{"version": "1", "fingerprint": "507213b3d30678edd05d37f0a8e1e5484af6dd4d08e0a7afc37d187f2760d7c8", "locale": "sr", "payloads": ["# Age of Heroes game messages\n# A civilization-building card game for 2-6 players\n\n# Game name\ngame-name-ageofheroes = Doba heroja\n\n# Tribes\nageofheroes-tribe-egyptians = Egip\u0107ani\nageofheroes-tribe-romans = Rimljani\nageofheroes-tribe-greeks = Grci\nageofheroes-tribe-babylonians = Vavilonci\nageofheroes-tribe-celts = Kelti\nageofheroes-tribe-chinese = Kinezi\n\n# Special Resources (for monuments)\nageofheroes-special-limestone = Kre\u010dnjak\nageofheroes-special-concrete = Beton\nageofheroes-special-marble = Mermer\nageofheroes-special-bricks = Cigle\nageofheroes-special-sandstone = Pe\u0161\u010dara\nageofheroes-special-granite = Granit\n\n# Standard Resources\nageofheroes-resource-iron = Gvo\u017e\u0111e\nageofheroes-resource-wood = Drvo\nageofheroes-resource-grain = Zrno\nageofheroes-resource-stone = Kamen\nageofheroes-resource-gold = Zlato\n\n# Events\nageofheroes-event-population-growth = Rast stanovni\u0161tva\nageofheroes-event-earthquake = Zemljotres\nageofheroes-event-eruption = Erupcija\nageofheroes-event-hunger = Glad\nageofheroes-event-barbarians = Varvari\nageofheroes-event-olympics = Olimpijske igre\nageofheroes-event-hero = Heroj\nageofheroes-event-fortune = Sre\u0107a\n\n# Buildings\nageofheroes-building-army = Vojska\nageofheroes-building-fortress = Tvr\u0111ava\nageofheroes-building-general = General\nageofheroes-building-road = Put\nageofheroes-building-city = Grad\n\n# Actions\nageofheroes-action-tax-collection = Porezi\nageofheroes-action-construction = Izgradnja\nageofheroes-action-war = Rat\nageofheroes-action-do-nothing = Ni\u0161ta\nageofheroes-play = Igraj\n\n# War goals\nageofheroes-war-conquest = Osvajanje\nageofheroes-war-plunder = Plja\u010dka\nageofheroes-war-destruction = Uni\u0161tenje\n\n# Game options\nageofheroes-set-victory-cities = Broj gradova za pobedu: { $cities }\nageofheroes-enter-victory-cities = Upi\u0161ite broj gradova za pobedu (3-7)\nageofheroes-set-victory-monument = Popunjenost spomenika: { $progress }%\nageofheroes-toggle-neighbor-roads = Putevi samo sa susedima: { $enabled }\nageofheroes-set-max-hand = Maksimalna veli\u010dina ruke: { $cards } karata\n\n# Option change announcements\nageofheroes-option-changed-victory-cities = Pobeda zahteva { $cities } gradova.\nageofheroes-option-changed-victory-monument = Popunjenost spomenika pode\u0161ena na { $progress }%.\nageofheroes-option-changed-neighbor-roads = Putevi samo sa susedima { $enabled }.\nageofheroes-option-changed-max-hand = Maksimalna veli\u010dina ruke pode\u0161ena na { $cards } karata.\n\n# Setup phase\nageofheroes-setup-start = Vi ste vo\u0111a plemena { $tribe }. Resurs va\u0161eg spomenika je { $special }. Bacite kockice kako bi se odredio redosled poteza.\nageofheroes-setup-viewer = Igra\u010di bacaju kockice kako bi se odredio redosled poteza.\nageofheroes-roll-dice = Bacite kockice\nageofheroes-war-roll-dice = Bacite kockice\nageofheroes-dice-result = Dobili ste { $total } ({ $die1 } + { $die2 }).\nageofheroes-dice-result-other = { $player } dobija { $total }.\nageofheroes-dice-tie = Vi\u0161e igra\u010da je dobilo  { $total }. Bacamo ponovo...\nageofheroes-first-player = { $player } je dobio najve\u0107i rezultat { $total } i igra prvi!\nageofheroes-first-player-you = Sa { $total } poena, igrate prvi!\n\n# Preparation phase\nageofheroes-prepare-start = Igra\u010di moraju da igraju karte doga\u0111aja i odbace karte katastrofe.\nageofheroes-prepare-your-turn = Imate { $count } { $count ->\n    [one] kartu\n    [few] karte\n    *[other] karata\n} za igranje ili odbacivanje.\nageofheroes-prepare-done = Priprema zavr\u0161ena.\n\n# Events played/discarded\nageofheroes-population-growth = { $player } igra rast stanovni\u0161tva i gradi novi grad.\nageofheroes-population-growth-you = Igrate rast stanovni\u0161tva i gradite novi grad.\nageofheroes-discard-card = { $player } odbacuje { $card }.\nageofheroes-discard-card-you = Odbacujete { $card }.\nageofheroes-earthquake = Zemljotres poga\u0111a pleme igra\u010da { $player }; njihove vojske se oporavljaju.\nageofheroes-earthquake-you = Zemljotres poga\u0111a va\u0161e pleme; va\u0161e vojske se oporavljaju.\nageofheroes-eruption = Erupcija uni\u0161tava jedan grad igra\u010da { $player }.\nageofheroes-eruption-you = Erupcija uni\u0161tava jedan  va\u0161 grad.\n\n# Disaster effects\nageofheroes-hunger-strikes = Glad!\nageofheroes-lose-card-hunger = Gubite { $card }.\nageofheroes-barbarians-pillage = Varvari napadaju resurse igra\u010da { $player }.\nageofheroes-barbarians-attack = Varvari napadaju resurse igra\u010da { $player }!\nageofheroes-barbarians-attack-you = Varvari vas napadaju!\nageofheroes-lose-card-barbarians = Gubite { $card }.\nageofheroes-block-with-card = { $player } spre\u010dava katastrofu kartom { $card }.\nageofheroes-block-with-card-you = Spre\u010davate katastrofu kartom { $card }.\n\n# Targeted disaster cards (Earthquake/Eruption)\nageofheroes-select-disaster-target = Izaberite protivnika za kartu { $card }.\nageofheroes-no-targets = Nema dostupnih protivnika.\nageofheroes-earthquake-strikes-you = { $attacker } igra zemljotres protiv vas. Va\u0161e vojske se oporavljaju.\nageofheroes-earthquake-strikes = { $attacker } igra zemljotres protiv igra\u010da { $player }.\nageofheroes-armies-disabled = { $count } { $count ->\n    [one] vojska se oporavlja na jedan potez.\n    [few] vojske se oporavljaju na jedan potez.\n    *[other] vojski se oporavljaju na jedan potez.\n}\nageofheroes-eruption-strikes-you = { $attacker } igra erupciju protiv vas. Jedan va\u0161 grad je uni\u0161ten.\nageofheroes-eruption-strikes = { $attacker } igra erupciju protiv igra\u010da { $player }.\nageofheroes-city-destroyed = Erupcija uni\u0161tava grad.\n\n# Fair phase\nageofheroes-fair-start = U marketu po\u010dinje novi dan.\nageofheroes-fair-draw-base = Vu\u010dete { $count } { $count ->\n    [one] kartu\n    [few] karte\n    *[other] karata\n}.