{"version": "1", "fingerprint": "89b8fa8f927a48579fa9b9bd44ae324b5ff2d36ec262da6ba4434509496fcc63", "locale": "sl", "payloads": ["# Age of Heroes game messages\n# A civilization-building card game for 2-6 players\n\n# Game name\ngame-name-ageofheroes = Doba herojev\n\n# Tribes\nageofheroes-tribe-egyptians = Egip\u010dani\nageofheroes-tribe-romans = Rimljani\nageofheroes-tribe-greeks = Grki\nageofheroes-tribe-babylonians = Babilonci\nageofheroes-tribe-celts = Kelti\nageofheroes-tribe-chinese = Kitajci\n\n# Special Resources (for monuments)\nageofheroes-special-limestone = Apnenec\nageofheroes-special-concrete = Beton\nageofheroes-special-marble = Marmor\nageofheroes-special-bricks = Opeke\nageofheroes-special-sandstone = Pe\u0161\u010denjak\nageofheroes-special-granite = Granit\n\n# Standard Resources\nageofheroes-resource-iron = \u017delezo\nageofheroes-resource-wood = Les\nageofheroes-resource-grain = \u017dito\nageofheroes-resource-stone = Kamen\nageofheroes-resource-gold = Zlato\n\n# Events\nageofheroes-event-population-growth = Rast prebivalstva\nageofheroes-event-earthquake = Potres\nageofheroes-event-eruption = Izbruh\nageofheroes-event-hunger = Lakota\nageofheroes-event-barbarians = Barbari\nageofheroes-event-olympics = Olimpijske igre\nageofheroes-event-hero = Heroj\nageofheroes-event-fortune = Sre\u010da\n\n# Buildings\nageofheroes-building-army = Vojska\nageofheroes-building-fortress = Trdnjava\nageofheroes-building-general = General\nageofheroes-building-road = Cesta\nageofheroes-building-city = Mesto\n\n# Actions\nageofheroes-action-tax-collection = Pobiranje davkov\nageofheroes-action-construction = Gradnja\nageofheroes-action-war = Vojna\nageofheroes-action-do-nothing = Ne po\u010dni ni\u010desar\nageofheroes-play = Igraj\n\n# War goals\nageofheroes-war-conquest = Osvojitev\nageofheroes-war-plunder = Rop\nageofheroes-war-destruction = Uni\u010denje\n\n# Game options\nageofheroes-set-victory-cities = Zmagovalna mesta: { $cities }\nageofheroes-enter-victory-cities = Vnesite \u0161tevilo mest za zmago (3-7)\nageofheroes-set-victory-monument = Dokon\u010danje spomenika: { $progress }%\nageofheroes-toggle-neighbor-roads = Ceste samo do sosedov: { $enabled }\nageofheroes-set-max-hand = Najve\u010dja velikost roke: { $cards } kart\n\n# Option change announcements\nageofheroes-option-changed-victory-cities = Za zmago je potrebnih { $cities } mest.\nageofheroes-option-changed-victory-monument = Prag dokon\u010danja spomenika nastavljen na { $progress }%.\nageofheroes-option-changed-neighbor-roads = Ceste samo do sosedov { $enabled }.\nageofheroes-option-changed-max-hand = Najve\u010dja velikost roke nastavljena na { $cards } kart.\n\n# Setup phase\nageofheroes-setup-start = Si vodja plemena { $tribe }. Tvoj posebni vir za spomenik je { $special }. Vrzi kocke, da dolo\u010di\u0161 vrstni red potez.\nageofheroes-setup-viewer = Igralci me\u010dejo kocke, da dolo\u010dijo vrstni red potez.\nageofheroes-roll-dice = Vrzi kocke\nageofheroes-war-roll-dice = Vrzi kocke\nageofheroes-dice-result = Vrgel si { $total } ({ $die1 } + { $die2 }).\nageofheroes-dice-result-other = { $player } je vrgel { $total }.\nageofheroes-dice-tie = Ve\u010d igralcev je vrglo { $total }. Me\u010demo ponovno...\nageofheroes-first-player = { $player } je vrgel najvi\u0161je s { $total } in za\u010dne prvi.\nageofheroes-first-player-you = S { $total } to\u010dkami za\u010dne\u0161 ti.\n\n# Preparation phase\nageofheroes-prepare-start = Igralci morajo odigrati karte dogodkov in zavre\u010di nesre\u010de.\nageofheroes-prepare-your-turn = Ima\u0161 { $count } { $count ->\n    [one] karto\n    [two] karti\n    [few] karte\n    *[other] kart\n} za igranje ali zavr\u017eenje.\nageofheroes-prepare-done = Faza priprave kon\u010dana.\n\n# Events played/discarded\nageofheroes-population-growth = { $player } igra Rast prebivalstva in gradi novo mesto.\nageofheroes-population-growth-you = Ti igra\u0161 Rast prebivalstva in gradi\u0161 novo mesto.\nageofheroes-discard-card = { $player } zavr\u017ee { $card }.\nageofheroes-discard-card-you = Ti zavr\u017ee\u0161 { $card }.\nageofheroes-earthquake = Potres je prizadel pleme { $player }; njihove vojske gredo v okrevanje.\nageofheroes-earthquake-you = Potres je prizadel tvoje pleme; tvoje vojske gredo v okrevanje.\nageofheroes-eruption = Izbruh uni\u010di eno od mest { $player }.\nageofheroes-eruption-you = Izbruh uni\u010di eno od tvojih mest.\n\n# Disaster effects\nageofheroes-hunger-strikes = Lakota udari.\nageofheroes-lose-card-hunger = Izgubi\u0161 { $card }.\nageofheroes-barbarians-pillage = Barbari napadajo vire { $player }.\nageofheroes-barbarians-attack = Barbari napadajo vire { $player }.\nageofheroes-barbarians-attack-you = Barbari napadajo tvoje vire.\nageofheroes-lose-card-barbarians = Izgubi\u0161 { $card }.\nageofheroes-block-with-card = { $player } blokira nesre\u010do z uporabo { $card }.\nageofheroes-block-with-card-you = Ti blosira\u0161 nesre\u010do z uporabo { $card }.\n\n# Targeted disaster cards (Earthquake/Eruption)\nageofheroes-select-disaster-target = Izberi cilj za { $card }.\nageofheroes-no-targets = Ni veljavnih ciljev na voljo.\nageofheroes-earthquake-strikes-you = { $attacker } igra Potres proti tebi. Tvoje vojske so onemogo\u010dene.\nageofheroes-earthquake-strikes = { $attacker } igra Potres proti { $player }.\nageofheroes-armies-disabled = { $count } { $count ->\n    [one] vojska je onemogo\u010dena\n    [two] vojski sta onemogo\u010deni\n    [few] vojske so onemogo\u010dene\n    *[other] vojsk je onemogo\u010denih\n} za eno potezo.\nageofheroes-eruption-strikes-you = { $attacker } igra Izbruh proti tebi. Eno od tvojih mest je uni\u010deno.\nageofheroes-eruption-strikes = { $attacker } igra Izbruh proti { $player }.\nageofheroes-city-destroyed = Mesto je uni\u010deno z izbruhom.\n\n# Fair phase\nageofheroes-fair-start = Svet na tr\u017enici.\nageofheroes-fair-draw-base = Potegne\u0161 { $count } { $count ->\n    [one] karto\n    [two] karti\n    [few] karte\n    *[other] kart\n}.\nageofheroes-fair-draw-roads = Potegne\u0161 { $count } { $count ->\n    [one] dodatno karto\n    [two] dodatni karti\n    [few] dodatne karte\n    *[other] dodatnih kart\n} zahvaljujo\u010d tvojemu cestemu omre\u017eju.\nageofheroes-fair-draw-other = { $player } potegne { $count } { $count ->\n    [one] karto\n    [two] karti\n    [few] karte\n    *[other] kart\n}.\n\n# Trading/Auction\nageofheroes-auction-start = Dra\u017eba se za\u010dne.\nageofheroes-offer-trade = Ponudi menjavo\nageofheroes-offer-made = { $player } ponuja { $card } za { $wanted }.\nageofheroes-offer-made-you = Ti ponuja\u0161 { $card } za { $wanted }.\nageofheroes-trade-accepted = { $player } sprejme ponudbo { $other } in zamenja { $give } za { $receive }.\nageofheroes-trade-accepted-you = Ti sprejme\u0161 ponudbo { $other } in prejme\u0161 { $receive }.\nageofheroes-trade-cancelled = { $player } umakne svojo ponudbo za { $card }.\nageofheroes-trade-cancelled-you = Ti umakne\u0161 svojo ponudbo za { $card }.\nageofheroes-stop-trading = Prenehaj trgovati\nageofheroes-select-request = Ponuja\u0161 { $card }. Kaj \u017eeli\u0161 v zameno?\nageofheroes-cancel = Prekli\u010di\nageofheroes-left-auction = { $player } odide.\nageofheroes-left-auction-you = Ti odi\u0161 s tr\u017enice.\nageofheroes-any-card = Kakr\u0161nokoli karto\nageofheroes-cannot-trade-own-special = Ne more\u0161 zamenjati svojega posebnega vira za spomenik.\nageofheroes-resource-not-in-game = Ta posebni vir se ne uporablja v tej igri.\n\n# Main play phase\nageofheroes-play-start = Faza igre.\nageofheroes-day = Dan { $day }\nageofheroes-draw-card = { $player } potegne karto iz kupa.\nageofheroes-draw-card-you = Ti potegne\u0161 { $card } iz kupa.\nageofheroes-your-action = Kaj \u017eeli\u0161 storiti?\n\n# Tax Collection\nageofheroes-tax-collection = { $player } izbere Pobiranje davkov: { $cities } { $cities ->\n    [one] mesto\n    [two] mesti\n    [few] mesta\n    *[other] mest\n} pobere { $cards } { $cards ->\n    [one] karto\n    [two] karti\n    [few] karte\n    *[other] kart\n}.\nageofheroes-tax-collection-you = Ti izbere\u0161 Pobiranje davkov: { $cities } { $cities ->\n    [one] mesto\n    [two] mesti\n    [few] mesta\n    *[other] mest\n} pobere { $cards } { $cards ->\n    [one] karto\n    [two] karti\n    [few] karte\n    *[other] kart\n}.\nageofheroes-tax-no-city = Pobiranje davkov: Nima\u0161 pre\u017eivelih mest. Zavrzi karto, da potegne\u0161 novo.\nageofheroes-tax-no-city-done = { $player } izbere Pobiranje davkov, a nima mest, zato zamenja karto.\nageofheroes-tax-no-city-done-you = Pobiranje davkov: Zamenjal si { $card } za novo karto.\n\n# Construction\nageofheroes-construction-menu = Kaj \u017eeli\u0161 zgraditi?\nageofheroes-construction-done = { $player } je zgradil { $article } { $building }.\nageofheroes-construction-done-you = Ti si zgradil { $article } { $building }.\nageofheroes-construction-stop = Prenehaj graditi\nageofheroes-construction-stopped = Odlo\u010dil si se prenehati graditi.\nageofheroes-road-select-neighbor = Izberi, h kateremu sosedu \u017eeli\u0161 zgraditi cesto.\nageofheroes-direction-left = Na tvojo levo\nageofheroes-direction-right = Na tvojo desno\nageofheroes-road-request-sent = Pro\u0161nja za cesto poslana. \u010cakamo na odobritev soseda.\nageofheroes-road-request-received = { $requester } prosi za dovoljenje za gradnjo ceste do tvojega plemena.\nageofheroes-road-request-denied-you = Ti si zavrnil pro\u0161njo za cesto.\nageofheroes-road-request-denied = { $denier } je zavrnil tvojo pro\u0161njo za cesto.\nageofheroes-road-built = { $tribe1 } in { $tribe2 } sta zdaj povezana s cesto.\nageofheroes-road-no-target = Ni sosednjih plemen na voljo za gradnjo ceste.\nageofheroes-approve = Odobri\nageofheroes-deny = Zavrni\nageofheroes-supply-exhausted = Ni ve\u010d { $building } na voljo za gradnjo.\n\n# Do Nothing\nageofheroes-do-nothing = { $player } presko\u010di.\nageofheroes-do-nothing-you = Ti presko\u010di\u0161...\n\n# War\nageofheroes-war-declare = { $attacker } napove vojno { $defender }. Cilj: { $goal }.\nageofheroes-war-prepare = Izberi svoje vojske za { $action }.\nageofheroes-war-no-army = Nima\u0161 vojsk ali kart herojev na voljo.\nageofheroes-war-no-targets = Ni veljavnih ciljev za vojno.\nageofheroes-war-no-valid-goal = Ni veljavnih vojnih ciljev proti temu cilju.\nageofheroes-war-select-target = Izberi, katerega igralca bo\u0161 napadel.\nageofheroes-war-select-goal = Izberi svoj vojni cilj.\nageofheroes-war-prepare-attack = Izberi svoje napadalske sile.\nageofheroes-war-prepare-defense = { $attacker } te napada; Izberi svoje obrambne sile.\nageofheroes-war-select-armies = Izberi vojske: { $count }\nageofheroes-war-select-generals = Izberi generale: { $count }\nageofheroes-war-select-heroes = Izberi heroje: { $count }\nageofheroes-war-attack = Napadi...\nageofheroes-war-defend = Brani...\nageofheroes-war-prepared = Tvoje sile: { $armies } { $armies ->\n    [one] vojska\n    [two] vojski\n    [few] vojske\n    *[other] vojsk\n}{ $generals ->\n    [0] {\"\"}\n    [one] {\" in 1 general\"}\n    [two] {\" in { $generals } generala\"}\n    [few] {\" in { $generals } generali\"}\n    *[other] {\" in { $generals } generalov\"}\n}{ $heroes ->\n    [0] {\"\"}\n    [one] {\" in 1 heroj\"}\n    [two] {\" in { $heroes } heroja\"}\n    [few] {\" in { $heroes } heroji\"}\n    *[other] {\" in { $heroes } herojev\"}\n}.\nageofheroes-war-roll-you = Ti vr\u017ee\u0161 { $roll }.\nageofheroes-war-roll-other = { $player } vr\u017ee { $roll }.\nageofheroes-war-bonuses-you = { $general ->\n    [0] { $fortress ->\n        [0] {\"\"}\n        [one] +1 iz trdnjave = { $total } skupaj\n        [two] +{ $fortress } iz trdnjav = { $total } skupaj\n        [few] +{ $fortress } iz trdnjav = { $total } skupaj\n        *[other] +{ $fortress } iz trdnjav = { $total } skupaj\n    }\n    *[other] { $fortress ->\n        [0] +{ $general } iz generala = { $total } skupaj\n        [one] +{ $general } iz generala, +1 iz trdnjave = { $total } skupaj\n        [two] +{ $general } iz generala, +{ $fortress } iz trdnjav = { $total } skupaj\n        [few] +{ $general } iz generala, +{ $fortress } iz trdnjav = { $total } skupaj\n        *[other] +{ $general } iz generala, +{ $fortress } iz trdnjav = { $total } skupaj\n    }\n}\nageofheroes-war-bonuses-other = { $general ->\n    [0] { $fortress ->\n        [0] {\"\"}\n        [one] { $player }: +1 iz trdnjave = { $total } skupaj\n        [two] { $player }: +{ $fortress } iz trdnjav = { $total } skupaj\n        [few] { $player }: +{ $fortress } iz trdnjav = { $total } skupaj\n        *[other] { $player }: +{ $fortress } iz trdnjav = { $total } skupaj\n    }\n    *[other] { $fortress ->\n        [0] { $player }: +{ $general } iz generala = { $total } skupaj\n        [one] { $player }: +{ $general } iz generala, +1 iz trdnjave = { $total } skupaj\n        [two] { $player }: +{ $general } iz generala, +{ $fortress } iz trdnjav = { $total } skupaj\n        [few] { $player }: +{ $general } iz generala, +{ $fortress } iz trdnjav = { $total } skupaj\n        *[other] { $player }: +{ $general } iz generala, +{ $fortress } iz trdnjav = { $total } skupaj\n    }\n}\n\n# Battle\nageofheroes-battle-start = Bitka se za\u010dne. { $attacker } ima { $att_armies } { $att_armies ->\n    [one] vojsko\n    [two] vojski\n    [few] vojske\n    *[other] vojsk\n} proti { $defender } z { $def_armies } { $def_armies ->\n    [one] vojsko\n    [two] vojskama\n    [few] vojskami\n    *[other] vojskami\n}.\nageofheroes-dice-roll-detailed = { $name } vr\u017ee { $dice }{ $general ->\n    [0] {\"\"}\n    *[other] { \" + { $general } iz generala\" }\n}{ $fortress ->\n    [0] {\"\"}\n    [one] { \" + 1 iz trdnjave\" }\n    [two] { \" + { $fortress } iz trdnjav\" }\n    [few] { \" + { $fortress } iz trdnjav\" }\n    *[other] { \" + { $fortress } iz trdnjav\" }\n} = { $total }.\nageofheroes-dice-roll-detailed-you = Ti vr\u017ee\u0161 { $dice }{ $general ->\n    [0] {\"\"}\n    *[other] { \" + { $general } iz generala\" }\n}{ $fortress ->\n    [0] {\"\"}\n    [one] { \" + 1 iz trdnjave\" }\n    [two] { \" + { $fortress } iz trdnjav\" }\n    [few] { \" + { $fortress } iz trdnjav\" }\n    *[other] { \" + { $fortress } iz trdnjav\" }\n} = { $total }.\nageofheroes-round-attacker-wins = { $attacker } zmaga v rundi ({ $att_total } proti { $def_total }). { $defender } izgubi vojsko.\nageofheroes-round-defender-wins = { $defender } se uspe\u0161no brani ({ $def_total } proti { $att_total }). { $attacker } izgubi vojsko.\nageofheroes-round-draw = Obe strani sta na { $total }. Ni izgubljenih vojsk.\nageofheroes-battle-victory-attacker = { $attacker } premaga { $defender }.\nageofheroes-battle-victory-defender = { $defender } se uspe\u0161no brani proti { $attacker }.\nageofheroes-battle-mutual-defeat = { $attacker } in { $defender } izgubita vse vojske.\nageofheroes-general-bonus = +{ $count } iz { $count ->\n    [one] generala\n    [two] generalov\n    [few] generalov\n    *[other] generalov\n}\nageofheroes-fortress-bonus = +{ $count } iz obrambe trdnjave\nageofheroes-battle-winner = { $winner } zmaga v bitki.\nageofheroes-battle-draw = Bitka se kon\u010da z neodlo\u010deno...\nageofheroes-battle-continue = Nadaljuj bitko.\nageofheroes-battle-end = Bitka je kon\u010dana.\n\n# War outcomes\nageofheroes-conquest-success = { $attacker } osvoji { $count } { $count ->\n    [one] mesto\n    [two] mesti\n    [few] mesta\n    *[other] mest\n} od { $defender }.\nageofheroes-plunder-success = { $attacker } orobi { $count } { $count ->\n    [one] karto\n    [two] karti\n    [few] karte\n    *[other] kart\n} od { $defender }.\nageofheroes-destruction-success = { $attacker } uni\u010di { $count } { $count ->\n    [one] vir\n    [two] vira\n    [few] vire\n    *[other] virov\n} spomenika { $defender }.\nageofheroes-army-losses = { $player } izgubi { $count } { $count ->\n    [one] vojsko\n    [two] vojski\n    [few] vojske\n    *[other] vojsk\n}.\nageofheroes-army-losses-you = Ti izgubi\u0161 { $count } { $count ->\n    [one] vojsko\n    [two] vojski\n    [few] vojske\n    *[other] vojsk\n}.\n\n# Army return\nageofheroes-army-return-road = Tvoje \u010dete se takoj vrnejo po cesti.\nageofheroes-army-return-delayed = { $count } { $count ->\n    [one] enota se vrne\n    [two] enoti se vrneta\n    [few] enote se vrnejo\n    *[other] enot se vrne\n} ob koncu tvoje naslednje poteze.\nageofheroes-army-returned = \u010cete { $player } so se vrnile iz vojne.\nageofheroes-army-returned-you = Tvoje \u010dete so se vrnile iz vojne.\nageofheroes-army-recover = Vojske { $player } okrevajo po potresu.\nageofheroes-army-recover-you = Tvoje vojske okrevajo po potresu.\n\n# Olympics\nageofheroes-olympics-cancel = { $player } igra Olimpijske igre. Vojna preklicana.\nageofheroes-olympics-prompt = { $attacker } je napovedal vojno. Ima\u0161 Olimpijske igre - jih uporabi\u0161 za preklic?\nageofheroes-yes = Da\nageofheroes-no = Ne\n\n# Monument progress\nageofheroes-monument-progress = Spomenik { $player } je { $count }/5 dokon\u010dan.\nageofheroes-monument-progress-you = Tvoj spomenik je { $count }/5 dokon\u010dan.\n\n# Hand management\nageofheroes-discard-excess = Ima\u0161 ve\u010d kot { $max } kart. Zavrzi { $count } { $count ->\n    [one] karto\n    [two] karti\n    [few] karte\n    *[other] kart\n}.\nageofheroes-discard-excess-other = { $player } mora zavre\u010di prese\u017ene karte.\nageofheroes-discard-more = Zavrzi \u0161e { $count } { $count ->\n    [one] karto\n    [two] karti\n    [few] karte\n    *[other] kart\n}.\n\n# Victory\nageofheroes-victory-cities = { $player } je zgradil 5 mest! Imperij petih mest.\nageofheroes-victory-cities-you = Ti si zgradil 5 mest! Imperij petih mest.\nageofheroes-victory-monument = { $player } je dokon\u010dal svoj spomenik! Nosilci velike kulture.\nageofheroes-victory-monument-you = Ti si dokon\u010dal svoj spomenik! Nosilci velike kulture.\nageofheroes-victory-last-standing = { $player } je zadnje pre\u017eivelo pleme! Najvztrajnej\u0161i.\nageofheroes-victory-last-standing-you = Ti si zadnje pre\u017eivelo pleme! Najvztrajnej\u0161i.\nageofheroes-game-over = Igra kon\u010dana.\n\n# Elimination\nageofheroes-eliminated = { $player } je bil eliminiran.\nageofheroes-eliminated-you = Ti si bil eliminiran.\n\n# Hand\nageofheroes-hand-empty = Nima\u0161 kart.\nageofheroes-hand-contents = Tvoja roka ({ $count } { $count ->\n    [one] karta\n    [two] karti\n    [few] karte\n    *[other] kart\n}): { $cards }\n\n# Status\nageofheroes-status = { $player } ({ $tribe }): { $cities } { $cities ->\n    [one] mesto\n    [two] mesti\n    [few] mesta\n    *[other] mest\n}, { $armies } { $armies ->\n    [one] vojska\n    [two] vojski\n    [few] vojske\n    *[other] vojsk\n}, { $monument }/5 spomenik\nageofheroes-status-detailed-header = { $player } ({ $tribe })\nageofheroes-status-cities = Mesta: { $count }\nageofheroes-status-armies = Vojske: { $count }\nageofheroes-status-generals = Generali: { $count }\nageofheroes-status-fortresses = Trdnjave: { $count }\nageofheroes-status-monument = Spomenik: { $count }/5\nageofheroes-status-roads = Ceste: { $left }{ $right }\nageofheroes-status-road-left = levo\nageofheroes-status-road-right = desno\nageofheroes-status-none = nobena\nageofheroes-status-earthquake-armies = Vojske v okrevanju: { $count }\nageofheroes-status-returning-armies = Vojske, ki se vra\u010dajo: { $count }\nageofheroes-status-returning-generals = Generali, ki se vra\u010dajo: { $count }\n\n# Deck info\nageofheroes-deck-empty = V kupu ni ve\u010d kart { $card }.\nageofheroes-deck-count = Preostale karte: { $count }\nageofheroes-deck-reshuffled = Kup zavr\u017eenih kart je bil preme\u0161an nazaj v kup.\n\n# Give up\nageofheroes-give-up-confirm = Si prepri\u010dan, da se \u017eeli\u0161 vdati?\nageofheroes-gave-up = { $player } se je vdal!\nageofheroes-gave-up-you = Ti si se vdal!\n\n# Hero card\nageofheroes-hero-use = Uporabi kot vojsko ali generala?\nageofheroes-hero-army = Vojska\nageofheroes-hero-general = General\n\n# Fortune card\nageofheroes-fortune-reroll = { $player } uporabi Sre\u010do za ponovni met.\nageofheroes-fortune-prompt = Izgubil si met. Uporabi\u0161 Sre\u010do za ponovni met?\n\n# Disabled action reasons\nageofheroes-not-your-turn = Ni tvoja poteza.\nageofheroes-game-not-started = Igra se \u0161e ni za\u010dela.\nageofheroes-wrong-phase = To dejanje ni na voljo v trenutni fazi.\nageofheroes-no-resources = Nima\u0161 zahtevanih virov.\n\n# Building costs (for display)\nageofheroes-cost-army = 2 \u017eito, \u017eelezo\nageofheroes-cost-fortress = \u017delezo, les, kamen\nageofheroes-cost-general = \u017delezo, zlato\nageofheroes-cost-road = 2 kamna\nageofheroes-cost-city = 2 les, kamen\n", "# Backgammon localization\n\ngame-name-backgammon = Backgammon\n\n# Game start\nbackgammon-game-started = { $red } plays Red, { $white } plays White.\nbackgammon-opening-roll = Opening roll: { $red } rolls { $red_die }, { $white } rolls { $white_die }.\nbackgammon-opening-tie = Both rolled { $die }, re-rolling.\nbackgammon-opening-winner = { $player } goes first with { $die1 } and { $die2 }.\n\n# Dice\nbackgammon-roll = { $player } rolls { $die1 } and { $die2 }.\n\n# No moves\nbackgammon-no-moves = { $player } has no legal moves.\n\n# Move commentary (shorthand)\nbackgammon-move-normal = { $player }: { $src } to { $dest }, { $remain } { $count }.\nbackgammon-move-emptying = { $player }: Emptying { $src } to { $dest }, { $count }.\nbackgammon-move-hit = { $player }: { $src } to capture on { $dest }, { $remain }.\nbackgammon-move-bar = { $player }: Bar to { $dest }, { $count }.\nbackgammon-move-bar-hit = { $player }: Bar to capture on { $dest }, { $count }.\nbackgammon-move-bearoff = { $player }: Bearing off from { $src }, { $remain }.\n\n# Doubling\nbackgammon-doubles = { $player } doubles to { $value }.\nbackgammon-accepts = { $player } accepts.\nbackgammon-drops = { $player } drops.\nbackgammon-accept = Accept\nbackgammon-drop = Drop\n\n# Selection feedback\nbackgammon-selected-point = Selected point { $point }, { $count } checkers.\nbackgammon-selected-bar = Selected bar.\nbackgammon-deselected = Deselected.\nbackgammon-no-checkers-there = No checkers there.\nbackgammon-no-moves-from-here = No legal moves from here.\nbackgammon-must-enter-from-bar = Must enter from bar first.\nbackgammon-illegal-move = Illegal move.