-rule = Select opening rule\ndominos-option-changed-opening-rule = Opening rule set to { $opening_rule }.\n\n# Option choice labels\ndominos-mode-draw = Draw\ndominos-mode-block = Block\n\ndominos-set-double6 = Double-6\ndominos-set-double9 = Double-9\n\ndominos-opening-highest-double = Highest double\ndominos-opening-highest-tile = Highest tile\ndominos-opening-set-max-double = Highest set double\ndominos-opening-random-player = Random player\ndominos-opening-round-winner = Previous round winner\n\n# Actions\ndominos-draw = Draw\ndominos-knock = Knock\ndominos-view-chain = View chain\ndominos-read-ends = Read ends\ndominos-read-hand = Read hand\ndominos-read-counts = Read counts\ndominos-play-tile = { $tile }\ndominos-play-tile-at = Play { $tile } to { $side }\ndominos-play-tile-multi = Play { $tile } to { $sides }\ndominos-select-side = Select a side\n\n# Board sides\ndominos-side-left = left\ndominos-side-right = right\ndominos-side-up = up\ndominos-side-down = down\n\n# Validation and disabled reasons\ndominos-draw-only-mode = Drawing is only available in Draw mode.\ndominos-must-play = You already have a playable tile.\ndominos-boneyard-empty = The boneyard is empty.\ndominos-must-draw = You must draw before knocking.\ndominos-illegal-side = That side is not legal for the selected tile.\ndominos-no-play-for-tile = { $tile } cannot be played right now.\ndominos-choose-side-keybind = Choose a side with the direction keybind. Legal sides: { $sides }.\n\n# Gameplay\ndominos-opening-play = { $player } opens with { $tile }.\ndominos-opening-spinner = { $player } opens a spinner with { $tile }.\ndominos-player-draws = { $player } draws { $count } { $count ->\n    [one] tile\n   *[other] tiles\n}.\ndominos-you-drew-single = You drew { $tile }.\ndominos-you-drew-many = You drew { $count } tiles.\ndominos-you-played = You played { $tile } to { $side }.\ndominos-you-played-drawn = You drew and played { $tile } to { $side }.\ndominos-player-played = { $player } played { $tile } to { $side }.\ndominos-player-knocks = { $player } knocks.\ndominos-round-won = { $player } wins the round and scores { $points } points.\ndominos-round-blocked-tie = The round is blocked. Lowest pip total is { $pips }, but it is tied. No points are scored.\ndominos-round-blocked-winner = The round is blocked. { $team } has the lowest pip total with { $pips } and scores { $points } points.\ndominos-match-tied-continue = Multiple teams reached { $score } points. The game continues until the tie is broken.\ndominos-match-winner = { $team } wins the game with { $score } points.\n\n# Status boxes\ndominos-chain-header = Chain\ndominos-chain-empty = The chain is empty.\ndominos-chain-center = Center: { $tile }\ndominos-branch-empty = no tiles\ndominos-chain-branch = { $side }: { $tiles }. Open end { $open_end }.\ndominos-boneyard-count = Boneyard: { $count } tiles remaining.\ndominos-end-info = { $side } { $value }\n\ndominos-hand-header = Your hand\ndominos-hand-line = { $tile } worth { $points } points.\ndominos-hand-line-playable = { $tile } worth { $points } points. Playable on { $sides }.\ndominos-hand-total = Total pips in hand: { $pips }.\ndominos-player-count = { $player } has { $count } tiles\ndominos-no-other-players = No other players.\n\n# End screen\ndominos-line-format = { $rank }. { $player }: { $points }\n", "# Farkle game messages\n\n# Game info\ngame-name-farkle = Farkle\n\n# Actions - Roll and Bank\nfarkle-roll = Baci { $count } { $count ->\n    [one] kockicu\n   *[other] kockica\n}\nfarkle-bank = Spremi { $points } bodova\n\n# Scoring combination actions (matching v10 exactly)\nfarkle-take-single-one = Jedan 1 za { $points } bodova\nfarkle-take-single-five = Jedan 5 za { $points } bodova\nfarkle-take-three-kind = Tri { $number } za { $points } bodova\nfarkle-take-four-kind = \u010cetiri { $number } za { $points } bodova\nfarkle-take-five-kind = Pet { $number } za { $points } bodova\nfarkle-take-six-kind = \u0160est { $number } za { $points } bodova\nfarkle-take-small-straight = Mali niz za { $points } bodova\nfarkle-take-large-straight = Veliki niz za { $points } bodova\nfarkle-take-three-pairs = Tri para za { $points } bodova\nfarkle-take-double-triplets = Dupli trojci za { $points } bodova\nfarkle-take-full-house = Puna ku\u0107a za { $points } bodova\n\n# Game events (matching v10 exactly)\nfarkle-rolls = { $player } baca { $count } { $count ->\n    [one] kockicu\n   *[other] kockica\n}...\nfarkle-you-roll = Bacate { $count } { $count ->\n    [one] kockicu\n   *[other] kockica\n}...\nfarkle-roll-result = { $dice }\nfarkle-farkle = FARKLE! { $player } gubi { $points } bodova\nfarkle-you-farkle = FARKLE! Gubite { $points } bodova\nfarkle-takes-combo = { $player } uzima { $combo } za { $points } bodova\nfarkle-you-take-combo = Uzimate { $combo } za { $points } bodova\nfarkle-hot-dice = Vru\u0107e kockice!\nfarkle-banks = { $player } sprema { $points } bodova za ukupno { $total }\nfarkle-you-bank = Spremate { $points } bodova za ukupno { $total }\nfarkle-winner = { $player } pobje\u0111uje s { $score } bodova!\nfarkle-you-win = Pobje\u0111ujete s { $score } bodova!\nfarkle-winners-tie = Imamo nerije\u0161eno! Pobjednici: { $players }\n\n# Check turn score action\nfarkle-turn-score = { $player } ima { $points } bodova ovog poteza.\nfarkle-no-turn = Nitko trenutno nije na potezu.\n\n# Farkle-specific options\nfarkle-set-target-score = Ciljani rezultat: { $score }\nfarkle-enter-target-score = Unesite ciljani rezultat (500-5000):\nfarkle-option-changed-target = Ciljani rezultat postavljen na { $score }.\n\n# Disabled action reasons\nfarkle-must-take-combo = Morate prvo uzeti kombinaciju za bodovanje.\nfarkle-cannot-bank = Trenutno ne mo\u017eete spremiti.\n\n# Additional Farkle options\nfarkle-set-initial-bank-score = Po\u010detni bankovni rezultat: { $score }\nfarkle-enter-initial-bank-score = Unesite po\u010detni bankovni rezultat (0-1000):\nfarkle-option-changed-initial-bank-score = Po\u010detni bankovni rezultat postavljen na { $score }.\nfarkle-toggle-hot-dice-multiplier = Mno\u017eitelj hot dice: { $enabled }\nfarkle-option-changed-hot-dice-multiplier = Mno\u017eitelj hot dice postavljen na { $enabled }.\n\n# Action feedback\nfarkle-minimum-initial-bank-score = Minimalni po\u010detni bankovni rezultat je { $score }.\n", "# Five Card Draw\n\ngame-name-fivecarddraw = Pet Karata\n\ndraw-set-starting-chips = Po\u010detni \u017eetoni: { $count }\ndraw-enter-starting-chips = Unesite po\u010detne \u017eetone\ndraw-option-changed-starting-chips = Po\u010detni \u017eetoni postavljeni na { $count }.\n\ndraw-set-ante = Ulazni ulog: { $count }\ndraw-enter-ante = Unesite iznos ulaznog uloga\ndraw-option-changed-ante = Ulazni ulog postavljen na { $count }.\n\ndraw-set-turn-timer = Mjera\u010d vremena: { $mode }\ndraw-select-turn-timer = Odaberite mjera\u010d vremena\ndraw-option-changed-turn-timer = Mjera\u010d vremena postavljen na { $mode }.\n\ndraw-set-raise-mode = Na\u010din pove\u0107anja: { $mode }\ndraw-select-raise-mode = Odaberite na\u010din pove\u0107anja\ndraw-option-changed-raise-mode = Na\u010din pove\u0107anja postavljen na { $mode }.\n\ndraw-set-max-raises = Maksimalno pove\u0107anja: { $count }\ndraw-enter-max-raises = Unesite maksimalno pove\u0107anja (0 za neograni\u010deno)\ndraw-option-changed-max-raises = Maksimalno pove\u0107anja postavljeno na { $count }.\n\ndraw-antes-posted = Ulazni ulozi postavljeni: { $amount }.\ndraw-betting-round-1 = Runda kla\u0111enja.\ndraw-betting-round-2 = Runda kla\u0111enja.\ndraw-begin-draw = Faza izvla\u010denja.\ndraw-not-draw-phase = Nije vrijeme za izvla\u010denje.\ndraw-not-betting = Ne mo\u017eete se kladiti tijekom faze izvla\u010denja.\n\ndraw-toggle-discard = Prebaci odbacivanje za kartu { $index }\ndraw-card-keep = { $card }, zadr\u017eano\ndraw-card-discard = { $card }, bit \u0107e odba\u010deno\ndraw-card-kept = Zadr\u017eite { $card }.\ndraw-card-discarded = Odbacite { $card }.\ndraw-draw-cards = Izvucite karte\ndraw-draw-cards-count = Izvucite { $count } { $count ->\n    [one] kartu\n   *[other] karata\n}\ndraw-dealt-cards = Dobivate { $cards }.\ndraw-you-drew-cards = Izvla\u010dite { $cards }.\ndraw-you-draw = Izvla\u010dite { $count } { $count ->\n    [one] kartu\n   *[other] karata\n}.\ndraw-player-draws = { $player } izvla\u010di { $count } { $count ->\n    [one] kartu\n   *[other] karata\n}.\ndraw-you-stand-pat = Stojite.\ndraw-player-stands-pat = { $player } stoji.\ndraw-you-discard-limit = Mo\u017eete odbaciti do { $count } karata.\ndraw-player-discard-limit = { $player } mo\u017ee odbaciti do { $count } karata.\n", "# Shared game messages for PlayPalace\n# These messages are common across multiple games\n\n# Game names\ngame-name-ninetynine = Devedeset devet\n\n# Round and turn flow\ngame-round-start = Runda { $round }.\ngame-round-end = Runda { $round } zavr\u0161ena.\ngame-turn-start = { $player } je na potezu.\ngame-your-turn = Vi ste na potezu.\ngame-no-turn = Nitko trenutno nije na potezu.\n\n# Score display\ngame-scores-header = Trenutni rezultati:\ngame-score-line = { $player }: { $score } bodova\ngame-final-scores-header = Kona\u010dni rezultati:\n\n# Win/loss\ngame-winner = { $player } pobje\u0111uje!\ngame-winner-score = { $player } pobje\u0111uje sa { $score } bodova!\ngame-tiebreaker = Nerije\u0161eno! Runda za prekid izjedna\u010denja!\ngame-tiebreaker-players = Nerije\u0161eno izme\u0111u { $players }! Runda za prekid izjedna\u010denja!\ngame-eliminated = { $player } je eliminiran/a sa { $score } bodova.\n\n# Common options\ngame-set-target-score = Ciljni rezultat: { $score }\ngame-enter-target-score = Unesite ciljni rezultat:\ngame-option-changed-target = Ciljni rezultat postavljen na { $score }.\n\ngame-set-team-mode = Timski na\u010din: { $mode }\ngame-select-team-mode = Odaberite timski na\u010din\ngame-option-changed-team = Timski na\u010din postavljen na { $mode }.\ngame-team-mode-individual = Individualno\ngame-team-mode-x-teams-of-y = { $num_teams } timova od { $team_size }\n\n# Boolean option values\noption-on = uklju\u010deno\noption-off = isklju\u010deno\n\n# Status box\nstatus-box-closed = Informacije o statusu zatvorene.\n\n# Game end\ngame-leave = Napusti igru\n\n# Round timer\nround-timer-paused = { $player } je pauzirao/la igru (pritisnite p za po\u010detak sljede\u0107e runde).\nround-timer-resumed = Odbrojavanje runde nastavljeno.\nround-timer-countdown = Sljede\u0107a runda za { $seconds }...\n\n# Dice games - keeping/releasing dice\ndice-keeping = Zadr\u017eavam { $value }.\ndice-rerolling = Ponovno bacam { $value }.\ndice-locked = Ta kocka je zaklju\u010dana i ne mo\u017ee se promijeniti.\ndice-status-locked = locked\ndice-status-kept = kept\n\n# Dealing (card games)\ngame-deal-counter = Dijeljenje { $current }/{ $total }.\ngame-you-deal = Vi dijelite karte.\ngame-player-deals = { $player } dijeli karte.\n\n# Card names\ncard-name = { $rank } { $suit }\nno-cards = Nema karata\n\n# Colors (with gendered forms: m = masculine, f = feminine)\ncolor-black = crna\ncolor-black-m = crni\ncolor-black-f = crna\ncolor-blue = plava\ncolor-blue-m = plavi\ncolor-blue-f = plava\ncolor-brown = sme\u0111a\ncolor-brown-m = sme\u0111i\ncolor-brown-f = sme\u0111a\ncolor-gray = siva\ncolor-gray-m = sivi\ncolor-gray-f = siva\ncolor-green = zelena\ncolor-green-m = zeleni\ncolor-green-f = zelena\ncolor-indigo = indigo\ncolor-indigo-m = indigo\ncolor-indigo-f = indigo\ncolor-orange = naran\u010dasta\ncolor-orange-m = naran\u010dasti\ncolor-orange-f = naran\u010dasta\ncolor-pink = ru\u017ei\u010dasta\ncolor-pink-m = ru\u017ei\u010dasti\ncolor-pink-f = ru\u017ei\u010dasta\ncolor-purple = ljubi\u010dasta\ncolor-purple-m = ljubi\u010dasti\ncolor-purple-f = ljubi\u010dasta\ncolor-red = crvena\ncolor-red-m = crveni\ncolor-red-f = crvena\ncolor-violet = ljubi\u010dasta\ncolor-violet-m = ljubi\u010dasti\ncolor-violet-f = ljubi\u010dasta\ncolor-white = bijela\ncolor-white-m = bijeli\ncolor-white-f = bijela\ncolor-yellow = \u017euta\ncolor-yellow-m = \u017euti\ncolor-yellow-f = \u017euta\n\n# Suit names\nsuit-diamonds = karo\nsuit-clubs = tref\nsuit-hearts = herc\nsuit-spades = pik\n\n# Rank names\nrank-ace = as\nrank-ace-plural = asevi\nrank-two = 2\nrank-two-plural = dvojke\nrank-three = 3\nrank-three-plural = trojke\nrank-four = 4\nrank-four-plural = \u010detvorke\nrank-five = 5\nrank-five-plural = petice\nrank-six = 6\nrank-six-plural = \u0161estice\nrank-seven = 7\nrank-seven-plural = sedmice\nrank-eight = 8\nrank-eight-plural = osmice\nrank-nine = 9\nrank-nine-plural = devetke\nrank-ten = 10\nrank-ten-plural = desetke\nrank-jack = de\u010dko\nrank-jack-plural = de\u010dki\nrank-queen = dama\nrank-queen-plural = dame\nrank-king = kralj\nrank-king-plural = kraljevi\n\n# Poker hand descriptions\npoker-high-card-with = { $high } visoko, sa { $rest }\npoker-high-card = { $high } visoko\npoker-pair-with = Par { $pair }, sa { $rest }\npoker-pair = Par { $pair }\npoker-two-pair-with = Dva para, { $high } i { $low }, sa { $kicker }\npoker-two-pair = Dva para, { $high } i { $low }\npoker-trips-with = Tri iste, { $trips }, sa { $rest }\npoker-trips = Tri iste, { $trips }\npoker-straight-high = { $high } visoko skala\npoker-flush-high-with = { $high } visoko flush, sa { $rest }\npoker-full-house = Full house, { $trips } preko { $pair }\npoker-quads-with = \u010cetiri iste, { $quads }, sa { $kicker }\npoker-quads = \u010cetiri iste, { $quads }\npoker-straight-flush-high = { $high } visoko skala boja\npoker-unknown-hand = Nepoznata ruka\n\n# Validation errors (common across games)\ngame-error-invalid-team-mode = Odabrani timski na\u010din nije valjan za trenutni broj igra\u010da.\n", "# Texas Hold'em\n\ngame-name-holdem = Texas Hold'em\n\nholdem-set-starting-chips = Po\u010detni \u017eetoni: { $count }\nholdem-enter-starting-chips = Unesite po\u010detne \u017eetone\nholdem-option-changed-starting-chips = Po\u010detni \u017eetoni postavljeni na { $count }.