\nageofheroes-fair-draw-roads = Vu\u010dete jo\u0161 { $count }  { $count ->\n    [one] kartu\n    [few] karte\n    *[other] karata\n} zahvaljuju\u0107i va\u0161oj mre\u017ei puteva.\nageofheroes-fair-draw-other = { $player } vu\u010de { $count } { $count ->\n    [one] kartu\n    [few] karte\n    *[other] karata\n}.\n\n# Trading/Auction\nageofheroes-auction-start = Razmena po\u010dinje.\nageofheroes-offer-trade = Ponudi razmenu\nageofheroes-offer-made = { $player } nudi { $card } za { $wanted }.\nageofheroes-offer-made-you = Nudite { $card } za { $wanted }.\nageofheroes-trade-accepted = { $player } prihvata ponudu igra\u010da { $other } i menja { $give } za { $receive }.\nageofheroes-trade-accepted-you = Prihvatate ponudu igra\u010da { $other } i dobijate { $receive }.\nageofheroes-trade-cancelled = { $player } povla\u010di svoju ponudu za kartu { $card }.\nageofheroes-trade-cancelled-you = Povla\u010dite va\u0161u ponudu za kartu { $card }.\nageofheroes-stop-trading = Zaustavi razmenu\nageofheroes-select-request = Nudite { $card }. \u0160ta \u017eelite za nju?\nageofheroes-cancel = Otka\u017ei\nageofheroes-left-auction = { $player } napu\u0161ta razmenu.\nageofheroes-left-auction-you = Napu\u0161tate razmenu.\nageofheroes-any-card = Bilo koju kartu\nageofheroes-cannot-trade-own-special = Ne mo\u017eete da razmenite va\u0161 poseban resurs.\nageofheroes-resource-not-in-game = Ovaj poseban resurs se ne koristi u ovoj igri.\n\n# Main play phase\nageofheroes-play-start = Faza igranja.\nageofheroes-day = Dan { $day }\nageofheroes-draw-card = { $player } vu\u010de kartu iz \u0161pila.\nageofheroes-draw-card-you = Vu\u010dete { $card } iz \u0161pila.\nageofheroes-your-action = \u0160ta \u017eelite da uradite?\n\n# Tax Collection\nageofheroes-tax-collection = { $player } prikuplja poreze: { $cities } { $cities ->\n    [one] grad\n    [few] grada\n    *[other] gradova\n} uzima { $cards } { $cards ->\n    [one] kartu\n    [few] karte\n    *[other] karata\n}.\nageofheroes-tax-collection-you = Prikupljate poreze: { $cities } { $cities ->\n    [one] grad\n    [few] grada\n    *[other] gradova\n} uzimate { $cards } { $cards ->\n    [one] kartu\n    [few] karte\n    *[other] karata\n}.\nageofheroes-tax-no-city = Prikupljanje poreza: Nemate pre\u017eivelih gradova. Odbacite kartu kako biste izvukli novu.\nageofheroes-tax-no-city-done = { $player } prikuplja poreze ali nema gradove, razmenjuje kartu.\nageofheroes-tax-no-city-done-you = Prikupljanje poreza: Zamenili ste { $card } za novu kartu.\n\n# Construction\nageofheroes-construction-menu = \u0160ta \u017eelite da gradite?\nageofheroes-construction-done = { $player } gradi { $article } { $building }.\nageofheroes-construction-done-you = Gradite { $article } { $building }.\nageofheroes-construction-stop = Zaustavi izgradnju\nageofheroes-construction-stopped = Odlu\u010dili ste da zaustavite izgradnju.\nageofheroes-road-select-neighbor = Izaberite sa kojim susedom \u017eelite da gradite put.\nageofheroes-direction-left = Sa leve strane\nageofheroes-direction-right = Sa desne strane\nageofheroes-road-request-sent = Zahtev za put poslat. \u010cekanje na potvrdu suseda.\nageofheroes-road-request-received = { $requester } zahteva dozvolu za izgradnju puta do va\u0161eg plemena.\nageofheroes-road-request-denied-you = Odbili ste zahtev za put.\nageofheroes-road-request-denied = { $denier } odbija va\u0161 zahtev za put.\nageofheroes-road-built = { $tribe1 } i { $tribe2 } su sada povezani putem.\nageofheroes-road-no-target = Nema dostupnih susednih plemena za izgradnju puta.\nageofheroes-approve = Dozvoli\nageofheroes-deny = Odbij\nageofheroes-supply-exhausted = Nema vi\u0161e { $building } dostupnih za izgradnju.\n\n# Do Nothing\nageofheroes-do-nothing = { $player } preska\u010de.\nageofheroes-do-nothing-you = Preska\u010dete...\n\n# War\nageofheroes-war-declare = { $attacker } objavljuje rat igra\u010du { $defender }. Cilj: { $goal }.\nageofheroes-war-prepare = Izaberite va\u0161e vojske za { $action }.\nageofheroes-war-no-army = Nemate dostupnih vojski ili karata heroja.\nageofheroes-war-no-targets = Nema dostupnih protivnika za rat.\nageofheroes-war-no-valid-goal = Nema ispravnih ciljeva za rat sa ovim protivnikom.\nageofheroes-war-select-target = Izaberite kog igra\u010da \u017eelite da napadnete.\nageofheroes-war-select-goal = Izaberite va\u0161 cilj rata.\nageofheroes-war-prepare-attack = Izaberite va\u0161e trupe.\nageofheroes-war-prepare-defense = { $attacker } vas napada; izaberite va\u0161e trupe.\nageofheroes-war-select-armies = Izaberite vojske: { $count }\nageofheroes-war-select-generals = Izaberite generale: { $count }\nageofheroes-war-select-heroes = Izaberite heroje: { $count }\nageofheroes-war-attack = Napad...\nageofheroes-war-defend = Odbrana...\nageofheroes-war-prepared = Va\u0161e trupe: { $armies } { $armies ->\n    [one] vojska\n    [few] vojske\n    *[other] vojski\n}{ $generals ->\n    [0] {\"\"}\n    [one] {\" i 1 general\"}\n    *[other] {\" i { $generals } generala\"}\n}{ $heroes ->\n    [0] {\"\"}\n    [one] {\" i 1 heroj\"}\n    *[other] {\" i { $heroes } heroja\"}\n}.\nageofheroes-war-roll-you = Dobili ste { $roll }.\nageofheroes-war-roll-other = { $player } dobija { $roll }.\nageofheroes-war-bonuses-you = { $general ->\n    [0] {\n        { $fortress ->\n            [0] {\"\"}\n            [1] {\"+1 za tvr\u0111avu = { $total } ukupno\"}\n                        *[other] {\"+{ $fortress } za tvr\u0111ave = { $total } ukupno\"}\n        }\n    }\n    *[other] {\n        { $fortress ->\n            [0] {\"+{ $general } za generala = { $total } ukupno\"}\n            [1] {\"+{ $general } za generala, +1 za tvr\u0111avu = { $total } ukupno\"}\n            *[other] {\"+{ $general } za generala, +{ $fortress } za tvr\u0111ave = { $total } ukupno\"}\n        }\n    }\n}\nageofheroes-war-bonuses-other = { $general ->\n    [0] {\n        { $fortress ->\n            [0] {\"\"}\n            [1] {\"{ $player }: +1 za tvr\u0111avu = { $total } ukupno\"}\n            *[other] {\"{ $player }: +{ $fortress } za tvr\u0111ave = { $total } ukupno\"}\n        }\n    }\n    *[other] {\n        { $fortress ->\n            [0] {\"{ $player }: +{ $general } za generala = { $total } ukupno\"}\n            [1] {\"{ $player }: +{ $general } za generala, +1 za tvr\u0111avu = { $total } ukupno\"}\n            *[other] {\"{ $player }: +{ $general } za generala, +{ $fortress } za tvr\u0111ave = { $total } ukupno\"}\n        }\n    }\n}\n\n# Battle\nageofheroes-battle-start = Borba po\u010dinje. { $att_armies } { $att_armies ->\n    [one] vojska igra\u010da { $attacker }\n    [few] vojske igra\u010da { $attacker }\n    *[other] vojski igra\u010da { $attacker }\n} protiv { $def_armies } { $def_armies ->\n    [one] vojske igra\u010da { $defender }\n    [few] vojske igra\u010da { $defender }\n    *[other] vojski igra\u010da { $defender }\n}.