\nbackgammon-nothing-to-undo = Nothing to undo.\nbackgammon-undone = Move undone.\n\n# Hints\nbackgammon-hint = { $player } asks for a hint: { $hint }\nbackgammon-hint-not-now = Hints are only available during the moving phase.\nbackgammon-hints-disabled = Hints are disabled. Enable them in game options.\nbackgammon-hint-unavailable = Hint engine not available.\nbackgammon-gnubg-fallback = GNUBG engine unavailable. Bot is using simple fallback.\n\n# Info keybinds\nbackgammon-check-status = Status\nbackgammon-check-pip = Pip count\nbackgammon-check-score = Score\nbackgammon-check-dice = Dice\nbackgammon-status = Red bar: { $bar_red }. White bar: { $bar_white }. Red off: { $off_red }. White off: { $off_white }. Dice: { $dice }.\nbackgammon-dice = { $dice }\nbackgammon-dice-none = No dice.\nbackgammon-pip-count = Red pip count: { $red_pip }. White pip count: { $white_pip }.\nbackgammon-match-score = { $red } { $red_score }, { $white } { $white_score }. Match to { $match_length }. Cube: { $cube }.\n\n# Scoring\nbackgammon-wins-game = { $player } wins { $points } point{ $points ->\n    [one] {\"\"}\n    *[other] s\n}.\nbackgammon-new-game = Starting game { $number }.\nbackgammon-match-winner = { $player } wins the match!\nbackgammon-crawford = Crawford game: no doubling this game.\nbackgammon-resigns = { $player } resigns.\nbackgammon-resign = Resign\n\n# Difficulty levels\nbackgammon-difficulty-random = Random\nbackgammon-difficulty-simple = Simple\nbackgammon-difficulty-gnubg-0ply = GNUBG 0-ply\nbackgammon-difficulty-gnubg-1ply = GNUBG 1-ply\nbackgammon-difficulty-gnubg-2ply = GNUBG 2-ply\nbackgammon-difficulty-whackgammon = Whackgammon\n\n# Options\nbackgammon-option-match-length = Match length: { $match_length }\nbackgammon-option-select-match-length = Set match length (1-25)\nbackgammon-option-changed-match-length = Match length set to { $match_length }.\nbackgammon-option-bot-difficulty = Bot difficulty: { $bot_difficulty }\nbackgammon-option-select-bot-difficulty = Select bot difficulty\nbackgammon-option-changed-bot-difficulty = Bot difficulty set to { $bot_difficulty }.\nbackgammon-option-verbose-commentary = Verbose commentary: { $verbose_commentary }\nbackgammon-option-changed-verbose-commentary = Verbose commentary set to { $verbose_commentary }.\nbackgammon-option-hints = Hints: { $hints_enabled }\nbackgammon-option-changed-hints = Hints set to { $hints_enabled }.\n", "game-name-battleship = Battleship\n\n# Options\nbattleship-set-grid-size = Combat zone: { $size }\nbattleship-select-grid-size = Select combat zone size\nbattleship-option-changed-grid-size = Combat zone set to { $size }.\n\nbattleship-set-placement-mode = Deployment: { $mode }\nbattleship-select-placement-mode = Select deployment mode\nbattleship-option-changed-placement-mode = Deployment mode set to { $mode }.\n\nbattleship-set-replay-on-hit = Extra salvo on hit: { $enabled }\nbattleship-option-changed-replay-on-hit = Extra salvo on hit set to { $enabled }.\n\nbattleship-set-turn-timer = Turn timer: { $seconds }\nbattleship-select-turn-timer = Select turn timer\nbattleship-option-changed-turn-timer = Turn timer set to { $seconds }.\n\n# Option choice labels\nbattleship-grid-6x6 = 6 by 6\nbattleship-grid-8x8 = 8 by 8\nbattleship-grid-10x10 = 10 by 10\nbattleship-grid-12x12 = 12 by 12\n\nbattleship-placement-auto = Automatic\nbattleship-placement-manual = Manual\n\nbattleship-timer-off = Off\nbattleship-timer-30 = 30 seconds\nbattleship-timer-45 = 45 seconds\nbattleship-timer-60 = 60 seconds\n\n# Ship names\nbattleship-ship-carrier = Carrier\nbattleship-ship-battleship = Battleship\nbattleship-ship-destroyer = Destroyer\nbattleship-ship-submarine = Submarine\nbattleship-ship-patrol = Patrol Boat\nbattleship-ship-unknown = Vessel\n\n# Orientations\nbattleship-horizontal = Horizontal\nbattleship-vertical = Vertical\n\n# Actions\nbattleship-orient-horizontal = Deploy Horizontal\nbattleship-orient-vertical = Deploy Vertical\nbattleship-toggle-view = Switch Grid\nbattleship-read-fleet = Fleet Status\nbattleship-read-enemy-fleet = Enemy Fleet Intel\n\n# Deployment phase\nbattleship-deploy-start = Deployment phase. Position your { $ship }, { $size } sectors long. Select a coordinate, then choose bearing.\nbattleship-choose-orientation = Deploying { $ship } at { $coord }, { $size } sectors. Select bearing.\nbattleship-ship-placed = { $ship } deployed at { $coord }, bearing { $orientation }.\nbattleship-cannot-place = Cannot deploy { $ship } at { $coord } { $orientation }. Vessel does not fit or overlaps another ship.\nbattleship-place-next-ship = Next vessel: { $ship }, { $size } sectors.\nbattleship-deploy-done = Fleet deployed. Standing by for the enemy.\nbattleship-deploy-complete = Deployment complete.\nbattleship-select-cell-first = Select a coordinate on the grid first.\nbattleship-deploy-in-progress = Deployment still in progress.\n\n# Battle phase\nbattleship-battle-start = All ships in position. Commence firing!\n\n# Hit \u2014 first-person (shooter), second-person (target), third-person (spectator)\nbattleship-hit-self = Firing on { $coord }. Direct hit!\nbattleship-hit-target = { $player } fires on your { $coord }. Direct hit!\nbattleship-hit-spectator = { $player } fires on { $target }'s { $coord }. Direct hit!\n\n# Miss \u2014 first/second/third\nbattleship-miss-self = Firing on { $coord }. Missed.\nbattleship-miss-target = { $player } fires on your { $coord }. Missed.\nbattleship-miss-spectator = { $player } fires on { $target }'s { $coord }. Missed.\n\n# Sunk \u2014 first/second/third\nbattleship-sunk-self = Enemy { $ship } destroyed!\nbattleship-sunk-target = { $player } sank your { $ship }!\nbattleship-sunk-spectator = { $player } sank { $target }'s { $ship }!\n\n# Victory \u2014 first/second/third\nbattleship-victory-self = Victory! All enemy vessels have been sunk.\nbattleship-victory-target = { $player } wins! All your vessels have been sunk.\nbattleship-victory-spectator = { $player } wins! All of { $target }'s vessels have been sunk.\n\nbattleship-already-shot = Already fired on this coordinate.\nbattleship-switch-to-shots = Viewing your own waters. Press V to switch to the target grid.\nbattleship-timeout-fire = Time's up! Auto-firing on { $coord }.\n\n# View toggle\nbattleship-view-own = Viewing your waters.\nbattleship-view-shots = Viewing target grid.\n\n# Cell labels\nbattleship-cell-empty = { $coord }, open water.\nbattleship-cell-ship-placed = { $coord }, { $ship }.\nbattleship-cell-unknown = { $coord }, uncharted.\nbattleship-cell-hit = { $coord }, hit.\nbattleship-cell-sunk = { $coord }, { $ship }, sunk.\nbattleship-cell-miss = { $coord }, miss.\nbattleship-cell-own-ship = { $coord }, your { $ship }.\nbattleship-cell-own-hit = { $coord }, your { $ship }, hit.\nbattleship-cell-own-sunk = { $coord }, your { $ship }, sunk.\nbattleship-cell-own-miss = { $coord }, incoming miss.\n\n# Fleet status\nbattleship-fleet-header = Your Fleet\nbattleship-status-intact = Battle-ready\nbattleship-status-damaged = Damaged ({ $hits } of { $size } hit)\nbattleship-status-sunk = Sunk\n\nbattleship-enemy-fleet-header = Enemy Fleet\nbattleship-enemy-fleet-summary = { $sunk } of { $total } enemy vessels sunk.\nbattleship-enemy-ship-sunk = { $ship } (size { $size }): Sunk\n\n# End screen\nbattleship-winner-line = { $player } wins!\nbattleship-stats-line = { $player }: { $shots } shots fired, { $hits } hits, { $accuracy }% accuracy\n", "# Blackjack\n\ngame-name-blackjack = Blackjack\n\nblackjack-set-rules-profile = Rules profile: { $profile }\nblackjack-select-rules-profile = Select rules profile\nblackjack-option-changed-rules-profile = Rules profile set to { $profile }.\n\nblackjack-set-starting-chips = Starting chips: { $count }\nblackjack-enter-starting-chips = Enter starting chips\nblackjack-option-changed-starting-chips = Starting chips set to { $count }.\n\nblackjack-set-base-bet = Base bet: { $count }\nblackjack-enter-base-bet = Enter base bet\nblackjack-option-changed-base-bet = Base bet set to { $count }.\nblackjack-enter-bet = Change your bet\nblackjack-option-changed-bet = Bet set to { $count }.\n\nblackjack-set-table-min-bet = Table minimum bet: { $count }\nblackjack-enter-table-min-bet = Enter table minimum bet\nblackjack-option-changed-table-min-bet = Table minimum bet set to { $count }.\n\nblackjack-set-table-max-bet = Table maximum bet: { $count }\nblackjack-enter-table-max-bet = Enter table maximum bet\nblackjack-option-changed-table-max-bet = Table maximum bet set to { $count }.\n\nblackjack-set-deck-count = Deck count: { $count }\nblackjack-enter-deck-count = Enter deck count\nblackjack-option-changed-deck-count = Deck count set to { $count }.\n\nblackjack-set-dealer-soft-17 = Dealer hits soft 17: { $enabled }\nblackjack-option-changed-dealer-soft-17 = Dealer hits soft 17 set to { $enabled }.\n\nblackjack-set-dealer-peek-blackjack = Dealer peeks for blackjack: { $enabled }\nblackjack-option-changed-dealer-peek-blackjack = Dealer peek for blackjack set to { $enabled }.\n\nblackjack-set-players-cards-face-up = Player cards face up: { $enabled }\nblackjack-option-changed-players-cards-face-up = Player cards face up set to { $enabled }.\n\nblackjack-set-allow-insurance = Offer insurance and even money: { $enabled }\nblackjack-option-changed-allow-insurance = Insurance and even money set to { $enabled }.\n\nblackjack-set-allow-late-surrender = Allow late surrender: { $enabled }\nblackjack-option-changed-allow-late-surrender = Late surrender set to { $enabled }.\n\nblackjack-set-blackjack-payout = Blackjack payout: { $mode }\nblackjack-select-blackjack-payout = Select blackjack payout\nblackjack-option-changed-blackjack-payout = Blackjack payout set to { $mode }.\n\nblackjack-set-double-down-rule = Double down rule: { $mode }\nblackjack-select-double-down-rule = Select double down rule\nblackjack-option-changed-double-down-rule = Double down rule set to { $mode }.\n\nblackjack-set-allow-double-after-split = Double after split: { $enabled }\nblackjack-option-changed-allow-double-after-split = Double after split set to { $enabled }.\n\nblackjack-set-split-rule = Split rule: { $mode }\nblackjack-select-split-rule = Select split rule\nblackjack-option-changed-split-rule = Split rule set to { $mode }.\n\nblackjack-set-max-split-hands = Maximum split hands: { $count }\nblackjack-enter-max-split-hands = Enter maximum split hands\nblackjack-option-changed-max-split-hands = Maximum split hands set to { $count }.\n\nblackjack-set-split-aces-one-card = Split aces draw one card only: { $enabled }\nblackjack-option-changed-split-aces-one-card = Split aces one-card rule set to { $enabled }.\n\nblackjack-set-split-aces-blackjack = Split aces can count as blackjack: { $enabled }\nblackjack-option-changed-split-aces-blackjack = Split aces blackjack rule set to { $enabled }.\n\nblackjack-set-turn-timer = Turn timer: { $mode }\nblackjack-select-turn-timer = Select turn timer\nblackjack-option-changed-turn-timer = Turn timer set to { $mode }.\n\nblackjack-rules-profile-vegas = Vegas\nblackjack-rules-profile-european = European\nblackjack-rules-profile-friendly = Friendly\nblackjack-payout-3-to-2 = 3 to 2\nblackjack-payout-6-to-5 = 6 to 5\nblackjack-payout-1-to-1 = 1 to 1\nblackjack-double-rule-any-two = Any two cards\nblackjack-double-rule-9-to-11 = Totals 9 to 11\nblackjack-double-rule-10-to-11 = Totals 10 to 11\nblackjack-split-rule-same-value = Same value\nblackjack-split-rule-same-rank = Same rank\n\nblackjack-hit = Vleci\nblackjack-stand = Stoj\nblackjack-double-down = Podvoji stavo\nblackjack-split = Razdeli\nblackjack-surrender = Predaj\nblackjack-take-insurance = Vzemi zavarovanje\nblackjack-decline-insurance = Zavrni zavarovanje\nblackjack-even-money = Vzemi takoj\u0161nje izpla\u010dilo\nblackjack-read-hand = Preberi roko\nblackjack-read-dealer = Preberi delivca\nblackjack-table-status = Stanje mize\nblackjack-read-rules = Preberi pravila\n\nblackjack-not-player-phase = Players are not taking actions right now.\nblackjack-not-insurance-phase = Insurance decisions are not active right now.\nblackjack-hand-complete = Your hand is complete.\nblackjack-error-bet-too-high = Base bet cannot be higher than starting chips.\nblackjack-error-table-limits-invalid = Table minimum bet cannot be higher than table maximum bet.\nblackjack-error-bet-below-min = Base bet cannot be lower than the table minimum bet.\nblackjack-error-bet-above-max = Base bet cannot be higher than the table maximum bet.\nblackjack-cannot-split = You cannot split this hand.\nblackjack-cannot-double-down = You cannot double down right now.\nblackjack-cannot-surrender = You cannot surrender this hand.\nblackjack-insurance-closed = You cannot make an insurance decision right now.\nblackjack-cannot-insure = You cannot take insurance right now.\nblackjack-cannot-even-money = You cannot take even money right now.\n\nblackjack-hand-start = Hand { $hand }. Place your bets.\nblackjack-you-bet = You bet { $amount }.\nblackjack-player-bets = { $player } bets { $amount }.\nblackjack-insurance-offer = Insurance is open.\n\nblackjack-dealer-shows = Dealer shows { $card }.\nblackjack-dealer-reveals = Dealer reveals { $card }, for a total of { $total }.\nblackjack-dealer-hits = Dealer draws { $card }, for a total of { $total }.\nblackjack-dealer-stands = Dealer stands with { $total }.\nblackjack-dealer-bust = Dealer busts with { $total }.\nblackjack-dealer-blackjack = Dealer has blackjack.\n\nblackjack-you-have = You have { $cards } ({ $total }).\nblackjack-player-has = { $player } has { $cards } ({ $total }).\nblackjack-you-blackjack = You have blackjack.\nblackjack-player-blackjack = { $player } has blackjack.\n\nblackjack-you-hit = You draw { $card }.\nblackjack-player-hits = { $player } draws a card.\nblackjack-you-stand = You stand.\nblackjack-player-stands = { $player } stands.\nblackjack-you-double-down = You double down by { $amount } chips.\nblackjack-player-double-downs = { $player } doubles down by { $amount } chips.\nblackjack-you-split = You split your hand and add { $amount } chips.\nblackjack-player-splits = { $player } splits their hand.\nblackjack-you-surrender = You surrender and lose { $amount } chips.\nblackjack-player-surrenders = { $player } surrenders.\nblackjack-you-take-insurance = You place an insurance bet of { $amount } chips.\nblackjack-player-takes-insurance = { $player } places insurance.\nblackjack-you-decline-insurance = You decline insurance.\nblackjack-player-declines-insurance = { $player } declines insurance.\nblackjack-you-take-even-money = You take even money.\nblackjack-player-takes-even-money = { $player } takes even money.\nblackjack-you-split-aces-auto-stand = Split aces draw one card each and stand automatically.\nblackjack-player-splits-aces-auto-stand = { $player } splits aces and both hands stand.\nblackjack-you-stand-auto = You stand on 21.\nblackjack-player-stands-auto = { $player } stands on 21.\nblackjack-you-bust = You bust with { $total }.\nblackjack-player-bust = { $player } busts.\nblackjack-your-total = Your total is { $total }.\nblackjack-player-total = { $player } has { $total }.\nblackjack-your-total-hand = Hand { $hand }: { $total }.\nblackjack-player-total-hand = { $player } hand { $hand }: { $total }.\n\nblackjack-you-win = You win { $amount } chips.\nblackjack-player-wins = { $player } wins { $amount } chips.\nblackjack-you-even-money-win = Even money pays { $amount } chips.\nblackjack-player-even-money-win = { $player } is paid even money.\nblackjack-you-lose = You lose { $amount } chips.\nblackjack-player-loses = { $player } loses { $amount } chips.\nblackjack-you-push = Push.\nblackjack-player-push = { $player } pushes.\nblackjack-you-win-hand = Hand { $hand }: You win { $amount } chips.\nblackjack-player-wins-hand = { $player } hand { $hand } wins { $amount } chips.\nblackjack-you-lose-hand = Hand { $hand }: You lose { $amount } chips.\nblackjack-player-loses-hand = { $player } hand { $hand } loses { $amount } chips.\nblackjack-you-push-hand = Hand { $hand }: Push.\nblackjack-player-push-hand = { $player } hand { $hand } pushes.\nblackjack-you-insurance-wins = Insurance wins { $amount } chips.\nblackjack-player-insurance-wins = { $player } wins an insurance bet.\nblackjack-you-insurance-loses = Insurance loses { $amount } chips.\nblackjack-player-insurance-loses = { $player } loses an insurance bet.\nblackjack-you-broke = You are out of chips.\nblackjack-player-broke = { $player } is out of chips.\nblackjack-you-win-game = You win the game with { $chips } chips.\nblackjack-player-wins-game = { $player } wins the game with { $chips } chips.\n\nblackjack-total-soft = { $total } soft\nblackjack-total-hard = { $total }\n\nblackjack-read-hand-response = Your hand is { $cards } ({ $total }).\nblackjack-read-hand-response-split = Hand 1: { $hand1 } ({ $total1 }). Hand 2: { $hand2 } ({ $total2 }). Active hand: { $active }.\nblackjack-no-dealer-cards = The dealer has no cards yet.\nblackjack-read-dealer-up = Dealer shows { $card }.\nblackjack-read-dealer-full = Dealer has { $cards } ({ $total }).\nblackjack-rule-yes = da\nblackjack-rule-no = ne\nblackjack-rules-readout = Rules: profile { $profile }. Table limits { $min_bet } to { $max_bet }, base bet { $base_bet }. Dealer hits soft 17: { $soft_17 }. Dealer peeks blackjack: { $peek }. Insurance and even money: { $insurance }. Late surrender: { $surrender }. Blackjack payout: { $payout }. Double-down rule: { $double_rule }. Double after split: { $das }. Split rule: { $split_rule }. Max split hands: { $split_hands }. Split aces one-card rule: { $split_aces_one }. Split aces blackjack: { $split_aces_blackjack }. Player cards face up: { $players_cards_face_up }.\n\nblackjack-status-line = { $player }: { $chips } chips\nblackjack-status-line-bet = { $player }: { $chips } chips, bet { $bet }\nblackjack-status-line-hand = { $player }: { $chips } chips, bet { $bet }, total { $total }\nblackjack-status-line-hands = { $player }: { $chips } chips, hand 1 bet { $bet1 } total { $total1 }, hand 2 bet { $bet2 } total { $total2 }\nblackjack-status-dealer = Dealer: { $cards } ({ $total })\nblackjack-status-dealer-up = Dealer: showing { $card }\nblackjack-no-active-players = No active players.\nblackjack-waiting-for-bets = Waiting for bets from { $players }.\n\nblackjack-insurance-prompt = Insurance available. You may insure for { $amount } chips or decline.\nblackjack-insurance-prompt-player = Insurance decision for { $player }.\nblackjack-insurance-prompt-even-money = You can take even money now.\nblackjack-insurance-prompt-even-money-player = { $player } can take even money.\n\n# 21 (Survival Rules)\ntwentyone-play-change-card = Play Change Card\ntwentyone-select-change-card = Select change card\ntwentyone-check-status = Check 21 status\ntwentyone-change-card-guide = Change Card Guide\ntwentyone-read-opponent-face-up = Read opponent face-up cards\ntwentyone-read-current-hand = Read current hand\ntwentyone-read-current-bets = Read current bets\ntwentyone-read-active-effects = Read active effects\ntwentyone-change-card-guide-header = Change card guide.\ntwentyone-change-card-guide-footer = Table effect limit is five. Target change cards replace older target change cards.\ntwentyone-none = none\n\ntwentyone-modifier-label-raise-1 = raise one\ntwentyone-modifier-label-raise-2 = raise two\ntwentyone-modifier-label-raise-2-plus = withdraw and raise two\ntwentyone-modifier-label-draw-2 = draw 2\ntwentyone-modifier-label-draw-3 = draw 3\ntwentyone-modifier-label-draw-4 = draw 4\ntwentyone-modifier-label-draw-5 = draw 5\ntwentyone-modifier-label-draw-6 = draw 6\ntwentyone-modifier-label-draw-7 = draw 7\ntwentyone-modifier-label-scrap = withdraw\ntwentyone-modifier-label-recycle = undraw\ntwentyone-modifier-label-swap-draw = swap top cards\ntwentyone-modifier-label-redraft = change-up\ntwentyone-modifier-label-redraft-plus = change-up enhanced\ntwentyone-modifier-label-guard = defend\ntwentyone-modifier-label-guard-plus = defend enhanced\ntwentyone-modifier-label-break-effect = delete\ntwentyone-modifier-label-break-all = delete enhanced\ntwentyone-modifier-label-lockdown = delete double enhanced\ntwentyone-modifier-label-precision-draw = best draw\ntwentyone-modifier-label-precision-draw-plus = best draw and raise five\ntwentyone-modifier-label-prime-draw = best draw with change\ntwentyone-modifier-label-target-17 = target 17\ntwentyone-modifier-label-target-24 = target 24\ntwentyone-modifier-label-target-27 = target 27\ntwentyone-modifier-label-salvage = embrace change\ntwentyone-modifier-label-aid-rival = trojan horse\ntwentyone-modifier-label-break-shields = defensive offense\ntwentyone-modifier-label-break-shields-plus = defensive offense enhanced\ntwentyone-modifier-label-shared-cache = change is good\ntwentyone-modifier-label-hand-tax = cost of change\ntwentyone-modifier-label-hand-tax-plus = cost of change enhanced\ntwentyone-modifier-label-mind-tax = change for change's sake\ntwentyone-modifier-label-mind-tax-plus = change for change's sake enhanced\ntwentyone-modifier-label-arcane-cache = risky change\ntwentyone-modifier-label-hex-draw = glitched draw\ntwentyone-modifier-label-dark-bargain = dark bargain\ntwentyone-modifier-label-escape-route = run away!\ntwentyone-modifier-label-exact-21-surge = 21 at 21\ntwentyone-modifier-label-round-erase = nope\ntwentyone-modifier-label-draw-silence = no draw for you!\ntwentyone-modifier-label-all-in-silence = game over\n\ntwentyone-modifier-help-raise-1 = Raise one: increase opponent damage by 1 and gain 1 change card.\ntwentyone-modifier-help-raise-2 = Raise two: increase opponent damage by 2 and gain 1 change card.\ntwentyone-modifier-help-raise-2-plus = Withdraw and raise two: increase opponent damage by 2, return opponent last drawn card to top of deck, and gain 1 change card.\ntwentyone-modifier-help-draw-2 = Draw 2: draw a 2 from deck if available.\ntwentyone-modifier-help-draw-3 = Draw 3: draw a 3 from deck if available.\ntwentyone-modifier-help-draw-4 = Draw 4: draw a 4 from deck if available.\ntwentyone-modifier-help-draw-5 = Draw 5: draw a 5 from deck if available.\ntwentyone-modifier-help-draw-6 = Draw 6: draw a 6 from deck if available.\ntwentyone-modifier-help-draw-7 = Draw 7: draw a 7 from deck if available.\ntwentyone-modifier-help-scrap = Withdraw: remove opponent last drawn card and place it on top of deck.