\n\nholdem-set-big-blind = Veliki blind: { $count }\nholdem-enter-big-blind = Unesite veliki blind\nholdem-option-changed-big-blind = Veliki blind postavljen na { $count }.\n\nholdem-set-ante = Ante: { $count }\nholdem-enter-ante = Unesite ante\nholdem-option-changed-ante = Ante postavljen na { $count }.\n\nholdem-set-ante-start = Ante po\u010dinje na razini: { $count }\nholdem-enter-ante-start = Unesite razinu blinda za omogu\u0107avanje ante\nholdem-option-changed-ante-start = Po\u010detna razina ante postavljena na { $count }.\n\nholdem-set-turn-timer = Broja\u010d poteza: { $mode }\nholdem-select-turn-timer = Odaberite broja\u010d poteza\nholdem-option-changed-turn-timer = Broja\u010d poteza postavljen na { $mode }.\n\nholdem-set-blind-timer = Broja\u010d blinda: { $mode }\nholdem-select-blind-timer = Odaberite broja\u010d blinda\nholdem-option-changed-blind-timer = Broja\u010d blinda postavljen na { $mode }.\n\nholdem-set-raise-mode = Na\u010din podizanja: { $mode }\nholdem-select-raise-mode = Odaberite na\u010din podizanja\nholdem-option-changed-raise-mode = Na\u010din podizanja postavljen na { $mode }.\n\nholdem-set-max-raises = Maks. podizanja: { $count }\nholdem-enter-max-raises = Unesite maks. podizanja (0 za neograni\u010deno)\nholdem-option-changed-max-raises = Maks. podizanja postavljena na { $count }.\n\nholdem-antes-posted = Ante ulo\u017eeni: { $amount }.\nholdem-blinds-posted = Blindovi ulo\u017eeni: { $sb } / { $bb }.\n", "# Humanity Cards - English localization\n\n# Options\nhc-set-winning-score = Winning score: { $score }\nhc-enter-winning-score = Enter winning score:\nhc-option-changed-winning-score = Winning score set to { $score }.\n\nhc-set-hand-size = Hand size: { $count }\nhc-enter-hand-size = Enter hand size:\nhc-option-changed-hand-size = Hand size set to { $count }.\n\nhc-set-card-packs = Card packs ({ $count } of { $total } selected)\nhc-option-changed-card-packs = Card pack selection changed.\n\nhc-set-czar-selection = Card Czar selection: { $mode }\nhc-select-czar-selection = Select Card Czar selection mode\nhc-option-changed-czar-selection = Card Czar selection set to { $mode }.\n\nhc-set-num-judges = Number of judges: { $count }\nhc-enter-num-judges = Enter number of judges:\nhc-option-changed-num-judges = Number of judges set to { $count }.\n\nhc-czar-rotating = Rotating\nhc-czar-random = Random\nhc-czar-winner = Most Recent Winner\n\n# Game flow\nhc-game-starting = Shuffling the decks...\nhc-dealing-cards = Dealing { $count } cards to each player.\nhc-round-start = Round { $round }.\n\n# Judge announcement\nhc-judge-is = { $player } { $count ->\n    [one] is the Card Czar\n   *[other] and { $others } are the Card Czars\n}.\nhc-you-are-judge = You are the Card Czar this round.\nhc-you-are-not-judge = You are not the Card Czar this round.\n\n# Black card\nhc-black-card = The prompt is: { $text }\nhc-black-card-pick = Pick { $count }.\nhc-view-black-card = View the question card\n\n# Submission phase\nhc-select-cards = Select { $count } { $count ->\n    [one] card\n   *[other] cards\n} from your hand.\nhc-card-selected = { $text }, selected\nhc-card-not-selected = { $text }\nhc-submit-cards = Submit ({ $selected } of { $required } selected)\nhc-submitted = You submitted your cards.\nhc-player-submitted = { $player } submitted.\nhc-submission-progress = { $submitted } of { $total } players submitted.\nhc-waiting-for-submissions = Waiting for submissions...\nhc-already-submitted = You already submitted your cards.\nhc-wrong-card-count = You need to select exactly { $count } { $count ->\n    [one] card\n   *[other] cards\n}.\n\n# Judging phase\nhc-judging-start = All cards are in! Time to judge.\nhc-select-winner-prompt = Select the winning submission\nhc-submission-option = { $text }\n\n# Results\nhc-winner-announcement = { $player } wins the round! Score: { $score }.\nhc-winner-card = Winning answer: { $text }\nhc-round-scores = Scores after round { $round }:\nhc-score-line = { $player }: { $score } { $score ->\n    [one] point\n   *[other] points\n}\nhc-all-submissions = Other submissions:\nhc-submission-reveal = { $player }: { $text }\n\n# View\nhc-preview-submission = Preview your submission\nhc-view-submission = View your submission\nhc-preview-submission-text = Preview: { $text }\nhc-your-submission = Your submission: { $text }\nhc-select-cards-first = Select at least 1 card first.\n\n# Win\nhc-game-winner = { $player } wins with { $score } points!\nhc-you-win = You win with { $score } points!\n\n# Deck management\nhc-deck-reshuffled = White card discard pile reshuffled into the deck.\nhc-black-deck-reshuffled = Black card discard pile reshuffled into the deck.\nhc-not-enough-cards = Not enough cards. Try enabling more packs.\n\n# Hand management\nhc-view-hand = View hand\n\n# Scores\nhc-view-scores = View scores\nhc-no-scores = No scores yet.\n\n# Whose turn / whose judge\nhc-whose-judge = Who is judging\nhc-waiting-for = Waiting for { $names } to submit.\nhc-all-submitted-waiting-judge = All players have submitted. Waiting for { $judge } to judge.\n", "# Language names translated into this language\nlanguage-ar = Arapski\nlanguage-cs = \u010ce\u0161ki\nlanguage-de = Njema\u010dki\nlanguage-en = Engleski\nlanguage-es = \u0160panjolski\nlanguage-fa = Perzijski\nlanguage-fr = Francuski\nlanguage-hi = Hindi\nlanguage-hr = Hrvatski\nlanguage-hu = Ma\u0111arski\nlanguage-id = Indonezijski\nlanguage-it = Talijanski\nlanguage-ja = Japanski\nlanguage-ko = Korejski\nlanguage-mk = Makedonski\nlanguage-mn = Mongolski\nlanguage-nl = Nizozemski\nlanguage-pl = Poljski\nlanguage-pt = Portugalski\nlanguage-ro = Rumunjski\nlanguage-ru = Ruski\nlanguage-sk = Slova\u010dki\nlanguage-sl = Slovenski\nlanguage-sr = Srpski\nlanguage-sv = \u0160vedski\nlanguage-th = Tajlandski\nlanguage-tr = Turski\nlanguage-uk = Ukrajinski\nlanguage-vi = Vijetnamski\nlanguage-zh = Kineski\nlanguage-zu = Zulu\n", "game-name-lastcard = Last Card\n\n# Options\nlastcard-set-winning-score = Winning score: { $score }\nlastcard-enter-winning-score = Enter winning score\nlastcard-option-changed-winning-score = Winning score set to { $score }.\n\nlastcard-set-hand-size = Hand size: { $count }\nlastcard-enter-hand-size = Enter hand size\nlastcard-option-changed-hand-size = Hand size set to { $count }.\n\nlastcard-set-turn-timer = Turn timer: { $mode }\nlastcard-select-turn-timer = Select turn timer\nlastcard-option-changed-turn-timer = Turn timer set to { $mode }.\n\nlastcard-set-draw-until-playable = Draw until playable: { $enabled }\nlastcard-option-changed-draw-until-playable = Draw until playable set to { $enabled }.\n\nlastcard-set-draw-limit = Draw limit: { $count }\nlastcard-enter-draw-limit = Enter draw limit (0 = unlimited)\nlastcard-option-changed-draw-limit = Draw limit set to { $count }.\n\nlastcard-set-stacking = Stacking: { $mode }\nlastcard-select-stacking = Select stacking mode\nlastcard-option-changed-stacking = Stacking set to { $mode }.\n\nlastcard-set-skip-rule = Skip card: { $mode }\nlastcard-select-skip-rule = Select skip card behavior\nlastcard-option-changed-skip-rule = Skip card set to { $mode }.\n\nlastcard-set-reverse-2p = Reverse in 2-player: { $mode }\nlastcard-select-reverse-2p = Select reverse behavior in 2-player\nlastcard-option-changed-reverse-2p = Reverse in 2-player set to { $mode }.\n\nlastcard-set-zero-rule = Zero card rule: { $mode }\nlastcard-select-zero-rule = Select zero card rule\nlastcard-option-changed-zero-rule = Zero card rule set to { $mode }.\n\nlastcard-set-seven-rule = Seven card rule: { $mode }\nlastcard-select-seven-rule = Select seven card rule\nlastcard-option-changed-seven-rule = Seven card rule set to { $mode }.\n\nlastcard-set-jump-in = Jump-in: { $enabled }\nlastcard-option-changed-jump-in = Jump-in set to { $enabled }.\n\nlastcard-set-force-play = Force play: { $enabled }\nlastcard-option-changed-force-play = Force play set to { $enabled }.\n\nlastcard-set-callout = Last card callout: { $enabled }\nlastcard-option-changed-callout = Last card callout set to { $enabled }.\n\nlastcard-set-challenge-wd4 = Challenge Wild Draw Four: { $enabled }\nlastcard-option-changed-challenge-wd4 = Challenge Wild Draw Four set to { $enabled }.\n\nlastcard-set-multiple-play = Multiple card play: { $enabled }\nlastcard-option-changed-multiple-play = Multiple card play set to { $enabled }.\n\nlastcard-set-scoring = Scoring mode: { $mode }\nlastcard-select-scoring = Select scoring mode\nlastcard-option-changed-scoring = Scoring mode set to { $mode }.\n\nlastcard-set-buzzer = Buzzer: { $enabled }\nlastcard-option-changed-buzzer = Buzzer set to { $enabled }.\n\nlastcard-set-interrupt-timer = Reaction timer: { $seconds } seconds\nlastcard-enter-interrupt-timer = Enter reaction timer (seconds)\nlastcard-option-changed-interrupt-timer = Reaction timer set to { $seconds } seconds.\n\nlastcard-set-max-hand = Max hand size: { $count }\nlastcard-enter-max-hand = Enter max hand size (0 = unlimited)\nlastcard-option-changed-max-hand = Max hand size set to { $count }.\n\n# Option choice labels\nlastcard-timer-5 = 5 seconds\nlastcard-timer-10 = 10 seconds\nlastcard-timer-15 = 15 seconds\nlastcard-timer-20 = 20 seconds\nlastcard-timer-30 = 30 seconds\nlastcard-timer-45 = 45 seconds\nlastcard-timer-60 = 60 seconds\nlastcard-timer-90 = 90 seconds\nlastcard-timer-unlimited = Unlimited\n\nlastcard-stacking-off = Off\nlastcard-stacking-standard = Standard\nlastcard-stacking-progressive = Progressive\n\nlastcard-skip-next = Skip next player\nlastcard-skip-all = Skip all, play again\n\nlastcard-reverse-2p-reverse = Reverse direction\nlastcard-reverse-2p-skip = Acts as skip\n\nlastcard-zero-none = None\nlastcard-zero-rotate = Rotate all hands\n\nlastcard-seven-none = None\nlastcard-seven-swap = Swap hand with opponent\n\nlastcard-scoring-classic = Classic (winner gains)\nlastcard-scoring-negative = Negative (losers gain)\n\n# Actions\nlastcard-draw = Draw\nlastcard-pass = Pass\nlastcard-buzzer = Buzzer\nlastcard-challenge = Challenge\nlastcard-accept-draw = Accept draw\nlastcard-jump-in = Jump in\nlastcard-read-hand = Read hand\nlastcard-read-top = Read top card\nlastcard-read-counts = Read card counts\nlastcard-check-turn-timer = Check turn timer\nlastcard-read-draw-penalty = Check draw penalty\n\n# Colors\nlastcard-color-red = Red\nlastcard-color-blue = Blue\nlastcard-color-green = Green\nlastcard-color-yellow = Yellow\n\n# Card names\nlastcard-card-wild = Wild\nlastcard-card-wild-draw-four = Wild Draw Four\nlastcard-card-skip = { $color } Skip\nlastcard-card-reverse = { $color } Reverse\nlastcard-card-draw-two = { $color } Draw Two\nlastcard-card-number = { $color } { $number }\n\n# Gameplay messages\nlastcard-new-hand = Round { $round }.\nlastcard-start-card = Starting card: { $card }.\nlastcard-dealt-cards = Everyone is dealt { $cards } cards.\nlastcard-no-top = No top card.\nlastcard-no-players = No players.\nlastcard-deck-count = deck { $count }\n\nlastcard-player-plays = { $player } plays { $card }.\nlastcard-player-draws-one = { $player } draws a card.\nlastcard-player-draws-many = { $player } draws { $count } cards.\nlastcard-player-passes = { $player } passes.\n\nlastcard-color-chosen = Color is now { $color }.\n\nlastcard-your-hand = { $count } cards: { $cards }\nlastcard-hand-empty = Your hand is empty.\n\nlastcard-forced-draw = { $player } draws { $count } cards from the stack.\n\n# Buzzer / Last Card callout\nlastcard-you-called = You called Last Card!\nlastcard-player-called = { $player } called Last Card!\nlastcard-already-called = They already called it.\nlastcard-caught = { $catcher } caught { $target }! { $target } draws 2 penalty cards.\n\n# Challenge\nlastcard-can-challenge = You can challenge or accept the draw.\nlastcard-challenges-wd4 = { $player } challenges the Wild Draw Four!\nlastcard-challenge-success = Challenge succeeds! { $player } drew illegally.\nlastcard-challenge-fail = Challenge fails! { $player } draws 6 cards.\nlastcard-no-matching-card = You don't have a matching card.\n\n# Jump-in\nlastcard-jumped-in = { $player } jumped in!\n\n# Seven-O\nlastcard-swapped-hands = { $player1 } swaps hands with { $player2 }.\nlastcard-hands-rotated = All hands have been rotated!\n\n# Scoring\nlastcard-round-winner = { $player } wins the round and gains { $points } points.\nlastcard-round-end-negative = Round over. Points added to each player.\nlastcard-round-deadlock = No one can play or draw. The round ends in a draw.\nlastcard-game-winner = { $player } wins with { $score } points!\nlastcard-line-format = { $rank }. { $player }: { $score }\n\n# Timer\nlastcard-timer-disabled = Turn timer is disabled.\nlastcard-timer-remaining = { $seconds } seconds remaining.\n\n# Multi-card play\nlastcard-card-selected = { $card } (selected)\nlastcard-play-none = Select cards to play.\nlastcard-play-one = Play { $card }\nlastcard-play-multi = Play { $count } cards\nlastcard-play-invalid = Invalid selection.\nlastcard-multi-no-cards = No cards selected.\nlastcard-multi-same-rank = All selected cards must have the same value.\nlastcard-multi-no-wilds = Wild cards must be played one at a time.\nlastcard-multi-not-playable = Those cards cannot be played right now.\nlastcard-player-plays-multi = { $player } plays { $count } cards: { $cards }.\n\n# Hand sorting\nlastcard-cycle-sort = Cycle hand sort\nlastcard-sort-by-color = By color\nlastcard-sort-by-rank = By rank\nlastcard-sort-none = Unsorted\nlastcard-sort-changed = Hand sort: { $mode }.\n\n# Draw penalty\nlastcard-draw-penalty-active = Current draw penalty: { $count } cards.\nlastcard-draw-penalty-none = No draw penalty active.\n\n# Validation errors\nlastcard-error-too-many-cards = Too many cards needed: { $players } players \u00d7 { $hand_size } cards exceeds the 108-card deck.