\nageofheroes-dice-roll-detailed = { $name } dobija { $dice }{ $general ->\n    [0] {\"\"}\n    *[other] { \" + { $general } za generala\" }\n}{ $fortress ->\n    [0] {\"\"}\n    [one] { \" + 1 za tvr\u0111avu\" }\n    *[other] { \" + { $fortress } za tvr\u0111ave\" }\n} = { $total }.\nageofheroes-dice-roll-detailed-you = Dobili ste { $dice }{ $general ->\n    [0] {\"\"}\n    *[other] { \" + { $general } za generala\" }\n}{ $fortress ->\n    [0] {\"\"}\n    [one] { \" + 1 za tvr\u0111avu\" }\n    *[other] { \" + { $fortress } za tvr\u0111ave\" }\n} = { $total }.\nageofheroes-round-attacker-wins = { $attacker } pobe\u0111uje ({ $att_total } protiv { $def_total }). { $defender } gubi vojsku.\nageofheroes-round-defender-wins = { $defender } se uspe\u0161no brani ({ $def_total } protiv { $att_total }). { $attacker } gubi vojsku.\nageofheroes-round-draw = Obe strane su izjedna\u010dene sa { $total }. Niko nije izgubio vojsku.\nageofheroes-battle-victory-attacker = { $attacker } pobe\u0111uje igra\u010da { $defender }.\nageofheroes-battle-victory-defender = { $defender } se uspe\u0161no brani od igra\u010da { $attacker }.\nageofheroes-battle-mutual-defeat = I { $attacker } i { $defender } gube sve vojske.\nageofheroes-general-bonus = +{ $count } za { $count ->\n    [one] generala\n    *[other] generala\n}\nageofheroes-fortress-bonus = +{ $count } za odbranu tvr\u0111avom\nageofheroes-battle-winner = { $winner } pobe\u0111uje u borbi.\nageofheroes-battle-draw = Borba se zavr\u0161ava nere\u0161eno...\nageofheroes-battle-continue = Nastavite borbu.\nageofheroes-battle-end = Borba je gotova.\n\n# War outcomes\nageofheroes-conquest-success = { $attacker } osvaja { $count } { $count ->\n    [one] grad\n    [few] grada\n    *[other] gradova\n} igra\u010da { $defender }.\nageofheroes-plunder-success = { $attacker } plja\u010dka { $count } { $count ->\n    [one] kartu\n    [few] karte\n    *[other] karata\n} igra\u010da { $defender }.\nageofheroes-destruction-success = { $attacker } uni\u0161tava { $count } spomenika igra\u010da { $defender }  { $count ->\n    [one] resurs\n    *[other] resursa\n}.\nageofheroes-army-losses = { $player } gubi { $count } { $count ->\n    [one] vojsku\n    [few] vojske\n    *[other] vojski\n}.\nageofheroes-army-losses-you = Gubite { $count } { $count ->\n    [one] vojsku\n    [few] vojske\n    *[other] vojski\n}.\n\n# Army return\nageofheroes-army-return-road = Va\u0161e vojske se odmah vra\u0107aju putem.\nageofheroes-army-return-delayed = { $count } { $count ->\n    [one] jedinica se vra\u0107a\n    [few] jedinice se vra\u0107aju\n    *[other] jedinica se vra\u0107a\n} na kraju va\u0161eg slede\u0107eg poteza.\nageofheroes-army-returned = Trupe igra\u010da { $player } su se vratile iz rata.\nageofheroes-army-returned-you = Va\u0161e trupe su se vratile iz rata.\nageofheroes-army-recover = Vojske igra\u010da { $player } se oporavljaju od zemljotresa.\nageofheroes-army-recover-you = Va\u0161e vojske se oporavljaju od zemljotresa.\n\n# Olympics\nageofheroes-olympics-cancel = { $player } igra Olimpijske igre. Rat otkazan.\nageofheroes-olympics-prompt = { $attacker } progla\u0161ava rat. Imate Olimpijske igre - da li \u017eelite da ih iskoristite da otka\u017eete rat?\nageofheroes-yes = Da\nageofheroes-no = Ne\n\n# Monument progress\nageofheroes-monument-progress = Popunjenost spomenika igra\u010da { $player }  { $count }/5.\nageofheroes-monument-progress-you = Popunjenost va\u0161eg spomenika { $count }/5.\n\n# Hand management\nageofheroes-discard-excess = Imate vi\u0161e od { $max } karata. Odbacite { $count } { $count ->\n    [one] kartu\n    [few] karte\n    *[other] karata\n}.\nageofheroes-discard-excess-other = { $player } mora da odbaci dodatne karte.\nageofheroes-discard-more = Odbacite jo\u0161 { $count }  { $count ->\n    [one] kartu\n    [few] karte\n    *[other] karata\n}.\n\n# Victory\nageofheroes-victory-cities = { $player } ima pet gradova! Carstvo pet gradova.\nageofheroes-victory-cities-you = Imate pet gradova! Carstvo pet gradova.\nageofheroes-victory-monument = { $player } ima potpun spomenik! Nosioci su zna\u010dajne kulture.\nageofheroes-victory-monument-you = Popunili ste va\u0161 spomenik! Nosioci ste zna\u010dajne kulture.\nageofheroes-victory-last-standing = { $player } je poslednje preostalo pleme! Najuporniji.\nageofheroes-victory-last-standing-you = Vi ste poslednje preostalo pleme! Najuporniji.\nageofheroes-game-over = Igra je gotova.\n\n# Elimination\nageofheroes-eliminated = { $player } ispada.\nageofheroes-eliminated-you = Ispali ste.\n\n# Hand\nageofheroes-hand-empty = Nemate karata.\nageofheroes-hand-contents = Va\u0161a ruka ({ $count } { $count ->\n    [one] karta\n    [few] karte\n    *[other] karata\n}): { $cards }\n\n# Status\nageofheroes-status = { $player } ({ $tribe }): { $cities } { $cities ->\n    [one] grad\n    [few] grada\n    *[other] gradova\n}, { $armies } { $armies ->\n    [one] vojska\n    [few] vojske\n    *[other] vojski\n}, { $monument }/5 spomenik\nageofheroes-status-detailed-header = { $player } ({ $tribe })\nageofheroes-status-cities = Gradovi: { $count }\nageofheroes-status-armies = Vojske: { $count }\nageofheroes-status-generals = Generali: { $count }\nageofheroes-status-fortresses = Tvr\u0111ave: { $count }\nageofheroes-status-monument = Spomenik: { $count }/5\nageofheroes-status-roads = Putevi: { $left }{ $right }\nageofheroes-status-road-left = levo\nageofheroes-status-road-right = desno\nageofheroes-status-none = Nema\nageofheroes-status-earthquake-armies = Vojske koje se oporavljaju: { $count }\nageofheroes-status-returning-armies = vojske koje se vra\u0107aju: { $count }\nageofheroes-status-returning-generals = Generali koji se vra\u0107aju: { $count }\n\n# Deck info\nageofheroes-deck-empty = Nema vi\u0161e karata { $card } u \u0161pilu.