\ntwentyone-modifier-help-recycle = Undraw: return your last drawn card to top of deck.\ntwentyone-modifier-help-swap-draw = Swap top cards: exchange your last drawn card with your opponent's last drawn card.\ntwentyone-modifier-help-redraft = Change-up: discard 2 change cards, then gain 3 change cards.\ntwentyone-modifier-help-redraft-plus = Change-up enhanced: discard 1 change card, then gain 4 change cards.\ntwentyone-modifier-help-guard = Defend: reduce incoming damage by 1.\ntwentyone-modifier-help-guard-plus = Defend enhanced: reduce incoming damage by 2.\ntwentyone-modifier-help-break-effect = Delete: destroy opponent newest change card effect.\ntwentyone-modifier-help-break-all = Delete enhanced: destroy all opponent change card effects.\ntwentyone-modifier-help-lockdown = Delete double enhanced: clear opponent change card effects and lock opponent from playing change cards.\ntwentyone-modifier-help-precision-draw = Best draw: draw the best available card for current target.\ntwentyone-modifier-help-precision-draw-plus = Best draw and raise five: best draw plus increase opponent damage by 5.\ntwentyone-modifier-help-prime-draw = Best draw with change: best draw and gain 2 change cards.\ntwentyone-modifier-help-target-17 = Target 17: set round target to 17.\ntwentyone-modifier-help-target-24 = Target 24: set round target to 24.\ntwentyone-modifier-help-target-27 = Target 27: set round target to 27.\ntwentyone-modifier-help-salvage = Embrace change: whenever any change card is played, gain 1 change card.\ntwentyone-modifier-help-aid-rival = Trojan horse: opponent draws their best available card for current target.\ntwentyone-modifier-help-break-shields = Defensive offense: remove up to 3 defend effects from your table; opponent damage +3 while active.\ntwentyone-modifier-help-break-shields-plus = Defensive offense enhanced: remove up to 2 defend effects from your table; opponent damage +5 while active.\ntwentyone-modifier-help-shared-cache = Change is good: both players gain 1 change card.\ntwentyone-modifier-help-hand-tax = Cost of change: while active, opponent damage increases by half the number of change cards in their hand.\ntwentyone-modifier-help-hand-tax-plus = Cost of change enhanced: while active, opponent damage increases by their change-card count.\ntwentyone-modifier-help-mind-tax = Change for change's sake: at round end, opponent discards half their change cards. Expires if they play 2 change cards on one turn.\ntwentyone-modifier-help-mind-tax-plus = Change for change's sake enhanced: at round end, opponent discards all change cards. Expires if they play 3 change cards on one turn.\ntwentyone-modifier-help-arcane-cache = Risky change: gain 3 change cards; your own damage taken increases by 1 while active.\ntwentyone-modifier-help-hex-draw = Glitched draw: discard 1 random change card, then force opponent to draw the highest available number card.\ntwentyone-modifier-help-dark-bargain = Dark bargain: discard half your change cards, draw your best card, and increase opponent damage by 10 while active.\ntwentyone-modifier-help-escape-route = Run away!: if you would lose a round, consume this effect and take no damage.\ntwentyone-modifier-help-exact-21-surge = 21 at 21: while your total is exactly 21, opponent damage increases by 21.\ntwentyone-modifier-help-round-erase = Nope: cancel the current round and immediately start a new round.\ntwentyone-modifier-help-draw-silence = No draw for you!: while active, opponent cannot draw number cards from hits or change-card effects.\ntwentyone-modifier-help-all-in-silence = Game over: while active, both players' damage is increased by 100 and opponent cannot draw number cards.\n\n# 21 (Survival Rules - Runtime Messages)\ntwentyone-change-card-guide-entry = { $name }: { $description }\ntwentyone-check-status-response = Target { $target }. Your HP { $hp }, current bet { $bet }, hand { $hand } (total { $total }). Change cards: { $modifiers }. Active effects: { $effects }.\ntwentyone-check-status-guide-hint = Tip: use the read actions for focused hand, bet, and active-effects details.\ntwentyone-check-status-opponent = Opponent { $player }: HP { $hp }, bet { $bet }, shown cards [{ $shown_cards }] total { $shown_total }, hole card hidden.\ntwentyone-no-opponent-available = No opponent is available.\ntwentyone-opponent-face-up-response = { $player } face-up cards [{ $shown_cards }] total { $shown_total }. Hole card is hidden.\ntwentyone-read-hand-response = Your hand [{ $hand }] total { $total }.\ntwentyone-read-bet-response-single = Current bet: { $bet }.\ntwentyone-read-bet-response = Current bets. { $player }: { $my_bet }. { $opponent }: { $opponent_bet }.\ntwentyone-active-effects-single = Active effects. { $player }: { $effects }.\ntwentyone-active-effects-both = Active effects. { $player }: { $my_effects }. { $opponent }: { $opponent_effects }.\ntwentyone-round-begins = Round { $round } begins. Target is { $target }.\ntwentyone-player-shows-card = { $player } shows { $card }.\ntwentyone-player-receives-cards = { $player } receives cards.\ntwentyone-your-hidden-card = Your hidden card is { $rank }.\ntwentyone-your-shown-card = Your shown card is { $rank }.\ntwentyone-your-total = Your current total is { $total }.\ntwentyone-your-change-cards = Your change cards: { $cards }.\ntwentyone-round-totals = Round totals: { $player1 } { $total1 }, { $player2 } { $total2 }, target { $target }.\ntwentyone-player-wins-round = { $player } wins the round.\ntwentyone-round-draw-damage = Round is a draw. Both players take damage equal to their current bets.\ntwentyone-both-busted-closer = Both players busted. Closer to target wins.\ntwentyone-player-busted = { $player } busted.\ntwentyone-round-loss-zero-bet = { $player } loses the round but takes no damage because the bet is zero.\ntwentyone-player-avoids-damage-with-effect = { $player } uses { $effect } and avoids damage.\ntwentyone-player-takes-damage = { $player } takes { $damage } damage and now has { $hp } HP.\ntwentyone-game-win = { $player } wins the game with { $hp } HP remaining.\ntwentyone-game-no-winner = Game ends with no winner.\ntwentyone-cannot-draw-cards = { $player } cannot draw cards right now.\ntwentyone-deck-empty-stay = Deck is empty; no card is drawn.\ntwentyone-player-draws = { $player } draws\ntwentyone-player-stands = { $player } stands.\ntwentyone-player-plays-modifier = { $player } plays { $modifier }. { $description }\ntwentyone-player-plays-modifier-no-desc = { $player } plays { $modifier }.\ntwentyone-last-face-up-returned = { $player }'s last face-up card returns to top of deck.\ntwentyone-remove-defend-effects = { $player } removes { $count } defend effects.\ntwentyone-no-rank-card = No rank { $rank } card is available in the deck.\ntwentyone-no-face-up-remove = No opponent face-up card is available to remove.\ntwentyone-own-face-up-returned = { $player }'s last face-up card returns to top of deck.\ntwentyone-no-face-up-return = No face-up card is available to return.\ntwentyone-exchange-needs-face-up = Both players need a face-up card to exchange.\ntwentyone-exchange-failed = Exchange failed because a card could not be extracted.\ntwentyone-exchange-resolves = Face-up cards are exchanged.\ntwentyone-modifier-found-no-card = { $modifier } found no valid card.\ntwentyone-round-erased = The current round is erased. Starting a new round.\ntwentyone-target-changed = Target changes to { $target }.\ntwentyone-player-destroys-effect = { $player } destroys effect { $effect }.\ntwentyone-no-effect-destroy = No effect is available to destroy.\ntwentyone-player-destroys-all-effects = { $player } destroys all opponent effects ({ $count }).\ntwentyone-no-effects-destroy = No opponent effects are available to destroy.\ntwentyone-player-clears-effects = { $player } clears opponent effects.\ntwentyone-player-precision-draws = { $player } precision draws\ntwentyone-precision-draw-none = No card is available for best draw.\ntwentyone-precision-draw-plus-none = No card is available for best draw and raise five.\ntwentyone-player-prime-draws = { $player } prime draws\ntwentyone-player-draws-from = { $player } draws from { $modifier }\ntwentyone-player-draws-from-aid-rival = { $player } draws from trojan horse\ntwentyone-aid-rival-none = Trojan horse found no valid card.\ntwentyone-player-effect-expires = { $player }'s { $effect } expires.\ntwentyone-player-effect-breaks = { $player }'s { $effect } breaks.\ntwentyone-player-discards-all-change-cards = { $player } discards all change cards ({ $count }) due to { $effect }.\ntwentyone-player-discards-change-cards = { $player } discards { $count } change cards due to { $effect }.\ntwentyone-player-receives-hidden-card-private = You receive a hidden card ({ $rank }).\ntwentyone-player-receives-hidden-card = { $player } receives a hidden card.\ntwentyone-you-gain-change-card = You gain change card { $card }.\ntwentyone-player-gains-change-card = { $player } gains a change card.\n\n\n", "# Chaos Bear game messages\n\n# Game name\ngame-name-chaosbear = Kaoti\u010dni medved\n\n# Actions\nchaosbear-roll-dice = Vrzi kocke\nchaosbear-draw-card = Potegni karto\nchaosbear-check-status = Preveri stanje\n\n# Game intro (3 separate messages like v10)\nchaosbear-intro-1 = Kaoti\u010dni medved se je za\u010del! Vsi igralci za\u010dnejo 30 polj pred medvedom.\nchaosbear-intro-2 = Vrzite kocke za premik naprej in potegnite karte na ve\u010dkratnikih 5 za posebne u\u010dinke.\nchaosbear-intro-3 = Ne dopustite, da vas medved ujame!\n\n# Turn announcement\nchaosbear-turn = { $player } je na potezi; polje { $position }.\n\n# Rolling\nchaosbear-roll = { $player } je vrgel { $roll }.\nchaosbear-position = { $player } je zdaj na polju { $position }.\n\n# Drawing cards\nchaosbear-draws-card = { $player } potegne karto.\nchaosbear-card-impulsion = Impulz! { $player } se premakne naprej za 3 polja na polje { $position }!\nchaosbear-card-super-impulsion = Super impulz! { $player } se premakne naprej za 5 polj na polje { $position }!\nchaosbear-card-tiredness = Utrujenost! Energija medveda minus 1. Sedaj ima { $energy } energije.\nchaosbear-card-hunger = Lakota! Energija medveda plus 1. Sedaj ima { $energy } energije.\nchaosbear-card-backward = Potisk nazaj! { $player } se vrne na polje { $position }.\nchaosbear-card-random-gift = Naklju\u010dno darilo!\nchaosbear-gift-back = { $player } se je vrnil na polje { $position }.\nchaosbear-gift-forward = { $player } se je premaknil naprej na polje { $position }!\n\n# Bear turn\nchaosbear-bear-roll = Medved je vrgel { $roll } + njegova { $energy } energija = { $total }.\nchaosbear-bear-energy-up = Medved je vrgel 3 in dobil 1 energijo!\nchaosbear-bear-position = Medved je zdaj na polju { $position }!\nchaosbear-player-caught = Medved je ujel { $player }! { $player } je pora\u017een!\nchaosbear-bear-feast = Medved izgubi 3 energije po pojedini njihovega mesa!\n\n# Status check\nchaosbear-status-player-alive = { $player }: polje { $position }.\nchaosbear-status-player-caught = { $player }: ujet na polju { $position }.\nchaosbear-status-bear = Medved je na polju { $position } z { $energy } energije.\n\n# End game\nchaosbear-winner = { $player } je pre\u017eivel in zmaga! Dosegel je polje { $position }!\nchaosbear-tie = Neodlo\u010deno na polju { $position }!\n\n# Disabled action reasons\nchaosbear-you-are-caught = Medved te je ujel.\nchaosbear-not-on-multiple = Karte lahko potegne\u0161 samo na ve\u010dkratnikih 5.\n", "# Chess\n\ngame-name-chess = Chess\n\n# Options\nchess-set-turn-timer = Turn timer: { $mode }\nchess-select-turn-timer = Select turn timer\nchess-option-changed-turn-timer = Turn timer set to { $mode }.\n\nchess-toggle-auto-draw = Auto-draw on repetition/50 moves: { $enabled }\nchess-option-changed-auto-draw = Auto-draw { $enabled }.\n\nchess-toggle-show-coordinates = Show coordinates in moves: { $enabled }\nchess-option-changed-show-coordinates = Show coordinates { $enabled }.\n\n# Game start\nchess-game-started = { $white } is white, { $black } is black. White moves first.\n\n# Turn / move messages\nchess-you-select = Selected { $piece } at { $square }. Click destination.\nchess-no-piece = No piece to select there.\nchess-move-cancelled = Move cancelled.\nchess-illegal-move = Illegal move.\n\nchess-you-move = You move { $piece } from { $from } to { $to }.\nchess-player-moves = { $player } moves { $piece } from { $from } to { $to }.\nchess-you-capture = You capture { $captured } on { $to } with { $piece } from { $from }.\nchess-player-captures = { $player } captures { $captured } on { $to } with { $piece } from { $from }.\n\nchess-you-en-passant = You capture en passant on { $to } with pawn from { $from }.\nchess-player-en-passant = { $player } captures en passant on { $to } with pawn from { $from }.\n\nchess-you-castle-kingside = You castle kingside.\nchess-player-castles-kingside = { $player } castles kingside.\nchess-you-castle-queenside = You castle queenside.\nchess-player-castles-queenside = { $player } castles queenside.\n\nchess-you-promote = You promote pawn to { $piece } on { $square }.\nchess-player-promotes = { $player } promotes pawn to { $piece } on { $square }.\n\n# Check / checkmate / draw\nchess-check = Check!\nchess-checkmate = Checkmate! { $winner } wins.\nchess-you-win-checkmate = Checkmate! You win.\nchess-stalemate = Stalemate. The game is a draw.\nchess-draw-fifty = Draw by fifty-move rule.\nchess-draw-repetition = Draw by threefold repetition.\nchess-draw-material = Draw by insufficient material.\nchess-draw-agreement = Draw by agreement.\n\n# Resign\nchess-you-resign = You resign. { $opponent } wins.\nchess-player-resigns = { $player } resigns. { $opponent } wins.\n\n# Draw offer\nchess-offer-draw = Offer draw\nchess-you-offer-draw = You offer a draw.\nchess-player-offers-draw = { $player } offers a draw.\nchess-you-accept-draw = You accept the draw.\nchess-player-accepts-draw = { $player } accepts the draw.\nchess-you-decline-draw = You decline the draw.\nchess-player-declines-draw = { $player } declines the draw.\nchess-no-draw-offer = There is no draw offer to respond to.\nchess-already-offered = You have already offered a draw.\n\n# Undo\nchess-undo-request = Undo last move\nchess-you-request-undo = You request to undo the last move.\nchess-player-requests-undo = { $player } requests to undo the last move.\nchess-you-accept-undo = You accept the undo.\nchess-player-accepts-undo = { $player } accepts the undo. Move undone.\nchess-you-decline-undo = You decline the undo.\nchess-player-declines-undo = { $player } declines the undo request.\nchess-no-undo-request = There is no undo request to respond to.\nchess-no-moves-to-undo = There are no moves to undo.\nchess-already-requested-undo = You have already requested an undo.\nchess-undo-applied = Last move undone. It is now { $player }'s turn.\n\n# Promotion\nchess-select-promotion = Select promotion piece\n\n# View board\nchess-view-board = View board\nchess-flip-board = Flip board\nchess-viewer-own = your\nchess-viewer-opponent = opponent's\nchess-board-flipped = Flipped board to view { $viewer } perspective ({ $color }).\nchess-board-rank = Rank { $rank }: { $pieces }\nchess-empty = empty\nchess-board-header = Board state:\n\n# Status / scores\nchess-status-white = White: { $player }\nchess-status-black = Black: { $player }\nchess-status-turn = Turn: { $color }\nchess-status-move-count = Moves: { $count }\nchess-check-status = Check game status\n\n# FEN\nchess-import-fen = Import FEN\nchess-enter-fen = Paste FEN string\nchess-fen-loaded = FEN loaded successfully.\nchess-fen-error = Error loading FEN.\n\n# Piece names\nchess-piece-pawn = pawn\nchess-piece-knight = knight\nchess-piece-bishop = bishop\nchess-piece-rook = rook\nchess-piece-queen = queen\nchess-piece-king = king\n\n# Timer\nchess-check-turn-timer = Turn timer\nchess-turn-timeout = Time's up!\n\n# Timer choice labels (game-specific durations)\nchess-timer-120 = 2 minutes\nchess-timer-180 = 3 minutes\nchess-timer-300 = 5 minutes\n", "game-name-coup = Coup\n\ncoup-action-income = Income (+1 coin)\ncoup-action-foreign-aid = Foreign Aid (+2 coins)\ncoup-action-coup = Coup (Cost: 7 coins)\ncoup-action-tax = Tax (Duke, +3 coins)\ncoup-action-assassinate = Assassinate (Assassin, Cost: 3 coins)\ncoup-action-steal = Steal (Captain, +2 coins)\ncoup-action-exchange = Exchange (Ambassador)\n\ncoup-action-challenge = Challenge!\ncoup-action-block = Block!\ncoup-action-pass = Pass\n\ncoup-action-lose-influence = Lose Influence\ncoup-action-return-card = Return Card\n\ncoup-card-duke = Duke\ncoup-card-assassin = Assassin\ncoup-card-captain = Captain\ncoup-card-ambassador = Ambassador\ncoup-card-contessa = Contessa\n\ncoup-return-card-format = Return { $card }\n\ncoup-select-target = Select target:\ncoup-must-coup = You have 10 or more coins and must Coup!\ncoup-not-enough-coins = You do not have enough coins.\ncoup-cannot-challenge-action = You cannot challenge this action.\ncoup-cannot-block-now = You cannot block right now.\ncoup-only-target-can-block = Only the target can block this action.\ncoup-cannot-block-action = This action cannot be blocked.\ncoup-no-active-claim = There is no active claim to challenge.\n\ncoup-takes-income = { $player } takes Income.\ncoup-claims-foreign-aid = { $player } claims Foreign Aid.\ncoup-takes-foreign-aid = { $player } takes Foreign Aid.\ncoup-plays-coup = { $player } stages a Coup against { $target }!\ncoup-claims-tax = { $player } claims the Duke and demands Tax.\ncoup-takes-tax = { $player } collects Tax.\ncoup-claims-assassinate = { $player } claims the Assassin and targets { $target }.\ncoup-assassinates = { $player } assassinates { $target }.\ncoup-claims-steal = { $player } claims the Captain and attempts to steal from { $target }.\ncoup-steals = { $player } steals { $amount } coins from { $target }.\ncoup-claims-exchange = { $player } claims the Ambassador to exchange cards.\ncoup-exchanges = { $player } draws 2 cards to exchange.\ncoup-exchange-complete = { $player } has completed their exchange.\n\ncoup-drew-replacement-card = You drew a { $character } as a replacement.\ncoup-action-pass-confirmed = You passed.\n\ncoup-waiting-for-reactions = Waiting for players to Challenge or Block...\ncoup-player-eliminated = { $player } has lost all their influence and is eliminated from the game.\ncoup-game-over = Game Over! { $winner } is the last survivor and wins the game!\ncoup-target-is-dead = Invalid target: { $target } is already eliminated.\ncoup-cannot-afford-assassinate = You need at least 3 coins to assassinate.\ncoup-cannot-afford-coup = You need at least 7 coins to stage a Coup.\ncoup-bluff-called = { $player } was caught bluffing and must lose an influence!\ncoup-bluff-wrong = { $challenger } guessed wrong and must lose an influence!\ncoup-block-successful = { $blocker } successfully blocked the action!\ncoup-action-resolves = The action resolves successfully.\n\ncoup-challenges = { $challenger } challenges { $target }!\ncoup-challenge-succeeded = { $player } was caught bluffing!\ncoup-challenge-failed = { $player } was telling the truth, they revealed a { $character }!\ncoup-blocks-foreign-aid = { $blocker } claims the Duke to block { $target }'s Foreign Aid.\ncoup-blocks-assassinate = { $blocker } claims the Contessa to block { $target }'s Assassination.\ncoup-blocks-steal = { $blocker } claims the Captain/Ambassador to block { $target }'s Steal.\n\ncoup-loses-influence = { $player } loses their { $character }!\ncoup-must-lose-influence = You must choose an influence to lose.\ncoup-must-return-card = Please select a card to return to the deck.\ncoup-returned-card = You returned a { $character } to the deck.\n\ncoup-you-are-eliminated = You have been eliminated and cannot perform this action.\n\ncoup-action-check-wealth = Check Wealth\ncoup-action-check-hand = Check Hand\ncoup-action-check-table = Check Table\n\ncoup-wealth-line = { $player }: { $coins } coins\ncoup-no-alive-players = No players are currently alive.\ncoup-no-cards = You have no cards.\ncoup-hand-context = You have { $coins } coins. Your cards: { $cards }.\ncoup-table-line = { $player } lost: { $cards }\ncoup-table-empty = No cards have been revealed yet.\n\ncoup-end-winner = Winner\ncoup-end-eliminated = Eliminated\ncoup-end-line = { $rank }. { $name } ({ $status }) - { $coins } coins. Cards: { $cards }\n\ncoup-set-mandatory-coup = Mandatory Coup Coin Threshold ({ $coins })\ncoup-enter-mandatory-coup = Enter coins required to force a Coup (10 - 20):\ncoup-option-changed-mandatory-coup = Mandatory Coup threshold changed.\n\ncoup-set-timer-duration = Interrupt Timer Duration ({ $seconds }s)\ncoup-enter-timer-duration = Enter duration for Challenge/Block window (3 - 15 seconds):\ncoup-option-changed-timer = Timer duration changed.\n", "# Crazy Eights\n\ngame-name-crazyeights = Crazy Eights\n\ncrazyeights-set-winning-score = Zmagovalni rezultat: { $score }\ncrazyeights-enter-winning-score = Vnesite zmagovalni rezultat\ncrazyeights-option-changed-winning-score = Zmagovalni rezultat nastavljen na { $score }.\n\ncrazyeights-set-turn-timer = \u010casovnik poteze: { $mode }\ncrazyeights-select-turn-timer = Izberite \u010dasovnik poteze\ncrazyeights-option-changed-turn-timer = \u010casovnik poteze nastavljen na { $mode }.\n\ncrazyeights-draw = Potegni\ncrazyeights-pass = Presko\u010di\ncrazyeights-read-top = Preberi zgornjo karto\ncrazyeights-read-counts = Preberi \u0161tevilo kart\ncrazyeights-deck-count = kup { $count }\n\ncrazyeights-new-hand = Runda { $round }.\ncrazyeights-start-card = { $player } obrne { $card }.\ncrazyeights-you-turn-up = Obrnete { $card }.\ncrazyeights-wild-played = { $player } je odigral divjo 8.\n\ncrazyeights-no-players = Ni igralcev.\ncrazyeights-no-hands = Ni roke v teku.\ncrazyeights-no-top = Ni zgornje karte.\n\ncrazyeights-wild = Divja 8\ncrazyeights-wild-suit = Divja 8, { $suit }\ncrazyeights-reverse = Obratno od { $suit }\ncrazyeights-skip = Presko\u010di od { $suit }\ncrazyeights-draw-two = Potegni dve od { $suit }\n\ncrazyeights-suit-chosen = { $suit }\n\ncrazyeights-round-summary = { $player } zmaga. { $details }. { $player } dobi { $total }.\ncrazyeights-you-win-round = Zmaga\u0161. { $details }. Dobi\u0161 { $total }.\ncrazyeights-round-details-none = Nobena to\u010dka ni bila vzeta od nasprotnikov.