\nlastcard-error-hand-exceeds-max = Hand size ({ $hand_size }) cannot exceed the maximum hand size ({ $max_hand }).\n", "# Messages for Left Right Center (Croatian)\n\n# Game name\ngame-name-leftrightcenter = Lijevo Desno Centar\n\n# Actions\nlrc-roll = Baci { $count } { $count ->\n    [one] kockicu\n   *[other] kockice\n}\n\n# Dice faces\nlrc-face-left = Lijevo\nlrc-face-right = Desno\nlrc-face-center = Centar\nlrc-face-dot = To\u010dka\n\n# Game events\nlrc-roll-results = { $player } je bacio { $results }.\nlrc-pass-left = { $player } predaje { $count } { $count ->\n    [one] \u017eeton\n   *[other] \u017eetona\n} igra\u010du { $target }.\nlrc-pass-right = { $player } predaje { $count } { $count ->\n    [one] \u017eeton\n   *[other] \u017eetona\n} igra\u010du { $target }.\nlrc-pass-center = { $player } stavlja { $count } { $count ->\n    [one] \u017eeton\n   *[other] \u017eetona\n} u centar.\nlrc-no-chips = { $player } nema \u017eetona za bacanje.\nlrc-center-pot = { $count } { $count ->\n    [one] \u017eeton\n   *[other] \u017eetona\n} u centru.\nlrc-player-chips = { $player } sada ima { $count } { $count ->\n    [one] \u017eeton\n   *[other] \u017eetona\n}.\nlrc-winner = { $player } pobje\u0111uje s { $count } { $count ->\n    [one] \u017eetonom\n   *[other] \u017eetona\n}!\n\n# Options\nlrc-set-starting-chips = Po\u010detni \u017eetoni: { $count }\nlrc-enter-starting-chips = Unesite po\u010detne \u017eetone:\nlrc-option-changed-starting-chips = Po\u010detni \u017eetoni postavljeni na { $count }.\n", "# Light Turret game messages\n\n# Game name\ngame-name-lightturret = Svjetlosna Kula\n\n# Intro\nlightturret-intro = Svjetlosna Kula je po\u010dela! Svaki igra\u010d ima kulu sa { $power } snage. Pucajte na kulu kako biste dobili svjetlo i nov\u010di\u0107e, ali ako va\u0161e svjetlo prema\u0161i va\u0161u snagu, eliminirani ste! Kupujte nadogradnje nov\u010di\u0107ima kako biste pove\u0107ali svoju snagu. Igra\u010d s najvi\u0161e svjetla na kraju pobje\u0111uje!\n\n# Actions\nlightturret-shoot = Pucaj na kulu\nlightturret-upgrade = Kupi nadogradnju (10 nov\u010di\u0107a)\nlightturret-check-stats = Provjeri statistiku\n\n# Action results\nlightturret-shoot-result = { $player } puca na kulu i dobiva { $gain } svjetla! Sada kula ima { $light } svjetla.\nlightturret-coins-gained = { $player } dobiva { $coins } nov\u010di\u0107a! { $player } sada ima { $total } nov\u010di\u0107a.\nlightturret-buys-upgrade = { $player } kupuje nadogradnju snage!\nlightturret-power-gained = { $player } dobiva { $gain } snage! { $player } sada ima { $power } snage.\nlightturret-upgrade-accident = Nadogradnja se slu\u010dajno spojila s kulom! Kao rezultat, ona sada ima { $light } svjetla.\nlightturret-not-enough-coins = Nemate dovoljno nov\u010di\u0107a! Potrebno { $need } nov\u010di\u0107a, ali imate samo { $have }.\n\n# Elimination\nlightturret-eliminated = Svjetlo je previ\u0161e za du\u0161u igra\u010da { $player }! { $player } je eliminiran!\n\n# Stats\nlightturret-stats-alive = { $player }: { $power } snage, { $light } svjetla, { $coins } nov\u010di\u0107a.\nlightturret-stats-eliminated = { $player }: eliminiran sa { $light } svjetla.\n\n# Game end\nlightturret-game-over = Igra je gotova!\nlightturret-final-alive = { $player } zavr\u0161ava sa { $light } svjetla.\nlightturret-final-eliminated = { $player } je eliminiran sa { $light } svjetla.\nlightturret-winner = { $player } pobje\u0111uje sa { $light } svjetla!\nlightturret-tie = Nerije\u0161eno sa { $light } svjetla!\n\n# Options\nlightturret-set-starting-power = Po\u010detna snaga: { $power }\nlightturret-enter-starting-power = Unesite po\u010detnu snagu:\nlightturret-option-changed-power = Po\u010detna snaga postavljena na { $power }.\nlightturret-set-max-rounds = Maksimalno rundi: { $rounds }\nlightturret-enter-max-rounds = Unesite maksimalno rundi:\nlightturret-option-changed-rounds = Maksimalno rundi postavljeno na { $rounds }.\n\n# Disabled action reasons\nlightturret-you-are-eliminated = Eliminirani ste.\n", "game-name-ludo = Ludo\n\nludo-roll-die = Roll die\nludo-move-token = Move token\nludo-check-board = View board status\nludo-select-token = Select token to move:\n\nludo-roll = { $player } rolls a { $roll }.\nludo-you-roll = You roll a { $roll }.\nludo-no-moves = { $player } has no valid moves.\nludo-you-no-moves = You have no valid moves.\nludo-enter-board = { $player } ({ $color }) enters token { $token } onto the board.\nludo-move-track = { $player } ({ $color }) moves token { $token } to position { $position }.\nludo-enter-home = { $player } ({ $color }) moves token { $token } into the home column.\nludo-home-finish = { $player } ({ $color }) token { $token } reaches home. ({ $finished }/4 finished)\nludo-move-home = { $player } ({ $color }) moves token { $token } in home column ({ $position }/{ $total }).\nludo-captures = { $player } ({ $color }) captures { $captured_player } ({ $captured_color }) token { $token }. Sent back to yard.\nludo-extra-turn = { $player } rolled a 6. Extra turn.\nludo-you-extra-turn = You rolled a 6. Extra turn.\nludo-too-many-sixes = { $player } rolled { $count } sixes in a row. First moves undone. Turn ends.\nludo-winner = { $player } ({ $color }) wins! All 4 tokens are home.\n\nludo-board-player = { $player } ({ $color }): { $finished }/4 finished\nludo-token-yard = Token { $token } (yard)\nludo-token-track = Token { $token } (position { $position })\nludo-token-home = Token { $token } (home column { $position }/{ $total })\nludo-token-finished = Token { $token } (finished)\nludo-last-roll = Last roll: { $roll }\n\nludo-set-max-sixes = Max consecutive sixes: { $max_consecutive_sixes }\nludo-enter-max-sixes = Enter max consecutive sixes\nludo-option-changed-max-sixes = Max consecutive sixes set to { $value }.\nludo-set-safe-start-squares = Safe start squares: { $safe_start_squares }\nludo-option-changed-safe-start-squares = Safe start squares set to { $value }.\n", "# Main UI messages for PlayPalace\n\n# Game categories\ncategory-card-games = Karta\u0161ke igre\ncategory-dice-games = Igre s kockicama\ncategory-rb-play-center = RB Play centar\ncategory-poker = Poker\ncategory-uncategorized = Bez kategorije\n\n# Menu titles\nmain-menu-title = Glavni izbornik\nplay-menu-title = Igraj\ncategories-menu-title = Kategorije igara\ntables-menu-title = Dostupni stolovi\n\n# Menu items\nplay = Igraj\nview-active-tables = Pregledaj aktivne stolove\noptions = Postavke\nlogout = Odjava\nback = Natrag\ngo-back = Idi natrag\ncontext-menu = Kontekstualni izbornik.\nno-actions-available = Nema dostupnih radnji.\ncreate-table = Stvori novi stol\njoin-as-player = Pridru\u017ei se kao igra\u010d\njoin-as-spectator = Pridru\u017ei se kao promatra\u010d\nleave-table = Napusti stol\nstart-game = Zapo\u010dni igru\nadd-bot = Dodaj bota\nremove-bot = Ukloni bota\nactions-menu = Izbornik radnji\nsave-table = Spremi stol\nwhose-turn = \u010ciji je red\nwhos-at-table = Tko je za stolom\ncheck-scores = Provjeri rezultate\ncheck-scores-detailed = Detaljni rezultati\n\n# Turn messages\ngame-player-skipped = { $player } je presko\u010den.\n\n# Table messages\ntable-created = { $host } je stvorio novi { $game } stol.\ntable-joined = { $player } se pridru\u017eio stolu.\ntable-left = { $player } je napustio stol.\nnew-host = { $player } je sada doma\u0107in.\nwaiting-for-players = \u010cekanje igra\u010da. {$min} min, { $max } max.\ngame-starting = Igra po\u010dinje!\ntable-listing = Stol od { $host } ({ $count } korisnika)\ntable-listing-one = Stol od { $host } ({ $count } korisnik)\ntable-listing-with = Stol od { $host } ({ $count } korisnika) s { $members }\ntable-listing-game = { $game }: stol od { $host } ({ $count } korisnika)\ntable-listing-game-one = { $game }: stol od { $host } ({ $count } korisnik)\ntable-listing-game-with = { $game }: stol od { $host } ({ $count } korisnika) s { $members }\ntable-not-exists = Stol vi\u0161e ne postoji.\ntable-full = Stol je pun.\nplayer-replaced-by-bot = { $player } je napustio i zamijenjen je botom.\nplayer-took-over = { $player } je preuzeo od bota.\nspectator-joined = Pridru\u017eio se stolu od { $host } kao promatra\u010d.\n\n# Spectator mode\nspectate = Promatraj\nnow-playing = { $player } sada igra.\nnow-spectating = { $player } sada promatra.\nspectator-left = { $player } je prestao promatrati.\n\n# General\nwelcome = Dobrodo\u0161li u PlayPalace!\ngoodbye = Dovi\u0111enja!\n\n# User presence announcements\nuser-online = { $player } je do\u0161ao online.\nuser-offline = { $player } je oti\u0161ao offline.\nuser-is-admin = { $player } je administrator PlayPalace-a.\nuser-is-server-owner = { $player } je vlasnik servera PlayPalace-a.\nonline-users-none = Nema korisnika online.\nonline-users-one = 1 korisnik: { $users }\nonline-users-many = { $count } korisnika: { $users }\nonline-user-not-in-game = Nije u igri\nonline-user-waiting-approval = \u010ceka odobrenje\n\n# Options\nlanguage = Jezik\nlanguage-option = Jezik: { $language }\nlanguage-changed = Jezik postavljen na { $language }.\n\n# Boolean option states\noption-on = Uklju\u010deno\noption-off = Isklju\u010deno\n\n# Sound options\nturn-sound-option = Zvuk poteza: { $status }\n\n# Dice options\nclear-kept-option = Obri\u0161i zadr\u017eane kockice pri bacanju: { $status }\ndice-keeping-style-option = Stil zadr\u017eavanja kockica: { $style }\ndice-keeping-style-changed = Stil zadr\u017eavanja kockica postavljen na { $style }.\ndice-keeping-style-indexes = Indeksi kockica\ndice-keeping-style-values = Vrijednosti kockica\n\n# Bot names\ncancel = Odustani\nno-bot-names-available = Nema dostupnih imena botova.\nselect-bot-name = Odaberi ime za bota\nenter-bot-name = Unesi ime bota\nno-options-available = Nema dostupnih opcija.\nno-scores-available = Nema dostupnih rezultata.\n\n# Duration estimation\nestimate-duration = Procijeni trajanje\nestimate-computing = Izra\u010dunavanje procijenjenog trajanja igre...\nestimate-result = Prosjek bota: { $bot_time } (\u00b1 { $std_dev }). { $outlier_info }Procijenjeno ljudsko vrijeme: { $human_time }.\nestimate-error = Nije mogu\u0107e procijeniti trajanje.\nestimate-already-running = Procjena trajanja je ve\u0107 u tijeku.\n\n# Save/Restore\nsaved-tables = Spremljeni stolovi\nno-saved-tables = Nemate spremljenih stolova.\nno-active-tables = Nema aktivnih stolova.\nrestore-table = Vrati\ndelete-saved-table = Obri\u0161i\nsaved-table-deleted = Spremljeni stol obrisan.\nmissing-players = Nije mogu\u0107e vratiti: ovi igra\u010di nisu dostupni: { $players }\ntable-restored = Stol vra\u0107en! Svi igra\u010di su preba\u010deni.\ntable-saved-destroying = Stol spremljen! Vra\u0107anje na glavni izbornik.\ngame-type-not-found = Vrsta igre vi\u0161e ne postoji.\n\n# Action disabled reasons\naction-not-your-turn = Nije tvoj red.\naction-not-playing = Igra nije zapo\u010dela.\naction-spectator = Promatra\u010di ne mogu to u\u010diniti.\naction-not-host = Samo doma\u0107in mo\u017ee to u\u010diniti.\naction-game-in-progress = Ne mo\u017ee se u\u010diniti dok je igra u tijeku.\naction-need-more-players = Potrebno je vi\u0161e igra\u010da za po\u010detak.\naction-table-full = Stol je pun.\naction-no-bots = Nema botova za ukloniti.\naction-bots-cannot = Botovi ne mogu to u\u010diniti.\naction-no-scores = Jo\u0161 nema dostupnih rezultata.\n\n# Dice actions\ndice-not-rolled = Jo\u0161 nisi bacio kockice.\ndice-locked = Ova kockica je zaklju\u010dana.\ndice-no-dice = Nema dostupnih kockica.\n\n# Game actions\ngame-turn-start = Red igra\u010da { $player }.\ngame-no-turn = Trenutno nitko nije na redu.\ntable-no-players = Nema igra\u010da.\ntable-players-one = { $count } igra\u010d: { $players }.\ntable-players-many = { $count } igra\u010da: { $players }.\ntable-spectators = Promatra\u010di: { $spectators }.\ngame-leave = Napusti\ngame-over = Kraj igre\ngame-final-scores = Kona\u010dni rezultati\ngame-points = { $count } { $count ->\n    [one] bod\n   *[other] bodova\n}\nstatus-box-closed = Zatvoreno.\nplay = Igraj\n\n# Leaderboards\nleaderboards = Ljestvice\nleaderboards-menu-title = Ljestvice\nleaderboards-select-game = Odaberi igru za pregled ljestvice\nleaderboard-no-data = Jo\u0161 nema podataka na ljestvici za ovu igru.\n\n# Leaderboard types\nleaderboard-type-wins = Vode\u0107i po pobjedama\nleaderboard-type-rating = Ocjena vje\u0161tine\nleaderboard-type-total-score = Ukupni rezultat\nleaderboard-type-high-score = Najbolji rezultat\nleaderboard-type-games-played = Odigrane igre\nleaderboard-type-avg-points-per-turn = Prosje\u010dni bodovi po potezu\nleaderboard-type-best-single-turn = Najbolji pojedina\u010dni potez\nleaderboard-type-score-per-round = Rezultat po rundi\n\n# Leaderboard headers\nleaderboard-wins-header = { $game } - Vode\u0107i po pobjedama\nleaderboard-total-score-header = { $game } - Ukupni rezultat\nleaderboard-high-score-header = { $game } - Najbolji rezultat\nleaderboard-games-played-header = { $game } - Odigrane igre\nleaderboard-rating-header = { $game } - Ocjene vje\u0161tine\nleaderboard-avg-points-header = { $game } - Prosje\u010dni bodovi po potezu\nleaderboard-best-turn-header = { $game } - Najbolji pojedina\u010dni potez\nleaderboard-score-per-round-header = { $game } - Rezultat po rundi\n\n# Leaderboard entries\nleaderboard-wins-entry = { $rank }: { $player }, { $wins } { $wins ->\n    [one] pobjeda\n   *[other] pobjeda\n} { $losses } { $losses ->\n    [one] poraz\n   *[other] poraza\n}, { $percentage }% pobjeda\nleaderboard-score-entry = { $rank }. { $player }: { $value }\nleaderboard-avg-entry = { $rank }. { $player }: { $value } prosje\u010dno\nleaderboard-games-entry = { $rank }. { $player }: { $value } igara\n\n# Player stats\nleaderboard-player-stats = Tvoje statistike: { $wins } pobjeda, { $losses } poraza ({ $percentage }% pobjeda)\nleaderboard-no-player-stats = Jo\u0161 nisi igrao ovu igru.