\nageofheroes-deck-count = Preostalo karata: { $count }\nageofheroes-deck-reshuffled = Odba\u010dene karte su prome\u0161ane nazad u \u0161pil.\n\n# Give up\nageofheroes-give-up-confirm = Da li ste sigurni da \u017eelite da se predate?\nageofheroes-gave-up = { $player } se predaje!\nageofheroes-gave-up-you = Predali ste se!\n\n# Hero card\nageofheroes-hero-use = Koristite kao vojsku ili generala?\nageofheroes-hero-army = Vojska\nageofheroes-hero-general = General\n\n# Fortune card\nageofheroes-fortune-reroll = { $player } koristi sre\u0107u za ponovno bacanje.\nageofheroes-fortune-prompt = Izgubili ste bacanje. Koristiti sre\u0107u za ponovno bacanje?\n\n# Disabled action reasons\nageofheroes-not-your-turn = Niste na potezu.\nageofheroes-game-not-started = Igra jo\u0161 nije po\u010dela.\nageofheroes-wrong-phase = Ova radnja nije dostupna u trenutnoj fazi.\nageofheroes-no-resources = Nemate neophodne resurse.\n\n# Building costs (for display)\nageofheroes-cost-army = 2 zrna, gvo\u017e\u0111e\nageofheroes-cost-fortress = Gvo\u017e\u0111e, drvo, kamen\nageofheroes-cost-general = Gvo\u017e\u0111e, zlato\nageofheroes-cost-road = 2 kamena\nageofheroes-cost-city = 2 drveta, kamen\n", "# Backgammon localization\n\ngame-name-backgammon = Backgammon\n\n# Game start\nbackgammon-game-started = { $red } plays Red, { $white } plays White.\nbackgammon-opening-roll = Opening roll: { $red } rolls { $red_die }, { $white } rolls { $white_die }.\nbackgammon-opening-tie = Both rolled { $die }, re-rolling.\nbackgammon-opening-winner = { $player } goes first with { $die1 } and { $die2 }.\n\n# Dice\nbackgammon-roll = { $player } rolls { $die1 } and { $die2 }.\n\n# No moves\nbackgammon-no-moves = { $player } has no legal moves.\n\n# Move commentary (shorthand)\nbackgammon-move-normal = { $player }: { $src } to { $dest }, { $remain } { $count }.\nbackgammon-move-emptying = { $player }: Emptying { $src } to { $dest }, { $count }.\nbackgammon-move-hit = { $player }: { $src } to capture on { $dest }, { $remain }.\nbackgammon-move-bar = { $player }: Bar to { $dest }, { $count }.\nbackgammon-move-bar-hit = { $player }: Bar to capture on { $dest }, { $count }.\nbackgammon-move-bearoff = { $player }: Bearing off from { $src }, { $remain }.\n\n# Doubling\nbackgammon-doubles = { $player } doubles to { $value }.\nbackgammon-accepts = { $player } accepts.\nbackgammon-drops = { $player } drops.\nbackgammon-accept = Accept\nbackgammon-drop = Drop\n\n# Selection feedback\nbackgammon-selected-point = Selected point { $point }, { $count } checkers.\nbackgammon-selected-bar = Selected bar.\nbackgammon-deselected = Deselected.\nbackgammon-no-checkers-there = No checkers there.\nbackgammon-no-moves-from-here = No legal moves from here.\nbackgammon-must-enter-from-bar = Must enter from bar first.\nbackgammon-illegal-move = Illegal move.\nbackgammon-nothing-to-undo = Nothing to undo.\nbackgammon-undone = Move undone.\n\n# Hints\nbackgammon-hint = { $player } asks for a hint: { $hint }\nbackgammon-hint-not-now = Hints are only available during the moving phase.\nbackgammon-hints-disabled = Hints are disabled. Enable them in game options.\nbackgammon-hint-unavailable = Hint engine not available.\nbackgammon-gnubg-fallback = GNUBG engine unavailable. Bot is using simple fallback.\n\n# Info keybinds\nbackgammon-check-status = Status\nbackgammon-check-pip = Pip count\nbackgammon-check-score = Score\nbackgammon-check-dice = Dice\nbackgammon-status = Red bar: { $bar_red }. White bar: { $bar_white }. Red off: { $off_red }. White off: { $off_white }. Dice: { $dice }.\nbackgammon-dice = { $dice }\nbackgammon-dice-none = No dice.\nbackgammon-pip-count = Red pip count: { $red_pip }. White pip count: { $white_pip }.\nbackgammon-match-score = { $red } { $red_score }, { $white } { $white_score }. Match to { $match_length }. Cube: { $cube }.\n\n# Scoring\nbackgammon-wins-game = { $player } wins { $points } point{ $points ->\n    [one] {\"\"}\n    *[other] s\n}.\nbackgammon-new-game = Starting game { $number }.\nbackgammon-match-winner = { $player } wins the match!\nbackgammon-crawford = Crawford game: no doubling this game.\nbackgammon-resigns = { $player } resigns.\nbackgammon-resign = Resign\n\n# Difficulty levels\nbackgammon-difficulty-random = Random\nbackgammon-difficulty-simple = Simple\nbackgammon-difficulty-gnubg-0ply = GNUBG 0-ply\nbackgammon-difficulty-gnubg-1ply = GNUBG 1-ply\nbackgammon-difficulty-gnubg-2ply = GNUBG 2-ply\nbackgammon-difficulty-whackgammon = Whackgammon\n\n# Options\nbackgammon-option-match-length = Match length: { $match_length }\nbackgammon-option-select-match-length = Set match length (1-25)\nbackgammon-option-changed-match-length = Match length set to { $match_length }.\nbackgammon-option-bot-difficulty = Bot difficulty: { $bot_difficulty }\nbackgammon-option-select-bot-difficulty = Select bot difficulty\nbackgammon-option-changed-bot-difficulty = Bot difficulty set to { $bot_difficulty }.\nbackgammon-option-verbose-commentary = Verbose commentary: { $verbose_commentary }\nbackgammon-option-changed-verbose-commentary = Verbose commentary set to { $verbose_commentary }.\nbackgammon-option-hints = Hints: { $hints_enabled }\nbackgammon-option-changed-hints = Hints set to { $hints_enabled }.\n", "game-name-battleship = Battleship\n\n# Options\nbattleship-set-grid-size = Combat zone: { $size }\nbattleship-select-grid-size = Select combat zone size\nbattleship-option-changed-grid-size = Combat zone set to { $size }.\n\nbattleship-set-placement-mode = Deployment: { $mode }\nbattleship-select-placement-mode = Select deployment mode\nbattleship-option-changed-placement-mode = Deployment mode set to { $mode }.