\ncrazyeights-round-winner = { $player } zmaga { $points } to\u010dk. { $detail }\ncrazyeights-round-points-from = { $points } od { $player }\ncrazyeights-dealt-cards = Vsem so bile razdeljene { $cards } karte.\ncrazyeights-one-card = 1 karta.\n\ncrazyeights-game-winner = { $player } zmaga z { $score } to\u010dkami.\ncrazyeights-you-win-game = Zmaga\u0161 z { $score } to\u010dkami.\n\ncrazyeights-player-plays = { $player } igra { $card }.\ncrazyeights-you-play = Igra\u0161 { $card }.\ncrazyeights-player-draws-one = { $player } potegne karto.\ncrazyeights-you-draw-one = Potegne\u0161 karto.\ncrazyeights-player-draws-many = { $player } potegne { $count } kart.\ncrazyeights-you-draw-many = Potegne\u0161 { $count } kart.\ncrazyeights-player-passes = { $player } presko\u010di.\ncrazyeights-you-pass = Presko\u010di\u0161.\n\ncrazyeights-player-skipped = Preskakovanje { $player }.\ncrazyeights-you-are-skipped = Te preskakujejo.\n", "game-name-dominos = Dominos\n\n# Options\ndominos-set-target-score = Target score: { $score }\ndominos-enter-target-score = Enter target score\ndominos-option-changed-target-score = Target score set to { $score }.\n\ndominos-set-draw-mode = Mode: { $mode }\ndominos-select-draw-mode = Select mode\ndominos-option-changed-draw-mode = Mode set to { $mode }.\n\ndominos-set-domino-set = Domino set: { $domino_set }\ndominos-select-domino-set = Select domino set\ndominos-option-changed-domino-set = Domino set changed to { $domino_set }.\n\ndominos-set-spinner = Spinner: { $enabled }\ndominos-option-changed-spinner = Spinner set to { $enabled }.\n\ndominos-set-opening-rule = Opening rule: { $opening_rule }\ndominos-select-opening-rule = Select opening rule\ndominos-option-changed-opening-rule = Opening rule set to { $opening_rule }.\n\n# Option choice labels\ndominos-mode-draw = Draw\ndominos-mode-block = Block\n\ndominos-set-double6 = Double-6\ndominos-set-double9 = Double-9\n\ndominos-opening-highest-double = Highest double\ndominos-opening-highest-tile = Highest tile\ndominos-opening-set-max-double = Highest set double\ndominos-opening-random-player = Random player\ndominos-opening-round-winner = Previous round winner\n\n# Actions\ndominos-draw = Draw\ndominos-knock = Knock\ndominos-view-chain = View chain\ndominos-read-ends = Read ends\ndominos-read-hand = Read hand\ndominos-read-counts = Read counts\ndominos-play-tile = { $tile }\ndominos-play-tile-at = Play { $tile } to { $side }\ndominos-play-tile-multi = Play { $tile } to { $sides }\ndominos-select-side = Select a side\n\n# Board sides\ndominos-side-left = left\ndominos-side-right = right\ndominos-side-up = up\ndominos-side-down = down\n\n# Validation and disabled reasons\ndominos-draw-only-mode = Drawing is only available in Draw mode.\ndominos-must-play = You already have a playable tile.\ndominos-boneyard-empty = The boneyard is empty.\ndominos-must-draw = You must draw before knocking.\ndominos-illegal-side = That side is not legal for the selected tile.\ndominos-no-play-for-tile = { $tile } cannot be played right now.\ndominos-choose-side-keybind = Choose a side with the direction keybind. Legal sides: { $sides }.\n\n# Gameplay\ndominos-opening-play = { $player } opens with { $tile }.\ndominos-opening-spinner = { $player } opens a spinner with { $tile }.\ndominos-player-draws = { $player } draws { $count } { $count ->\n    [one] tile\n   *[other] tiles\n}.\ndominos-you-drew-single = You drew { $tile }.\ndominos-you-drew-many = You drew { $count } tiles.\ndominos-you-played = You played { $tile } to { $side }.\ndominos-you-played-drawn = You drew and played { $tile } to { $side }.\ndominos-player-played = { $player } played { $tile } to { $side }.\ndominos-player-knocks = { $player } knocks.\ndominos-round-won = { $player } wins the round and scores { $points } points.\ndominos-round-blocked-tie = The round is blocked. Lowest pip total is { $pips }, but it is tied. No points are scored.\ndominos-round-blocked-winner = The round is blocked. { $team } has the lowest pip total with { $pips } and scores { $points } points.\ndominos-match-tied-continue = Multiple teams reached { $score } points. The game continues until the tie is broken.\ndominos-match-winner = { $team } wins the game with { $score } points.\n\n# Status boxes\ndominos-chain-header = Chain\ndominos-chain-empty = The chain is empty.\ndominos-chain-center = Center: { $tile }\ndominos-branch-empty = no tiles\ndominos-chain-branch = { $side }: { $tiles }. Open end { $open_end }.\ndominos-boneyard-count = Boneyard: { $count } tiles remaining.\ndominos-end-info = { $side } { $value }\n\ndominos-hand-header = Your hand\ndominos-hand-line = { $tile } worth { $points } points.\ndominos-hand-line-playable = { $tile } worth { $points } points. Playable on { $sides }.\ndominos-hand-total = Total pips in hand: { $pips }.\ndominos-player-count = { $player } has { $count } tiles\ndominos-no-other-players = No other players.\n\n# End screen\ndominos-line-format = { $rank }. { $player }: { $points }\n", "# Farkle game messages\n\n# Game info\ngame-name-farkle = Farkle\n\n# Actions - Roll and Bank\nfarkle-roll = Vrzi { $count } { $count ->\n    [one] kocko\n   *[other] kock\n}\nfarkle-bank = Shrani { $points } to\u010dk\n\n# Scoring combination actions (matching v10 exactly)\nfarkle-take-single-one = Ena 1 za { $points } to\u010dk\nfarkle-take-single-five = Ena 5 za { $points } to\u010dk\nfarkle-take-three-kind = Tri { $number } za { $points } to\u010dk\nfarkle-take-four-kind = \u0160tiri { $number } za { $points } to\u010dk\nfarkle-take-five-kind = Pet { $number } za { $points } to\u010dk\nfarkle-take-six-kind = \u0160est { $number } za { $points } to\u010dk\nfarkle-take-small-straight = Majhna lestvica za { $points } to\u010dk\nfarkle-take-large-straight = Velika lestvica za { $points } to\u010dk\nfarkle-take-three-pairs = Trije pari za { $points } to\u010dk\nfarkle-take-double-triplets = Dvojni troj\u010dki za { $points } to\u010dk\nfarkle-take-full-house = Polna hi\u0161a za { $points } to\u010dk\n\n# Game events (matching v10 exactly)\nfarkle-rolls = { $player } vr\u017ee { $count } { $count ->\n    [one] kocko\n   *[other] kock\n}...\nfarkle-you-roll = Vr\u017ee\u0161 { $count } { $count ->\n    [one] kocko\n   *[other] kock\n}...\nfarkle-roll-result = { $dice }\nfarkle-farkle = FARKLE! { $player } izgubi { $points } to\u010dk\nfarkle-you-farkle = FARKLE! Izgubi\u0161 { $points } to\u010dk\nfarkle-takes-combo = { $player } vzame { $combo } za { $points } to\u010dk\nfarkle-you-take-combo = Vzame\u0161 { $combo } za { $points } to\u010dk\nfarkle-hot-dice = Vro\u010de kocke!\nfarkle-banks = { $player } shrani { $points } to\u010dk za skupno { $total }\nfarkle-you-bank = Shrani\u0161 { $points } to\u010dk za skupno { $total }\nfarkle-winner = { $player } zmaga s { $score } to\u010dkami!\nfarkle-you-win = Zmaga\u0161 s { $score } to\u010dkami!\nfarkle-winners-tie = Imamo neodlo\u010deno! Zmagovalci: { $players }\n\n# Check turn score action\nfarkle-turn-score = { $player } ima { $points } to\u010dk v tej potezi.\nfarkle-no-turn = Trenutno nih\u010de ni na potezi.\n\n# Farkle-specific options\nfarkle-set-target-score = Cilj rezultat: { $score }\nfarkle-enter-target-score = Vnesite ciljni rezultat (500-5000):\nfarkle-option-changed-target = Ciljni rezultat nastavljen na { $score }.\n\n# Disabled action reasons\nfarkle-must-take-combo = Najprej mora\u0161 vzeti kombinacijo za to\u010dkovanje.\nfarkle-cannot-bank = Zdaj ne more\u0161 shraniti.\n\n# Additional Farkle options\nfarkle-set-initial-bank-score = Za\u010detni ban\u010dni rezultat: { $score }\nfarkle-enter-initial-bank-score = Vnesite za\u010detni ban\u010dni rezultat (0-1000):\nfarkle-option-changed-initial-bank-score = Za\u010detni ban\u010dni rezultat nastavljen na { $score }.\nfarkle-toggle-hot-dice-multiplier = Mno\u017eilnik hot dice: { $enabled }\nfarkle-option-changed-hot-dice-multiplier = Mno\u017eilnik hot dice nastavljen na { $enabled }.\n\n# Action feedback\nfarkle-minimum-initial-bank-score = Najmanj\u0161i za\u010detni ban\u010dni rezultat je { $score }.\n", "# Five Card Draw\n\ngame-name-fivecarddraw = Pet Kart\n\ndraw-set-starting-chips = Za\u010detni \u017eetoni: { $count }\ndraw-enter-starting-chips = Vnesite za\u010detne \u017eetone\ndraw-option-changed-starting-chips = Za\u010detni \u017eetoni nastavljeni na { $count }.\n\ndraw-set-ante = Vlo\u017eek: { $count }\ndraw-enter-ante = Vnesite znesek vlo\u017eka\ndraw-option-changed-ante = Vlo\u017eek nastavljen na { $count }.\n\ndraw-set-turn-timer = \u010casovnik poteze: { $mode }\ndraw-select-turn-timer = Izberite \u010dasovnik poteze\ndraw-option-changed-turn-timer = \u010casovnik poteze nastavljen na { $mode }.\n\ndraw-set-raise-mode = Na\u010din dvigovanja: { $mode }\ndraw-select-raise-mode = Izberite na\u010din dvigovanja\ndraw-option-changed-raise-mode = Na\u010din dvigovanja nastavljen na { $mode }.\n\ndraw-set-max-raises = Maksimalna dvigovanja: { $count }\ndraw-enter-max-raises = Vnesite maksimalna dvigovanja (0 za neomejeno)\ndraw-option-changed-max-raises = Maksimalna dvigovanja nastavljena na { $count }.\n\ndraw-antes-posted = Vlo\u017eki postavljeni: { $amount }.\ndraw-betting-round-1 = Krog stavljenja.\ndraw-betting-round-2 = Krog stavljenja.\ndraw-begin-draw = Faza menjave.\ndraw-not-draw-phase = Ni \u010das za menjavo.\ndraw-not-betting = Ne morete stavljati med fazo menjave.\n\ndraw-toggle-discard = Preklopi zavr\u017eenje za karto { $index }\ndraw-card-keep = { $card }, obdr\u017eana\ndraw-card-discard = { $card }, bo zavr\u017eena\ndraw-card-kept = Obdr\u017eite { $card }.\ndraw-card-discarded = Zavrzite { $card }.\ndraw-draw-cards = Vle\u010dete karte\ndraw-draw-cards-count = Vle\u010dete { $count } { $count ->\n    [one] karto\n   *[other] kart\n}\ndraw-dealt-cards = Dobite { $cards }.\ndraw-you-drew-cards = Vle\u010dete { $cards }.\ndraw-you-draw = Vle\u010dete { $count } { $count ->\n    [one] karto\n   *[other] kart\n}.\ndraw-player-draws = { $player } vle\u010de { $count } { $count ->\n    [one] karto\n   *[other] kart\n}.\ndraw-you-stand-pat = Ostanete.\ndraw-player-stands-pat = { $player } ostane.\ndraw-you-discard-limit = Lahko zavr\u017eete do { $count } kart.\ndraw-player-discard-limit = { $player } lahko zavr\u017ee do { $count } kart.\n", "# Shared game messages for PlayPalace\n# These messages are common across multiple games\n\n# Game names\ngame-name-ninetynine = Devetindevetdeset\n\n# Round and turn flow\ngame-round-start = Krog { $round }.\ngame-round-end = Krog { $round } kon\u010dan.\ngame-turn-start = { $player } je na potezi.\ngame-your-turn = Vi ste na potezi.\ngame-no-turn = Trenutno ni nikogar na potezi.\n\n# Score display\ngame-scores-header = Trenutni rezultati:\ngame-score-line = { $player }: { $score } to\u010dk\ngame-final-scores-header = Kon\u010dni rezultati:\n\n# Win/loss\ngame-winner = { $player } zmaga!\ngame-winner-score = { $player } zmaga s { $score } to\u010dkami!\ngame-tiebreaker = Neodlo\u010deno! Odlo\u010dilni krog!\ngame-tiebreaker-players = Neodlo\u010deno med { $players }! Odlo\u010dilni krog!\ngame-eliminated = { $player } je bil/a izlo\u010den/a s { $score } to\u010dkami.\n\n# Common options\ngame-set-target-score = Ciljni rezultat: { $score }\ngame-enter-target-score = Vnesite ciljni rezultat:\ngame-option-changed-target = Ciljni rezultat nastavljen na { $score }.\n\ngame-set-team-mode = Ekipni na\u010din: { $mode }\ngame-select-team-mode = Izberite ekipni na\u010din\ngame-option-changed-team = Ekipni na\u010din nastavljen na { $mode }.\ngame-team-mode-individual = Posamezno\ngame-team-mode-x-teams-of-y = { $num_teams } ekip po { $team_size }\n\n# Boolean option values\noption-on = vklju\u010deno\noption-off = izklju\u010deno\n\n# Status box\nstatus-box-closed = Informacije o stanju zaprte.\n\n# Game end\ngame-leave = Zapusti igro\n\n# Round timer\nround-timer-paused = { $player } je ustavil/a igro (pritisnite p za za\u010detek naslednjega kroga).\nround-timer-resumed = \u010casovnik kroga nadaljuje.\nround-timer-countdown = Naslednji krog \u010dez { $seconds }...\n\n# Dice games - keeping/releasing dice\ndice-keeping = Obdr\u017eim { $value }.\ndice-rerolling = Ponovno me\u010dem { $value }.\ndice-locked = Ta kocka je zaklenjena in je ni mogo\u010de spremeniti.\ndice-status-locked = locked\ndice-status-kept = kept\n\n# Dealing (card games)\ngame-deal-counter = Deljenje { $current }/{ $total }.\ngame-you-deal = Vi delite karte.\ngame-player-deals = { $player } deli karte.\n\n# Card names\ncard-name = { $rank } { $suit }\nno-cards = Ni kart\n\n# Colors (with gendered forms: m = masculine, f = feminine)\ncolor-black = \u010drna\ncolor-black-m = \u010drn\ncolor-black-f = \u010drna\ncolor-blue = modra\ncolor-blue-m = moder\ncolor-blue-f = modra\ncolor-brown = rjava\ncolor-brown-m = rjav\ncolor-brown-f = rjava\ncolor-gray = siva\ncolor-gray-m = siv\ncolor-gray-f = siva\ncolor-green = zelena\ncolor-green-m = zelen\ncolor-green-f = zelena\ncolor-indigo = indigo\ncolor-indigo-m = indigo\ncolor-indigo-f = indigo\ncolor-orange = oran\u017ena\ncolor-orange-m = oran\u017een\ncolor-orange-f = oran\u017ena\ncolor-pink = roza\ncolor-pink-m = roza\ncolor-pink-f = roza\ncolor-purple = vijoli\u010dna\ncolor-purple-m = vijoli\u010den\ncolor-purple-f = vijoli\u010dna\ncolor-red = rde\u010da\ncolor-red-m = rde\u010d\ncolor-red-f = rde\u010da\ncolor-violet = vijoli\u010dna\ncolor-violet-m = vijoli\u010den\ncolor-violet-f = vijoli\u010dna\ncolor-white = bela\ncolor-white-m = bel\ncolor-white-f = bela\ncolor-yellow = rumena\ncolor-yellow-m = rumen\ncolor-yellow-f = rumena\n\n# Suit names\nsuit-diamonds = kara\nsuit-clubs = kri\u017e\nsuit-hearts = srce\nsuit-spades = pik\n\n# Rank names\nrank-ace = as\nrank-ace-plural = asi\nrank-two = 2\nrank-two-plural = dvojke\nrank-three = 3\nrank-three-plural = trojke\nrank-four = 4\nrank-four-plural = \u010detrtke\nrank-five = 5\nrank-five-plural = petke\nrank-six = 6\nrank-six-plural = \u0161estke\nrank-seven = 7\nrank-seven-plural = sedmice\nrank-eight = 8\nrank-eight-plural = osmice\nrank-nine = 9\nrank-nine-plural = devetke\nrank-ten = 10\nrank-ten-plural = desetke\nrank-jack = fant\nrank-jack-plural = fanti\nrank-queen = dama\nrank-queen-plural = dame\nrank-king = kralj\nrank-king-plural = kralji\n\n# Poker hand descriptions\npoker-high-card-with = { $high } visoko, z { $rest }\npoker-high-card = { $high } visoko\npoker-pair-with = Par { $pair }, z { $rest }\npoker-pair = Par { $pair }\npoker-two-pair-with = Dva para, { $high } in { $low }, z { $kicker }\npoker-two-pair = Dva para, { $high } in { $low }\npoker-trips-with = Tri enake, { $trips }, z { $rest }\npoker-trips = Tri enake, { $trips }\npoker-straight-high = { $high } visoka lestvica\npoker-flush-high-with = { $high } visok flush, z { $rest }\npoker-full-house = Full house, { $trips } nad { $pair }\npoker-quads-with = \u0160tiri enake, { $quads }, z { $kicker }\npoker-quads = \u0160tiri enake, { $quads }\npoker-straight-flush-high = { $high } visoka barvna lestvica\npoker-unknown-hand = Neznana roka\n\n# Validation errors (common across games)\ngame-error-invalid-team-mode = Izbrani ekipni na\u010din ni veljaven za trenutno \u0161tevilo igralcev.\n", "# Texas Hold'em\n\ngame-name-holdem = Texas Hold'em\n\nholdem-set-starting-chips = Za\u010detni \u017eetoni: { $count }\nholdem-enter-starting-chips = Vnesite za\u010detne \u017eetone\nholdem-option-changed-starting-chips = Za\u010detni \u017eetoni nastavljeni na { $count }.\n\nholdem-set-big-blind = Veliki blind: { $count }\nholdem-enter-big-blind = Vnesite veliki blind\nholdem-option-changed-big-blind = Veliki blind nastavljen na { $count }.\n\nholdem-set-ante = Ante: { $count }\nholdem-enter-ante = Vnesite ante\nholdem-option-changed-ante = Ante nastavljen na { $count }.\n\nholdem-set-ante-start = Ante se za\u010dne na nivoju: { $count }\nholdem-enter-ante-start = Vnesite nivo blinda za omogo\u010ditev ante\nholdem-option-changed-ante-start = Za\u010detni nivo ante nastavljen na { $count }.\n\nholdem-set-turn-timer = \u010casovnik poteze: { $mode }\nholdem-select-turn-timer = Izberite \u010dasovnik poteze\nholdem-option-changed-turn-timer = \u010casovnik poteze nastavljen na { $mode }.\n\nholdem-set-blind-timer = \u010casovnik blinda: { $mode }\nholdem-select-blind-timer = Izberite \u010dasovnik blinda\nholdem-option-changed-blind-timer = \u010casovnik blinda nastavljen na { $mode }.\n\nholdem-set-raise-mode = Na\u010din dviga: { $mode }\nholdem-select-raise-mode = Izberite na\u010din dviga\nholdem-option-changed-raise-mode = Na\u010din dviga nastavljen na { $mode }.\n\nholdem-set-max-raises = Maks. dvigi: { $count }\nholdem-enter-max-raises = Vnesite maks. dvige (0 za neomejeno)\nholdem-option-changed-max-raises = Maks. dvigi nastavljeni na { $count }.\n\nholdem-antes-posted = Ante vlo\u017eeni: { $amount }.\nholdem-blinds-posted = Blindi vlo\u017eeni: { $sb } / { $bb }.\n", "# Humanity Cards - English localization\n\n# Options\nhc-set-winning-score = Winning score: { $score }\nhc-enter-winning-score = Enter winning score:\nhc-option-changed-winning-score = Winning score set to { $score }.\n\nhc-set-hand-size = Hand size: { $count }\nhc-enter-hand-size = Enter hand size:\nhc-option-changed-hand-size = Hand size set to { $count }.\n\nhc-set-card-packs = Card packs ({ $count } of { $total } selected)\nhc-option-changed-card-packs = Card pack selection changed.\n\nhc-set-czar-selection = Card Czar selection: { $mode }\nhc-select-czar-selection = Select Card Czar selection mode\nhc-option-changed-czar-selection = Card Czar selection set to { $mode }.\n\nhc-set-num-judges = Number of judges: { $count }\nhc-enter-num-judges = Enter number of judges:\nhc-option-changed-num-judges = Number of judges set to { $count }.\n\nhc-czar-rotating = Rotating\nhc-czar-random = Random\nhc-czar-winner = Most Recent Winner\n\n# Game flow\nhc-game-starting = Shuffling the decks...\nhc-dealing-cards = Dealing { $count } cards to each player.\nhc-round-start = Round { $round }.\n\n# Judge announcement\nhc-judge-is = { $player } { $count ->\n    [one] is the Card Czar\n   *[other] and { $others } are the Card Czars\n}.\nhc-you-are-judge = You are the Card Czar this round.\nhc-you-are-not-judge = You are not the Card Czar this round.\n\n# Black card\nhc-black-card = The prompt is: { $text }\nhc-black-card-pick = Pick { $count }.\nhc-view-black-card = View the question card\n\n# Submission phase\nhc-select-cards = Select { $count } { $count ->\n    [one] card\n   *[other] cards\n} from your hand.\nhc-card-selected = { $text }, selected\nhc-card-not-selected = { $text }\nhc-submit-cards = Submit ({ $selected } of { $required } selected)\nhc-submitted = You submitted your cards.\nhc-player-submitted = { $player } submitted.\nhc-submission-progress = { $submitted } of { $total } players submitted.\nhc-waiting-for-submissions = Waiting for submissions...\nhc-already-submitted = You already submitted your cards.\nhc-wrong-card-count = You need to select exactly { $count } { $count ->\n    [one] card\n   *[other] cards\n}.\n\n# Judging phase\nhc-judging-start = All cards are in! Time to judge.\nhc-select-winner-prompt = Select the winning submission\nhc-submission-option = { $text }\n\n# Results\nhc-winner-announcement = { $player } wins the round! Score: { $score }.\nhc-winner-card = Winning answer: { $text }\nhc-round-scores = Scores after round { $round }:\nhc-score-line = { $player }: { $score } { $score ->\n    [one] point\n   *[other] points\n}\nhc-all-submissions = Other submissions:\nhc-submission-reveal = { $player }: { $text }\n\n# View\nhc-preview-submission = Preview your submission\nhc-view-submission = View your submission\nhc-preview-submission-text = Preview: { $text }\nhc-your-submission = Your submission: { $text }\nhc-select-cards-first = Select at least 1 card first.\n\n# Win\nhc-game-winner = { $player } wins with { $score } points!\nhc-you-win = You win with { $score } points!\n\n# Deck management\nhc-deck-reshuffled = White card discard pile reshuffled into the deck.\nhc-black-deck-reshuffled = Black card discard pile reshuffled into the deck.\nhc-not-enough-cards = Not enough cards. Try enabling more packs.\n\n# Hand management\nhc-view-hand = View hand\n\n# Scores\nhc-view-scores = View scores\nhc-no-scores = No scores yet.\n\n# Whose turn / whose judge\nhc-whose-judge = Who is judging\nhc-waiting-for = Waiting for { $names } to submit.\nhc-all-submitted-waiting-judge = All players have submitted. Waiting for { $judge } to judge.\n", "# Language names translated into this language\nlanguage-ar = Arab\u0161\u010dina\nlanguage-cs = \u010ce\u0161\u010dina\nlanguage-de = Nem\u0161\u010dina\nlanguage-en = Angle\u0161\u010dina\nlanguage-es = \u0160pan\u0161\u010dina\nlanguage-fa = Perzij\u0161\u010dina\nlanguage-fr = Franco\u0161\u010dina\nlanguage-hi = Hinduj\u0161\u010dina\nlanguage-hr = Hrva\u0161\u010dina\nlanguage-hu = Mad\u017ear\u0161\u010dina\nlanguage-id = Indonezij\u0161\u010dina\nlanguage-it = Italijan\u0161\u010dina\nlanguage-ja = Japon\u0161\u010dina\nlanguage-ko = Korej\u0161\u010dina\nlanguage-mk = Makedon\u0161\u010dina\nlanguage-mn = Mongol\u0161\u010dina\nlanguage-nl = Nizozem\u0161\u010dina\nlanguage-pl = Polj\u0161\u010dina\nlanguage-pt = Portugal\u0161\u010dina\nlanguage-ro = Romun\u0161\u010dina\nlanguage-ru = Ru\u0161\u010dina\nlanguage-sk = Slova\u0161\u010dina\nlanguage-sl = Sloven\u0161\u010dina\nlanguage-sr = Srb\u0161\u010dina\nlanguage-sv = \u0160ved\u0161\u010dina\nlanguage-th = Taj\u0161\u010dina\nlanguage-tr = Tur\u0161\u010dina\nlanguage-uk = Ukrajin\u0161\u010dina\nlanguage-vi = Vietnam\u0161\u010dina\nlanguage-zh = Kitaj\u0161\u010dina\nlanguage-zu = Zulu\n", "game-name-lastcard = Last Card\n\n# Options\nlastcard-set-winning-score = Winning score: { $score }\nlastcard-enter-winning-score = Enter winning score\nlastcard-option-changed-winning-score = Winning score set to { $score }.\n\nlastcard-set-hand-size = Hand size: { $count }\nlastcard-enter-hand-size = Enter hand size\nlastcard-option-changed-hand-size = Hand size set to { $count }.\n\nlastcard-set-turn-timer = Turn timer: { $mode }\nlastcard-select-turn-timer = Select turn timer\nlastcard-option-changed-turn-timer = Turn timer set to { $mode }.\n\nlastcard-set-draw-until-playable = Draw until playable: { $enabled }\nlastcard-option-changed-draw-until-playable = Draw until playable set to { $enabled }.