\n\n# Skill rating leaderboard\nleaderboard-no-ratings = Jo\u0161 nema podataka o ocjenama za ovu igru.\nleaderboard-rating-entry = { $rank }. { $player }: { $rating } ocjena ({ $mu } \u00b1 { $sigma })\nleaderboard-player-rating = Tvoja ocjena: { $rating } ({ $mu } \u00b1 { $sigma })\nleaderboard-no-player-rating = Jo\u0161 nema\u0161 ocjenu za ovu igru.\n\n# My Stats menu\nmy-stats = Moje statistike\nmy-stats-select-game = Odaberi igru za pregled svojih statistika\nmy-stats-no-data = Jo\u0161 nisi igrao ovu igru.\nmy-stats-no-games = Jo\u0161 nisi igrao nijednu igru.\nmy-stats-header = { $game } - Tvoje statistike\nmy-stats-wins = Pobjede: { $value }\nmy-stats-losses = Porazi: { $value }\nmy-stats-winrate = Postotak pobjeda: { $value }%\nmy-stats-games-played = Odigrane igre: { $value }\nmy-stats-total-score = Ukupni rezultat: { $value }\nmy-stats-high-score = Najbolji rezultat: { $value }\nmy-stats-rating = Ocjena vje\u0161tine: { $value } ({ $mu } \u00b1 { $sigma })\nmy-stats-no-rating = Jo\u0161 nema ocjene vje\u0161tine\nmy-stats-avg-per-turn = Prosje\u010dni bodovi po potezu: { $value }\nmy-stats-best-turn = Najbolji pojedina\u010dni potez: { $value }\n\n# Prediction system\npredict-outcomes = Predvidi ishode\npredict-header = Predvi\u0111eni ishodi (prema ocjeni vje\u0161tine)\npredict-entry = { $rank }. { $player } (ocjena: { $rating })\npredict-entry-2p = { $rank }. { $player } (ocjena: { $rating }, { $probability }% \u0161ansa za pobjedu)\npredict-unavailable = Predvi\u0111anja ocjena nisu dostupna.\npredict-need-players = Potrebna su najmanje 2 ljudska igra\u010da za predvi\u0111anja.\naction-need-more-humans = Potrebno je vi\u0161e ljudskih igra\u010da.\nconfirm-leave-game = Jesi li siguran da \u017eeli\u0161 napustiti stol?\nconfirm-yes = Da\nconfirm-no = Ne\n\n# Administration\nadministration = Administracija\nadmin-menu-title = Administracija\n\n# Account approval\naccount-approval = Odobrenje ra\u010duna\naccount-approval-menu-title = Odobrenje ra\u010duna\nno-pending-accounts = Nema ra\u010duna na \u010dekanju.\napprove-account = Odobri\ndecline-account = Odbij\naccount-approved = Ra\u010dun korisnika { $player } je odobren.\naccount-declined = Ra\u010dun korisnika { $player } je odbijen i obrisan.\n\n# Waiting for approval (shown to unapproved users)\nwaiting-for-approval = Tvoj ra\u010dun \u010deka odobrenje administratora.\naccount-approved-welcome = Tvoj ra\u010dun je odobren! Dobrodo\u0161ao u PlayPalace!\naccount-declined-goodbye = Tvoj zahtjev za ra\u010dun je odbijen.\n    Razlog:\naccount-banned = Tvoj ra\u010dun je blokiran i ne mo\u017ee se pristupiti.\n\n# Login errors\nincorrect-username = Korisni\u010dko ime koje si unio ne postoji.\nincorrect-password = Lozinka koju si unio je neto\u010dna.\nalready-logged-in = Ovaj ra\u010dun je ve\u0107 prijavljen.\n\n# Provjera valjanosti vjerodajnica\ncredential-username-length = Korisni\u010dko ime mora imati izme\u0111u { $min } i { $max } znakova.\ncredential-password-length = Lozinka mora imati izme\u0111u { $min } i { $max } znakova.\n\n# Ograni\u010denje brzine\nrate-limit-login-ip = Previ\u0161e poku\u0161aja prijave s ove adrese. Pri\u010dekaj i poku\u0161aj ponovo.\nrate-limit-login-user = Previ\u0161e neuspjelih poku\u0161aja prijave za ovo korisni\u010dko ime. Pri\u010dekaj i poku\u0161aj ponovo.\nrate-limit-registration = Previ\u0161e poku\u0161aja registracije s ove adrese. Pri\u010dekaj i poku\u0161aj ponovo.\nrate-limit-refresh = Previ\u0161e poku\u0161aja osvje\u017eavanja s ove adrese. Pri\u010dekaj i poku\u0161aj ponovo.\n\n# Gre\u0161ke sesije i autentikacije\naccount-not-found = Ra\u010dun nije prona\u0111en.\nsession-expired = Sesija je istekla. Prijavi se ponovo.\nsession-token-mismatch = Token sesije ne odgovara korisni\u010dkom imenu.\nrefresh-token-expired = Token za osvje\u017eavanje je istekao. Prijavi se ponovo.\nrefresh-token-mismatch = Token za osvje\u017eavanje ne odgovara korisni\u010dkom imenu.\n\n# Registracija\nregistration-success = Registracija uspje\u0161na! Tvoj ra\u010dun \u010deka odobrenje.\nregistration-username-taken = Korisni\u010dko ime je ve\u0107 zauzeto. Odaberi drugo korisni\u010dko ime.\n\n# Zadana vrijednost preferencije\npref-invalid-value = Neva\u017ee\u0107i odabir, koristi se zadana vrijednost.\n\n# Decline reason\ndecline-reason-prompt = Unesi razlog za odbijanje (ili pritisni Escape za odustajanje):\naccount-action-empty-reason = Razlog nije naveden.\n\n# Admin notifications for account requests\naccount-request = zahtjev za ra\u010dun\naccount-action = poduzeta radnja za ra\u010dun\n\n# Admin promotion/demotion\npromote-admin = Promakni administratora\ndemote-admin = Razrije\u0161i administratora\npromote-admin-menu-title = Promakni administratora\ndemote-admin-menu-title = Razrije\u0161i administratora\nno-users-to-promote = Nema korisnika dostupnih za promicanje.\nno-admins-to-demote = Nema administratora dostupnih za razrje\u0161enje.\nconfirm-promote = Jesi li siguran da \u017eeli\u0161 promaknuti { $player } u administratora?\nconfirm-demote = Jesi li siguran da \u017eeli\u0161 razrije\u0161iti { $player } s pozicije administratora?\nbroadcast-to-all = Objavi svim korisnicima\nbroadcast-to-admins = Objavi samo administratorima\nbroadcast-to-nobody = Tiho (bez objave)\npromote-announcement = { $player } je promaknut u administratora!\npromote-announcement-you = Promaknut si u administratora!\ndemote-announcement = { $player } je razrije\u0161en s pozicije administratora.\ndemote-announcement-you = Razrije\u0161en si s pozicije administratora.\nnot-admin-anymore = Vi\u0161e nisi administrator i ne mo\u017ee\u0161 izvr\u0161iti ovu radnju.\nnot-server-owner = Samo vlasnik servera mo\u017ee izvr\u0161iti ovu radnju.\n\n# Server ownership transfer\ntransfer-ownership = Prenesi vlasni\u0161tvo\ntransfer-ownership-menu-title = Prenesi vlasni\u0161tvo\nno-admins-for-transfer = Nema administratora dostupnih za prijenos vlasni\u0161tva.\nconfirm-transfer-ownership = Jesi li siguran da \u017eeli\u0161 prenijeti vlasni\u0161tvo servera na { $player }? Bit \u0107e\u0161 razrije\u0161en na administratora.\ntransfer-ownership-announcement = { $player } je sada vlasnik servera Play Palace!\ntransfer-ownership-announcement-you = Sada si vlasnik servera Play Palace!\n\n# User banning\nban-user = Blokiraj korisnika\nunban-user = Odblokiraj korisnika\nno-users-to-ban = Nema korisnika dostupnih za blokiranje.\nno-users-to-unban = Nema blokiranih korisnika za odblokiranje.\nconfirm-ban = Jesi li siguran da \u017eeli\u0161 blokirati { $player }?\nconfirm-unban = Jesi li siguran da \u017eeli\u0161 odblokirati { $player }?\nban-reason-prompt = Unesi razlog za blokiranje (neobavezno):\nunban-reason-prompt = Unesi razlog za odblokiranje (neobavezno):\nuser-banned = { $player } je blokiran.\nuser-unbanned = { $player } je odblokiran.\nyou-have-been-banned = Blokiran si s ovog servera.\n    Razlog:\nyou-have-been-unbanned = Odblokiran si s ovog servera.\n    Razlog:\nban-no-reason = Razlog nije naveden.\n\n# Virtual bots (server owner only)\nvirtual-bots = Virtualni botovi\nvirtual-bots-fill = Popuni server\nvirtual-bots-clear = Obri\u0161i sve botove\nvirtual-bots-status = Status\nvirtual-bots-clear-confirm = Jesi li siguran da \u017eeli\u0161 obrisati sve virtualne botove? Ovo \u0107e tako\u0111er uni\u0161titi sve stolove na kojima se nalaze.\nvirtual-bots-not-available = Virtualni botovi nisu dostupni.\nvirtual-bots-filled = Dodano { $added } virtualnih botova. { $online } je sada online.\nvirtual-bots-already-filled = Svi virtualni botovi iz konfiguracije su ve\u0107 aktivni.\nvirtual-bots-cleared = Obrisano { $bots } virtualnih botova i uni\u0161teno { $tables } { $tables ->\n    [one] stol\n   *[other] stolova\n}.\nvirtual-bot-table-closed = Stol zatvoren od strane administratora.\nvirtual-bots-none-to-clear = Nema virtualnih botova za brisanje.\nvirtual-bots-status-report = Virtualni botovi: { $total } ukupno, { $online } online, { $offline } offline, { $in_game } u igri.\nvirtual-bots-guided-overview = Vo\u0111eni stolovi\nvirtual-bots-groups-overview = Grupe botova\nvirtual-bots-profiles-overview = Profili\nvirtual-bots-guided-header = Vo\u0111eni stolovi: { $count } pravilo(a). Alokacija: { $allocation }, povratno: { $fallback }, zadani profil: { $default_profile }.\nvirtual-bots-guided-empty = Nisu konfigurirani vo\u0111eni stolovi.\nvirtual-bots-guided-status-active = aktivan\nvirtual-bots-guided-status-inactive = neaktivan\nvirtual-bots-guided-table-linked = povezan sa stolom { $table_id } (doma\u0107in { $host }, igra\u010di { $players }, ljudi { $humans })\nvirtual-bots-guided-table-stale = stol { $table_id } nedostaje na serveru\nvirtual-bots-guided-table-unassigned = trenutno nije pra\u0107en nijedan stol\nvirtual-bots-guided-next-change = sljede\u0107a promjena za { $ticks } tikova\nvirtual-bots-guided-no-schedule = nema rasporeda\nvirtual-bots-guided-warning = \u26a0 nedovoljno popunjeno\nvirtual-bots-guided-line = { $table }: igra { $game }, prioritet { $priority }, botovi { $assigned } (min { $min_bots }, max { $max_bots }), \u010deka { $waiting }, nedostupno { $unavailable }, status { $status }, profil { $profile }, grupe { $groups }. { $table_state }. { $next_change } { $warning_text }\nvirtual-bots-groups-header = Grupe botova: { $count } oznaka(a), { $bots } konfiguriranih botova.\nvirtual-bots-groups-empty = Nisu definirane grupe botova.\nvirtual-bots-groups-line = { $group }: profil { $profile }, botovi { $total } (online { $online }, \u010deka { $waiting }, u igri { $in_game }, offline { $offline }), pravila { $rules }.\nvirtual-bots-groups-no-rules = nema\nvirtual-bots-no-profile = zadano\nvirtual-bots-profile-inherit-default = naslje\u0111uje zadani profil\nvirtual-bots-profiles-header = Profili: { $count } definirano (zadano: { $default_profile }).\nvirtual-bots-profiles-empty = Nisu definirani profili.\nvirtual-bots-profiles-line = { $profile } ({ $bot_count } botova) nadja\u010dava: { $overrides }.\nvirtual-bots-profiles-no-overrides = naslje\u0111uje osnovnu konfiguraciju\n\nlocalization-in-progress-try-again = Lokalizacija je u tijeku. Poku\u0161ajte ponovno za minutu.\n", "# Metal Pipe game messages\n\n# Game info\ngame-name-metalpipe = Metal Pipe\n\n# Game events\nmetalpipe-hit-other = { $bonker } hits { $bonked } over the head with a metal pipe.\nmetalpipe-hit-self = Oh no! { $bonker } hit their own head on a metal pipe!\nmetalpipe-winner = { $player } wins, congratulations you did great!\nmetalpipe-everyone-else-wins = Everyone except { $player } wins!\n\n# Options\nmetalpipe-set-multiple-bonks = Multiple bonks: { $enabled }\nmetalpipe-option-changed-multiple-bonks = Multiple bonks set to { $enabled }.\nmetalpipe-set-allow-self-bonk = Allow self-bonk: { $enabled }\nmetalpipe-option-changed-allow-self-bonk = Allow self-bonk set to { $enabled }.\n", "# 1-4-24 (Midnight) game messages\n# Note: Common messages like round-start, turn-start, target-score are in games.ftl\n\n# Game info\ngame-name-midnight = 1-4-24\nmidnight-category = Igre s Kockicama\n\n# Actions\nmidnight-roll = Bacite kockice\nmidnight-keep-die = Zadr\u017eite { $value }\nmidnight-bank = Potvrdite\n\n# Game events\nmidnight-turn-start = Red igra\u010da { $player }.\nmidnight-you-rolled = Bacili ste: { $dice }.\nmidnight-player-rolled = { $player } je bacio: { $dice }.\n\n# Keeping dice\nmidnight-you-keep = Zadr\u017eavate { $die }.\nmidnight-player-keeps = { $player } zadr\u017eava { $die }.\nmidnight-you-unkeep = Otpu\u0161tate { $die }.\nmidnight-player-unkeeps = { $player } otpu\u0161ta { $die }.\n\n# Turn status\nmidnight-you-have-kept = Zadr\u017eane kockice: { $kept }. Preostali bacanja: { $remaining }.\nmidnight-player-has-kept = { $player } je zadr\u017eao: { $kept }. { $remaining } kockica preostalo.\n\n# Scoring\nmidnight-you-scored = Osvojili ste { $score } bodova.\nmidnight-scored = { $player } je osvojio { $score } bodova.\nmidnight-you-disqualified = Nemate i 1 i 4. Diskvalificirani ste!\nmidnight-player-disqualified = { $player } nema i 1 i 4. Diskvalificiran!\n\n# Round results\nmidnight-round-winner = { $player } pobje\u0111uje rundu!\nmidnight-round-tie = Runda nerije\u0161ena izme\u0111u { $players }.\nmidnight-all-disqualified = Svi igra\u010di diskvalificirani! Nema pobjednika ove runde.\n\n# Game winner\nmidnight-game-winner = { $player } pobje\u0111uje igru sa { $wins } pobjeda u rundama!\nmidnight-game-tie = Nerije\u0161eno! { $players } svaki je osvojio { $wins } rundi.\n\n# Options\nmidnight-set-rounds = Rundi za igranje: { $rounds }\nmidnight-enter-rounds = Unesite broj rundi za igranje:\nmidnight-option-changed-rounds = Rundi za igranje promijenjeno na { $rounds }\n\n# Disabled reasons\nmidnight-need-to-roll = Morate prvo baciti kockice.\nmidnight-no-dice-to-keep = Nema dostupnih kockica za zadr\u017eavanje.\nmidnight-must-keep-one = Morate zadr\u017eati najmanje jednu kockicu po bacanju.\nmidnight-must-roll-first = Morate prvo baciti kockice.\nmidnight-keep-all-first = Morate zadr\u017eati sve kockice prije potvr\u0111ivanja.\n", "# Mile by Mile game messages\n# Note: Common messages like round-start, turn-start, team-mode are in games.ftl\n\n# Game name\ngame-name-milebymile = Milja po Milja\n\n# Game options\nmilebymile-set-distance = Udaljenost utrke: { $miles } milja\nmilebymile-enter-distance = Unesite udaljenost utrke (300-3000)\nmilebymile-set-winning-score = Pobjedni\u010dki rezultat: { $score } bodova\nmilebymile-enter-winning-score = Unesite pobjedni\u010dki rezultat (1000-10000)\nmilebymile-toggle-perfect-crossing = Zahtijevaj to\u010dan zavr\u0161etak: { $enabled }\nmilebymile-toggle-stacking = Dopusti gomilanje napada: { $enabled }\nmilebymile-toggle-reshuffle = Promije\u0161aj odba\u010dene karte: { $enabled }\nmilebymile-toggle-karma = Pravilo karme: { $enabled }\nmilebymile-set-rig = Namje\u0161tanje \u0161pila: { $rig }\nmilebymile-select-rig = Odaberite opciju namje\u0161tanja \u0161pila\n\n# Option change announcements\nmilebymile-option-changed-distance = Udaljenost utrke postavljena na { $miles } milja.