\n\nbattleship-set-replay-on-hit = Extra salvo on hit: { $enabled }\nbattleship-option-changed-replay-on-hit = Extra salvo on hit set to { $enabled }.\n\nbattleship-set-turn-timer = Turn timer: { $seconds }\nbattleship-select-turn-timer = Select turn timer\nbattleship-option-changed-turn-timer = Turn timer set to { $seconds }.\n\n# Option choice labels\nbattleship-grid-6x6 = 6 by 6\nbattleship-grid-8x8 = 8 by 8\nbattleship-grid-10x10 = 10 by 10\nbattleship-grid-12x12 = 12 by 12\n\nbattleship-placement-auto = Automatic\nbattleship-placement-manual = Manual\n\nbattleship-timer-off = Off\nbattleship-timer-30 = 30 seconds\nbattleship-timer-45 = 45 seconds\nbattleship-timer-60 = 60 seconds\n\n# Ship names\nbattleship-ship-carrier = Carrier\nbattleship-ship-battleship = Battleship\nbattleship-ship-destroyer = Destroyer\nbattleship-ship-submarine = Submarine\nbattleship-ship-patrol = Patrol Boat\nbattleship-ship-unknown = Vessel\n\n# Orientations\nbattleship-horizontal = Horizontal\nbattleship-vertical = Vertical\n\n# Actions\nbattleship-orient-horizontal = Deploy Horizontal\nbattleship-orient-vertical = Deploy Vertical\nbattleship-toggle-view = Switch Grid\nbattleship-read-fleet = Fleet Status\nbattleship-read-enemy-fleet = Enemy Fleet Intel\n\n# Deployment phase\nbattleship-deploy-start = Deployment phase. Position your { $ship }, { $size } sectors long. Select a coordinate, then choose bearing.\nbattleship-choose-orientation = Deploying { $ship } at { $coord }, { $size } sectors. Select bearing.\nbattleship-ship-placed = { $ship } deployed at { $coord }, bearing { $orientation }.\nbattleship-cannot-place = Cannot deploy { $ship } at { $coord } { $orientation }. Vessel does not fit or overlaps another ship.\nbattleship-place-next-ship = Next vessel: { $ship }, { $size } sectors.\nbattleship-deploy-done = Fleet deployed. Standing by for the enemy.\nbattleship-deploy-complete = Deployment complete.\nbattleship-select-cell-first = Select a coordinate on the grid first.\nbattleship-deploy-in-progress = Deployment still in progress.\n\n# Battle phase\nbattleship-battle-start = All ships in position. Commence firing!\n\n# Hit \u2014 first-person (shooter), second-person (target), third-person (spectator)\nbattleship-hit-self = Firing on { $coord }. Direct hit!\nbattleship-hit-target = { $player } fires on your { $coord }. Direct hit!\nbattleship-hit-spectator = { $player } fires on { $target }'s { $coord }. Direct hit!\n\n# Miss \u2014 first/second/third\nbattleship-miss-self = Firing on { $coord }. Missed.\nbattleship-miss-target = { $player } fires on your { $coord }. Missed.\nbattleship-miss-spectator = { $player } fires on { $target }'s { $coord }. Missed.\n\n# Sunk \u2014 first/second/third\nbattleship-sunk-self = Enemy { $ship } destroyed!\nbattleship-sunk-target = { $player } sank your { $ship }!\nbattleship-sunk-spectator = { $player } sank { $target }'s { $ship }!\n\n# Victory \u2014 first/second/third\nbattleship-victory-self = Victory! All enemy vessels have been sunk.\nbattleship-victory-target = { $player } wins! All your vessels have been sunk.\nbattleship-victory-spectator = { $player } wins! All of { $target }'s vessels have been sunk.\n\nbattleship-already-shot = Already fired on this coordinate.\nbattleship-switch-to-shots = Viewing your own waters. Press V to switch to the target grid.\nbattleship-timeout-fire = Time's up! Auto-firing on { $coord }.\n\n# View toggle\nbattleship-view-own = Viewing your waters.\nbattleship-view-shots = Viewing target grid.\n\n# Cell labels\nbattleship-cell-empty = { $coord }, open water.\nbattleship-cell-ship-placed = { $coord }, { $ship }.\nbattleship-cell-unknown = { $coord }, uncharted.\nbattleship-cell-hit = { $coord }, hit.\nbattleship-cell-sunk = { $coord }, { $ship }, sunk.\nbattleship-cell-miss = { $coord }, miss.\nbattleship-cell-own-ship = { $coord }, your { $ship }.\nbattleship-cell-own-hit = { $coord }, your { $ship }, hit.\nbattleship-cell-own-sunk = { $coord }, your { $ship }, sunk.\nbattleship-cell-own-miss = { $coord }, incoming miss.\n\n# Fleet status\nbattleship-fleet-header = Your Fleet\nbattleship-status-intact = Battle-ready\nbattleship-status-damaged = Damaged ({ $hits } of { $size } hit)\nbattleship-status-sunk = Sunk\n\nbattleship-enemy-fleet-header = Enemy Fleet\nbattleship-enemy-fleet-summary = { $sunk } of { $total } enemy vessels sunk.\nbattleship-enemy-ship-sunk = { $ship } (size { $size }): Sunk\n\n# End screen\nbattleship-winner-line = { $player } wins!\nbattleship-stats-line = { $player }: { $shots } shots fired, { $hits } hits, { $accuracy }% accuracy\n", "# Blackjack\n\ngame-name-blackjack = Blek d\u017eek\n\nblackjack-set-rules-profile = Profil pravila: { $profile }\nblackjack-select-rules-profile = Izaberite profil pravila\nblackjack-option-changed-rules-profile = Profil pravila pode\u0161en na { $profile }.\n\nblackjack-set-starting-chips = Po\u010detni \u017eetoni: { $count }\nblackjack-enter-starting-chips = Upi\u0161ite po\u010detne \u017eetone\nblackjack-option-changed-starting-chips = Po\u010detni \u017eetoni pode\u0161eni na { $count }.\n\nblackjack-set-base-bet = Osnovni ulog: { $count }\nblackjack-enter-base-bet = Upi\u0161ite osnovni ulog\nblackjack-option-changed-base-bet = Osnovni ulog pode\u0161en na { $count }.\n\nblackjack-set-table-min-bet = Minimalni ulog za sto: { $count }\nblackjack-enter-table-min-bet = Upi\u0161ite minimalni ulog za sto\nblackjack-option-changed-table-min-bet = Minimalni ulog za sto pode\u0161en na { $count }.\n\nblackjack-set-table-max-bet = Maksimalan ulog za sto: { $count }\nblackjack-enter-table-max-bet = Upi\u0161ite maksimalan ulog za sto\nblackjack-option-changed-table-max-bet = Maksimalan ulog za sto pode\u0161en na { $count }.\n\nblackjack-set-deck-count = Broj \u0161pilova: { $count }\nblackjack-enter-deck-count = Upi\u0161ite broj \u0161pilova\nblackjack-option-changed-deck-count = Broj \u0161pilova pode\u0161en na { $count }.