\n\nlastcard-set-draw-limit = Draw limit: { $count }\nlastcard-enter-draw-limit = Enter draw limit (0 = unlimited)\nlastcard-option-changed-draw-limit = Draw limit set to { $count }.\n\nlastcard-set-stacking = Stacking: { $mode }\nlastcard-select-stacking = Select stacking mode\nlastcard-option-changed-stacking = Stacking set to { $mode }.\n\nlastcard-set-skip-rule = Skip card: { $mode }\nlastcard-select-skip-rule = Select skip card behavior\nlastcard-option-changed-skip-rule = Skip card set to { $mode }.\n\nlastcard-set-reverse-2p = Reverse in 2-player: { $mode }\nlastcard-select-reverse-2p = Select reverse behavior in 2-player\nlastcard-option-changed-reverse-2p = Reverse in 2-player set to { $mode }.\n\nlastcard-set-zero-rule = Zero card rule: { $mode }\nlastcard-select-zero-rule = Select zero card rule\nlastcard-option-changed-zero-rule = Zero card rule set to { $mode }.\n\nlastcard-set-seven-rule = Seven card rule: { $mode }\nlastcard-select-seven-rule = Select seven card rule\nlastcard-option-changed-seven-rule = Seven card rule set to { $mode }.\n\nlastcard-set-jump-in = Jump-in: { $enabled }\nlastcard-option-changed-jump-in = Jump-in set to { $enabled }.\n\nlastcard-set-force-play = Force play: { $enabled }\nlastcard-option-changed-force-play = Force play set to { $enabled }.\n\nlastcard-set-callout = Last card callout: { $enabled }\nlastcard-option-changed-callout = Last card callout set to { $enabled }.\n\nlastcard-set-challenge-wd4 = Challenge Wild Draw Four: { $enabled }\nlastcard-option-changed-challenge-wd4 = Challenge Wild Draw Four set to { $enabled }.\n\nlastcard-set-multiple-play = Multiple card play: { $enabled }\nlastcard-option-changed-multiple-play = Multiple card play set to { $enabled }.\n\nlastcard-set-scoring = Scoring mode: { $mode }\nlastcard-select-scoring = Select scoring mode\nlastcard-option-changed-scoring = Scoring mode set to { $mode }.\n\nlastcard-set-buzzer = Buzzer: { $enabled }\nlastcard-option-changed-buzzer = Buzzer set to { $enabled }.\n\nlastcard-set-interrupt-timer = Reaction timer: { $seconds } seconds\nlastcard-enter-interrupt-timer = Enter reaction timer (seconds)\nlastcard-option-changed-interrupt-timer = Reaction timer set to { $seconds } seconds.\n\nlastcard-set-max-hand = Max hand size: { $count }\nlastcard-enter-max-hand = Enter max hand size (0 = unlimited)\nlastcard-option-changed-max-hand = Max hand size set to { $count }.\n\n# Option choice labels\nlastcard-timer-5 = 5 seconds\nlastcard-timer-10 = 10 seconds\nlastcard-timer-15 = 15 seconds\nlastcard-timer-20 = 20 seconds\nlastcard-timer-30 = 30 seconds\nlastcard-timer-45 = 45 seconds\nlastcard-timer-60 = 60 seconds\nlastcard-timer-90 = 90 seconds\nlastcard-timer-unlimited = Unlimited\n\nlastcard-stacking-off = Off\nlastcard-stacking-standard = Standard\nlastcard-stacking-progressive = Progressive\n\nlastcard-skip-next = Skip next player\nlastcard-skip-all = Skip all, play again\n\nlastcard-reverse-2p-reverse = Reverse direction\nlastcard-reverse-2p-skip = Acts as skip\n\nlastcard-zero-none = None\nlastcard-zero-rotate = Rotate all hands\n\nlastcard-seven-none = None\nlastcard-seven-swap = Swap hand with opponent\n\nlastcard-scoring-classic = Classic (winner gains)\nlastcard-scoring-negative = Negative (losers gain)\n\n# Actions\nlastcard-draw = Draw\nlastcard-pass = Pass\nlastcard-buzzer = Buzzer\nlastcard-challenge = Challenge\nlastcard-accept-draw = Accept draw\nlastcard-jump-in = Jump in\nlastcard-read-hand = Read hand\nlastcard-read-top = Read top card\nlastcard-read-counts = Read card counts\nlastcard-check-turn-timer = Check turn timer\nlastcard-read-draw-penalty = Check draw penalty\n\n# Colors\nlastcard-color-red = Red\nlastcard-color-blue = Blue\nlastcard-color-green = Green\nlastcard-color-yellow = Yellow\n\n# Card names\nlastcard-card-wild = Wild\nlastcard-card-wild-draw-four = Wild Draw Four\nlastcard-card-skip = { $color } Skip\nlastcard-card-reverse = { $color } Reverse\nlastcard-card-draw-two = { $color } Draw Two\nlastcard-card-number = { $color } { $number }\n\n# Gameplay messages\nlastcard-new-hand = Round { $round }.\nlastcard-start-card = Starting card: { $card }.\nlastcard-dealt-cards = Everyone is dealt { $cards } cards.\nlastcard-no-top = No top card.\nlastcard-no-players = No players.\nlastcard-deck-count = deck { $count }\n\nlastcard-player-plays = { $player } plays { $card }.\nlastcard-player-draws-one = { $player } draws a card.\nlastcard-player-draws-many = { $player } draws { $count } cards.\nlastcard-player-passes = { $player } passes.\n\nlastcard-color-chosen = Color is now { $color }.\n\nlastcard-your-hand = { $count } cards: { $cards }\nlastcard-hand-empty = Your hand is empty.\n\nlastcard-forced-draw = { $player } draws { $count } cards from the stack.\n\n# Buzzer / Last Card callout\nlastcard-you-called = You called Last Card!\nlastcard-player-called = { $player } called Last Card!\nlastcard-already-called = They already called it.\nlastcard-caught = { $catcher } caught { $target }! { $target } draws 2 penalty cards.\n\n# Challenge\nlastcard-can-challenge = You can challenge or accept the draw.\nlastcard-challenges-wd4 = { $player } challenges the Wild Draw Four!\nlastcard-challenge-success = Challenge succeeds! { $player } drew illegally.\nlastcard-challenge-fail = Challenge fails! { $player } draws 6 cards.\nlastcard-no-matching-card = You don't have a matching card.\n\n# Jump-in\nlastcard-jumped-in = { $player } jumped in!\n\n# Seven-O\nlastcard-swapped-hands = { $player1 } swaps hands with { $player2 }.\nlastcard-hands-rotated = All hands have been rotated!\n\n# Scoring\nlastcard-round-winner = { $player } wins the round and gains { $points } points.\nlastcard-round-end-negative = Round over. Points added to each player.\nlastcard-round-deadlock = No one can play or draw. The round ends in a draw.\nlastcard-game-winner = { $player } wins with { $score } points!\nlastcard-line-format = { $rank }. { $player }: { $score }\n\n# Timer\nlastcard-timer-disabled = Turn timer is disabled.\nlastcard-timer-remaining = { $seconds } seconds remaining.\n\n# Multi-card play\nlastcard-card-selected = { $card } (selected)\nlastcard-play-none = Select cards to play.\nlastcard-play-one = Play { $card }\nlastcard-play-multi = Play { $count } cards\nlastcard-play-invalid = Invalid selection.\nlastcard-multi-no-cards = No cards selected.\nlastcard-multi-same-rank = All selected cards must have the same value.\nlastcard-multi-no-wilds = Wild cards must be played one at a time.\nlastcard-multi-not-playable = Those cards cannot be played right now.\nlastcard-player-plays-multi = { $player } plays { $count } cards: { $cards }.\n\n# Hand sorting\nlastcard-cycle-sort = Cycle hand sort\nlastcard-sort-by-color = By color\nlastcard-sort-by-rank = By rank\nlastcard-sort-none = Unsorted\nlastcard-sort-changed = Hand sort: { $mode }.\n\n# Draw penalty\nlastcard-draw-penalty-active = Current draw penalty: { $count } cards.\nlastcard-draw-penalty-none = No draw penalty active.\n\n# Validation errors\nlastcard-error-too-many-cards = Too many cards needed: { $players } players \u00d7 { $hand_size } cards exceeds the 108-card deck.\nlastcard-error-hand-exceeds-max = Hand size ({ $hand_size }) cannot exceed the maximum hand size ({ $max_hand }).\n", "# Messages for Left Right Center (Slovenian)\n\n# Game name\ngame-name-leftrightcenter = Levo Desno Center\n\n# Actions\nlrc-roll = Vrzi { $count } { $count ->\n    [one] kocko\n   *[other] kock\n}\n\n# Dice faces\nlrc-face-left = Levo\nlrc-face-right = Desno\nlrc-face-center = Center\nlrc-face-dot = Pika\n\n# Game events\nlrc-roll-results = { $player } je vrgel { $results }.\nlrc-pass-left = { $player } preda { $count } { $count ->\n    [one] \u017eeton\n   *[other] \u017eetonov\n} igralcu { $target }.\nlrc-pass-right = { $player } preda { $count } { $count ->\n    [one] \u017eeton\n   *[other] \u017eetonov\n} igralcu { $target }.\nlrc-pass-center = { $player } da { $count } { $count ->\n    [one] \u017eeton\n   *[other] \u017eetonov\n} v center.\nlrc-no-chips = { $player } nima \u017eetonov za met.\nlrc-center-pot = { $count } { $count ->\n    [one] \u017eeton\n   *[other] \u017eetonov\n} v centru.\nlrc-player-chips = { $player } ima zdaj { $count } { $count ->\n    [one] \u017eeton\n   *[other] \u017eetonov\n}.\nlrc-winner = { $player } zmaga z { $count } { $count ->\n    [one] \u017eetonom\n   *[other] \u017eetoni\n}!\n\n# Options\nlrc-set-starting-chips = Za\u010detni \u017eetoni: { $count }\nlrc-enter-starting-chips = Vnesite za\u010detne \u017eetone:\nlrc-option-changed-starting-chips = Za\u010detni \u017eetoni nastavljeni na { $count }.\n", "# Light Turret game messages\n\n# Game name\ngame-name-lightturret = Svetlobni Stolp\n\n# Intro\nlightturret-intro = Svetlobni Stolp se je za\u010del! Vsak igralec ima stolp z { $power } mo\u010di. Streljajte v stolp, da dobite svetlobo in kovance, a \u010de va\u0161a svetloba prese\u017ee va\u0161o mo\u010d, ste izlo\u010deni! Kupite nadgradnje s kovanci, da pove\u010date svojo mo\u010d. Igralec z najve\u010d svetlobe na koncu zmaga!\n\n# Actions\nlightturret-shoot = Streljaj v stolp\nlightturret-upgrade = Kupi nadgradnjo (10 kovancev)\nlightturret-check-stats = Preveri statistiko\n\n# Action results\nlightturret-shoot-result = { $player } strelja v stolp in pridobi { $gain } svetlobe! Zdaj ima stolp { $light } svetlobe.\nlightturret-coins-gained = { $player } pridobi { $coins } kovancev! { $player } ima zdaj { $total } kovancev.\nlightturret-buys-upgrade = { $player } kupi nadgradnjo mo\u010di!\nlightturret-power-gained = { $player } pridobi { $gain } mo\u010di! { $player } ima zdaj { $power } mo\u010di.\nlightturret-upgrade-accident = Nadgradnja se je po nesre\u010di zlila s stolpom! Kot posledica ima zdaj { $light } svetlobe.\nlightturret-not-enough-coins = Nimate dovolj kovancev! Potrebujete { $need } kovancev, a imate samo { $have }.\n\n# Elimination\nlightturret-eliminated = Svetloba je preve\u010d za du\u0161o igralca { $player }! { $player } je izlo\u010den!\n\n# Stats\nlightturret-stats-alive = { $player }: { $power } mo\u010di, { $light } svetlobe, { $coins } kovancev.\nlightturret-stats-eliminated = { $player }: izlo\u010den s { $light } svetlobe.\n\n# Game end\nlightturret-game-over = Konec igre!\nlightturret-final-alive = { $player } je kon\u010dal s { $light } svetlobe.\nlightturret-final-eliminated = { $player } je bil izlo\u010den s { $light } svetlobe.\nlightturret-winner = { $player } zmaga s { $light } svetlobe!\nlightturret-tie = Neodlo\u010deno pri { $light } svetlobe!\n\n# Options\nlightturret-set-starting-power = Za\u010detna mo\u010d: { $power }\nlightturret-enter-starting-power = Vnesite za\u010detno mo\u010d:\nlightturret-option-changed-power = Za\u010detna mo\u010d nastavljena na { $power }.\nlightturret-set-max-rounds = Maksimalni krogi: { $rounds }\nlightturret-enter-max-rounds = Vnesite maksimalne kroge:\nlightturret-option-changed-rounds = Maksimalni krogi nastavljeni na { $rounds }.\n\n# Disabled action reasons\nlightturret-you-are-eliminated = Bili ste izlo\u010deni.\n", "game-name-ludo = Ludo\n\nludo-roll-die = Roll die\nludo-move-token = Move token\nludo-check-board = View board status\nludo-select-token = Select token to move:\n\nludo-roll = { $player } rolls a { $roll }.\nludo-you-roll = You roll a { $roll }.\nludo-no-moves = { $player } has no valid moves.\nludo-you-no-moves = You have no valid moves.\nludo-enter-board = { $player } ({ $color }) enters token { $token } onto the board.\nludo-move-track = { $player } ({ $color }) moves token { $token } to position { $position }.\nludo-enter-home = { $player } ({ $color }) moves token { $token } into the home column.\nludo-home-finish = { $player } ({ $color }) token { $token } reaches home. ({ $finished }/4 finished)\nludo-move-home = { $player } ({ $color }) moves token { $token } in home column ({ $position }/{ $total }).\nludo-captures = { $player } ({ $color }) captures { $captured_player } ({ $captured_color }) token { $token }. Sent back to yard.\nludo-extra-turn = { $player } rolled a 6. Extra turn.\nludo-you-extra-turn = You rolled a 6. Extra turn.\nludo-too-many-sixes = { $player } rolled { $count } sixes in a row. First moves undone. Turn ends.\nludo-winner = { $player } ({ $color }) wins! All 4 tokens are home.\n\nludo-board-player = { $player } ({ $color }): { $finished }/4 finished\nludo-token-yard = Token { $token } (yard)\nludo-token-track = Token { $token } (position { $position })\nludo-token-home = Token { $token } (home column { $position }/{ $total })\nludo-token-finished = Token { $token } (finished)\nludo-last-roll = Last roll: { $roll }\n\nludo-set-max-sixes = Max consecutive sixes: { $max_consecutive_sixes }\nludo-enter-max-sixes = Enter max consecutive sixes\nludo-option-changed-max-sixes = Max consecutive sixes set to { $value }.\nludo-set-safe-start-squares = Safe start squares: { $safe_start_squares }\nludo-option-changed-safe-start-squares = Safe start squares set to { $value }.\n", "# Main UI messages for PlayPalace\n\n# Game categories\ncategory-card-games = Kartne igre\ncategory-dice-games = Igre s kockami\ncategory-rb-play-center = RB Play center\ncategory-poker = Poker\ncategory-uncategorized = Brez kategorije\n\n# Menu titles\nmain-menu-title = Glavni meni\nplay-menu-title = Igraj\ncategories-menu-title = Kategorije iger\ntables-menu-title = Razpolo\u017eljive mize\n\n# Menu items\nplay = Igraj\nview-active-tables = Prika\u017ei aktivne mize\noptions = Nastavitve\nlogout = Odjava\nback = Nazaj\ngo-back = Pojdi nazaj\ncontext-menu = Kontekstni meni.\nno-actions-available = Ni razpolo\u017eljivih dejanj.\ncreate-table = Ustvari novo mizo\njoin-as-player = Pridru\u017ei se kot igralec\njoin-as-spectator = Pridru\u017ei se kot gledalec\nleave-table = Zapusti mizo\nstart-game = Za\u010dni igro\nadd-bot = Dodaj bota\nremove-bot = Odstrani bota\nactions-menu = Meni dejanj\nsave-table = Shrani mizo\nwhose-turn = \u010cigava poteza\nwhos-at-table = Kdo je pri mizi\ncheck-scores = Preveri rezultate\ncheck-scores-detailed = Podrobni rezultati\n\n# Turn messages\ngame-player-skipped = { $player } je presko\u010den.\n\n# Table messages\ntable-created = { $host } je ustvaril novo mizo { $game }.\ntable-joined = { $player } se je pridru\u017eil mizi.\ntable-left = { $player } je zapustil mizo.\nnew-host = { $player } je zdaj gostitelj.\nwaiting-for-players = \u010cakanje na igralce. {$min} min, { $max } max.\ngame-starting = Igra se za\u010denja!\ntable-listing = Miza od { $host } ({ $count } uporabnikov)\ntable-listing-one = Miza od { $host } ({ $count } uporabnik)\ntable-listing-with = Miza od { $host } ({ $count } uporabnikov) z { $members }\ntable-listing-game = { $game }: miza od { $host } ({ $count } uporabnikov)\ntable-listing-game-one = { $game }: miza od { $host } ({ $count } uporabnik)\ntable-listing-game-with = { $game }: miza od { $host } ({ $count } uporabnikov) z { $members }\ntable-not-exists = Miza ne obstaja ve\u010d.\ntable-full = Miza je polna.\nplayer-replaced-by-bot = { $player } je od\u0161el in ga je zamenjal bot.\nplayer-took-over = { $player } je prevzel od bota.\nspectator-joined = Pridru\u017eil si se mizi od { $host } kot gledalec.\n\n# Spectator mode\nspectate = Opazuj\nnow-playing = { $player } zdaj igra.\nnow-spectating = { $player } zdaj opazuje.\nspectator-left = { $player } je prenehal opazovati.\n\n# General\nwelcome = Dobrodo\u0161li v PlayPalace!\ngoodbye = Nasvidenje!\n\n# User presence announcements\nuser-online = { $player } je pri\u0161el na splet.\nuser-offline = { $player } je od\u0161el brez povezave.\nuser-is-admin = { $player } je administrator PlayPalace.\nuser-is-server-owner = { $player } je lastnik stre\u017enika PlayPalace.\nonline-users-none = Ni uporabnikov na spletu.\nonline-users-one = 1 uporabnik: { $users }\nonline-users-many = { $count } uporabnikov: { $users }\nonline-user-not-in-game = Ni v igri\nonline-user-waiting-approval = \u010caka na odobritev\n\n# Options\nlanguage = Jezik\nlanguage-option = Jezik: { $language }\nlanguage-changed = Jezik nastavljen na { $language }.\n\n# Boolean option states\noption-on = Vklopljeno\noption-off = Izklopljeno\n\n# Sound options\nturn-sound-option = Zvok poteze: { $status }\n\n# Dice options\nclear-kept-option = Po\u010disti obdr\u017eane kocke pri metu: { $status }\ndice-keeping-style-option = Stil obdr\u017eevanja kock: { $style }\ndice-keeping-style-changed = Stil obdr\u017eevanja kock nastavljen na { $style }.\ndice-keeping-style-indexes = Indeksi kock\ndice-keeping-style-values = Vrednosti kock\n\n# Bot names\ncancel = Prekli\u010di\nno-bot-names-available = Ni razpolo\u017eljivih imen botov.\nselect-bot-name = Izberi ime za bota\nenter-bot-name = Vnesi ime bota\nno-options-available = Ni razpolo\u017eljivih mo\u017enosti.\nno-scores-available = Ni razpolo\u017eljivih rezultatov.\n\n# Duration estimation\nestimate-duration = Oceni trajanje\nestimate-computing = Izra\u010dunavanje ocenjenega trajanja igre...\nestimate-result = Povpre\u010dje bota: { $bot_time } (\u00b1 { $std_dev }). { $outlier_info }Ocenjen \u010dlove\u0161ki \u010das: { $human_time }.\nestimate-error = Trajanja ni bilo mogo\u010de oceniti.\nestimate-already-running = Ocena trajanja \u017ee poteka.\n\n# Save/Restore\nsaved-tables = Shranjene mize\nno-saved-tables = Nimate shranjenih miz.\nno-active-tables = Ni aktivnih miz.\nrestore-table = Obnovi\ndelete-saved-table = Izbri\u0161i\nsaved-table-deleted = Shranjena miza izbrisana.\nmissing-players = Ni mogo\u010de obnoviti: ti igralci niso na voljo: { $players }\ntable-restored = Miza obnovljena! Vsi igralci so bili preneseni.\ntable-saved-destroying = Miza shranjena! Vrnitev v glavni meni.\ngame-type-not-found = Vrsta igre ne obstaja ve\u010d.\n\n# Action disabled reasons\naction-not-your-turn = Ni tvoja poteza.\naction-not-playing = Igra \u0161e ni za\u010dela.\naction-spectator = Gledalci tega ne morejo storiti.\naction-not-host = To lahko stori samo gostitelj.\naction-game-in-progress = Tega ni mogo\u010de storiti med igro.\naction-need-more-players = Za za\u010detek je potrebnih ve\u010d igralcev.\naction-table-full = Miza je polna.\naction-no-bots = Ni botov za odstranitev.\naction-bots-cannot = Boti tega ne morejo storiti.\naction-no-scores = \u0160e ni razpolo\u017eljivih rezultatov.\n\n# Dice actions\ndice-not-rolled = \u0160e nisi vrgel.\ndice-locked = Ta kocka je zaklenjena.\ndice-no-dice = Ni razpolo\u017eljivih kock.\n\n# Game actions\ngame-turn-start = Poteza igralca { $player }.\ngame-no-turn = Trenutno nih\u010de ni na potezi.\ntable-no-players = Ni igralcev.\ntable-players-one = { $count } igralec: { $players }.\ntable-players-many = { $count } igralcev: { $players }.\ntable-spectators = Gledalci: { $spectators }.\ngame-leave = Zapusti\ngame-over = Konec igre\ngame-final-scores = Kon\u010dni rezultati\ngame-points = { $count } { $count ->\n    [one] to\u010dka\n   *[other] to\u010dk\n}\nstatus-box-closed = Zaprto.\nplay = Igraj\n\n# Leaderboards\nleaderboards = Lestvice\nleaderboards-menu-title = Lestvice\nleaderboards-select-game = Izberi igro za ogled lestvice\nleaderboard-no-data = Za to igro \u0161e ni podatkov na lestvici.\n\n# Leaderboard types\nleaderboard-type-wins = Vodilni po zmagah\nleaderboard-type-rating = Ocena spretnosti\nleaderboard-type-total-score = Skupni rezultat\nleaderboard-type-high-score = Najvi\u0161ji rezultat\nleaderboard-type-games-played = Odigrane igre\nleaderboard-type-avg-points-per-turn = Povpre\u010dne to\u010dke na potezo\nleaderboard-type-best-single-turn = Najbolj\u0161a posamezna poteza\nleaderboard-type-score-per-round = Rezultat na krog\n\n# Leaderboard headers\nleaderboard-wins-header = { $game } - Vodilni po zmagah\nleaderboard-total-score-header = { $game } - Skupni rezultat\nleaderboard-high-score-header = { $game } - Najvi\u0161ji rezultat\nleaderboard-games-played-header = { $game } - Odigrane igre\nleaderboard-rating-header = { $game } - Ocene spretnosti\nleaderboard-avg-points-header = { $game } - Povpre\u010dne to\u010dke na potezo\nleaderboard-best-turn-header = { $game } - Najbolj\u0161a posamezna poteza\nleaderboard-score-per-round-header = { $game } - Rezultat na krog\n\n# Leaderboard entries\nleaderboard-wins-entry = { $rank }: { $player }, { $wins } { $wins ->\n    [one] zmaga\n   *[other] zmag\n} { $losses } { $losses ->\n    [one] poraz\n   *[other] porazov\n}, { $percentage }% uspe\u0161nost\nleaderboard-score-entry = { $rank }. { $player }: { $value }\nleaderboard-avg-entry = { $rank }. { $player }: { $value } povpre\u010dno\nleaderboard-games-entry = { $rank }. { $player }: { $value } iger\n\n# Player stats\nleaderboard-player-stats = Tvoje statistike: { $wins } zmag, { $losses } porazov ({ $percentage }% uspe\u0161nost)\nleaderboard-no-player-stats = Te igre \u0161e nisi igral.\n\n# Skill rating leaderboard\nleaderboard-no-ratings = Za to igro \u0161e ni podatkov o ocenah.\nleaderboard-rating-entry = { $rank }. { $player }: { $rating } ocena ({ $mu } \u00b1 { $sigma })\nleaderboard-player-rating = Tvoja ocena: { $rating } ({ $mu } \u00b1 { $sigma })\nleaderboard-no-player-rating = Za to igro \u0161e nima\u0161 ocene.\n\n# My Stats menu\nmy-stats = Moje statistike\nmy-stats-select-game = Izberi igro za ogled svojih statistik\nmy-stats-no-data = Te igre \u0161e nisi igral.\nmy-stats-no-games = \u0160e nisi igral nobene igre.\nmy-stats-header = { $game } - Tvoje statistike\nmy-stats-wins = Zmage: { $value }\nmy-stats-losses = Porazi: { $value }\nmy-stats-winrate = Odstotek zmag: { $value }%\nmy-stats-games-played = Odigrane igre: { $value }\nmy-stats-total-score = Skupni rezultat: { $value }\nmy-stats-high-score = Najvi\u0161ji rezultat: { $value }\nmy-stats-rating = Ocena spretnosti: { $value } ({ $mu } \u00b1 { $sigma })\nmy-stats-no-rating = \u0160e ni ocene spretnosti\nmy-stats-avg-per-turn = Povpre\u010dne to\u010dke na potezo: { $value }\nmy-stats-best-turn = Najbolj\u0161a posamezna poteza: { $value }\n\n# Prediction system\npredict-outcomes = Napoveduj izide\npredict-header = Napovedani izidi (po oceni spretnosti)\npredict-entry = { $rank }. { $player } (ocena: { $rating })\npredict-entry-2p = { $rank }. { $player } (ocena: { $rating }, { $probability }% mo\u017enost zmage)\npredict-unavailable = Napovedi ocen niso na voljo.\npredict-need-players = Za napovedi sta potrebna vsaj 2 \u010dlove\u0161ka igralca.