\nmilebymile-option-changed-winning = Pobjedni\u010dki rezultat postavljen na { $score } bodova.\nmilebymile-option-changed-crossing = Zahtijevaj to\u010dan zavr\u0161etak { $enabled }.\nmilebymile-option-changed-stacking = Dopusti gomilanje napada { $enabled }.\nmilebymile-option-changed-reshuffle = Promije\u0161aj odba\u010dene karte { $enabled }.\nmilebymile-option-changed-karma = Pravilo karme { $enabled }.\nmilebymile-option-changed-rig = Namje\u0161tanje \u0161pila postavljeno na { $rig }.\n\n# Status\nmilebymile-status = { $name }: { $points } bodova, { $miles } milja, Problemi: { $problems }, Sigurnosti: { $safeties }\n\n# Card actions\nmilebymile-no-matching-safety = Nemate odgovaraju\u0107u sigurnosnu kartu!\nmilebymile-cant-play = Ne mo\u017eete odigrati { $card } jer { $reason }.\nmilebymile-no-card-selected = Nema odabrane karte za odbacivanje.\nmilebymile-no-valid-targets = Nema valjanih meta za ovu opasnost!\nmilebymile-you-drew = Izvukli ste: { $card }\nmilebymile-discards = { $player } odbacuje kartu.\nmilebymile-select-target = Odaberite metu\n\n# Distance plays\nmilebymile-plays-distance-individual = { $player } odigrava { $distance } milja i sada je na { $total } milja.\nmilebymile-plays-distance-team = { $player } odigrava { $distance } milja; njihov tim je sada na { $total } milja.\n\n# Journey complete\nmilebymile-journey-complete-perfect-individual = { $player } je zavr\u0161io putovanje sa savr\u0161enim prijelazom!\nmilebymile-journey-complete-perfect-team = Tim { $team } je zavr\u0161io putovanje sa savr\u0161enim prijelazom!\nmilebymile-journey-complete-individual = { $player } je zavr\u0161io putovanje!\nmilebymile-journey-complete-team = Tim { $team } je zavr\u0161io putovanje!\n\n# Hazard plays\nmilebymile-plays-hazard-individual = { $player } odigrava { $card } na { $target }.\nmilebymile-plays-hazard-team = { $player } odigrava { $card } na Tim { $team }.\n\n# Remedy/Safety plays\nmilebymile-plays-card = { $player } odigrava { $card }.\nmilebymile-plays-dirty-trick = { $player } odigrava { $card } kao Prljavi trik!\n\n# Deck\nmilebymile-deck-reshuffled = Odba\u010dene karte vra\u0107ene u \u0161pil.\n\n# Race\nmilebymile-new-race = Po\u010dinje nova utrka!\nmilebymile-race-complete = Utrka zavr\u0161ena! Izra\u010dunavanje rezultata...\nmilebymile-earned-points = { $name } je zaradio { $score } bodova u ovoj utrci: { $breakdown }.\nmilebymile-total-scores = Ukupni rezultati:\nmilebymile-team-score = { $name }: { $score } bodova\n\n# Scoring breakdown\nmilebymile-from-distance = { $miles } od prije\u0111ene udaljenosti\nmilebymile-from-trip = { $points } od zavr\u0161etka putovanja\nmilebymile-from-perfect = { $points } od savr\u0161enog prijelaza\nmilebymile-from-safe = { $points } od sigurnog putovanja\nmilebymile-from-shutout = { $points } od potpunog zatvaranja\nmilebymile-from-safeties = { $points } od { $count } { $safeties ->\n    [one] sigurnosti\n    *[other] sigurnosti\n}\nmilebymile-from-all-safeties = { $points } od sve 4 sigurnosti\nmilebymile-from-dirty-tricks = { $points } od { $count } { $tricks ->\n    [one] prljavi trik\n    *[other] prljavi trikovi\n}\n\n# Game end\nmilebymile-wins-individual = { $player } pobje\u0111uje u igri!\nmilebymile-wins-team = Tim { $team } pobje\u0111uje u igri! ({ $members })\nmilebymile-final-score = Kona\u010dan rezultat: { $score } bodova\n\n# Karma messages - clash (both lose karma)\nmilebymile-karma-clash-you-target = Vi i va\u0161a meta ste oboje osu\u0111eni! Napad je neutraliziran.\nmilebymile-karma-clash-you-attacker = Vi i { $attacker } ste oboje osu\u0111eni! Napad je neutraliziran.\nmilebymile-karma-clash-others = { $attacker } i { $target } su oboje osu\u0111eni! Napad je neutraliziran.\nmilebymile-karma-clash-your-team = Va\u0161 tim i va\u0161a meta su oboje osu\u0111eni! Napad je neutraliziran.\nmilebymile-karma-clash-target-team = Vi i Tim { $team } ste oboje osu\u0111eni! Napad je neutraliziran.\nmilebymile-karma-clash-other-teams = Tim { $attacker } i Tim { $target } su oboje osu\u0111eni! Napad je neutraliziran.\n\n# Karma messages - attacker shunned\nmilebymile-karma-shunned-you = Osu\u0111eni ste zbog svoje agresije! Va\u0161a karma je izgubljena.\nmilebymile-karma-shunned-other = { $player } je osu\u0111en zbog svoje agresije!\nmilebymile-karma-shunned-your-team = Va\u0161 tim je osu\u0111en zbog svoje agresije! Karma va\u0161eg tima je izgubljena.\nmilebymile-karma-shunned-other-team = Tim { $team } je osu\u0111en zbog svoje agresije!\n\n# False Virtue\nmilebymile-false-virtue-you = Odigravate La\u017enu vrlinu i vra\u0107ate svoju karmu!\nmilebymile-false-virtue-other = { $player } odigrava La\u017enu vrlinu i vra\u0107a svoju karmu!\nmilebymile-false-virtue-your-team = Va\u0161 tim odigrava La\u017enu vrlinu i vra\u0107a svoju karmu!\nmilebymile-false-virtue-other-team = Tim { $team } odigrava La\u017enu vrlinu i vra\u0107a svoju karmu!\n\n# Problems/Safeties (for status display)\nmilebymile-none = ni\u0161ta\n\n# Unplayable card reasons\nmilebymile-reason-not-on-team = niste u timu\nmilebymile-reason-stopped = stali ste\nmilebymile-reason-has-problem = imate problem koji sprje\u010dava vo\u017enju\nmilebymile-reason-speed-limit = ograni\u010denje brzine je aktivno\nmilebymile-reason-exceeds-distance = prekora\u010dilo bi { $miles } milja\nmilebymile-reason-no-targets = nema valjanih meta\nmilebymile-reason-no-speed-limit = niste pod ograni\u010denjem brzine\nmilebymile-reason-has-right-of-way = Prednost prolaza omogu\u0107ava vo\u017enju bez zelenih svjetala\nmilebymile-reason-already-moving = ve\u0107 se kre\u0107ete\nmilebymile-reason-must-fix-first = prvo morate popraviti { $problem }\nmilebymile-reason-has-gas = va\u0161 automobil ima benzin\nmilebymile-reason-tires-fine = va\u0161e gume su u redu\nmilebymile-reason-no-accident = va\u0161 automobil nije imao nesre\u0107u\nmilebymile-reason-has-safety = ve\u0107 imate tu sigurnost\nmilebymile-reason-has-karma = jo\u0161 uvijek imate svoju karmu\nmilebymile-reason-generic = ne mo\u017ee se odigrati sada\n\n# Card names\nmilebymile-card-out-of-gas = Ostalo bez benzina\nmilebymile-card-flat-tire = Prazna guma\nmilebymile-card-accident = Nesre\u0107a\nmilebymile-card-speed-limit = Ograni\u010denje brzine\nmilebymile-card-stop = Stop\nmilebymile-card-gasoline = Benzin\nmilebymile-card-spare-tire = Rezervna guma\nmilebymile-card-repairs = Popravak\nmilebymile-card-end-of-limit = Kraj ograni\u010denja\nmilebymile-card-green-light = Zeleno svjetlo\nmilebymile-card-extra-tank = Dodatni rezervoar\nmilebymile-card-puncture-proof = Otporno na probijanje\nmilebymile-card-driving-ace = As vo\u017enje\nmilebymile-card-right-of-way = Prednost prolaza\nmilebymile-card-false-virtue = La\u017ena vrlina\nmilebymile-card-miles = { $miles } milja\n\n# Disabled action reasons\nmilebymile-no-dirty-trick-window = Nema aktivnog prozora za prljavi trik.\nmilebymile-not-your-dirty-trick = To nije prozor za prljavi trik va\u0161eg tima.\nmilebymile-between-races = Pri\u010dekajte po\u010detak sljede\u0107e utrke.\n\n# Validation errors\nmilebymile-error-karma-needs-three-teams = Pravilo karme zahtijeva najmanje 3 razli\u010dita automobila/tima.\n\nmilebymile-you-play-safety-with-effect = Igrate { $card }. { $effect }\nmilebymile-player-plays-safety-with-effect = { $player } igra { $card }. { $effect }\nmilebymile-you-play-dirty-trick-with-effect = Igrate { $card } kao Prljavi trik. { $effect }\nmilebymile-player-plays-dirty-trick-with-effect = { $player } igra { $card } kao Prljavi trik. { $effect }\nmilebymile-safety-effect-extra-tank = Sada za\u0161ti\u0107eni od Nedostatka goriva.\nmilebymile-safety-effect-puncture-proof = Sada za\u0161ti\u0107eni od Probu\u0161ene gume.\nmilebymile-safety-effect-driving-ace = Sada za\u0161ti\u0107eni od Nesre\u0107e.\nmilebymile-safety-effect-right-of-way = Sada za\u0161ti\u0107eni od Stopa i Ograni\u010denja brzine.\n", "# Nine game messages\n\n# Game name and description\ngame-name-nine = Nine\nnine-description = A popular Russian card game in which players build suit sequences.\n\n# Player count validation\nnine-error-invalid-player-count = Nine can only be played with 2, 3, 4, or 6 players.\n\n# Dealing messages\nnine-player-nine-deal = Dealing {$cards} cards to all players.\n\n# Game start\nnine-you-start-player-announcement = You have the nine of clubs and start the game.\nnine-player-start-player-announcement = { $player } has the nine of clubs and starts the game.\n\n# Turn actions\nnine-you-play-card = You play the { $card }.\nnine-player-plays-card = { $player } plays the { $card }.\n\nnine-you-plays-nine-clubs = You play the nine of clubs.\nnine-player-plays-nine-clubs = { $player } plays the nine of clubs.\n\nnine-you-plays-nine-suit = You play the { $card } to start the { $suit } sequence.\nnine-player-plays-nine-suit = { $player } plays the { $card } to start the { $suit } sequence.\n\nnine-you-extend-sequence = You extend the { $suit } sequence with the { $card }.\nnine-player-extend-sequence = { $player } extends the { $suit } sequence with the { $card }.\n\nnine-you-skips-turn = You have no valid moves and must skip your turn.\nnine-player-skips-turn = { $player } has no valid moves and skips their turn.\n\n# Reasons for not being able to play a card\nnine-reason-not-your-turn = It is not your turn.\nnine-reason-must-play-nine-clubs = You must play the nine of clubs to start the game.\nnine-reason-no-nine = You do not have a nine to start a new sequence.\nnine-reason-cannot-extend = That card cannot extend the { $suit } sequence.\nnine-reason-generic = That card cannot be played right now.\n\n# Winning\nnine-you-wins-game = You have no cards left and win the game!\nnine-player-wins-game = { $player } has no cards left and wins the game!\nnine-player-game-ended = The game of Nine has ended.\nnine-you-game-ended = The game of Nine has ended.\n\nnine-you-win = You win!\nnine-you-lose = You lose!\nnine-final-score = Cards left: { $score }\n\n# Status\nnine-status = { $name }: { $cards_left } cards left.\nnine-status-sequence = { $suit } sequence: { $sequence }.\nnine-status-no-sequence = No { $suit } sequence started yet.\nnine-none = none\nnine-action-check-sequences = Check Sequences\nnine-action-check-hand-counts = Check Hand Counts\n\nnine-status-player-hand-count = { $player }: { $count } cards", "# Ninety Nine - English Localization\n# Messages match v10 exactly\n\n# Game info\nninetynine-name = Devedeset Devet\nninetynine-description = Karta\u0161ka igra gdje igra\u010di poku\u0161avaju izbje\u0107i da ukupni zbroj pre\u0111e 99. Posljednji igra\u010d pre\u017eivjeli pobje\u0111uje!\n\n# Round\nninetynine-round = Runda { $round }.\n\n# Turn\nninetynine-player-turn = Red igra\u010da { $player }.\n\n# Playing cards - match v10 exactly\nninetynine-you-play = Igrate { $card }. Zbroj je sada { $count }.\nninetynine-player-plays = { $player } igra { $card }. Zbroj je sada { $count }.\n\n# Direction reverse\nninetynine-direction-reverses = Smjer igre se okre\u0107e!\n\n# Skip\nninetynine-player-skipped = { $player } je presko\u010den.\n\n# Token loss - match v10 exactly\nninetynine-you-lose-tokens = Gubite { $amount } { $amount ->\n    [one] \u017eeton\n   *[other] \u017eetona\n}.\nninetynine-player-loses-tokens = { $player } gubi { $amount } { $amount ->\n    [one] \u017eeton\n   *[other] \u017eetona\n}.\n\n# Elimination\nninetynine-player-eliminated = { $player } je eliminiran!\n\n# Game end\nninetynine-player-wins = { $player } pobje\u0111uje igru!\n\n# Dealing\nninetynine-you-deal = Vi dijelite karte.\nninetynine-player-deals = { $player } dijeli karte.\n\n# Drawing cards\nninetynine-you-draw = Izvla\u010dite { $card }.\nninetynine-player-draws = { $player } izvla\u010di kartu.\n\n# No valid cards\nninetynine-no-valid-cards = { $player } nema karata koje ne\u0107e pre\u0107i 99!\n\n# Status - for C key\nninetynine-current-count = Zbroj je { $count }.\n\n# Hand check - for H key\nninetynine-hand-cards = Va\u0161e karte: { $cards }.\nninetynine-hand-empty = Nemate karata.\n\n# Ace choice\nninetynine-ace-choice = Igrajte as kao +1 ili +11?\nninetynine-ace-add-eleven = Dodaj 11\nninetynine-ace-add-one = Dodaj 1\n\n# Ten choice\nninetynine-ten-choice = Igrajte 10 kao +10 ili -10?\nninetynine-ten-add = Dodaj 10\nninetynine-ten-subtract = Oduzmi 10\n\n# Manual draw\nninetynine-draw-card = Izvuci kartu\nninetynine-draw-prompt = Pritisnite Space ili D za izvla\u010denje karte.\n\n# Options\nninetynine-set-tokens = Po\u010detni \u017eetoni: { $tokens }\nninetynine-enter-tokens = Unesite broj po\u010detnih \u017eetona:\nninetynine-option-changed-tokens = Po\u010detni \u017eetoni postavljeni na { $tokens }.\nninetynine-set-rules = Varijanta pravila: { $rules }\nninetynine-select-rules = Odaberite varijantu pravila\nninetynine-option-changed-rules = Varijanta pravila postavljena na { $rules }.\nninetynine-set-hand-size = Veli\u010dina ruke: { $size }\nninetynine-enter-hand-size = Unesite veli\u010dinu ruke:\nninetynine-option-changed-hand-size = Veli\u010dina ruke postavljena na { $size }.\nninetynine-set-autodraw = Automatsko izvla\u010denje: { $enabled }\nninetynine-option-changed-autodraw = Automatsko izvla\u010denje postavljeno na { $enabled }.\n\n# Rules variant announcements (shown at game start)\nninetynine-rules-quentin = Quentin C pravila.\nninetynine-rules-rsgames = RS Games pravila.\n\n# Rules variant choices (for menu display)\nninetynine-rules-variant-quentin_c = Quentin C\nninetynine-rules-variant-rs_games = RS Games\n\n# Disabled action reasons\nninetynine-choose-first = Morate prvo napraviti izbor.