\n\nblackjack-set-dealer-soft-17 = Delitelj uvek ostaje na 17: { $enabled }\nblackjack-option-changed-dealer-soft-17 = Delitelj uvek ostaje na 17 set to { $enabled }.\n\nblackjack-set-dealer-peek-blackjack = Delitelj proverava blek d\u017eek: { $enabled }\nblackjack-option-changed-dealer-peek-blackjack = Delitelj proverava blek d\u017eek { $enabled }.\n\nblackjack-set-players-cards-face-up = Vidljive karte igra\u010da: { $enabled }\nblackjack-option-changed-players-cards-face-up = Vidljive karte igra\u010da { $enabled }.\n\nblackjack-set-allow-insurance = Ponudi garanciju i jednak novac: { $enabled }\nblackjack-option-changed-allow-insurance = Garancija i jednak novac { $enabled }.\n\nblackjack-set-allow-late-surrender = Dozvoli kasno odustajanje: { $enabled }\nblackjack-option-changed-allow-late-surrender = Kasno odustajanje { $enabled }.\n\nblackjack-set-blackjack-payout = Pla\u0107anje za blek d\u017eek: { $mode }\nblackjack-select-blackjack-payout = Izaberite pla\u0107anje za blek d\u017eek\nblackjack-option-changed-blackjack-payout = Pla\u0107anje za blek d\u017eek pode\u0161eno na { $mode }.\n\nblackjack-set-double-down-rule = Pravilo dupliranja: { $mode }\nblackjack-select-double-down-rule = Izaberite pravilo dupliranja\nblackjack-option-changed-double-down-rule = Pravilo dupliranja pode\u0161eno na { $mode }.\n\nblackjack-set-allow-double-after-split = Dupliranje nakon razdvajanja: { $enabled }\nblackjack-option-changed-allow-double-after-split = Dupliranje nakon razdvajanja { $enabled }.\n\nblackjack-set-split-rule = Pravilo razdvajanja: { $mode }\nblackjack-select-split-rule = Izaberite pravilo razdvajanja\nblackjack-option-changed-split-rule = Pravilo razdvajanja pode\u0161eno na { $mode }.\n\nblackjack-set-max-split-hands = Maksimum razdvajanja ruke: { $count }\nblackjack-enter-max-split-hands = Upi\u0161ite maksimum razdvajanja ruke\nblackjack-option-changed-max-split-hands = Maksimum razdvajanja ruke pode\u0161en na { $count }.\n\nblackjack-set-split-aces-one-card = Razdvajanje ke\u010deva vu\u010de samo jednu kartu: { $enabled }\nblackjack-option-changed-split-aces-one-card = Pravilo izvla\u010denja jedne karte nakon razdvajanja ke\u010deva { $enabled }.\n\nblackjack-set-split-aces-blackjack = Razdvajanje ke\u010deva se mo\u017ee ra\u010dunati kao blek d\u017eek: { $enabled }\nblackjack-option-changed-split-aces-blackjack = Pravilo razdvajanja ke\u010deva kao blek d\u017eek { $enabled }.\n\nblackjack-set-turn-timer = Tajmer poteza: { $mode }\nblackjack-select-turn-timer = Izaberite tajmer poteza\nblackjack-option-changed-turn-timer = Tajmer poteza pode\u0161en na { $mode }.\n\nblackjack-rules-profile-vegas = Vegas\nblackjack-rules-profile-european = Evropski\nblackjack-rules-profile-friendly = Prijateljski\nblackjack-payout-3-to-2 = 3 prema 2\nblackjack-payout-6-to-5 = 6 prema 5\nblackjack-payout-1-to-1 = 1 prema 1\nblackjack-double-rule-any-two = Bilo koje dve karte\nblackjack-double-rule-9-to-11 = Zbir 9 do 11\nblackjack-double-rule-10-to-11 = Zbir 10 do 11\nblackjack-split-rule-same-value = Ista vrednost\nblackjack-split-rule-same-rank = Isti rang\n\nblackjack-hit = Uzmi\nblackjack-stand = Zavr\u0161i\nblackjack-double-down = Dupliraj\nblackjack-split = Razdvoji\nblackjack-surrender = Odustani\nblackjack-take-insurance = Prihvati garanciju\nblackjack-decline-insurance = Odbij garanciju\nblackjack-even-money = Prihvati jednak novac\nblackjack-read-hand = Pro\u010ditaj ruku\nblackjack-read-dealer = Pro\u010ditaj delitelja\nblackjack-table-status = Status stola\nblackjack-read-rules = Pro\u010ditaj pravila\n\nblackjack-not-player-phase = Igra\u010di trenutno ne rade ni\u0161ta.\nblackjack-not-insurance-phase = Trenutno se ne donose odluke o garanciji.\nblackjack-hand-complete = Va\u0161a ruka je kompletna.\nblackjack-error-bet-too-high = Osnovni ulog ne mo\u017ee biti ve\u0107i od po\u010detnih \u017eetona.\nblackjack-error-table-limits-invalid = Minimalni ulog stola ne mo\u017ee biti ve\u0107i od maksimalnog uloga stola.\nblackjack-error-bet-below-min = Osnovni ulog ne mo\u017ee biti manji od minimalnog uloga stola.\nblackjack-error-bet-above-max = Osnovni ulog ne mo\u017ee biti ve\u0107i od maksimalnog uloga stola.\nblackjack-cannot-split = Ne mo\u017eete da razdvojite ovu ruku.\nblackjack-cannot-double-down = Trenutno ne mo\u017eete da duplirate.\nblackjack-cannot-surrender = Ne mo\u017eete da odustanete sa ovom rukom.\nblackjack-insurance-closed = Trenutno ne mo\u017eete da donese odluku o garanciji.\nblackjack-cannot-insure = Trenutno ne mo\u017eete da prihvatite garanciju.\nblackjack-cannot-even-money = Trenutno ne mo\u017eete da prihvatite jednak novac.\n\nblackjack-hand-start = Ruka { $hand }.\nblackjack-you-bet = Ula\u017eete { $amount }.\nblackjack-player-bets = { $player } ula\u017ee { $amount }.\nblackjack-insurance-offer = Garancija se mo\u017ee prihvatiti.\nblackjack-insurance-prompt = Garancija je dostupna. Mo\u017eete uzeti garanciju za { $amount } \u017eetona ili odbiti.\nblackjack-insurance-prompt-player = Odluka o garanciji igra\u010da { $player }.\nblackjack-insurance-prompt-even-money = Sada mo\u017eete da prihvatite jednak novac.\nblackjack-insurance-prompt-even-money-player = { $player } mo\u017ee da uzme jednak novac.\n\nblackjack-dealer-shows = Delitelj pokazuje { $card }.\nblackjack-dealer-reveals = Delitelj otkriva { $card }. Delitelj ima { $cards } ({ $total }).\nblackjack-dealer-hits = Delitelj vu\u010de { $card }. Delitelj ima { $total }.\nblackjack-dealer-stands = Delitelj ostaje na { $total }.\nblackjack-dealer-bust = Delitelj prelazi ograni\u010denje sa { $total }.\nblackjack-dealer-blackjack = Delitelj ima blek d\u017eek.\n\nblackjack-you-have = Imate { $cards } ({ $total }).\nblackjack-player-has = { $player } ima { $cards } ({ $total }).\nblackjack-you-blackjack = Imate blek d\u017eek.\nblackjack-player-blackjack = { $player } ima blek d\u017eek.\n\nblackjack-you-hit = Vu\u010dete { $card }.\nblackjack-player-hits = { $player } vu\u010de kartu.\nblackjack-you-stand = Zavr\u0161avate.\nblackjack-player-stands = { $player } zavr\u0161ava.\nblackjack-you-double-down = Duplirate sa { $amount } \u017eetona.