\naction-need-more-humans = Potrebnih je ve\u010d \u010dlove\u0161kih igralcev.\nconfirm-leave-game = Si prepri\u010dan, da \u017eeli\u0161 zapustiti mizo?\nconfirm-yes = Da\nconfirm-no = Ne\n\n# Administration\nadministration = Administracija\nadmin-menu-title = Administracija\n\n# Account approval\naccount-approval = Odobritev ra\u010duna\naccount-approval-menu-title = Odobritev ra\u010duna\nno-pending-accounts = Ni ra\u010dunov v \u010dakanju.\napprove-account = Odobri\ndecline-account = Zavrni\naccount-approved = Ra\u010dun igralca { $player } je bil odobren.\naccount-declined = Ra\u010dun igralca { $player } je bil zavrnjen in izbrisan.\n\n# Waiting for approval (shown to unapproved users)\nwaiting-for-approval = Tvoj ra\u010dun \u010daka na odobritev administratorja.\naccount-approved-welcome = Tvoj ra\u010dun je bil odobren! Dobrodo\u0161el v PlayPalace!\naccount-declined-goodbye = Tvoja zahteva za ra\u010dun je bila zavrnjena.\n    Razlog:\naccount-banned = Tvoj ra\u010dun je blokiran in ni dostopen.\n\n# Login errors\nincorrect-username = Vneseno uporabni\u0161ko ime ne obstaja.\nincorrect-password = Vneseno geslo je napa\u010dno.\nalready-logged-in = Ta ra\u010dun je \u017ee prijavljen.\n\n# Credential validation\ncredential-username-length = Uporabni\u0161ko ime mora biti med { $min } in { $max } znaki.\ncredential-password-length = Geslo mora biti med { $min } in { $max } znaki.\n\n# Rate limiting\nrate-limit-login-ip = Preve\u010d poskusov prijave s tega naslova. Po\u010dakaj in poskusi znova.\nrate-limit-login-user = Preve\u010d neuspe\u0161nih poskusov prijave za to uporabni\u0161ko ime. Po\u010dakaj in poskusi znova.\nrate-limit-registration = Preve\u010d poskusov registracije s tega naslova. Po\u010dakaj in poskusi znova.\nrate-limit-refresh = Preve\u010d poskusov osve\u017eitve s tega naslova. Po\u010dakaj in poskusi znova.\n\n# Session/auth errors\naccount-not-found = Ra\u010dun ni bil najden.\nsession-expired = Seja je potekla. Prosimo, prijavi se znova.\nsession-token-mismatch = \u017deton seje se ne ujema z uporabni\u0161kim imenom.\nrefresh-token-expired = \u017deton za osve\u017eitev je potekel. Prosimo, prijavi se znova.\nrefresh-token-mismatch = \u017deton za osve\u017eitev se ne ujema z uporabni\u0161kim imenom.\n\n# Registration\nregistration-success = Registracija je uspela! Tvoj ra\u010dun \u010daka na odobritev.\nregistration-username-taken = To uporabni\u0161ko ime je \u017ee zasedeno. Prosimo, izberi druga\u010dno.\n\n# Preference fallback\npref-invalid-value = Neveljavna izbira, uporabljam privzeto vrednost.\n\n# Decline reason\ndecline-reason-prompt = Vnesi razlog za zavrnitev (ali pritisni Escape za preklic):\naccount-action-empty-reason = Razlog ni naveden.\n\n# Admin notifications for account requests\naccount-request = zahteva za ra\u010dun\naccount-action = izvedeno dejanje za ra\u010dun\n\n# Admin promotion/demotion\npromote-admin = Povi\u0161aj administratorja\ndemote-admin = Poni\u017ei administratorja\npromote-admin-menu-title = Povi\u0161aj administratorja\ndemote-admin-menu-title = Poni\u017ei administratorja\nno-users-to-promote = Ni uporabnikov za povi\u0161anje.\nno-admins-to-demote = Ni administratorjev za poni\u017eanje.\nconfirm-promote = Si prepri\u010dan, da \u017eeli\u0161 povi\u0161ati { $player } v administratorja?\nconfirm-demote = Si prepri\u010dan, da \u017eeli\u0161 poni\u017eati { $player } iz administratorja?\nbroadcast-to-all = Objavi vsem uporabnikom\nbroadcast-to-admins = Objavi samo administratorjem\nbroadcast-to-nobody = Tiho (brez objave)\npromote-announcement = { $player } je bil povi\u0161an v administratorja!\npromote-announcement-you = Povi\u0161an si bil v administratorja!\ndemote-announcement = { $player } je bil poni\u017ean iz administratorja.\ndemote-announcement-you = Poni\u017ean si bil iz administratorja.\nnot-admin-anymore = Nisi ve\u010d administrator in ne more\u0161 izvesti tega dejanja.\nnot-server-owner = To dejanje lahko izvede samo lastnik stre\u017enika.\n\n# Server ownership transfer\ntransfer-ownership = Prenesi lastni\u0161tvo\ntransfer-ownership-menu-title = Prenesi lastni\u0161tvo\nno-admins-for-transfer = Ni administratorjev za prenos lastni\u0161tva.\nconfirm-transfer-ownership = Si prepri\u010dan, da \u017eeli\u0161 prenesti lastni\u0161tvo stre\u017enika na { $player }? Poni\u017ean bo\u0161 v administratorja.\ntransfer-ownership-announcement = { $player } je zdaj lastnik stre\u017enika Play Palace!\ntransfer-ownership-announcement-you = Zdaj si lastnik stre\u017enika Play Palace!\n\n# User banning\nban-user = Blokiraj uporabnika\nunban-user = Odblokiraj uporabnika\nno-users-to-ban = Ni uporabnikov za blokiranje.\nno-users-to-unban = Ni blokiranih uporabnikov za odblokiranje.\nconfirm-ban = Si prepri\u010dan, da \u017eeli\u0161 blokirati { $player }?\nconfirm-unban = Si prepri\u010dan, da \u017eeli\u0161 odblokirati { $player }?\nban-reason-prompt = Vnesi razlog za blokiranje (neobvezno):\nunban-reason-prompt = Vnesi razlog za odblokiranje (neobvezno):\nuser-banned = { $player } je bil blokiran.\nuser-unbanned = { $player } je bil odblokiran.\nyou-have-been-banned = Blokiran si bil na tem stre\u017eniku.\n    Razlog:\nyou-have-been-unbanned = Odblokiran si bil na tem stre\u017eniku.\n    Razlog:\nban-no-reason = Razlog ni naveden.\n\n# Virtual bots (server owner only)\nvirtual-bots = Virtualni boti\nvirtual-bots-fill = Napolni stre\u017enik\nvirtual-bots-clear = Izbri\u0161i vse bote\nvirtual-bots-status = Stanje\nvirtual-bots-clear-confirm = Si prepri\u010dan, da \u017eeli\u0161 izbrisati vse virtualne bote? To bo tudi uni\u010dilo vse mize, na katerih so.\nvirtual-bots-not-available = Virtualni boti niso na voljo.\nvirtual-bots-filled = Dodanih { $added } virtualnih botov. { $online } je zdaj na spletu.\nvirtual-bots-already-filled = Vsi virtualni boti iz konfiguracije so \u017ee aktivni.\nvirtual-bots-cleared = Izbrisanih { $bots } virtualnih botov in uni\u010denih { $tables } { $tables ->\n    [one] miza\n   *[other] miz\n}.\nvirtual-bot-table-closed = Mizo je zaprl administrator.\nvirtual-bots-none-to-clear = Ni virtualnih botov za brisanje.\nvirtual-bots-status-report = Virtualni boti: { $total } skupaj, { $online } na spletu, { $offline } brez povezave, { $in_game } v igri.\nvirtual-bots-guided-overview = Vodene mize\nvirtual-bots-groups-overview = Skupine botov\nvirtual-bots-profiles-overview = Profili\nvirtual-bots-guided-header = Vodene mize: { $count } pravilo/pravil. Dodelitev: { $allocation }, nadomestno: { $fallback }, privzeti profil: { $default_profile }.\nvirtual-bots-guided-empty = Ni konfiguriranih pravil vodenih miz.\nvirtual-bots-guided-status-active = aktiven\nvirtual-bots-guided-status-inactive = neaktiven\nvirtual-bots-guided-table-linked = povezano z mizo { $table_id } (gostitelj { $host }, igralci { $players }, ljudje { $humans })\nvirtual-bots-guided-table-stale = miza { $table_id } manjka na stre\u017eniku\nvirtual-bots-guided-table-unassigned = trenutno ni sledena nobena miza\nvirtual-bots-guided-next-change = naslednja sprememba \u010dez { $ticks } korakov\nvirtual-bots-guided-no-schedule = ni na\u010drtovalnega okna\nvirtual-bots-guided-warning = \u26a0 premalo napolnjeno\nvirtual-bots-guided-line = { $table }: igra { $game }, prioriteta { $priority }, boti { $assigned } (min { $min_bots }, max { $max_bots }), \u010dakanje { $waiting }, nedostopno { $unavailable }, stanje { $status }, profil { $profile }, skupine { $groups }. { $table_state }. { $next_change } { $warning_text }\nvirtual-bots-groups-header = Skupine botov: { $count } oznaka/oznak, { $bots } konfiguriranih botov.\nvirtual-bots-groups-empty = Ni definiranih skupin botov.\nvirtual-bots-groups-line = { $group }: profil { $profile }, boti { $total } (na spletu { $online }, \u010dakanje { $waiting }, v igri { $in_game }, brez povezave { $offline }), pravila { $rules }.\nvirtual-bots-groups-no-rules = ni\nvirtual-bots-no-profile = privzeto\nvirtual-bots-profile-inherit-default = podeduje privzeti profil\nvirtual-bots-profiles-header = Profili: { $count } definiranih (privzeto: { $default_profile }).\nvirtual-bots-profiles-empty = Ni definiranih profilov.\nvirtual-bots-profiles-line = { $profile } ({ $bot_count } botov) prepi\u0161e: { $overrides }.\nvirtual-bots-profiles-no-overrides = podeduje osnovno konfiguracijo\n\nlocalization-in-progress-try-again = Lokalizacija je v teku. Poskusite znova \u010dez minuto.\n", "# Metal Pipe game messages\n\n# Game info\ngame-name-metalpipe = Metal Pipe\n\n# Game events\nmetalpipe-hit-other = { $bonker } hits { $bonked } over the head with a metal pipe.\nmetalpipe-hit-self = Oh no! { $bonker } hit their own head on a metal pipe!\nmetalpipe-winner = { $player } wins, congratulations you did great!\nmetalpipe-everyone-else-wins = Everyone except { $player } wins!\n\n# Options\nmetalpipe-set-multiple-bonks = Multiple bonks: { $enabled }\nmetalpipe-option-changed-multiple-bonks = Multiple bonks set to { $enabled }.\nmetalpipe-set-allow-self-bonk = Allow self-bonk: { $enabled }\nmetalpipe-option-changed-allow-self-bonk = Allow self-bonk set to { $enabled }.\n", "# 1-4-24 (Midnight) game messages\n# Note: Common messages like round-start, turn-start, target-score are in games.ftl\n\n# Game info\ngame-name-midnight = 1-4-24\nmidnight-category = Igre s Kockami\n\n# Actions\nmidnight-roll = Vrzite kocke\nmidnight-keep-die = Obdr\u017eite { $value }\nmidnight-bank = Potrdite\n\n# Game events\nmidnight-turn-start = Poteza igralca { $player }.\nmidnight-you-rolled = Vrgli ste: { $dice }.\nmidnight-player-rolled = { $player } je vrgel: { $dice }.\n\n# Keeping dice\nmidnight-you-keep = Obdr\u017eite { $die }.\nmidnight-player-keeps = { $player } obdr\u017ei { $die }.\nmidnight-you-unkeep = Sprostite { $die }.\nmidnight-player-unkeeps = { $player } sprosti { $die }.\n\n# Turn status\nmidnight-you-have-kept = Obdr\u017eane kocke: { $kept }. Preostali meti: { $remaining }.\nmidnight-player-has-kept = { $player } je obdr\u017eal: { $kept }. { $remaining } kock preostalih.\n\n# Scoring\nmidnight-you-scored = Dosegli ste { $score } to\u010dk.\nmidnight-scored = { $player } je dosegel { $score } to\u010dk.\nmidnight-you-disqualified = Nimate niti 1 niti 4. Diskvalificirani ste!\nmidnight-player-disqualified = { $player } nima niti 1 niti 4. Diskvalificiran!\n\n# Round results\nmidnight-round-winner = { $player } zmaga krog!\nmidnight-round-tie = Krog neodlo\u010den med { $players }.\nmidnight-all-disqualified = Vsi igralci diskvalificirani! Ni zmagovalca v tem krogu.\n\n# Game winner\nmidnight-game-winner = { $player } zmaga igro z { $wins } zmagami kroga!\nmidnight-game-tie = Neodlo\u010deno! { $players } so vsak zmagali { $wins } krogov.\n\n# Options\nmidnight-set-rounds = Krogi za igranje: { $rounds }\nmidnight-enter-rounds = Vnesite \u0161tevilo krogov za igranje:\nmidnight-option-changed-rounds = Krogi za igranje spremenjeni na { $rounds }\n\n# Disabled reasons\nmidnight-need-to-roll = Najprej morate vre\u010di kocke.\nmidnight-no-dice-to-keep = Ni kock za obdr\u017eanje.\nmidnight-must-keep-one = Obdr\u017eati morate vsaj eno kocko na met.\nmidnight-must-roll-first = Najprej morate vre\u010di kocke.\nmidnight-keep-all-first = Obdr\u017eati morate vse kocke pred potrditvijo.\n", "# Mile by Mile game messages\n# Note: Common messages like round-start, turn-start, team-mode are in games.ftl\n\n# Game name\ngame-name-milebymile = Milja za Miljo\n\n# Game options\nmilebymile-set-distance = Razdalja dirke: { $miles } milj\nmilebymile-enter-distance = Vnesite razdaljo dirke (300-3000)\nmilebymile-set-winning-score = Zmagovalni rezultat: { $score } to\u010dk\nmilebymile-enter-winning-score = Vnesite zmagovalni rezultat (1000-10000)\nmilebymile-toggle-perfect-crossing = Zahtevaj natan\u010den cilj: { $enabled }\nmilebymile-toggle-stacking = Dovoli kopi\u010denje napadov: { $enabled }\nmilebymile-toggle-reshuffle = Preme\u0161aj zavr\u017een kup: { $enabled }\nmilebymile-toggle-karma = Pravilo karme: { $enabled }\nmilebymile-set-rig = Manipulacija kup\u010dka: { $rig }\nmilebymile-select-rig = Izberite mo\u017enost manipulacije kup\u010dka\n\n# Option change announcements\nmilebymile-option-changed-distance = Razdalja dirke nastavljena na { $miles } milj.\nmilebymile-option-changed-winning = Zmagovalni rezultat nastavljen na { $score } to\u010dk.\nmilebymile-option-changed-crossing = Zahtevaj natan\u010den cilj { $enabled }.\nmilebymile-option-changed-stacking = Dovoli kopi\u010denje napadov { $enabled }.\nmilebymile-option-changed-reshuffle = Preme\u0161aj zavr\u017een kup { $enabled }.\nmilebymile-option-changed-karma = Pravilo karme { $enabled }.\nmilebymile-option-changed-rig = Manipulacija kup\u010dka nastavljena na { $rig }.\n\n# Status\nmilebymile-status = { $name }: { $points } to\u010dk, { $miles } milj, Te\u017eave: { $problems }, Za\u0161\u010dite: { $safeties }\n\n# Card actions\nmilebymile-no-matching-safety = Nimate ustrezne varnostne karte!\nmilebymile-cant-play = Ne morete igrati { $card }, ker { $reason }.\nmilebymile-no-card-selected = Nobena karta ni izbrana za zavre\u010di.\nmilebymile-no-valid-targets = Ni veljavnih ciljev za to nevarnost!\nmilebymile-you-drew = Potegnili ste: { $card }\nmilebymile-discards = { $player } zavr\u017ee karto.\nmilebymile-select-target = Izberite cilj\n\n# Distance plays\nmilebymile-plays-distance-individual = { $player } igra { $distance } milj in je zdaj na { $total } miljah.\nmilebymile-plays-distance-team = { $player } igra { $distance } milj; njihova ekipa je zdaj na { $total } miljah.\n\n# Journey complete\nmilebymile-journey-complete-perfect-individual = { $player } je dokon\u010dal potovanje s popolnim prehodom!\nmilebymile-journey-complete-perfect-team = Ekipa { $team } je dokon\u010dala potovanje s popolnim prehodom!\nmilebymile-journey-complete-individual = { $player } je dokon\u010dal potovanje!\nmilebymile-journey-complete-team = Ekipa { $team } je dokon\u010dala potovanje!\n\n# Hazard plays\nmilebymile-plays-hazard-individual = { $player } igra { $card } na { $target }.\nmilebymile-plays-hazard-team = { $player } igra { $card } na Ekipo { $team }.\n\n# Remedy/Safety plays\nmilebymile-plays-card = { $player } igra { $card }.\nmilebymile-plays-dirty-trick = { $player } igra { $card } kot Umazano Trik!\n\n# Deck\nmilebymile-deck-reshuffled = Zavr\u017een kup preme\u0161an nazaj v kup\u010dek.\n\n# Race\nmilebymile-new-race = Za\u010dne se nova dirka!\nmilebymile-race-complete = Dirka kon\u010dana! Ra\u010dunanje rezultatov...\nmilebymile-earned-points = { $name } je zaslu\u017eil { $score } to\u010dk v tej dirki: { $breakdown }.\nmilebymile-total-scores = Skupni rezultati:\nmilebymile-team-score = { $name }: { $score } to\u010dk\n\n# Scoring breakdown\nmilebymile-from-distance = { $miles } iz prepotovane razdalje\nmilebymile-from-trip = { $points } za dokon\u010danje potovanja\nmilebymile-from-perfect = { $points } za popoln prehod\nmilebymile-from-safe = { $points } za varno potovanje\nmilebymile-from-shutout = { $points } za popolno izklju\u010ditev\nmilebymile-from-safeties = { $points } iz { $count } { $safeties ->\n    [one] za\u0161\u010dite\n    *[other] za\u0161\u010dit\n}\nmilebymile-from-all-safeties = { $points } iz vseh 4 za\u0161\u010dit\nmilebymile-from-dirty-tricks = { $points } iz { $count } { $tricks ->\n    [one] umazanega trika\n    *[other] umazanih trikov\n}\n\n# Game end\nmilebymile-wins-individual = { $player } zmaga igro!\nmilebymile-wins-team = Ekipa { $team } zmaga igro! ({ $members })\nmilebymile-final-score = Kon\u010dni rezultat: { $score } to\u010dk\n\n# Karma messages - clash (both lose karma)\nmilebymile-karma-clash-you-target = Vi in va\u0161 cilj sta oba izob\u010dena! Napad je nevtraliziran.\nmilebymile-karma-clash-you-attacker = Vi in { $attacker } sta oba izob\u010dena! Napad je nevtraliziran.\nmilebymile-karma-clash-others = { $attacker } in { $target } sta oba izob\u010dena! Napad je nevtraliziran.\nmilebymile-karma-clash-your-team = Va\u0161a ekipa in va\u0161 cilj sta oba izob\u010dena! Napad je nevtraliziran.\nmilebymile-karma-clash-target-team = Vi in Ekipa { $team } sta oba izob\u010dena! Napad je nevtraliziran.\nmilebymile-karma-clash-other-teams = Ekipa { $attacker } in Ekipa { $target } sta obe izob\u010deni! Napad je nevtraliziran.\n\n# Karma messages - attacker shunned\nmilebymile-karma-shunned-you = Izob\u010deni ste bili zaradi va\u0161e agresije! Va\u0161a karma je izgubljena.\nmilebymile-karma-shunned-other = { $player } je bil izob\u010den zaradi svoje agresije!\nmilebymile-karma-shunned-your-team = Va\u0161a ekipa je bila izob\u010dena zaradi svoje agresije! Karma va\u0161e ekipe je izgubljena.\nmilebymile-karma-shunned-other-team = Ekipa { $team } je bila izob\u010dena zaradi svoje agresije!\n\n# False Virtue\nmilebymile-false-virtue-you = Igrate La\u017eno Krepost in povrnete svojo karmo!\nmilebymile-false-virtue-other = { $player } igra La\u017eno Krepost in povrne svojo karmo!\nmilebymile-false-virtue-your-team = Va\u0161a ekipa igra La\u017eno Krepost in povrne svojo karmo!\nmilebymile-false-virtue-other-team = Ekipa { $team } igra La\u017eno Krepost in povrne svojo karmo!\n\n# Problems/Safeties (for status display)\nmilebymile-none = ni\u010d\n\n# Unplayable card reasons\nmilebymile-reason-not-on-team = niste v ekipi\nmilebymile-reason-stopped = ste ustavljeni\nmilebymile-reason-has-problem = imate te\u017eavo, ki prepre\u010duje vo\u017enjo\nmilebymile-reason-speed-limit = omejitev hitrosti je aktivna\nmilebymile-reason-exceeds-distance = bi preseglo { $miles } milj\nmilebymile-reason-no-targets = ni veljavnih ciljev\nmilebymile-reason-no-speed-limit = niste pod omejitvijo hitrosti\nmilebymile-reason-has-right-of-way = Prednost omogo\u010da vo\u017enjo brez zelenih lu\u010di\nmilebymile-reason-already-moving = \u017ee se premikate\nmilebymile-reason-must-fix-first = najprej morate popraviti { $problem }\nmilebymile-reason-has-gas = va\u0161 avto ima gorivo\nmilebymile-reason-tires-fine = va\u0161e pnevmatike so v redu\nmilebymile-reason-no-accident = va\u0161 avto ni imel nesre\u010de\nmilebymile-reason-has-safety = \u017ee imate to za\u0161\u010dito\nmilebymile-reason-has-karma = \u0161e vedno imate svojo karmo\nmilebymile-reason-generic = ne more biti odigrano zdaj\n\n# Card names\nmilebymile-card-out-of-gas = Zmanjkalo Goriva\nmilebymile-card-flat-tire = Po\u010dena Pnevmatika\nmilebymile-card-accident = Nesre\u010da\nmilebymile-card-speed-limit = Omejitev Hitrosti\nmilebymile-card-stop = Stop\nmilebymile-card-gasoline = Gorivo\nmilebymile-card-spare-tire = Nadomestna Pnevmatika\nmilebymile-card-repairs = Popravila\nmilebymile-card-end-of-limit = Konec Omejitve\nmilebymile-card-green-light = Zelena Lu\u010d\nmilebymile-card-extra-tank = Dodatni Rezervoar\nmilebymile-card-puncture-proof = Odporno na Preluknjanje\nmilebymile-card-driving-ace = As Vo\u017enje\nmilebymile-card-right-of-way = Prednost\nmilebymile-card-false-virtue = La\u017ena Krepost\nmilebymile-card-miles = { $miles } milj\n\n# Disabled action reasons\nmilebymile-no-dirty-trick-window = Ni aktivnega okna umazanega trika.\nmilebymile-not-your-dirty-trick = To ni okno umazanega trika va\u0161e ekipe.\nmilebymile-between-races = Po\u010dakajte na za\u010detek naslednje dirke.\n\n# Validation errors\nmilebymile-error-karma-needs-three-teams = Pravilo karme zahteva vsaj 3 razli\u010dne avte/ekipe.\n\nmilebymile-you-play-safety-with-effect = Igra\u0161 { $card }. { $effect }\nmilebymile-player-plays-safety-with-effect = { $player } igra { $card }. { $effect }\nmilebymile-you-play-dirty-trick-with-effect = Igra\u0161 { $card } kot Umazan trik. { $effect }\nmilebymile-player-plays-dirty-trick-with-effect = { $player } igra { $card } kot Umazan trik. { $effect }\nmilebymile-safety-effect-extra-tank = Zdaj za\u0161\u010diteno pred Brez goriva.\nmilebymile-safety-effect-puncture-proof = Zdaj za\u0161\u010diteno pred Po\u010deno pnevmatiko.\nmilebymile-safety-effect-driving-ace = Zdaj za\u0161\u010diteno pred Nesre\u010do.\nmilebymile-safety-effect-right-of-way = Zdaj za\u0161\u010diteno pred Stop in Omejitvijo hitrosti.\n", "# Nine game messages\n\n# Game name and description\ngame-name-nine = Nine\nnine-description = A popular Russian card game in which players build suit sequences.\n\n# Player count validation\nnine-error-invalid-player-count = Nine can only be played with 2, 3, 4, or 6 players.\n\n# Dealing messages\nnine-player-nine-deal = Dealing {$cards} cards to all players.\n\n# Game start\nnine-you-start-player-announcement = You have the nine of clubs and start the game.\nnine-player-start-player-announcement = { $player } has the nine of clubs and starts the game.\n\n# Turn actions\nnine-you-play-card = You play the { $card }.\nnine-player-plays-card = { $player } plays the { $card }.\n\nnine-you-plays-nine-clubs = You play the nine of clubs.\nnine-player-plays-nine-clubs = { $player } plays the nine of clubs.\n\nnine-you-plays-nine-suit = You play the { $card } to start the { $suit } sequence.\nnine-player-plays-nine-suit = { $player } plays the { $card } to start the { $suit } sequence.\n\nnine-you-extend-sequence = You extend the { $suit } sequence with the { $card }.\nnine-player-extend-sequence = { $player } extends the { $suit } sequence with the { $card }.\n\nnine-you-skips-turn = You have no valid moves and must skip your turn.\nnine-player-skips-turn = { $player } has no valid moves and skips their turn.\n\n# Reasons for not being able to play a card\nnine-reason-not-your-turn = It is not your turn.\nnine-reason-must-play-nine-clubs = You must play the nine of clubs to start the game.\nnine-reason-no-nine = You do not have a nine to start a new sequence.\nnine-reason-cannot-extend = That card cannot extend the { $suit } sequence.\nnine-reason-generic = That card cannot be played right now.\n\n# Winning\nnine-you-wins-game = You have no cards left and win the game!\nnine-player-wins-game = { $player } has no cards left and wins the game!\nnine-player-game-ended = The game of Nine has ended.\nnine-you-game-ended = The game of Nine has ended.\n\nnine-you-win = You win!\nnine-you-lose = You lose!\nnine-final-score = Cards left: { $score }\n\n# Status\nnine-status = { $name }: { $cards_left } cards left.\nnine-status-sequence = { $suit } sequence: { $sequence }.