\nninetynine-draw-first = Morate prvo izvu\u0107i kartu.\n", "# Pig game messages\n# Note: Common messages like round-start, turn-start, target-score are in games.ftl\n\n# Game info\ngame-name-pig = Svinja\npig-category = Igre s kockicama\n\n# Actions\npig-roll = Baci kockicu\npig-bank = Spremi { $points } bodova\n\n# Game events (Pig-specific)\npig-rolls = { $player } baca kockicu...\npig-roll-result = { $roll }, ukupno { $total }\npig-bust = O ne, jedinica! { $player } gubi { $points } bodova.\npig-bank-action = { $player } odlu\u010duje spremiti { $points }, ukupno { $total }\npig-winner = Imamo pobjednika, i to je { $player }!\n\n# Pig-specific options\npig-set-min-bank = Minimalno spremanje: { $points }\npig-set-dice-sides = Strane kockice: { $sides }\npig-enter-min-bank = Unesite minimalne bodove za spremanje:\npig-enter-dice-sides = Unesite broj strana kockice:\npig-option-changed-min-bank = Minimalni bodovi za spremanje promijenjeni na { $points }\npig-option-changed-dice = Kockica sada ima { $sides } strana\n\n# Disabled reasons\npig-need-more-points = Trebate vi\u0161e bodova za spremanje.\n\n# Validation errors\npig-error-min-bank-too-high = Minimalni bodovi za spremanje moraju biti manji od ciljnog rezultata.\n", "# Pirates of the Lost Seas game messages\n# Note: Common messages like round-start, turn-start are in games.ftl\n\n# Game name\ngame-name-pirates = Pirati Izgubljenih Mora\n\n# Game start and setup\npirates-welcome = Dobrodo\u0161li u Pirati Izgubljenih Mora! Plovite morima, skupljajte dragulje i borite se s drugim piratima!\npirates-oceans = Va\u0161e putovanje odvest \u0107e vas kroz: { $oceans }\npirates-gems-placed = { $total } dragulja rasuto je po morima. Prona\u0111ite ih sve!\npirates-golden-moon = Zlatni Mjesec izlazi! Svi XP dobici su utrostru\u010deni ovu rundu!\n\n# Turn announcements\npirates-turn = Red igra\u010da { $player }. Pozicija { $position }\n\n# Movement actions\npirates-move-left = Plovi lijevo\npirates-move-right = Plovi desno\npirates-move-2-left = Plovi 2 polja lijevo\npirates-move-2-right = Plovi 2 polja desno\npirates-move-3-left = Plovi 3 polja lijevo\npirates-move-3-right = Plovi 3 polja desno\n\n# Movement messages\npirates-move-you = Plovite { $direction } na poziciju { $position }.\npirates-move-you-tiles = Plovite { $tiles } polja { $direction } na poziciju { $position }.\npirates-move = { $player } plovi { $direction } na poziciju { $position }.\npirates-map-edge = Ne mo\u017eete ploviti dalje. Nalazite se na poziciji { $position }.\n\n# Position and status\npirates-check-status = Provjeri status\npirates-check-position = Provjeri poziciju\npirates-check-moon = Provjeri sjaj mjeseca\npirates-your-position = Va\u0161a pozicija: { $position } u { $ocean }\npirates-moon-brightness = Zlatni Mjesec sjaji { $brightness }%. ({ $collected } od { $total } dragulja je skupljeno).\npirates-no-golden-moon = Zlatni Mjesec se trenutno ne vidi na nebu.\n\n# Gem collection\npirates-gem-found-you = Prona\u0161li ste { $gem }! Vrijedi { $value } bodova.\npirates-gem-found = { $player } je prona\u0161ao { $gem }! Vrijedi { $value } bodova.\npirates-all-gems-collected = Svi dragulji su skupljeni!\n\n# Winner\npirates-winner = { $player } pobje\u0111uje sa { $score } bodova!\n\n# Skills menu\npirates-use-skill = Koristi vje\u0161tinu\npirates-select-skill = Odaberite vje\u0161tinu za kori\u0161tenje\n\n# Combat - Attack initiation\npirates-cannonball = Ispali topovsku kuglu\npirates-no-targets = Nema ciljeva unutar { $range } polja.\npirates-attack-you-fire = Ispalite topovsku kuglu na { $target }!\npirates-attack-incoming = { $attacker } ispaljuje topovsku kuglu na vas!\npirates-attack-fired = { $attacker } ispaljuje topovsku kuglu na { $defender }!\n\n# Combat - Rolls\npirates-attack-roll = Napada\u010dki bacaj: { $roll }\npirates-attack-bonus = Napada\u010dki bonus: +{ $bonus }\npirates-defense-roll = Obrambeni bacaj: { $roll }\npirates-defense-roll-others = { $player } baca { $roll } za obranu.\npirates-defense-bonus = Obrambeni bonus: +{ $bonus }\n\n# Combat - Hit results\npirates-attack-hit-you = Direktan pogodak! Pogodili ste { $target }!\npirates-attack-hit-them = Pogo\u0111eni ste od { $attacker }!\npirates-attack-hit = { $attacker } poga\u0111a { $defender }!\n\n# Combat - Miss results\npirates-attack-miss-you = Va\u0161a topovska kugla je proma\u0161ila { $target }.\npirates-attack-miss-them = Topovska kugla vas je proma\u0161ila!\npirates-attack-miss = Topovska kugla igra\u010da { $attacker } proma\u0161uje { $defender }.\n\n# Combat - Push\npirates-push-you = Gurate { $target } { $direction } na poziciju { $position }!\npirates-push-them = { $attacker } vas gura { $direction } na poziciju { $position }!\npirates-push = { $attacker } gura { $defender } { $direction } sa { $old_pos } na { $new_pos }.\n\n# Combat - Gem stealing\npirates-steal-attempt = { $attacker } poku\u0161ava ukrasti dragulj!\npirates-steal-rolls = Bacaj kra\u0111e: { $steal } vs obrana: { $defend }\npirates-steal-success-you = Ukrali ste { $gem } od { $target }!\npirates-steal-success-them = { $attacker } je ukrao va\u0161 { $gem }!\npirates-steal-success = { $attacker } krade { $gem } od { $defender }!\npirates-steal-failed = Poku\u0161aj kra\u0111e nije uspio!\n\n# XP and Leveling\npirates-xp-gained = +{ $xp } XP\npirates-level-up = { $player } je dostigao razinu { $level }!\npirates-level-up-you = Dosegli ste razinu { $level }!\npirates-level-up-multiple = { $player } je dobio { $levels } razina! Sada razina { $level }!\npirates-level-up-multiple-you = Dobili ste { $levels } razina! Sada razina { $level }!\npirates-skills-unlocked = { $player } je otklju\u010dao nove vje\u0161tine: { $skills }.\npirates-skills-unlocked-you = Otklju\u010dali ste nove vje\u0161tine: { $skills }.\n\n# Skill activation\npirates-skill-activated = { $player } aktivira { $skill }!\npirates-buff-expired = Bonus igra\u010da { $player } za { $skill } je istekao.\n\n# Sword Fighter skill\npirates-sword-fighter-activated = Ma\u010devalac aktiviran! +4 napada\u010dki bonus za { $turns } poteza.\n\n# Push skill (defense buff)\npirates-push-activated = Guranje aktivirano! +3 obrambeni bonus za { $turns } poteza.\n\n# Skilled Captain skill\npirates-skilled-captain-activated = Vje\u0161ti Kapetan aktiviran! +2 napad i +2 obrana za { $turns } poteza.\n\n# Double Devastation skill\npirates-double-devastation-activated = Dvostruka Devastacija aktivirana! Domet napada pove\u0107an na 10 polja za { $turns } poteza.\n\n# Battleship skill\npirates-battleship-activated = Bojni Brod aktiviran! Mo\u017eete ispaliti dva hica ovaj potez!\npirates-battleship-no-targets = Nema ciljeva za hitac { $shot }.\npirates-battleship-shot = Ispaljivanje hica { $shot }...\n\n# Portal skill\npirates-portal-no-ships = Nema drugih brodova u vidiku za portal.\npirates-portal-fizzle = Portal igra\u010da { $player } se raspr\u0161uje bez odredi\u0161ta.\npirates-portal-success = { $player } se portalizira u { $ocean } na poziciju { $position }!\n\n# Gem Seeker skill\npirates-gem-seeker-reveal = Mora \u0161ap\u0107u o { $gem } na poziciji { $position }. ({ $uses } kori\u0161tenja preostalo)\n\n# Level requirements\npirates-requires-level-15 = Zahtijeva razinu 15\npirates-requires-level-150 = Zahtijeva razinu 150\n\n# XP Multiplier options\npirates-set-combat-xp-multiplier = multiplikator XP-a za borbu: { $combat_multiplier }\npirates-enter-combat-xp-multiplier = iskustvo za borbu\npirates-set-find-gem-xp-multiplier = multiplikator XP-a za pronala\u017eenje dragulja: { $find_gem_multiplier }\npirates-enter-find-gem-xp-multiplier = iskustvo za pronala\u017eenje dragulja\n\n# Gem stealing options\npirates-set-gem-stealing = Kra\u0111a dragulja: { $mode }\npirates-select-gem-stealing = Odaberite na\u010din kra\u0111e dragulja\npirates-option-changed-stealing = Kra\u0111a dragulja postavljena na { $mode }.\n\n# Gem stealing mode choices\npirates-stealing-with-bonus = S bonusom bacaja\npirates-stealing-no-bonus = Bez bonusa bacaja\npirates-stealing-disabled = Onemogu\u0107eno\n", "# Shared Poker Messages\n\npoker-fold = Fold\npoker-call = Call\npoker-check = Check\npoker-raise = Raise\npoker-all-in = All in\npoker-enter-raise = Unesi iznos pove\u0107anja\n\npoker-check-pot = Provjeri pot\npoker-check-bet = Iznos za call\npoker-check-min-raise = Minimalno pove\u0107anje\npoker-check-log = Dnevnik akcija\npoker-check-hand-players = Igra\u010di u igri\npoker-check-turn-timer = Broja\u010d poteza\npoker-check-blind-timer = Broja\u010d blindova\npoker-check-button = Tko ima button\npoker-check-dealer = Tko je dealer\npoker-check-position = Tvoja pozicija\n\npoker-read-hand = Pro\u010ditaj ruku\npoker-read-table = Pro\u010ditaj karte na stolu\npoker-hand-value = Vrijednost ruke\npoker-read-card = Pro\u010ditaj kartu { $index }\npoker-dealt-cards = Dijeljene su ti karte { $cards }.\npoker-flop = Flop: { $cards }.\npoker-turn = Turn: { $card }.\npoker-river = River: { $card }.\n\npoker-pot-total = { $amount } \u017eetona u potu.\npoker-pot-main = Glavni pot: { $amount } \u017eetona.\npoker-pot-side = Bo\u010dni pot { $index }: { $amount } \u017eetona.\npoker-to-call = Treba\u0161 { $amount } \u017eetona za call.\npoker-min-raise = { $amount } \u017eetona minimalno pove\u0107anje.\n\npoker-player-folds = { $player } fold.\npoker-player-checks = { $player } check.\npoker-player-calls = { $player } call { $amount } \u017eetona.\npoker-player-raises = { $player } raise { $amount } \u017eetona.\npoker-player-all-in = { $player } ide all in za { $amount } \u017eetona.\n\npoker-player-wins-pot = { $player } osvaja { $amount } \u017eetona.\npoker-player-wins-pot-hand = { $player } osvaja { $amount } \u017eetona s { $cards } za { $hand }.\npoker-player-wins-side-pot-hand = { $player } osvaja bo\u010dni pot { $index } od { $amount } \u017eetona s { $cards } za { $hand }.\npoker-players-split-pot = { $players } dijele { $amount } \u017eetona s { $hand }.\npoker-players-split-side-pot = { $players } dijele bo\u010dni pot { $index } od { $amount } \u017eetona s { $hand }.\npoker-player-all-in = { $player } ide all in za { $amount } \u017eetona.\npoker-player-wins-game = { $player } osvaja igru.\n\npoker-showdown = Showdown.\n\npoker-timer-disabled = Broja\u010d poteza je onemogu\u0107en.\npoker-timer-remaining = { $seconds } sekundi preostalo.\npoker-blind-timer-disabled = Broja\u010d blindova je onemogu\u0107en.\npoker-blind-timer-remaining = { $seconds } sekundi do pove\u0107anja blindova.\npoker-blind-timer-remaining-ms = { $minutes } minuta { $seconds } sekundi do pove\u0107anja blindova.\npoker-blinds-raise-next-hand = Blindovi \u0107e se pove\u0107ati sljede\u0107u ruku.\n\npoker-button-is = Button je kod { $player }.\npoker-dealer-is = Dealer je { $player }.\npoker-position-seat = Ti si { $position } mjesto nakon buttona.\npoker-position-seats = Ti si { $position } mjesta nakon buttona.\npoker-position-button = Ti si na buttonu.\npoker-position-dealer = Ti si dealer.\npoker-position-dealer-seat = Ti si { $position } mjesto nakon dealera.\npoker-position-dealer-seats = Ti si { $position } mjesta nakon dealera.\npoker-show-hand = { $player } pokazuje { $cards } za { $hand }.\npoker-blinds-players = Small blind: { $sb }. Big blind: { $bb }.\npoker-reveal-only-showdown = Mo\u017ee\u0161 otkriti karte samo na kraju ruke.\n\npoker-reveal-both = Otkrij obje zatvorene karte\npoker-reveal-first = Otkrij prvu zatvorenu kartu\npoker-reveal-second = Otkrij drugu zatvorenu kartu\n\npoker-raise-cap-reached = Limit pove\u0107anja dostignut za ovu rundu.\npoker-raise-too-small = { $amount } \u017eetona minimalno pove\u0107anje.\npoker-hand-players-none = Nema igra\u010da u igri.\npoker-hand-players-one = { $count } igra\u010d: { $names }.\npoker-hand-players = { $count } igra\u010da: { $names }.\npoker-raise-too-large = Ne mo\u017ee\u0161 pove\u0107ati vi\u0161e od svog stoga \u017eetona.\n\npoker-log-empty = Jo\u0161 nema akcija.\npoker-log-fold = { $player } fold\npoker-log-check = { $player } check\npoker-log-call = { $player } call { $amount }\npoker-log-raise = { $player } raise { $amount }\npoker-log-all-in = { $player } all in za { $amount }\n\npoker-table-cards = Karte na stolu: { $cards }.\npoker-your-hand = Tvoja ruka: { $cards }.\n\n# Timer choice labels\npoker-timer-5 = 5 sekundi\npoker-timer-10 = 10 sekundi\npoker-timer-15 = 15 sekundi\npoker-timer-20 = 20 sekundi\npoker-timer-30 = 30 sekundi\npoker-timer-45 = 45 sekundi\npoker-timer-60 = 60 sekundi\npoker-timer-90 = 90 sekundi\npoker-timer-unlimited = Neograni\u010deno\n\npoker-blind-timer-unlimited = Neograni\u010deno\npoker-blind-timer-5 = 5 minuta\npoker-blind-timer-10 = 10 minuta\npoker-blind-timer-15 = 15 minuta\npoker-blind-timer-20 = 20 minuta\npoker-blind-timer-30 = 30 minuta\n\npoker-raise-no-limit = Bez limita\npoker-raise-pot-limit = Limit pota\npoker-raise-double-pot = Dvostruki limit pota\n", "game-name-pusoydos = Pusoy Dos\n\npusoydos-set-min-entry = Minimum Entry Coins: { $count }\npusoydos-enter-min-entry = Enter minimum entry coins (min: 100, max: 100000):\npusoydos-option-changed-min-entry = Minimum entry coins set to { $count }.\n\npusoydos-set-turn-timer = Turn Timer: { $choice }\npusoydos-select-turn-timer = Select turn timer duration:\npusoydos-option-changed-turn-timer = Turn timer set to { $choice }.\n\npusoydos-timer-10 = 10 Seconds\npusoydos-timer-15 = 15 Seconds\npusoydos-timer-20 = 20 Seconds\npusoydos-timer-30 = 30 Seconds\npusoydos-timer-45 = 45 Seconds\npusoydos-timer-60 = 60 Seconds\npusoydos-timer-90 = 90 Seconds\npusoydos-timer-unlimited = Unlimited\n\npusoydos-set-penalty = Penalty Multiplier: { $count }\npusoydos-enter-penalty = Enter penalty multiplier (min: 1, max: 500):\npusoydos-option-changed-penalty = Penalty multiplier set to { $count }.