\nblackjack-player-double-downs = { $player } duplira sa { $amount } \u017eetona.\nblackjack-you-split = Razdvajate va\u0161u ruku i dodajete { $amount } \u017eetona.\nblackjack-player-splits = { $player } razdvaja svoju ruku.\nblackjack-you-surrender = Odustajete i gubite { $amount } \u017eetona.\nblackjack-player-surrenders = { $player } odustaje.\nblackjack-you-take-insurance = Igrate garantni ulog { $amount } \u017eetona.\nblackjack-player-takes-insurance = { $player } igra garantni ulog.\nblackjack-you-decline-insurance = Odbijate garanciju.\nblackjack-player-declines-insurance = { $player } odbija garanciju.\nblackjack-you-take-even-money = Uzimate jednak novac.\nblackjack-player-takes-even-money = { $player } uzima jednak novac.\nblackjack-you-split-aces-auto-stand = Razdvajanje ke\u010deva vu\u010de jednu kartu i automatski zavr\u0161ava.\nblackjack-player-splits-aces-auto-stand = { $player } razdvaja ke\u010deve i obe ruke zavr\u0161avaju.\nblackjack-you-stand-auto = Ostajete na 21.\nblackjack-player-stands-auto = { $player } ostaje na 21.\nblackjack-you-bust = Prelazite ograni\u010denje sa { $total }.\nblackjack-player-bust = { $player } prelazi ograni\u010denje.\nblackjack-your-total = Va\u0161 zbir je { $total }.\nblackjack-player-total = { $player } ima { $total }.\nblackjack-your-total-hand = Ruka { $hand }: { $total }.\nblackjack-player-total-hand = { $player }: ruka { $hand }: { $total }.\n\nblackjack-you-win = Dobijate { $amount } \u017eetona.\nblackjack-player-wins = { $player } dobija { $amount } \u017eetona.\nblackjack-you-even-money-win = Jednak novac ispla\u0107uje { $amount } \u017eetona.\nblackjack-player-even-money-win = { $player } dobija jednak novac.\nblackjack-you-lose = Gubite { $amount } \u017eetona.\nblackjack-player-loses = { $player } gubi { $amount } \u017eetona.\nblackjack-you-push = Gurate.\nblackjack-player-push = { $player } gura.\nblackjack-you-win-hand = Ruka { $hand }: Dobijate { $amount } \u017eetona.\nblackjack-player-wins-hand = { $player }: ruka { $hand } dobija { $amount } \u017eetona.\nblackjack-you-lose-hand = Ruka { $hand }: gubite { $amount } chips.\nblackjack-player-loses-hand = { $player }: ruka { $hand } gubi { $amount } \u017eetona.\nblackjack-you-push-hand = Ruka { $hand }: gurate.\nblackjack-player-push-hand = { $player }: ruka { $hand } gura.\nblackjack-you-insurance-wins = Garancija daje { $amount } \u017eetona.\nblackjack-player-insurance-wins = { $player } dobija garantni ulog.\nblackjack-you-insurance-loses = garancija odbija { $amount } \u017eetona.\nblackjack-player-insurance-loses = { $player } gubi garantni ulog.\nblackjack-you-broke = Nemate \u017eetone.\nblackjack-player-broke = { $player } nema \u017eetone.\nblackjack-you-win-game = Pobe\u0111ujete sa { $chips } \u017eetona.\nblackjack-player-wins-game = { $player } pobe\u0111uje sa { $chips } \u017eetona.\n\nblackjack-total-soft = { $total } meko\nblackjack-total-hard = { $total }\n\nblackjack-read-hand-response = Va\u0161a ruka je { $cards } ({ $total }).\nblackjack-read-hand-response-split = Ruka 1: { $hand1 } ({ $total1 }). Ruka 2: { $hand2 } ({ $total2 }). Aktivna ruka: { $active }.\nblackjack-no-dealer-cards = Delitelj jo\u0161 uvek nema karata.\nblackjack-read-dealer-up = Delitelj pokazuje { $card }.\nblackjack-read-dealer-full = Delitelj ima { $cards } ({ $total }).\nblackjack-rule-yes = Da\nblackjack-rule-no = Ne\nblackjack-rules-readout = Pravila: Profil { $profile }. Ograni\u010denja stola { $min_bet } do { $max_bet }, osnovni ulog { $base_bet }. Delitelj ostaje na 17: { $soft_17 }. Delitelj proverava blek d\u017eek: { $peek }. Karte igra\u010da vidljive: { $players_cards_face_up }. Garancija i jednak novac: { $insurance }. Kasno odustajanje: { $surrender }. Pla\u0107anje za blek d\u017eek: { $payout }. Pravilo dupliranja: { $double_rule }. Dupliranje nakon razdvajanja: { $das }. Pravilo razdvajanja: { $split_rule }. Maksimalan broj ruka za razdvajanje: { $split_hands }. Pravilo jedne karte nakon razdvajanja ke\u010deva: { $split_aces_one }. Blek d\u017eek razdvajanja ke\u010deva: { $split_aces_blackjack }.\n\nblackjack-status-line = { $player }: { $chips } \u017detona\nblackjack-status-line-bet = { $player }: { $chips } \u017eetona, ulog { $bet }\nblackjack-status-line-hand = { $player }: { $chips } \u017eetona, ulog { $bet }, ukupno { $total }\nblackjack-status-line-hands = { $player }: { $chips } \u017eetona, ulog ruke 1 { $bet1 } ukupno { $total1 }, ulog ruke 2 { $bet2 } ukupno { $total2 }\nblackjack-status-dealer = Delitelj: { $cards } ({ $total })\nblackjack-status-dealer-up = Delitelj: pokazuje { $card }\nblackjack-no-active-players = Nema aktivnih igra\u010da.\nblackjack-waiting-for-bets = \u010ceka se uplata od { $players }.\n", "# Chaos Bear game messages\n\n# Game name\ngame-name-chaosbear = Haoti\u010dni medved\n\n# Actions\nchaosbear-roll-dice = Baci kockicu\nchaosbear-draw-card = Izvuci kartu\nchaosbear-check-status = Proveri stanje\n\n# Game intro (3 separate messages like v10)\nchaosbear-intro-1 = Haoti\u010dni medved je po\u010deo! Svi igra\u010di po\u010dinju 30 polja ispred medveda.\nchaosbear-intro-2 = Bacite kockicu da se kre\u0107ete napred, a na svakih 5 polja mo\u017eete da izvu\u010dete kartu kako biste primenili posebne efekte.\nchaosbear-intro-3 = Ne dozvolite da vas medved uhvati!\n\n# Turn announcement\nchaosbear-turn = { $player } je na potezu; polje { $position }.\n\n# Rolling\nchaosbear-roll = { $player } dobija { $roll }.\nchaosbear-position = { $player } je sada  na polju { $position }.\n\n# Drawing cards\nchaosbear-draws-card = { $player } vu\u010de kartu.\nchaosbear-card-impulsion = Impuls! { $player } se kre\u0107e napred tri polja na polje { $position }!\nchaosbear-card-super-impulsion = Super impuls! { $player } se kre\u0107e napred pet polja na polje { $position }!\nchaosbear-card-tiredness = Umor! Energija medveda minus 1. Sada ima { $energy } energije.\nchaosbear-card-hunger = Glad! Energija medveda plus 1. Sada ima { $energy } energije.\nchaosbear-card-backward = Vra\u0107anje nazad! { $player } se vra\u0107a nazad na polje { $position }.