\nnine-status-no-sequence = No { $suit } sequence started yet.\nnine-none = none\nnine-action-check-sequences = Check Sequences\nnine-action-check-hand-counts = Check Hand Counts\n\nnine-status-player-hand-count = { $player }: { $count } cards", "# Ninety Nine - English Localization\n# Messages match v10 exactly\n\n# Game info\nninetynine-name = Devetindevetdeset\nninetynine-description = Karta\u0161ka igra, kjer igralci posku\u0161ajo prepre\u010diti, da celotna vsota prese\u017ee 99. Zadnji pre\u017eiveli igralec zmaga!\n\n# Round\nninetynine-round = Krog { $round }.\n\n# Turn\nninetynine-player-turn = Poteza igralca { $player }.\n\n# Playing cards - match v10 exactly\nninetynine-you-play = Igrate { $card }. \u0160tevec je zdaj { $count }.\nninetynine-player-plays = { $player } igra { $card }. \u0160tevec je zdaj { $count }.\n\n# Direction reverse\nninetynine-direction-reverses = Smer igre se obrne!\n\n# Skip\nninetynine-player-skipped = { $player } je presko\u010den.\n\n# Token loss - match v10 exactly\nninetynine-you-lose-tokens = Izgubite { $amount } { $amount ->\n    [one] \u017eeton\n   *[other] \u017eetonov\n}.\nninetynine-player-loses-tokens = { $player } izgubi { $amount } { $amount ->\n    [one] \u017eeton\n   *[other] \u017eetonov\n}.\n\n# Elimination\nninetynine-player-eliminated = { $player } je bil izlo\u010den!\n\n# Game end\nninetynine-player-wins = { $player } zmaga igro!\n\n# Dealing\nninetynine-you-deal = Delite karte.\nninetynine-player-deals = { $player } deli karte.\n\n# Drawing cards\nninetynine-you-draw = Vle\u010dete { $card }.\nninetynine-player-draws = { $player } vle\u010de karto.\n\n# No valid cards\nninetynine-no-valid-cards = { $player } nima kart, ki ne bi presegle 99!\n\n# Status - for C key\nninetynine-current-count = \u0160tevec je { $count }.\n\n# Hand check - for H key\nninetynine-hand-cards = Va\u0161e karte: { $cards }.\nninetynine-hand-empty = Nimate kart.\n\n# Ace choice\nninetynine-ace-choice = Igrajte asa kot +1 ali +11?\nninetynine-ace-add-eleven = Dodaj 11\nninetynine-ace-add-one = Dodaj 1\n\n# Ten choice\nninetynine-ten-choice = Igrajte 10 kot +10 ali -10?\nninetynine-ten-add = Dodaj 10\nninetynine-ten-subtract = Od\u0161tej 10\n\n# Manual draw\nninetynine-draw-card = Vleci karto\nninetynine-draw-prompt = Pritisnite preslednico ali D za vleko karte.\n\n# Options\nninetynine-set-tokens = Za\u010detni \u017eetoni: { $tokens }\nninetynine-enter-tokens = Vnesite \u0161tevilo za\u010detnih \u017eetonov:\nninetynine-option-changed-tokens = Za\u010detni \u017eetoni nastavljeni na { $tokens }.\nninetynine-set-rules = Razli\u010dica pravil: { $rules }\nninetynine-select-rules = Izberite razli\u010dico pravil\nninetynine-option-changed-rules = Razli\u010dica pravil nastavljena na { $rules }.\nninetynine-set-hand-size = Velikost roke: { $size }\nninetynine-enter-hand-size = Vnesite velikost roke:\nninetynine-option-changed-hand-size = Velikost roke nastavljena na { $size }.\nninetynine-set-autodraw = Samodejno vle\u010denje: { $enabled }\nninetynine-option-changed-autodraw = Samodejno vle\u010denje nastavljeno na { $enabled }.\n\n# Rules variant announcements (shown at game start)\nninetynine-rules-quentin = Quentin C pravila.\nninetynine-rules-rsgames = RS Games pravila.\n\n# Rules variant choices (for menu display)\nninetynine-rules-variant-quentin_c = Quentin C\nninetynine-rules-variant-rs_games = RS Games\n\n# Disabled action reasons\nninetynine-choose-first = Najprej morate narediti izbiro.\nninetynine-draw-first = Najprej morate vle\u010di karto.\n", "# Pig game messages\n# Note: Common messages like round-start, turn-start, target-score are in games.ftl\n\n# Game info\ngame-name-pig = Pra\u0161i\u010d\npig-category = Igre s kockami\n\n# Actions\npig-roll = Vrzi kocko\npig-bank = Shrani { $points } to\u010dk\n\n# Game events (Pig-specific)\npig-rolls = { $player } vr\u017ee kocko...\npig-roll-result = { $roll }, skupaj { $total }\npig-bust = O ne, enica! { $player } izgubi { $points } to\u010dk.\npig-bank-action = { $player } se odlo\u010di shraniti { $points }, skupaj { $total }\npig-winner = Imamo zmagovalca, in to je { $player }!\n\n# Pig-specific options\npig-set-min-bank = Minimalno shranjevanje: { $points }\npig-set-dice-sides = Strani kocke: { $sides }\npig-enter-min-bank = Vnesite minimalne to\u010dke za shranjevanje:\npig-enter-dice-sides = Vnesite \u0161tevilo strani kocke:\npig-option-changed-min-bank = Minimalne to\u010dke za shranjevanje spremenjene na { $points }\npig-option-changed-dice = Kocka ima zdaj { $sides } strani\n\n# Disabled reasons\npig-need-more-points = Potrebujete ve\u010d to\u010dk za shranjevanje.\n\n# Validation errors\npig-error-min-bank-too-high = Minimalne to\u010dke za shranjevanje morajo biti ni\u017eje od ciljnega rezultata.\n", "# Pirates of the Lost Seas game messages\n# Note: Common messages like round-start, turn-start are in games.ftl\n\n# Game name\ngame-name-pirates = Pirati Izgubljenih Morij\n\n# Game start and setup\npirates-welcome = Dobrodo\u0161li v Piratih Izgubljenih Morij! Plujte po morjih, zbirajte dragulje in se borite z drugimi pirati!\npirates-oceans = Va\u0161e potovanje vas bo vodilo skozi: { $oceans }\npirates-gems-placed = { $total } draguljev je bilo razpr\u0161enih po morjih. Najdite jih vse!\npirates-golden-moon = Zlata Luna vzhaja! Vsi dobi\u010dki XP so potrojeni ta krog!\n\n# Turn announcements\npirates-turn = Poteza igralca { $player }. Polo\u017eaj { $position }\n\n# Movement actions\npirates-move-left = Pluj levo\npirates-move-right = Pluj desno\npirates-move-2-left = Pluj 2 polji levo\npirates-move-2-right = Pluj 2 polji desno\npirates-move-3-left = Pluj 3 polja levo\npirates-move-3-right = Pluj 3 polja desno\n\n# Movement messages\npirates-move-you = Plujete { $direction } na polo\u017eaj { $position }.\npirates-move-you-tiles = Plujete { $tiles } polj { $direction } na polo\u017eaj { $position }.\npirates-move = { $player } pluje { $direction } na polo\u017eaj { $position }.\npirates-map-edge = Ne morete pluti naprej. Ste na polo\u017eaju { $position }.\n\n# Position and status\npirates-check-status = Preveri stanje\npirates-check-position = Preveri polo\u017eaj\npirates-check-moon = Preveri svetlost lune\npirates-your-position = Va\u0161 polo\u017eaj: { $position } v { $ocean }\npirates-moon-brightness = Zlata Luna sveti { $brightness }%. ({ $collected } od { $total } draguljev je bilo zbranih).\npirates-no-golden-moon = Zlate Lune ni videti na nebu zdaj.\n\n# Gem collection\npirates-gem-found-you = Na\u0161li ste { $gem }! Vreden { $value } to\u010dk.\npirates-gem-found = { $player } je na\u0161el { $gem }! Vreden { $value } to\u010dk.\npirates-all-gems-collected = Vsi dragulji so bili zbrani!\n\n# Winner\npirates-winner = { $player } zmaga s { $score } to\u010dkami!\n\n# Skills menu\npirates-use-skill = Uporabi sposobnost\npirates-select-skill = Izberite sposobnost za uporabo\n\n# Combat - Attack initiation\npirates-cannonball = Izstreli topovsko kroglo\npirates-no-targets = Ni ciljev v dosegu { $range } polj.\npirates-attack-you-fire = Izstreljujete topovsko kroglo na { $target }!\npirates-attack-incoming = { $attacker } izstreli topovsko kroglo na vas!\npirates-attack-fired = { $attacker } izstreli topovsko kroglo na { $defender }!\n\n# Combat - Rolls\npirates-attack-roll = Met za napad: { $roll }\npirates-attack-bonus = Bonus napada: +{ $bonus }\npirates-defense-roll = Met za obrambo: { $roll }\npirates-defense-roll-others = { $player } vr\u017ee { $roll } za obrambo.\npirates-defense-bonus = Bonus obrambe: +{ $bonus }\n\n# Combat - Hit results\npirates-attack-hit-you = Direkten zadetek! Zadeli ste { $target }!\npirates-attack-hit-them = Zadel vas je { $attacker }!\npirates-attack-hit = { $attacker } zadene { $defender }!\n\n# Combat - Miss results\npirates-attack-miss-you = Va\u0161a topovska krogla je zgre\u0161ila { $target }.\npirates-attack-miss-them = Topovska krogla vas je zgre\u0161ila!\npirates-attack-miss = Topovska krogla igralca { $attacker } zgre\u0161i { $defender }.\n\n# Combat - Push\npirates-push-you = Potiskate { $target } { $direction } na polo\u017eaj { $position }!\npirates-push-them = { $attacker } vas potiska { $direction } na polo\u017eaj { $position }!\npirates-push = { $attacker } potiska { $defender } { $direction } iz { $old_pos } na { $new_pos }.\n\n# Combat - Gem stealing\npirates-steal-attempt = { $attacker } posku\u0161a ukrasti dragulj!\npirates-steal-rolls = Met za krajo: { $steal } proti obrambi: { $defend }\npirates-steal-success-you = Ukradli ste { $gem } igralcu { $target }!\npirates-steal-success-them = { $attacker } vam je ukradel { $gem }!\npirates-steal-success = { $attacker } ukrade { $gem } igralcu { $defender }!\npirates-steal-failed = Poskus kraje ni uspel!\n\n# XP and Leveling\npirates-xp-gained = +{ $xp } XP\npirates-level-up = { $player } je dosegel raven { $level }!\npirates-level-up-you = Dosegli ste raven { $level }!\npirates-level-up-multiple = { $player } je pridobil { $levels } ravni! Zdaj raven { $level }!\npirates-level-up-multiple-you = Pridobili ste { $levels } ravni! Zdaj raven { $level }!\npirates-skills-unlocked = { $player } je odklenil nove sposobnosti: { $skills }.\npirates-skills-unlocked-you = Odklenili ste nove sposobnosti: { $skills }.\n\n# Skill activation\npirates-skill-activated = { $player } aktivira { $skill }!\npirates-buff-expired = Bonus { $skill } igralca { $player } je potekel.\n\n# Sword Fighter skill\npirates-sword-fighter-activated = Borec z Me\u010dem aktiviran! +4 bonus napada za { $turns } potez.\n\n# Push skill (defense buff)\npirates-push-activated = Potisk aktiviran! +3 bonus obrambe za { $turns } potez.\n\n# Skilled Captain skill\npirates-skilled-captain-activated = Izku\u0161en Kapitan aktiviran! +2 napad in +2 obramba za { $turns } potez.\n\n# Double Devastation skill\npirates-double-devastation-activated = Dvojna Devastacija aktivirana! Doseg napada pove\u010dan na 10 polj za { $turns } potez.\n\n# Battleship skill\npirates-battleship-activated = Bojna ladja aktivirana! Lahko izstrelite dva strela to potezo!\npirates-battleship-no-targets = Ni ciljev za strel { $shot }.\npirates-battleship-shot = Streljanje strela { $shot }...\n\n# Portal skill\npirates-portal-no-ships = Ni drugih ladij v vidnem polju za portal.\npirates-portal-fizzle = Portal igralca { $player } izgine brez cilja.\npirates-portal-success = { $player } se teleportira v { $ocean } na polo\u017eaj { $position }!\n\n# Gem Seeker skill\npirates-gem-seeker-reveal = Morja \u0161epetajo o { $gem } na polo\u017eaju { $position }. ({ $uses } uporab preostalo)\n\n# Level requirements\npirates-requires-level-15 = Zahteva raven 15\npirates-requires-level-150 = Zahteva raven 150\n\n# XP Multiplier options\npirates-set-combat-xp-multiplier = mno\u017eitelj xp za boj: { $combat_multiplier }\npirates-enter-combat-xp-multiplier = izku\u0161nje za boj\npirates-set-find-gem-xp-multiplier = mno\u017eitelj xp za najdbo dragulja: { $find_gem_multiplier }\npirates-enter-find-gem-xp-multiplier = izku\u0161nje za najdbo dragulja\n\n# Gem stealing options\npirates-set-gem-stealing = Kraja draguljev: { $mode }\npirates-select-gem-stealing = Izberite na\u010din kraje draguljev\npirates-option-changed-stealing = Kraja draguljev nastavljena na { $mode }.\n\n# Gem stealing mode choices\npirates-stealing-with-bonus = Z bonusom meta\npirates-stealing-no-bonus = Brez bonusa meta\npirates-stealing-disabled = Onemogo\u010deno\n", "# Shared Poker Messages\n\npoker-fold = Fold\npoker-call = Call\npoker-check = Check\npoker-raise = Raise\npoker-all-in = All in\npoker-enter-raise = Vnesite znesek dviga\n\npoker-check-pot = Preveri pot\npoker-check-bet = Znesek za call\npoker-check-min-raise = Minimalni dvig\npoker-check-log = Dnevnik dejanj\npoker-check-hand-players = Igralci v roki\npoker-check-turn-timer = \u010casovnik poteze\npoker-check-blind-timer = \u010casovnik blindov\npoker-check-button = Kdo ima button\npoker-check-dealer = Kdo je dealer\npoker-check-position = Va\u0161a pozicija\n\npoker-read-hand = Preberi roko\npoker-read-table = Preberi karte na mizi\npoker-hand-value = Vrednost roke\npoker-read-card = Preberi karto { $index }\npoker-dealt-cards = Prejeli ste { $cards }.\npoker-flop = Flop: { $cards }.\npoker-turn = Turn: { $card }.\npoker-river = River: { $card }.\n\npoker-pot-total = { $amount } \u017eetonov v potu.\npoker-pot-main = Glavni pot: { $amount } \u017eetonov.\npoker-pot-side = Stranski pot { $index }: { $amount } \u017eetonov.\npoker-to-call = Potrebujete { $amount } \u017eetonov za call.\npoker-min-raise = { $amount } \u017eetonov minimalni dvig.\n\npoker-player-folds = { $player } fold.\npoker-player-checks = { $player } check.\npoker-player-calls = { $player } call { $amount } \u017eetonov.\npoker-player-raises = { $player } raise { $amount } \u017eetonov.\npoker-player-all-in = { $player } gre all in za { $amount } \u017eetonov.\n\npoker-player-wins-pot = { $player } zmaga { $amount } \u017eetonov.\npoker-player-wins-pot-hand = { $player } zmaga { $amount } \u017eetonov z { $cards } za { $hand }.\npoker-player-wins-side-pot-hand = { $player } zmaga stranski pot { $index } s { $amount } \u017eetoni z { $cards } za { $hand }.\npoker-players-split-pot = { $players } delijo { $amount } \u017eetonov z { $hand }.\npoker-players-split-side-pot = { $players } delijo stranski pot { $index } s { $amount } \u017eetoni z { $hand }.\npoker-player-all-in = { $player } gre all in za { $amount } \u017eetonov.\npoker-player-wins-game = { $player } zmaga igro.\n\npoker-showdown = Showdown.\n\npoker-timer-disabled = \u010casovnik poteze je onemogo\u010den.\npoker-timer-remaining = { $seconds } sekund preostalo.\npoker-blind-timer-disabled = \u010casovnik blindov je onemogo\u010den.\npoker-blind-timer-remaining = { $seconds } sekund do pove\u010danja blindov.\npoker-blind-timer-remaining-ms = { $minutes } minut { $seconds } sekund do pove\u010danja blindov.\npoker-blinds-raise-next-hand = Blindi se bodo pove\u010dali naslednjo roko.\n\npoker-button-is = Button je pri { $player }.\npoker-dealer-is = Dealer je { $player }.\npoker-position-seat = Ste { $position } mesto za buttonom.\npoker-position-seats = Ste { $position } mest za buttonom.\npoker-position-button = Ste na buttonu.\npoker-position-dealer = Ste dealer.\npoker-position-dealer-seat = Ste { $position } mesto za dealerjem.\npoker-position-dealer-seats = Ste { $position } mest za dealerjem.\npoker-show-hand = { $player } poka\u017ee { $cards } za { $hand }.\npoker-blinds-players = Small blind: { $sb }. Big blind: { $bb }.\npoker-reveal-only-showdown = Karte lahko razkrijete samo na koncu roke.\n\npoker-reveal-both = Razkrij obe skriti karti\npoker-reveal-first = Razkrij prvo skrito karto\npoker-reveal-second = Razkrij drugo skrito karto\n\npoker-raise-cap-reached = Omejitev dviga dose\u017eena za to rundo.\npoker-raise-too-small = { $amount } \u017eetonov minimalni dvig.\npoker-hand-players-none = Ni igralcev v roki.\npoker-hand-players-one = { $count } igralec: { $names }.\npoker-hand-players = { $count } igralcev: { $names }.\npoker-raise-too-large = Ne morete dvigniti ve\u010d kot va\u0161 sklad \u017eetonov.\n\npoker-log-empty = \u0160e ni dejanj.\npoker-log-fold = { $player } fold\npoker-log-check = { $player } check\npoker-log-call = { $player } call { $amount }\npoker-log-raise = { $player } raise { $amount }\npoker-log-all-in = { $player } all in za { $amount }\n\npoker-table-cards = Karte na mizi: { $cards }.\npoker-your-hand = Va\u0161a roka: { $cards }.\n\n# Timer choice labels\npoker-timer-5 = 5 sekund\npoker-timer-10 = 10 sekund\npoker-timer-15 = 15 sekund\npoker-timer-20 = 20 sekund\npoker-timer-30 = 30 sekund\npoker-timer-45 = 45 sekund\npoker-timer-60 = 60 sekund\npoker-timer-90 = 90 sekund\npoker-timer-unlimited = Neomejeno\n\npoker-blind-timer-unlimited = Neomejeno\npoker-blind-timer-5 = 5 minut\npoker-blind-timer-10 = 10 minut\npoker-blind-timer-15 = 15 minut\npoker-blind-timer-20 = 20 minut\npoker-blind-timer-30 = 30 minut\n\npoker-raise-no-limit = Brez omejitve\npoker-raise-pot-limit = Omejitev pota\npoker-raise-double-pot = Dvojna omejitev pota\n", "game-name-pusoydos = Pusoy Dos\n\npusoydos-set-min-entry = Minimum Entry Coins: { $count }\npusoydos-enter-min-entry = Enter minimum entry coins (min: 100, max: 100000):\npusoydos-option-changed-min-entry = Minimum entry coins set to { $count }.\n\npusoydos-set-turn-timer = Turn Timer: { $choice }\npusoydos-select-turn-timer = Select turn timer duration:\npusoydos-option-changed-turn-timer = Turn timer set to { $choice }.\n\npusoydos-timer-10 = 10 Seconds\npusoydos-timer-15 = 15 Seconds\npusoydos-timer-20 = 20 Seconds\npusoydos-timer-30 = 30 Seconds\npusoydos-timer-45 = 45 Seconds\npusoydos-timer-60 = 60 Seconds\npusoydos-timer-90 = 90 Seconds\npusoydos-timer-unlimited = Unlimited\n\npusoydos-set-penalty = Penalty Multiplier: { $count }\npusoydos-enter-penalty = Enter penalty multiplier (min: 1, max: 500):\npusoydos-option-changed-penalty = Penalty multiplier set to { $count }.\n\npusoydos-game-start = Starting Pusoy Dos!\npusoydos-new-hand = Round { $round }\npusoydos-dealt = Dealt 13 cards: { $cards }.\n\npusoydos-card-unselected = { $card }\npusoydos-card-selected = { $card } (selected)\n\npusoydos-play-none = Select cards to play.\npusoydos-play-invalid = Invalid combination.\npusoydos-play-combo = Play { $combo }\n\npusoydos-pass = Pass\npusoydos-check-trick = Check trick\npusoydos-read-hand = Read hand\npusoydos-check-turn-timer = Check turn timer\npusoydos-timer-disabled = The turn timer is disabled.\npusoydos-timer-remaining = { $seconds } seconds remaining.\n\npusoydos-error-no-cards = You have not selected any cards.\npusoydos-error-invalid-combo = The selected cards do not form a valid combination.\npusoydos-error-first-turn-3c = You must include the 3 of Clubs in the first play.\npusoydos-error-wrong-length = You must play exactly { $count } cards to beat the current trick.\npusoydos-error-lower-combo = Your combination is lower than the current trick.\npusoydos-error-must-play = You cannot pass when starting a new trick.\n\npusoydos-player-plays-single = { $player } plays { $card }.\npusoydos-player-plays-combo = { $player } plays a { $combo } of { $cards }.\npusoydos-player-passes = { $player } passes.\npusoydos-trick-won = { $player } won the trick.\n\npusoydos-trick-empty = The trick is empty.\npusoydos-trick-status = { $player } played a { $combo } of { $cards }.\npusoydos-your-hand = Your hand: { $cards }.\npusoydos-read-card-counts = Read card counts\npusoydos-card-count-line = { $player } has { $count } cards\n\npusoydos-combo-single = Single\npusoydos-combo-pair = Pair\npusoydos-combo-three_of_a_kind = Three of a Kind\npusoydos-combo-straight = Straight\npusoydos-combo-flush = Flush\npusoydos-combo-full_house = Full House\npusoydos-combo-four_of_a_kind = Four of a Kind\npusoydos-combo-straight_flush = Straight Flush\n\npusoydos-hand-winner = { $player } won the round and earned { $amount } coins!\npusoydos-hand-loser = { $player } lost { $amount } coins.\npusoydos-game-over = The game is over! { $player } is the ultimate winner!\npusoydos-line-format = { $rank }. { $player }: { $score } coins\n", "# Rolling Balls game messages\n# Note: Common messages like round-start, turn-start are in games.ftl\n\n# Game info\ngame-name-rollingballs = Rolling Balls\n\n# Turn actions\nrb-take = Take { $count } { $count ->\n    [one] ball\n   *[other] balls\n}\nrb-reshuffle-action = Reshuffle pipe ({ $remaining } uses remaining)\nrb-view-pipe-action = View pipe ({ $remaining } uses remaining)\n\n# Take ball events\nrb-you-take = You take { $count } { $count ->\n    [one] ball\n   *[other] balls\n}!\nrb-player-takes = { $player } takes { $count } { $count ->\n    [one] ball\n   *[other] balls\n}!\nrb-ball-plus = Ball { $num }: { $description }! Plus { $value } points!\nrb-ball-minus = Ball { $num }: { $description }! Minus { $value } points!\nrb-ball-zero = Ball { $num }: { $description }! No change!\nrb-new-score = { $player }'s score: { $score } points.\n\n# Reshuffle events\nrb-you-reshuffle = You reshuffle the pipe!\nrb-player-reshuffles = { $player } reshuffles the pipe!\nrb-reshuffled = The pipe has been reshuffled!\nrb-reshuffle-penalty = { $player } loses { $points } { $points ->\n    [one] point\n   *[other] points\n} for reshuffling.\n\n# View pipe\nrb-view-pipe-header = There are { $count } balls:\nrb-view-pipe-ball = { $num }: { $description }. Value: { $value } points.\n\n# Game start\nrb-pipe-filled = The pipe has been filled with { $count } balls!\nrb-balls-remaining = { $count } balls remain in the pipe.\n\n# Game end\nrb-pipe-empty = The pipe is empty!\nrb-score-line = { $player }: { $score } points.\nrb-winner = The winner is { $player } with { $score } points!\nrb-you-win = You win with { $score } points!\nrb-tie = It's a tie between { $players } with { $score } points!\n\n# Options\nrb-set-min-take = Minimum balls required to take each turn: { $count }\nrb-enter-min-take = Enter the minimum number of balls to take (1-5):\nrb-option-changed-min-take = Minimum balls to take set to { $count }.\n\nrb-set-max-take = Maximum balls allowed to take each turn: { $count }\nrb-enter-max-take = Enter the maximum number of balls to take (1-5):\nrb-option-changed-max-take = Maximum balls to take set to { $count }.\n\nrb-set-view-pipe-limit = View pipe limit: { $count }\nrb-enter-view-pipe-limit = Enter view pipe limit (0 to disable, max 100):\nrb-option-changed-view-pipe-limit = View pipe limit set to { $count }.\n\nrb-set-reshuffle-limit = Reshuffle limit: { $count }\nrb-enter-reshuffle-limit = Enter reshuffle limit (0 to disable, max 100):\nrb-option-changed-reshuffle-limit = Reshuffle limit set to { $count }.\n\nrb-set-reshuffle-penalty = Reshuffle penalty: { $points }\nrb-enter-reshuffle-penalty = Enter reshuffle penalty (0-5):\nrb-option-changed-reshuffle-penalty = Reshuffle penalty set to { $points }.\n\nrb-set-ball-packs = Ball packs ({ $count } of { $total } selected)\nrb-option-changed-ball-packs = Ball packs updated ({ $count } of { $total } selected).\n\n# Disabled reasons\nrb-not-enough-balls = Not enough balls in the pipe.\nrb-no-reshuffles-left = No reshuffles remaining.\nrb-already-reshuffled = You already reshuffled this turn.\nrb-no-views-left = No pipe views remaining.