\n\npusoydos-game-start = Starting Pusoy Dos!\npusoydos-new-hand = Round { $round }\npusoydos-dealt = Dealt 13 cards: { $cards }.\n\npusoydos-card-unselected = { $card }\npusoydos-card-selected = { $card } (selected)\n\npusoydos-play-none = Select cards to play.\npusoydos-play-invalid = Invalid combination.\npusoydos-play-combo = Play { $combo }\n\npusoydos-pass = Pass\npusoydos-check-trick = Check trick\npusoydos-read-hand = Read hand\npusoydos-check-turn-timer = Check turn timer\npusoydos-timer-disabled = The turn timer is disabled.\npusoydos-timer-remaining = { $seconds } seconds remaining.\n\npusoydos-error-no-cards = You have not selected any cards.\npusoydos-error-invalid-combo = The selected cards do not form a valid combination.\npusoydos-error-first-turn-3c = You must include the 3 of Clubs in the first play.\npusoydos-error-wrong-length = You must play exactly { $count } cards to beat the current trick.\npusoydos-error-lower-combo = Your combination is lower than the current trick.\npusoydos-error-must-play = You cannot pass when starting a new trick.\n\npusoydos-player-plays-single = { $player } plays { $card }.\npusoydos-player-plays-combo = { $player } plays a { $combo } of { $cards }.\npusoydos-player-passes = { $player } passes.\npusoydos-trick-won = { $player } won the trick.\n\npusoydos-trick-empty = The trick is empty.\npusoydos-trick-status = { $player } played a { $combo } of { $cards }.\npusoydos-your-hand = Your hand: { $cards }.\npusoydos-read-card-counts = Read card counts\npusoydos-card-count-line = { $player } has { $count } cards\n\npusoydos-combo-single = Single\npusoydos-combo-pair = Pair\npusoydos-combo-three_of_a_kind = Three of a Kind\npusoydos-combo-straight = Straight\npusoydos-combo-flush = Flush\npusoydos-combo-full_house = Full House\npusoydos-combo-four_of_a_kind = Four of a Kind\npusoydos-combo-straight_flush = Straight Flush\n\npusoydos-hand-winner = { $player } won the round and earned { $amount } coins!\npusoydos-hand-loser = { $player } lost { $amount } coins.\npusoydos-game-over = The game is over! { $player } is the ultimate winner!\npusoydos-line-format = { $rank }. { $player }: { $score } coins\n", "# Rolling Balls game messages\n# Note: Common messages like round-start, turn-start are in games.ftl\n\n# Game info\ngame-name-rollingballs = Rolling Balls\n\n# Turn actions\nrb-take = Take { $count } { $count ->\n    [one] ball\n   *[other] balls\n}\nrb-reshuffle-action = Reshuffle pipe ({ $remaining } uses remaining)\nrb-view-pipe-action = View pipe ({ $remaining } uses remaining)\n\n# Take ball events\nrb-you-take = You take { $count } { $count ->\n    [one] ball\n   *[other] balls\n}!\nrb-player-takes = { $player } takes { $count } { $count ->\n    [one] ball\n   *[other] balls\n}!\nrb-ball-plus = Ball { $num }: { $description }! Plus { $value } points!\nrb-ball-minus = Ball { $num }: { $description }! Minus { $value } points!\nrb-ball-zero = Ball { $num }: { $description }! No change!\nrb-new-score = { $player }'s score: { $score } points.\n\n# Reshuffle events\nrb-you-reshuffle = You reshuffle the pipe!\nrb-player-reshuffles = { $player } reshuffles the pipe!\nrb-reshuffled = The pipe has been reshuffled!\nrb-reshuffle-penalty = { $player } loses { $points } { $points ->\n    [one] point\n   *[other] points\n} for reshuffling.\n\n# View pipe\nrb-view-pipe-header = There are { $count } balls:\nrb-view-pipe-ball = { $num }: { $description }. Value: { $value } points.\n\n# Game start\nrb-pipe-filled = The pipe has been filled with { $count } balls!\nrb-balls-remaining = { $count } balls remain in the pipe.\n\n# Game end\nrb-pipe-empty = The pipe is empty!\nrb-score-line = { $player }: { $score } points.\nrb-winner = The winner is { $player } with { $score } points!\nrb-you-win = You win with { $score } points!\nrb-tie = It's a tie between { $players } with { $score } points!\n\n# Options\nrb-set-min-take = Minimum balls required to take each turn: { $count }\nrb-enter-min-take = Enter the minimum number of balls to take (1-5):\nrb-option-changed-min-take = Minimum balls to take set to { $count }.\n\nrb-set-max-take = Maximum balls allowed to take each turn: { $count }\nrb-enter-max-take = Enter the maximum number of balls to take (1-5):\nrb-option-changed-max-take = Maximum balls to take set to { $count }.\n\nrb-set-view-pipe-limit = View pipe limit: { $count }\nrb-enter-view-pipe-limit = Enter view pipe limit (0 to disable, max 100):\nrb-option-changed-view-pipe-limit = View pipe limit set to { $count }.\n\nrb-set-reshuffle-limit = Reshuffle limit: { $count }\nrb-enter-reshuffle-limit = Enter reshuffle limit (0 to disable, max 100):\nrb-option-changed-reshuffle-limit = Reshuffle limit set to { $count }.\n\nrb-set-reshuffle-penalty = Reshuffle penalty: { $points }\nrb-enter-reshuffle-penalty = Enter reshuffle penalty (0-5):\nrb-option-changed-reshuffle-penalty = Reshuffle penalty set to { $points }.\n\nrb-set-ball-packs = Ball packs ({ $count } of { $total } selected)\nrb-option-changed-ball-packs = Ball packs updated ({ $count } of { $total } selected).\n\n# Disabled reasons\nrb-not-enough-balls = Not enough balls in the pipe.\nrb-no-reshuffles-left = No reshuffles remaining.\nrb-already-reshuffled = You already reshuffled this turn.\nrb-no-views-left = No pipe views remaining.\n", "# Scopa game messages\n# Note: Common messages like round-start, turn-start, target-score, team-mode are in games.ftl\n\n# Game name\ngame-name-scopa = Scopa\n\n# Game events\nscopa-initial-table = Karte na stolu: { $cards }\nscopa-no-initial-table = Nema karata na stolu za po\u010detak.\nscopa-you-collect = Skupljate { $cards } sa { $card }\nscopa-player-collects = { $player } skuplja { $cards } sa { $card }\nscopa-you-put-down = Stavljate { $card }.\nscopa-player-puts-down = { $player } stavlja { $card }.\nscopa-scopa-suffix =  - SCOPA!\nscopa-clear-table-suffix = , \u010diste\u0107i stol.\nscopa-remaining-cards = { $player } dobiva preostale karte sa stola.\nscopa-scoring-round = Bodovanje runde...\nscopa-most-cards = { $player } dobiva 1 bod za najvi\u0161e karata ({ $count } karata).\nscopa-most-cards-tie = Najvi\u0161e karata je nerije\u0161eno - bod se ne dodjeljuje.\nscopa-most-diamonds = { $player } dobiva 1 bod za najvi\u0161e kara ({ $count } kara).\nscopa-most-diamonds-tie = Najvi\u0161e kara je nerije\u0161eno - bod se ne dodjeljuje.\nscopa-seven-diamonds = { $player } dobiva 1 bod za sedmicu kara.\nscopa-seven-diamonds-multi = { $player } dobiva 1 bod za najvi\u0161e sedmica kara ({ $count } \u00d7 sedmica kara).\nscopa-seven-diamonds-tie = Sedmica kara je nerije\u0161eno - bod se ne dodjeljuje.\nscopa-most-sevens = { $player } dobiva 1 bod za najvi\u0161e sedmica ({ $count } sedmica).\nscopa-most-sevens-tie = Najvi\u0161e sedmica je nerije\u0161eno - bod se ne dodjeljuje.\nscopa-round-scores = Rezultati runde:\nscopa-round-score-line = { $player }: +{ $round_score } (ukupno: { $total_score })\nscopa-table-empty = Nema karata na stolu.\nscopa-no-such-card = Nema karte na toj poziciji.\nscopa-captured-count = Uhvatili ste { $count } karata\n\n# View actions\nscopa-view-table = Pogledaj stol\nscopa-view-captured = Pogledaj uhva\u0107ene\n\n# Scopa-specific options\nscopa-enter-target-score = Unesite cilj bodova (1-121)\nscopa-set-cards-per-deal = Karte po dijeljenju: { $cards }\nscopa-enter-cards-per-deal = Unesite karte po dijeljenju (1-10)\nscopa-set-decks = Broj \u0161pilova: { $decks }\nscopa-enter-decks = Unesite broj \u0161pilova (1-6)\nscopa-toggle-escoba = Escoba (zbroj do 15): { $enabled }\nscopa-toggle-hints = Poka\u017ei savjete za hvatanje: { $enabled }\nscopa-set-mechanic = Scopa mehanika: { $mechanic }\nscopa-select-mechanic = Odaberite scopa mehaniku\nscopa-toggle-instant-win = Trenutna pobjeda na scopa: { $enabled }\nscopa-toggle-team-scoring = Zajedni\u010dki tim kartice za bodovanje: { $enabled }\nscopa-toggle-inverse = Inverzni mod (dosezanje cilja = eliminacija): { $enabled }\n\n# Option change announcements\nscopa-option-changed-cards = Karte po dijeljenju postavljene na { $cards }.\nscopa-option-changed-decks = Broj \u0161pilova postavljen na { $decks }.\nscopa-option-changed-escoba = Escoba { $enabled }.\nscopa-option-changed-hints = Savjeti za hvatanje { $enabled }.\nscopa-option-changed-mechanic = Scopa mehanika postavljena na { $mechanic }.\nscopa-option-changed-instant = Trenutna pobjeda na scopa { $enabled }.\nscopa-option-changed-team-scoring = Bodovanje timskih karata { $enabled }.\nscopa-option-changed-inverse = Inverzni mod { $enabled }.\n\n# Scopa mechanic choices\nscopa-mechanic-normal = Normalno\nscopa-mechanic-no_scopas = Bez Scopa\nscopa-mechanic-only_scopas = Samo Scope\n\n# Disabled action reasons\nscopa-timer-not-active = Mjera\u010d vremena runde nije aktivan.\n\n# Validation errors\nscopa-error-not-enough-cards = Nema dovoljno karata u { $decks } { $decks ->\n    [one] \u0161pilu\n    *[other] \u0161pilova\n} za { $players } { $players ->\n    [one] igra\u010da\n    *[other] igra\u010da\n} sa { $cards_per_deal } karata svaki. (Potrebno { $cards_per_deal } \u00d7 { $players } = { $cards_needed } karata, ali ima samo { $total_cards }.)\n", "# Lokalizacija Seneta\n\ngame-name-senet = Senet\n\n# Po\u010detak igre\nsenet-game-started = { $p1 } je igra\u010d 1, { $p2 } je igra\u010d 2. { $first } ide prvi.\n\n# Bacanje \u0161tapi\u0107a\nsenet-throw = { $player } baca { $result }.{ $bonus ->\n    [yes] {\" \"}Dodatno bacanje!\n   *[no] {\"\"}\n}\n\n# Kretanje\nsenet-move-you = Premje\u0161tate se s polja { $from } na polje { $to }.\nsenet-move-other = { $player } se premje\u0161ta s polja { $from } na polje { $to }.\nsenet-swap-you = Mijenjate se s { $opponent } na polju { $to }. { $opponent } se vra\u0107a na polje { $from }.\nsenet-swap-other = { $player } se mijenja s { $opponent } na polju { $to }. { $opponent } se vra\u0107a na polje { $from }.\nsenet-bearoff-you = Izvodite figuru s polja { $from }. Preostalo { $remaining }.\nsenet-bearoff-other = { $player } izvodi figuru s polja { $from }. Preostalo { $remaining }.\nsenet-water-you = Sletjeli ste u Ku\u0107u vode! Figura poslana na polje { $dest }.\nsenet-water-other = { $player } je sletio u Ku\u0107u vode! Figura poslana na polje { $dest }.\nsenet-happiness-you = Stigli ste do Ku\u0107e sre\u0107e.\nsenet-happiness-other = { $player } je stigao do Ku\u0107e sre\u0107e.\n\n# Nema poteza\nsenet-no-moves-you = Nemate nijedan dopu\u0161ten potez.\nsenet-no-moves-other = { $player } nema nijedan dopu\u0161ten potez.\n\n# Opisi polja\nsenet-sq-empty = { $sq }\nsenet-sq-own = { $sq }, va\u0161e\nsenet-sq-opponent = { $sq }, { $owner }\nsenet-sq-empty-special = { $sq }, { $name }\nsenet-sq-own-special = { $sq }, { $name }, va\u0161e\nsenet-sq-opponent-special = { $sq }, { $name }, { $owner }\n\n# Nazivi posebnih polja\nsenet-house-rebirth = Preporod\nsenet-house-happiness = Sre\u0107a\nsenet-house-water = Voda\nsenet-house-three-truths = Tri istine\nsenet-house-re-atum = Re-Atum\n\n# Status igre\nsenet-status = { $p1 }: { $off1 } izvedenih. { $p2 }: { $off2 } izvedenih.{ $phase ->\n    [throwing] {\" \"}\u010ceka se bacanje.\n   *[moving] {\" \"}Bacanje: { $roll }.\n}\nsenet-sticks = { $result }\nsenet-sticks-none = Jo\u0161 nema bacanja.\n\n# Pobjeda\nsenet-wins = { $player } pobje\u0111uje! Sve figure su izvedene.\n\n# Oznake radnji\nsenet-check-status = Status\nsenet-check-sticks = \u0160tapi\u0107i\nsenet-check-score = Rezultat\nsenet-score = { $p1 }: { $off1 } izvedenih. { $p2 }: { $off2 } izvedenih.\n\n# Gre\u0161ke\nsenet-not-your-piece = To nije va\u0161a figura.\nsenet-no-piece-there = Na tom polju nema figure.\nsenet-no-moves-from-here = S ovog polja nema dopu\u0161tenih poteza.\n\n# Mogu\u0107nosti\nsenet-option-bot-difficulty = Te\u017eina bota: { $bot_difficulty }\nsenet-option-select-bot-difficulty = Odaberite te\u017einu bota\nsenet-option-changed-bot-difficulty = Te\u017eina bota postavljena na { $bot_difficulty }.\nsenet-difficulty-random = Nasumi\u010dno\nsenet-difficulty-simple = Jednostavno\n", "# Snakes and Ladders localization\n\ngame-name-snakesandladders = Snakes and Ladders\ngame-snakesandladders-desc = The classic race to 100! Climb ladders and avoid snakes.\ncategory-board-games = Board Games\n\n# Actions\nsnakes-roll = Roll Dice\n\n# Game Status\nsnakes-turn = { $player }'s turn. Square { $position }.\nsnakes-roll-result = { $player } rolled a { $roll }.\nsnakes-move = { $player } moved to square { $position }.\nsnakes-ladder = { $player } climbed a ladder! Moved from { $start } to { $end }.\nsnakes-snake = Oh no! { $player } was bitten by a snake! Slid down from { $start } to { $end }.\nsnakes-bounce = { $player } passed 100 and bounced back to { $position }.\nsnakes-win = { $player } wins!\n\n# Check Positions\ncheck-positions = Check positions\nsnakes-positions-header = Current Positions:\nsnakes-position-entry = { $player }: Square { $position }\n\n# Status Check\nsnakes-status-player = { $player } is at square { $position }.\n\n# End Game\nsnakes-end-score = { $rank }. { $player }: Square { $position }\n", "# Sorry localization\n\ngame-name-sorry = Sorry!\ncategory-board-games = Board Games\n\n# Turn actions\nsorry-draw-card = Draw card\nsorry-move-slot = Move option { $slot }\nsorry-move-slot-fallback = Choose move\n\n# Move labels (for dynamic move menu entries)\nsorry-move-start = Move pawn { $pawn } out of start\nsorry-move-forward = Move pawn { $pawn } forward { $steps }\nsorry-move-backward = Move pawn { $pawn } backward { $steps }\nsorry-move-swap = Swap pawn { $pawn } with { $target_player } pawn { $target_pawn }\nsorry-move-sorry = Move pawn { $pawn } to replace { $target_player } pawn { $target_pawn }\nsorry-move-split7 = Split 7: pawn { $pawn_a } moves { $steps_a }, pawn { $pawn_b } moves { $steps_b }\n\n# Gameplay announcements\nsorry-card-sorry = Sorry!\nsorry-draw-announcement = { $player } draws { $card }.\nsorry-no-legal-moves = { $player } has no legal moves for { $card }.\nsorry-play-start = { $player } moves pawn { $pawn } out of start. Pawn { $pawn } is now { $zone ->\n        [track] on track square { $position }\n        [home_path] on home path step { $home_steps }\n        [home] home\n       *[other] in start\n    }.\nsorry-play-forward = { $player } moves pawn { $pawn } forward { $steps }. Pawn { $pawn } is now { $zone ->\n        [track] on track square { $position }\n        [home_path] on home path step { $home_steps }\n        [home] home\n       *[other] in start\n    }.\nsorry-play-backward = { $player } moves pawn { $pawn } backward { $steps }. Pawn { $pawn } is now { $zone ->\n        [track] on track square { $position }\n        [home_path] on home path step { $home_steps }\n        [home] home\n       *[other] in start\n    }.\nsorry-play-swap = { $player } swaps pawn { $pawn } with { $target_player } pawn { $target_pawn }. Pawn { $pawn } is now { $zone ->\n        [track] on track square { $position }\n        [home_path] on home path step { $home_steps }\n        [home] home\n       *[other] in start\n    }, { $target_player } pawn { $target_pawn } is now { $target_zone ->\n        [track] on track square { $target_position }\n        [home_path] on home path step { $target_home_steps }\n        [home] home\n       *[other] in start\n    }.\nsorry-play-sorry = Sorry! { $player } replaces { $target_player } pawn { $target_pawn } with pawn { $pawn }. Pawn { $pawn } is now { $zone ->\n        [track] on track square { $position }\n        [home_path] on home path step { $home_steps }\n        [home] home\n       *[other] in start\n    }.\nsorry-play-split7 = { $player } splits 7: pawn { $pawn_a } moves { $steps_a }, pawn { $pawn_b } moves { $steps_b }. Pawn { $pawn_a } is now { $a_zone ->\n        [track] on track square { $a_position }\n        [home_path] on home path step { $a_home_steps }\n        [home] home\n       *[other] in start\n    }, pawn { $pawn_b } is now { $b_zone ->\n        [track] on track square { $b_position }\n        [home_path] on home path step { $b_home_steps }\n        [home] home\n       *[other] in start\n    }.\n\n\n\n# Home arrival announcements\nsorry-pawn-home = { $player } pawn { $pawn } has arrived home!\nsorry-you-pawn-home = Your pawn { $pawn } has arrived home!\n\n# Options\nsorry-option-rules-profile = Rules profile: { $rules_profile }\nsorry-option-select-rules-profile = Select rules profile\nsorry-option-changed-rules-profile = Rules profile set to { $rules_profile }.\nsorry-rules-profile-classic-00390 = Classic 00390\nsorry-rules-profile-a5065-core = A5065 Core\nsorry-option-auto-apply-single-move = Auto apply single move: { $auto_apply_single_move }\nsorry-option-faster-setup-one-pawn-out = Faster setup (one pawn out): { $faster_setup_one_pawn_out }\nsorry-option-changed-auto-apply-single-move = Auto apply single move set to { $auto_apply_single_move }.\nsorry-option-changed-faster-setup-one-pawn-out = Faster setup set to { $faster_setup_one_pawn_out }.\n", "# Threes dice game messages\n\n# Game info\ngame-name-threes = Trojke\nthrees-category = Igre s kockicama\n\n# Actions\nthrees-roll = Baci kockice\nthrees-bank = Spremi i zavr\u0161i potez\nthrees-check-hand = Provjeri svoje kockice\n\n# Rolling\nthrees-you-rolled = Bacio si: { $dice }\nthrees-player-rolled = { $player } je bacio: { $dice }\nthrees-must-keep = Morate zadr\u017eati barem jednu kockicu prije ponovnog bacanja.\n\n# Dice status (keeping messages now in games.ftl)\nthrees-no-dice-yet = Jo\u0161 niste bacili.\nthrees-your-dice = Va\u0161e kockice: { $dice }\n\n# Scoring\nthrees-you-scored = Osvojili ste { $score } bodova ovaj potez.\nthrees-scored = { $player } je osvojio { $score } bodova ovaj potez.\nthrees-you-shot-moon = Pogodili ste mjesec! Osvojili ste -30 bodova!\nthrees-shot-moon = { $player } je pogodio mjesec i osvojio -30 bodova!\n\n# Round flow\nthrees-round-start = Runda { $round } od { $total }.\nthrees-round-scores = Runda { $round } rezultati: { $scores }\n\n# Game end\nthrees-winner = { $player } pobje\u0111uje s { $score } bodova!\nthrees-tie = { $players } su izjedna\u010deni s { $score } bodova!\n\n# Options\nthrees-set-rounds = Runde: { $rounds }\nthrees-enter-rounds = Unesite broj rundi:\nthrees-option-changed-rounds = Broj rundi postavljen na { $rounds }.\n\n# Disabled reasons\nthrees-must-bank = Morate sada spremiti.\nthrees-roll-first = Prvo morate baciti.\nthrees-keep-all-first = Prvo zadr\u017eite sve kockice za spremanje.\nthrees-last-die = Ovo je va\u0161a posljednja kockica.\n", "# Toss Up game messages\n# Note: Common messages like round-start, turn-start, target-score are in games.ftl\n\n# Game info\ngame-name-tossup = Bacanje gore\ntossup-category = Igre s kockicama\n\n# Actions\ntossup-roll-first = Baci { $count } kockica\ntossup-roll-remaining = Baci preostale { $count } kockice\ntossup-bank = Spremi { $points } bodova\n\n# Game events\ntossup-turn-start = Potez igra\u010da { $player }. Rezultat: { $score }\ntossup-you-roll = Bacio si: { $results }.\ntossup-player-rolls = { $player } je bacio: { $results }.\n\n# Turn status\ntossup-you-have-points = Bodovi poteza: { $turn_points }. Preostalo kockica: { $dice_count }.\ntossup-player-has-points = { $player } ima { $turn_points } bodova poteza. Preostalo { $dice_count } kockica.\n\n# Fresh dice\ntossup-you-get-fresh = Nema kockica! Dobivate { $count } novih kockica.\ntossup-player-gets-fresh = { $player } dobiva { $count } novih kockica.\n\n# Bust\ntossup-you-bust = Propast! Gubite { $points } bodova za ovaj potez.\ntossup-player-busts = { $player } propada i gubi { $points } bodova!\n\n# Bank\ntossup-you-bank = Spremate { $points } bodova. Ukupan rezultat: { $total }.\ntossup-player-banks = { $player } sprema { $points } bodova. Ukupan rezultat: { $total }.\n\n# Winner\ntossup-winner = { $player } pobje\u0111uje s { $score } bodova!\ntossup-tie-tiebreaker = Izjedna\u010deno izme\u0111u { $players }! Odlu\u010duju\u0107a runda!\n\n# Options\ntossup-set-rules-variant = Varijanta pravila: { $variant }\ntossup-select-rules-variant = Odaberite varijantu pravila:\ntossup-option-changed-rules = Varijanta pravila promijenjena na { $variant }\n\ntossup-set-starting-dice = Po\u010detne kockice: { $count }\ntossup-enter-starting-dice = Unesite broj po\u010detnih kockica:\ntossup-option-changed-dice = Po\u010detne kockice promijenjene na { $count }\n\n# Rules variants\ntossup-rules-standard = Standardno\ntossup-rules-playpalace = PlayPalace\n\n# Rules explanations\ntossup-rules-standard-desc = 3 zelene, 2 \u017eute, 1 crvena po kockici. Propast ako nema zelenih i barem jedna crvena.\ntossup-rules-playpalace-desc = Ravnomjerna raspodjela. Propast ako su sve kockice crvene.\n\n# Disabled reasons\ntossup-need-points = Trebate bodove za spremanje.\n", "# Tradeoff game messages\n\n# Game info\ngame-name-tradeoff = Razmjena\n\n# Round and iteration flow\ntradeoff-round-start = Runda { $round }.\ntradeoff-iteration = Ruka { $iteration } od 3.\n\n# Phase 1: Trading\ntradeoff-you-rolled = Bacili ste: { $dice }.\ntradeoff-toggle-trade = { $value } ({ $status })\ntradeoff-trade-status-trading = mijenja se\ntradeoff-trade-status-keeping = zadr\u017eava se\ntradeoff-confirm-trades = Potvrdite razmjene ({ $count } kockica)\ntradeoff-keeping = Zadr\u017eavanje { $value }.\ntradeoff-trading = Razmjena { $value }.\ntradeoff-player-traded = { $player } je razmijenio: { $dice }.\ntradeoff-player-traded-none = { $player } je zadr\u017eao sve kockice.\n\n# Phase 2: Taking from pool\ntradeoff-your-turn-take = Va\u0161 red za uzimanje kockice iz fonda.\ntradeoff-take-die = Uzmite { $value } (preostalo { $remaining })\ntradeoff-you-take = Uzimate { $value }.\ntradeoff-player-takes = { $player } uzima { $value }.\n\n# Phase 3: Scoring\ntradeoff-player-scored = { $player } ({ $points } bod.): { $sets }.\ntradeoff-no-sets = { $player }: nema setova.\n\n# Set descriptions (concise)\ntradeoff-set-triple = trojka { $value }\ntradeoff-set-group = grupa { $value }\ntradeoff-set-mini-straight = mini niz { $low }-{ $high }\ntradeoff-set-double-triple = dvostruka trojka ({ $v1 } i { $v2 })\ntradeoff-set-straight = niz { $low }-{ $high }\ntradeoff-set-double-group = dvostruka grupa ({ $v1 } i { $v2 })\ntradeoff-set-all-groups = sve grupe\ntradeoff-set-all-triplets = sve trojke\n\n# Round end\ntradeoff-round-scores = Rezultati runde { $round }:\ntradeoff-score-line = { $player }: +{ $round_points } (ukupno: { $total })\ntradeoff-leader = { $player } vodi sa { $score }.\n\n# Game end\ntradeoff-winner = { $player } pobje\u0111uje sa { $score } bodova!\ntradeoff-winners-tie = Nerije\u0161eno! { $players } nerije\u0161eni sa { $score } bodova!\n\n# Status checks\ntradeoff-view-hand = Pogledajte svoju ruku\ntradeoff-view-pool = Pogledajte fond\ntradeoff-view-players = Pogledajte igra\u010de\ntradeoff-hand-display = Va\u0161a ruka ({ $count } kockica): { $dice }\ntradeoff-pool-display = Fond ({ $count } kockica): { $dice }\ntradeoff-player-info = { $player }: { $hand }. Razmijenio: { $traded }.\ntradeoff-player-info-no-trade = { $player }: { $hand }. Ni\u0161ta nije razmijenio.\n\n# Error messages\ntradeoff-not-trading-phase = Nije faza razmjene.\ntradeoff-not-taking-phase = Nije faza uzimanja.\ntradeoff-already-confirmed = Ve\u0107 potvr\u0111eno.\ntradeoff-no-die = Nema kockice za promjenu.\ntradeoff-no-more-takes = Nema vi\u0161e dostupnih uzimanja.\ntradeoff-not-in-pool = Ta kockica nije u fondu.\n\n# Options\ntradeoff-set-target = Ciljni rezultat: { $score }\ntradeoff-enter-target = Unesite ciljni rezultat:\ntradeoff-option-changed-target = Ciljni rezultat postavljen na { $score }.\n", "# Yahtzee game messages\n\n# Game info\ngame-name-yahtzee = Yahtzee\n\n# Actions - Rolling\nyahtzee-roll = Ponovno bacite ({ $count } preostalo)\nyahtzee-roll-all = Bacite kockice\n\n# Upper section scoring categories\nyahtzee-score-ones = Jedinice za { $points } bodova\nyahtzee-score-twos = Dvojke za { $points } bodova\nyahtzee-score-threes = Trojke za { $points } bodova\nyahtzee-score-fours = \u010cetvorke za { $points } bodova\nyahtzee-score-fives = Petice za { $points } bodova\nyahtzee-score-sixes = \u0160estice za { $points } bodova\n\n# Lower section scoring categories\nyahtzee-score-three-kind = Tri jednaka za { $points } bodova\nyahtzee-score-four-kind = \u010cetiri jednaka za { $points } bodova\nyahtzee-score-full-house = Puni ku\u0107ica za { $points } bodova\nyahtzee-score-small-straight = Mali niz za { $points } bodova\nyahtzee-score-large-straight = Veliki niz za { $points } bodova\nyahtzee-score-yahtzee = Yahtzee za { $points } bodova\nyahtzee-score-chance = \u0160ansa za { $points } bodova\n\n# Game events\nyahtzee-you-rolled = Bacili ste: { $dice }. Preostala bacanja: { $remaining }\nyahtzee-player-rolled = { $player } je bacio: { $dice }. Preostala bacanja: { $remaining }\n\n# Scoring announcements\nyahtzee-you-scored = Osvojili ste { $points } bodova u { $category }.\nyahtzee-player-scored = { $player } je osvojio { $points } u { $category }.\n\n# Yahtzee bonus\nyahtzee-you-bonus = Yahtzee bonus! +100 bodova\nyahtzee-player-bonus = { $player } je dobio Yahtzee bonus! +100 bodova\n\n# Upper section bonus\nyahtzee-you-upper-bonus = Bonus gornje sekcije! +35 bodova ({ $total } u gornjoj sekciji)\nyahtzee-player-upper-bonus = { $player } je zaradio bonus gornje sekcije! +35 bodova\nyahtzee-you-upper-bonus-missed = Proma\u0161ili ste bonus gornje sekcije ({ $total } u gornjoj sekciji, potrebno 63).\nyahtzee-player-upper-bonus-missed = { $player } je proma\u0161io bonus gornje sekcije.\n\n# Scoring mode\nyahtzee-choose-category = Odaberite kategoriju za bodovanje.\nyahtzee-continuing = Nastavljanje poteza.\n\n# Status checks\nyahtzee-check-scoresheet = Provjerite karticu rezultata\nyahtzee-view-dice = Provjeri svoje kockice\nyahtzee-your-dice = Va\u0161e kockice: { $dice }.\nyahtzee-your-dice-kept = Va\u0161e kockice: { $dice }. Zadr\u017eavate: { $kept }\nyahtzee-not-rolled = Jo\u0161 niste bacili.\n\n# Scoresheet display\nyahtzee-scoresheet-header = === Kartica rezultata igra\u010da { $player } ===\nyahtzee-scoresheet-upper = Gornja sekcija:\nyahtzee-scoresheet-lower = Donja sekcija:\nyahtzee-scoresheet-category-filled = { $category }: { $points }\nyahtzee-scoresheet-category-open = { $category }: -\nyahtzee-scoresheet-upper-total-bonus = Ukupno gornje: { $total } (BONUS: +35)\nyahtzee-scoresheet-upper-total-needed = Ukupno gornje: { $total } (jo\u0161 { $needed } za bonus)\nyahtzee-scoresheet-yahtzee-bonus = Yahtzee bonusi: { $count } x 100 = { $total }\nyahtzee-scoresheet-grand-total = UKUPNI REZULTAT: { $total }\n\n# Category names (for announcements)\nyahtzee-category-ones = Jedinice\nyahtzee-category-twos = Dvojke\nyahtzee-category-threes = Trojke\nyahtzee-category-fours = \u010cetvorke\nyahtzee-category-fives = Petice\nyahtzee-category-sixes = \u0160estice\nyahtzee-category-three-kind = Tri jednaka\nyahtzee-category-four-kind = \u010cetiri jednaka\nyahtzee-category-full-house = Puni ku\u0107ica\nyahtzee-category-small-straight = Mali niz\nyahtzee-category-large-straight = Veliki niz\nyahtzee-category-yahtzee = Yahtzee\nyahtzee-category-chance = \u0160ansa\n\n# Game end\nyahtzee-winner = { $player } pobje\u0111uje sa { $score } bodova!\nyahtzee-winners-tie = Nerije\u0161eno! { $players } svi su osvojili { $score } bodova!\n\n# Options\nyahtzee-set-rounds = Broj igara: { $rounds }\nyahtzee-enter-rounds = Unesite broj igara (1-10):\nyahtzee-option-changed-rounds = Broj igara postavljen na { $rounds }.\n\n# Disabled action reasons\nyahtzee-no-rolls-left = Nemate vi\u0161e bacanja.\nyahtzee-roll-first = Morate prvo baciti.\nyahtzee-category-filled = Ta kategorija je ve\u0107 popunjena.\n"]}