\n", "# Scopa game messages\n# Note: Common messages like round-start, turn-start, target-score, team-mode are in games.ftl\n\n# Game name\ngame-name-scopa = Scopa\n\n# Game events\nscopa-initial-table = Karte na mizi: { $cards }\nscopa-no-initial-table = Na mizi ni kart za za\u010detek.\nscopa-you-collect = Zbira\u0161 { $cards } z { $card }\nscopa-player-collects = { $player } zbira { $cards } z { $card }\nscopa-you-put-down = Polo\u017ei\u0161 { $card }.\nscopa-player-puts-down = { $player } polo\u017ei { $card }.\nscopa-scopa-suffix =  - SCOPA!\nscopa-clear-table-suffix = , po\u010distiv\u0161i mizo.\nscopa-remaining-cards = { $player } dobi preostale karte z mize.\nscopa-scoring-round = To\u010dkovanje kroga...\nscopa-most-cards = { $player } dobi 1 to\u010dko za najve\u010d kart ({ $count } kart).\nscopa-most-cards-tie = Najve\u010d kart je neodlo\u010deno - to\u010dka se ne podeli.\nscopa-most-diamonds = { $player } dobi 1 to\u010dko za najve\u010d karo ({ $count } karo).\nscopa-most-diamonds-tie = Najve\u010d karo je neodlo\u010deno - to\u010dka se ne podeli.\nscopa-seven-diamonds = { $player } dobi 1 to\u010dko za sedmico karo.\nscopa-seven-diamonds-multi = { $player } dobi 1 to\u010dko za najve\u010d sedmic karo ({ $count } \u00d7 sedmica karo).\nscopa-seven-diamonds-tie = Sedmica karo je neodlo\u010deno - to\u010dka se ne podeli.\nscopa-most-sevens = { $player } dobi 1 to\u010dko za najve\u010d sedmic ({ $count } sedmic).\nscopa-most-sevens-tie = Najve\u010d sedmic je neodlo\u010deno - to\u010dka se ne podeli.\nscopa-round-scores = Rezultati kroga:\nscopa-round-score-line = { $player }: +{ $round_score } (skupno: { $total_score })\nscopa-table-empty = Na mizi ni kart.\nscopa-no-such-card = Na tej poziciji ni karte.\nscopa-captured-count = Zajel si { $count } kart\n\n# View actions\nscopa-view-table = Poglej mizo\nscopa-view-captured = Poglej zajete\n\n# Scopa-specific options\nscopa-enter-target-score = Vnesi ciljno to\u010dkovanje (1-121)\nscopa-set-cards-per-deal = Karte na delitev: { $cards }\nscopa-enter-cards-per-deal = Vnesi karte na delitev (1-10)\nscopa-set-decks = \u0160tevilo klopov: { $decks }\nscopa-enter-decks = Vnesi \u0161tevilo klopov (1-6)\nscopa-toggle-escoba = Escoba (vsota do 15): { $enabled }\nscopa-toggle-hints = Poka\u017ei namige za zajemanje: { $enabled }\nscopa-set-mechanic = Scopa mehanika: { $mechanic }\nscopa-select-mechanic = Izberi scopa mehaniko\nscopa-toggle-instant-win = Takoj\u0161nja zmaga na scopa: { $enabled }\nscopa-toggle-team-scoring = Zdru\u017ei ekipne karte za to\u010dkovanje: { $enabled }\nscopa-toggle-inverse = Obratni na\u010din (doseganje cilja = izlo\u010ditev): { $enabled }\n\n# Option change announcements\nscopa-option-changed-cards = Karte na delitev nastavljene na { $cards }.\nscopa-option-changed-decks = \u0160tevilo klopov nastavljeno na { $decks }.\nscopa-option-changed-escoba = Escoba { $enabled }.\nscopa-option-changed-hints = Namigi za zajemanje { $enabled }.\nscopa-option-changed-mechanic = Scopa mehanika nastavljena na { $mechanic }.\nscopa-option-changed-instant = Takoj\u0161nja zmaga na scopa { $enabled }.\nscopa-option-changed-team-scoring = To\u010dkovanje ekipnih kart { $enabled }.\nscopa-option-changed-inverse = Obratni na\u010din { $enabled }.\n\n# Scopa mechanic choices\nscopa-mechanic-normal = Normalno\nscopa-mechanic-no_scopas = Brez Scop\nscopa-mechanic-only_scopas = Samo Scope\n\n# Disabled action reasons\nscopa-timer-not-active = \u010casovnik kroga ni aktiven.\n\n# Validation errors\nscopa-error-not-enough-cards = Ni dovolj kart v { $decks } { $decks ->\n    [one] klopu\n    *[other] klopih\n} za { $players } { $players ->\n    [one] igralca\n    *[other] igralcev\n} z { $cards_per_deal } kartami vsakemu. (Potrebnih { $cards_per_deal } \u00d7 { $players } = { $cards_needed } kart, a je le { $total_cards }.)\n", "# Lokalizacija Seneta\n\ngame-name-senet = Senet\n\n# Za\u010detek igre\nsenet-game-started = { $p1 } je igralec 1, { $p2 } je igralec 2. { $first } za\u010dne.\n\n# Met pali\u010dic\nsenet-throw = { $player } vr\u017ee { $result }.{ $bonus ->\n    [yes] {\" \"}Dodaten met!\n   *[no] {\"\"}\n}\n\n# Premikanje\nsenet-move-you = Premaknete se s polja { $from } na polje { $to }.\nsenet-move-other = { $player } se premakne s polja { $from } na polje { $to }.\nsenet-swap-you = Zamenjate se z { $opponent } na polju { $to }. { $opponent } se vrne na polje { $from }.\nsenet-swap-other = { $player } se zamenja z { $opponent } na polju { $to }. { $opponent } se vrne na polje { $from }.\nsenet-bearoff-you = Iznesete figuro s polja { $from }. Ostane { $remaining }.\nsenet-bearoff-other = { $player } iznese figuro s polja { $from }. Ostane { $remaining }.\nsenet-water-you = Pristali ste v Hi\u0161i vode! Figura poslana na polje { $dest }.\nsenet-water-other = { $player } je pristal v Hi\u0161i vode! Figura poslana na polje { $dest }.\nsenet-happiness-you = Dosegli ste Hi\u0161o sre\u010de.\nsenet-happiness-other = { $player } je dosegel Hi\u0161o sre\u010de.\n\n# Ni potez\nsenet-no-moves-you = Nimate nobenega dovoljenega poteza.\nsenet-no-moves-other = { $player } nima nobenega dovoljenega poteza.\n\n# Opisi polj\nsenet-sq-empty = { $sq }\nsenet-sq-own = { $sq }, va\u0161e\nsenet-sq-opponent = { $sq }, { $owner }\nsenet-sq-empty-special = { $sq }, { $name }\nsenet-sq-own-special = { $sq }, { $name }, va\u0161e\nsenet-sq-opponent-special = { $sq }, { $name }, { $owner }\n\n# Imena posebnih polj\nsenet-house-rebirth = Preporod\nsenet-house-happiness = Sre\u010da\nsenet-house-water = Voda\nsenet-house-three-truths = Tri resnice\nsenet-house-re-atum = Re-Atum\n\n# Stanje igre\nsenet-status = { $p1 }: { $off1 } izne\u0161enih. { $p2 }: { $off2 } izne\u0161enih.{ $phase ->\n    [throwing] {\" \"}\u010cakanje na met.\n   *[moving] {\" \"}Met: { $roll }.\n}\nsenet-sticks = { $result }\nsenet-sticks-none = \u0160e ni meta.\n\n# Zmaga\nsenet-wins = { $player } zmaga! Vse figure so izne\u0161ene.\n\n# Oznake dejanj\nsenet-check-status = Stanje\nsenet-check-sticks = Pali\u010dice\nsenet-check-score = Rezultat\nsenet-score = { $p1 }: { $off1 } izne\u0161enih. { $p2 }: { $off2 } izne\u0161enih.\n\n# Napake\nsenet-not-your-piece = To ni va\u0161a figura.\nsenet-no-piece-there = Na tem polju ni figure.\nsenet-no-moves-from-here = S tega polja ni dovoljenih potez.\n\n# Mo\u017enosti\nsenet-option-bot-difficulty = Te\u017eavnost bota: { $bot_difficulty }\nsenet-option-select-bot-difficulty = Izberite te\u017eavnost bota\nsenet-option-changed-bot-difficulty = Te\u017eavnost bota nastavljena na { $bot_difficulty }.\nsenet-difficulty-random = Naklju\u010dno\nsenet-difficulty-simple = Preprosto\n", "# Snakes and Ladders localization\n\ngame-name-snakesandladders = Snakes and Ladders\ngame-snakesandladders-desc = The classic race to 100! Climb ladders and avoid snakes.\ncategory-board-games = Board Games\n\n# Actions\nsnakes-roll = Roll Dice\n\n# Game Status\nsnakes-turn = { $player }'s turn. Square { $position }.\nsnakes-roll-result = { $player } rolled a { $roll }.\nsnakes-move = { $player } moved to square { $position }.\nsnakes-ladder = { $player } climbed a ladder! Moved from { $start } to { $end }.\nsnakes-snake = Oh no! { $player } was bitten by a snake! Slid down from { $start } to { $end }.\nsnakes-bounce = { $player } passed 100 and bounced back to { $position }.\nsnakes-win = { $player } wins!\n\n# Check Positions\ncheck-positions = Check positions\nsnakes-positions-header = Current Positions:\nsnakes-position-entry = { $player }: Square { $position }\n\n# Status Check\nsnakes-status-player = { $player } is at square { $position }.\n\n# End Game\nsnakes-end-score = { $rank }. { $player }: Square { $position }\n", "# Sorry localization\n\ngame-name-sorry = Sorry!\ncategory-board-games = Board Games\n\n# Turn actions\nsorry-draw-card = Draw card\nsorry-move-slot = Move option { $slot }\nsorry-move-slot-fallback = Choose move\n\n# Move labels (for dynamic move menu entries)\nsorry-move-start = Move pawn { $pawn } out of start\nsorry-move-forward = Move pawn { $pawn } forward { $steps }\nsorry-move-backward = Move pawn { $pawn } backward { $steps }\nsorry-move-swap = Swap pawn { $pawn } with { $target_player } pawn { $target_pawn }\nsorry-move-sorry = Move pawn { $pawn } to replace { $target_player } pawn { $target_pawn }\nsorry-move-split7 = Split 7: pawn { $pawn_a } moves { $steps_a }, pawn { $pawn_b } moves { $steps_b }\n\n# Gameplay announcements\nsorry-card-sorry = Sorry!\nsorry-draw-announcement = { $player } draws { $card }.\nsorry-no-legal-moves = { $player } has no legal moves for { $card }.\nsorry-play-start = { $player } moves pawn { $pawn } out of start. Pawn { $pawn } is now { $zone ->\n        [track] on track square { $position }\n        [home_path] on home path step { $home_steps }\n        [home] home\n       *[other] in start\n    }.\nsorry-play-forward = { $player } moves pawn { $pawn } forward { $steps }. Pawn { $pawn } is now { $zone ->\n        [track] on track square { $position }\n        [home_path] on home path step { $home_steps }\n        [home] home\n       *[other] in start\n    }.\nsorry-play-backward = { $player } moves pawn { $pawn } backward { $steps }. Pawn { $pawn } is now { $zone ->\n        [track] on track square { $position }\n        [home_path] on home path step { $home_steps }\n        [home] home\n       *[other] in start\n    }.\nsorry-play-swap = { $player } swaps pawn { $pawn } with { $target_player } pawn { $target_pawn }. Pawn { $pawn } is now { $zone ->\n        [track] on track square { $position }\n        [home_path] on home path step { $home_steps }\n        [home] home\n       *[other] in start\n    }, { $target_player } pawn { $target_pawn } is now { $target_zone ->\n        [track] on track square { $target_position }\n        [home_path] on home path step { $target_home_steps }\n        [home] home\n       *[other] in start\n    }.\nsorry-play-sorry = Sorry! { $player } replaces { $target_player } pawn { $target_pawn } with pawn { $pawn }. Pawn { $pawn } is now { $zone ->\n        [track] on track square { $position }\n        [home_path] on home path step { $home_steps }\n        [home] home\n       *[other] in start\n    }.\nsorry-play-split7 = { $player } splits 7: pawn { $pawn_a } moves { $steps_a }, pawn { $pawn_b } moves { $steps_b }. Pawn { $pawn_a } is now { $a_zone ->\n        [track] on track square { $a_position }\n        [home_path] on home path step { $a_home_steps }\n        [home] home\n       *[other] in start\n    }, pawn { $pawn_b } is now { $b_zone ->\n        [track] on track square { $b_position }\n        [home_path] on home path step { $b_home_steps }\n        [home] home\n       *[other] in start\n    }.\n\n\n\n# Home arrival announcements\nsorry-pawn-home = { $player } pawn { $pawn } has arrived home!\nsorry-you-pawn-home = Your pawn { $pawn } has arrived home!\n\n# Options\nsorry-option-rules-profile = Rules profile: { $rules_profile }\nsorry-option-select-rules-profile = Select rules profile\nsorry-option-changed-rules-profile = Rules profile set to { $rules_profile }.\nsorry-rules-profile-classic-00390 = Classic 00390\nsorry-rules-profile-a5065-core = A5065 Core\nsorry-option-auto-apply-single-move = Auto apply single move: { $auto_apply_single_move }\nsorry-option-faster-setup-one-pawn-out = Faster setup (one pawn out): { $faster_setup_one_pawn_out }\nsorry-option-changed-auto-apply-single-move = Auto apply single move set to { $auto_apply_single_move }.\nsorry-option-changed-faster-setup-one-pawn-out = Faster setup set to { $faster_setup_one_pawn_out }.\n", "# Threes dice game messages\n\n# Game info\ngame-name-threes = Trojke\nthrees-category = Igre s kockami\n\n# Actions\nthrees-roll = Vrzi kocke\nthrees-bank = Shrani in zaklju\u010di potezo\nthrees-check-hand = Preveri svoje kocke\n\n# Rolling\nthrees-you-rolled = Vrgel si: { $dice }\nthrees-player-rolled = { $player } je vrgel: { $dice }\nthrees-must-keep = Obdr\u017eati morate vsaj eno kocko pred ponovnim metom.\n\n# Dice status (keeping messages now in games.ftl)\nthrees-no-dice-yet = \u0160e niste vrgli.\nthrees-your-dice = Va\u0161e kocke: { $dice }\n\n# Scoring\nthrees-you-scored = Dosegli ste { $score } to\u010dk v tej potezi.\nthrees-scored = { $player } je dosegel { $score } to\u010dk v tej potezi.\nthrees-you-shot-moon = Zadeli ste luno! Dosegli ste -30 to\u010dk!\nthrees-shot-moon = { $player } je zadel luno in dosegel -30 to\u010dk!\n\n# Round flow\nthrees-round-start = Runda { $round } od { $total }.\nthrees-round-scores = Runda { $round } rezultati: { $scores }\n\n# Game end\nthrees-winner = { $player } zmaga s { $score } to\u010dkami!\nthrees-tie = { $players } izena\u010deno s { $score } to\u010dkami!\n\n# Options\nthrees-set-rounds = Runde: { $rounds }\nthrees-enter-rounds = Vnesite \u0161tevilo rund:\nthrees-option-changed-rounds = \u0160tevilo rund nastavljeno na { $rounds }.\n\n# Disabled reasons\nthrees-must-bank = Zdaj morate shraniti.\nthrees-roll-first = Najprej morate vre\u010di.\nthrees-keep-all-first = Najprej obdr\u017eite vse kocke za shranjevanje.\nthrees-last-die = To je va\u0161a zadnja kocka.\n", "# Toss Up game messages\n# Note: Common messages like round-start, turn-start, target-score are in games.ftl\n\n# Game info\ngame-name-tossup = Metanje gor\ntossup-category = Igre s kockami\n\n# Actions\ntossup-roll-first = Vrzi { $count } kock\ntossup-roll-remaining = Vrzi preostale { $count } kocke\ntossup-bank = Shrani { $points } to\u010dk\n\n# Game events\ntossup-turn-start = Poteza igralca { $player }. Rezultat: { $score }\ntossup-you-roll = Vrgel si: { $results }.\ntossup-player-rolls = { $player } je vrgel: { $results }.\n\n# Turn status\ntossup-you-have-points = To\u010dke poteze: { $turn_points }. Preostale kocke: { $dice_count }.\ntossup-player-has-points = { $player } ima { $turn_points } to\u010dk poteze. Preostalo { $dice_count } kock.\n\n# Fresh dice\ntossup-you-get-fresh = Ni ve\u010d kock! Dobiva\u0161 { $count } novih kock.\ntossup-player-gets-fresh = { $player } dobi { $count } novih kock.\n\n# Bust\ntossup-you-bust = Razpad! Izgubi\u0161 { $points } to\u010dk za to potezo.\ntossup-player-busts = { $player } razpade in izgubi { $points } to\u010dk!\n\n# Bank\ntossup-you-bank = Shrani\u0161 { $points } to\u010dk. Skupni rezultat: { $total }.\ntossup-player-banks = { $player } shrani { $points } to\u010dk. Skupni rezultat: { $total }.\n\n# Winner\ntossup-winner = { $player } zmaga s { $score } to\u010dkami!\ntossup-tie-tiebreaker = Izena\u010deno med { $players }! Odlo\u010dilna runda!\n\n# Options\ntossup-set-rules-variant = Razli\u010dica pravil: { $variant }\ntossup-select-rules-variant = Izberite razli\u010dico pravil:\ntossup-option-changed-rules = Razli\u010dica pravil spremenjena v { $variant }\n\ntossup-set-starting-dice = Za\u010detne kocke: { $count }\ntossup-enter-starting-dice = Vnesite \u0161tevilo za\u010detnih kock:\ntossup-option-changed-dice = Za\u010detne kocke spremenjene v { $count }\n\n# Rules variants\ntossup-rules-standard = Standardno\ntossup-rules-playpalace = PlayPalace\n\n# Rules explanations\ntossup-rules-standard-desc = 3 zelene, 2 rumeni, 1 rde\u010da na kocko. Razpad \u010de ni zelenih in vsaj ena rde\u010da.\ntossup-rules-playpalace-desc = Enakomerna porazdelitev. Razpad \u010de so vse kocke rde\u010de.\n\n# Disabled reasons\ntossup-need-points = Potrebuje\u0161 to\u010dke za shranjevanje.\n", "# Tradeoff game messages\n\n# Game info\ngame-name-tradeoff = Zamenjava\n\n# Round and iteration flow\ntradeoff-round-start = Krog { $round }.\ntradeoff-iteration = Roka { $iteration } od 3.\n\n# Phase 1: Trading\ntradeoff-you-rolled = Vrgli ste: { $dice }.\ntradeoff-toggle-trade = { $value } ({ $status })\ntradeoff-trade-status-trading = zamenjava\ntradeoff-trade-status-keeping = obdr\u017ei\ntradeoff-confirm-trades = Potrdite zamenjave ({ $count } kock)\ntradeoff-keeping = Obdr\u017eanje { $value }.\ntradeoff-trading = Zamenjava { $value }.\ntradeoff-player-traded = { $player } je zamenjal: { $dice }.\ntradeoff-player-traded-none = { $player } je obdr\u017eal vse kocke.\n\n# Phase 2: Taking from pool\ntradeoff-your-turn-take = Va\u0161a poteza za vzeti kocko iz sklada.\ntradeoff-take-die = Vzemite { $value } (ostalo { $remaining })\ntradeoff-you-take = Vzamete { $value }.\ntradeoff-player-takes = { $player } vzame { $value }.\n\n# Phase 3: Scoring\ntradeoff-player-scored = { $player } ({ $points } to\u010d.): { $sets }.\ntradeoff-no-sets = { $player }: ni nizov.\n\n# Set descriptions (concise)\ntradeoff-set-triple = troj\u010dek { $value }\ntradeoff-set-group = skupina { $value }\ntradeoff-set-mini-straight = mini lestvica { $low }-{ $high }\ntradeoff-set-double-triple = dvojni troj\u010dek ({ $v1 } in { $v2 })\ntradeoff-set-straight = lestvica { $low }-{ $high }\ntradeoff-set-double-group = dvojna skupina ({ $v1 } in { $v2 })\ntradeoff-set-all-groups = vse skupine\ntradeoff-set-all-triplets = vsi troj\u010dki\n\n# Round end\ntradeoff-round-scores = Rezultati kroga { $round }:\ntradeoff-score-line = { $player }: +{ $round_points } (skupaj: { $total })\ntradeoff-leader = { $player } vodi z { $score }.\n\n# Game end\ntradeoff-winner = { $player } zmaga s { $score } to\u010dkami!\ntradeoff-winners-tie = Neodlo\u010deno! { $players } neodlo\u010deno s { $score } to\u010dkami!\n\n# Status checks\ntradeoff-view-hand = Oglejte si svojo roko\ntradeoff-view-pool = Oglejte si sklad\ntradeoff-view-players = Oglejte si igralce\ntradeoff-hand-display = Va\u0161a roka ({ $count } kock): { $dice }\ntradeoff-pool-display = Sklad ({ $count } kock): { $dice }\ntradeoff-player-info = { $player }: { $hand }. Zamenjal: { $traded }.\ntradeoff-player-info-no-trade = { $player }: { $hand }. Ni zamenjal ni\u010desar.\n\n# Error messages\ntradeoff-not-trading-phase = Ni faza zamenjave.\ntradeoff-not-taking-phase = Ni faza jemanja.\ntradeoff-already-confirmed = \u017de potrjeno.\ntradeoff-no-die = Ni kocke za preklop.\ntradeoff-no-more-takes = Ni ve\u010d jemanj na voljo.\ntradeoff-not-in-pool = Ta kocka ni v skladu.\n\n# Options\ntradeoff-set-target = Ciljni rezultat: { $score }\ntradeoff-enter-target = Vnesite ciljni rezultat:\ntradeoff-option-changed-target = Ciljni rezultat nastavljen na { $score }.\n", "# Yahtzee game messages\n\n# Game info\ngame-name-yahtzee = Yahtzee\n\n# Actions - Rolling\nyahtzee-roll = Ponovno vrzite ({ $count } preostalo)\nyahtzee-roll-all = Vrzite kocke\n\n# Upper section scoring categories\nyahtzee-score-ones = Enke za { $points } to\u010dk\nyahtzee-score-twos = Dvojke za { $points } to\u010dk\nyahtzee-score-threes = Trojke za { $points } to\u010dk\nyahtzee-score-fours = \u010cetvorke za { $points } to\u010dk\nyahtzee-score-fives = Petke za { $points } to\u010dk\nyahtzee-score-sixes = \u0160estke za { $points } to\u010dk\n\n# Lower section scoring categories\nyahtzee-score-three-kind = Tri enake za { $points } to\u010dk\nyahtzee-score-four-kind = \u0160tiri enake za { $points } to\u010dk\nyahtzee-score-full-house = Full house za { $points } to\u010dk\nyahtzee-score-small-straight = Mala lestvica za { $points } to\u010dk\nyahtzee-score-large-straight = Velika lestvica za { $points } to\u010dk\nyahtzee-score-yahtzee = Yahtzee za { $points } to\u010dk\nyahtzee-score-chance = Prilo\u017enost za { $points } to\u010dk\n\n# Game events\nyahtzee-you-rolled = Vrgli ste: { $dice }. Preostali meti: { $remaining }\nyahtzee-player-rolled = { $player } je vrgel: { $dice }. Preostali meti: { $remaining }\n\n# Scoring announcements\nyahtzee-you-scored = Dosegli ste { $points } to\u010dk v { $category }.\nyahtzee-player-scored = { $player } je dosegel { $points } v { $category }.\n\n# Yahtzee bonus\nyahtzee-you-bonus = Yahtzee bonus! +100 to\u010dk\nyahtzee-player-bonus = { $player } je dobil Yahtzee bonus! +100 to\u010dk\n\n# Upper section bonus\nyahtzee-you-upper-bonus = Bonus zgornjega dela! +35 to\u010dk ({ $total } v zgornjem delu)\nyahtzee-player-upper-bonus = { $player } je zaslu\u017eil bonus zgornjega dela! +35 to\u010dk\nyahtzee-you-upper-bonus-missed = Zamudili ste bonus zgornjega dela ({ $total } v zgornjem delu, potrebovali 63).\nyahtzee-player-upper-bonus-missed = { $player } je zamudil bonus zgornjega dela.\n\n# Scoring mode\nyahtzee-choose-category = Izberite kategorijo za to\u010dkovanje.\nyahtzee-continuing = Nadaljevanje poteze.\n\n# Status checks\nyahtzee-check-scoresheet = Preverite to\u010dkovni list\nyahtzee-view-dice = Preveri svoje kocke\nyahtzee-your-dice = Va\u0161e kocke: { $dice }.\nyahtzee-your-dice-kept = Va\u0161e kocke: { $dice }. Obdr\u017eane: { $kept }\nyahtzee-not-rolled = \u0160e niste vrgli.\n\n# Scoresheet display\nyahtzee-scoresheet-header = === To\u010dkovni list igralca { $player } ===\nyahtzee-scoresheet-upper = Zgornji del:\nyahtzee-scoresheet-lower = Spodnji del:\nyahtzee-scoresheet-category-filled = { $category }: { $points }\nyahtzee-scoresheet-category-open = { $category }: -\nyahtzee-scoresheet-upper-total-bonus = Zgornji skupaj: { $total } (BONUS: +35)\nyahtzee-scoresheet-upper-total-needed = Zgornji skupaj: { $total } (\u0161e { $needed } za bonus)\nyahtzee-scoresheet-yahtzee-bonus = Yahtzee bonusi: { $count } x 100 = { $total }\nyahtzee-scoresheet-grand-total = SKUPNI REZULTAT: { $total }\n\n# Category names (for announcements)\nyahtzee-category-ones = Enke\nyahtzee-category-twos = Dvojke\nyahtzee-category-threes = Trojke\nyahtzee-category-fours = \u010cetvorke\nyahtzee-category-fives = Petke\nyahtzee-category-sixes = \u0160estke\nyahtzee-category-three-kind = Tri enake\nyahtzee-category-four-kind = \u0160tiri enake\nyahtzee-category-full-house = Full house\nyahtzee-category-small-straight = Mala lestvica\nyahtzee-category-large-straight = Velika lestvica\nyahtzee-category-yahtzee = Yahtzee\nyahtzee-category-chance = Prilo\u017enost\n\n# Game end\nyahtzee-winner = { $player } zmaga s { $score } to\u010dkami!\nyahtzee-winners-tie = Neodlo\u010deno! { $players } so vsi dosegli { $score } to\u010dk!\n\n# Options\nyahtzee-set-rounds = \u0160tevilo iger: { $rounds }\nyahtzee-enter-rounds = Vnesite \u0161tevilo iger (1-10):\nyahtzee-option-changed-rounds = \u0160tevilo iger nastavljeno na { $rounds }.\n\n# Disabled action reasons\nyahtzee-no-rolls-left = Nimate ve\u010d metov.\nyahtzee-roll-first = Najprej morate vre\u010di.\nyahtzee-category-filled = Ta kategorija je \u017ee zapolnjena.\n"]}