\nchaosbear-card-random-gift = Nasumi\u010dan poklon!\nchaosbear-gift-back = { $player } se vra\u0107a nazad na polje { $position }.\nchaosbear-gift-forward = { $player } se kre\u0107e napred na polje { $position }!\n\n# Bear turn\nchaosbear-bear-roll = Medved dobija { $roll } + njegova energija { $energy }= { $total }.\nchaosbear-bear-energy-up = Medved dobija 3 i dobija 1 energiju!\nchaosbear-bear-position = Medved je sada na polju { $position }!\nchaosbear-player-caught = Medved je uhvatio igra\u010da { $player }! { $player } ispada!\nchaosbear-bear-feast = Medved gubi tri energije nakon \u0161to se zasitio!\n\n# Status check\nchaosbear-status-player-alive = { $player }: Polje { $position }.\nchaosbear-status-player-caught = { $player }: Uhva\u0107en na polju { $position }.\nchaosbear-status-bear = Medved je na polju { $position } uz { $energy } energije.\n\n# End game\nchaosbear-winner = { $player } pre\u017eivljava i pobe\u0111uje! Dostignuto polje { $position }!\nchaosbear-tie = Nere\u0161eno na polju { $position }!\n\n# Disabled action reasons\nchaosbear-you-are-caught = Medved vas je uhvatio.\nchaosbear-not-on-multiple = Mo\u017eete da vu\u010dete karte samo na svakih pet polja.\n", "# Chess\n\ngame-name-chess = \u0160ah\n\n# Options\nchess-set-turn-timer = Vreme za potez: { $mode }\nchess-select-turn-timer = Izaberite vreme za potez\nchess-option-changed-turn-timer = Vreme za potez pode\u0161eno na { $mode }.\n\nchess-toggle-auto-draw = Automatski remi nakon ponavljanja ili 50 poteza: { $enabled }\nchess-option-changed-auto-draw = Automatski remi { $enabled }.\n\nchess-toggle-show-coordinates = Prika\u017ei koordinate u potezima: { $enabled }\nchess-option-changed-show-coordinates = Prikazivanje koordinata { $enabled }.\n\n# Game start\nchess-game-started = { $white } je beli, { $black } je crni. Beli igra prvi.\n\n# Turn / move messages\nchess-you-select = Izabrano { $piece } na { $square }. Kliknite na odredi\u0161te.\nchess-no-piece = Nema figure koja se ovde mo\u017ee izabrati.\nchess-move-cancelled = Potez otkazan.\nchess-illegal-move = Neispravan potez.\n\nchess-you-move = Pomerate figuru { $piece } sa { $from } na { $to }.\nchess-player-moves = { $player } pomera figuru { $piece } sa { $from } na { $to }.\nchess-you-capture = Uzimate figuru { $captured } na { $to } figurom { $piece } sa { $from }.\nchess-player-captures = { $player } uzima figuru { $captured } na { $to } figurom { $piece } sa { $from }.\n\nchess-you-en-passant = Uzimate en passant na { $to } pe\u0161akom sa { $from }.\nchess-player-en-passant = { $player } uzima en passant na { $to } pe\u0161akom sa { $from }.\n\nchess-you-castle-kingside = Pravite malu rokadu.\nchess-player-castles-kingside = { $player } pravi malu rokadu.\nchess-you-castle-queenside = Pravite veliku rokadu.\nchess-player-castles-queenside = { $player } pravi veliku rokadu.\n\nchess-you-promote = Promovi\u0161ete pe\u0161aka u figuru { $piece } na { $square }.\nchess-player-promotes = { $player } promovi\u0161e pe\u0161aka u figuru { $piece } na { $square }.\n\n# Check / checkmate / draw\nchess-check = \u0160ah!\nchess-checkmate = Mat! { $winner } pobe\u0111uje.\nchess-you-win-checkmate = Mat! Pobe\u0111ujete.\nchess-stalemate = Pat. Igra je nere\u0161ena.\nchess-draw-fifty = Remi nakon pedeset poteza.\nchess-draw-repetition = Remi nakon tri ponavljanja.\nchess-draw-material = Remi nakon nedovoljno mogu\u0107nosti za pobedu.\nchess-draw-agreement = Remi nakon zajedni\u010dkog slaganja.\n\n# Resign\n# Resign\nchess-resign = Predaj\nchess-resign-confirm = Da li ste sigurni da \u017eelite da se predate?\nchess-resign-yes = Da, predaj\nchess-resign-no = Ne, nastavi igru\nchess-you-resign = Predajete. { $opponent } pobe\u0111uje.\nchess-player-resigns = { $player } predaje. { $opponent } pobe\u0111uje.\n\n# Draw offer\nchess-offer-draw = Predlo\u017ei remi\nchess-you-offer-draw = Predla\u017eete remi.\nchess-player-offers-draw = { $player } predla\u017ee remi.\nchess-you-accept-draw = Prihvatate remi.\nchess-player-accepts-draw = { $player } prihvata remi.\nchess-you-decline-draw = Odbijate remi.\nchess-player-declines-draw = { $player } odbija remi.\nchess-no-draw-offer = Nema predloga za remi na koji mo\u017eete da odgovorite.\nchess-already-offered = Ve\u0107 ste predlo\u017eili remi.\n\n# Undo\nchess-undo-request = Poni\u0161ti poslednji potez\nchess-you-request-undo = Zahtevate poni\u0161tavanje poslednjeg poteza.\nchess-player-requests-undo = { $player } zahteva poni\u0161tavanje poslednjeg poteza.\nchess-you-accept-undo = Prihvatate poni\u0161tavanje.\nchess-player-accepts-undo = { $player } prihvata poni\u0161tavanje. Potez poni\u0161ten.\nchess-you-decline-undo = Odbijate poni\u0161tavanje.\nchess-player-declines-undo = { $player } odbija zahtev za poni\u0161tavanje.\nchess-no-undo-request = Nema zahteva za poni\u0161tavanje na koji mo\u017eete da odgovorite.\nchess-no-moves-to-undo = Nema poteza koji mogu da se poni\u0161te.\nchess-already-requested-undo = Ve\u0107 ste zahtevali poni\u0161tavanje.\nchess-undo-applied = Poslednji potez poni\u0161ten.  { $player } je na potezu.\n\n# Promotion\nchess-select-promotion = Izaberite figuru za promociju\n\n# View board\nchess-view-board = Prika\u017ei tablu\nchess-flip-board = Okreni tablu\nchess-viewer-own = va\u0161oj\nchess-viewer-opponent = protivni\u010dkoj\nchess-board-flipped = Tabla okrenuta u { $viewer }  perspektivi ({ $color }).\n\nchess-board-rank = Rang { $rank }: { $pieces }\nchess-empty = Prazno\nchess-board-header = Stanje table:\n\n# Status / scores\nchess-status-white = Beli: { $player }\nchess-status-black = Crni: { $player }\nchess-status-turn = Potez: { $color }\nchess-status-move-count = Potezi: { $count }\nchess-check-status = Proveri status igre\n\n# Type move\nchess-type-move = Upi\u0161i potez\nchess-enter-move = Upi\u0161ite potez (na primer e2-e4, o-o, o-o-o)\nchess-move-parse-error = Nemogu\u0107e obraditi ovaj potez. Poku\u0161ajte e2-e4, pe2-e4, o-o, ili o-o-o.\n\n# FEN\nchess-import-fen = Uvezi FEN\nchess-enter-fen = Nalepite FEN niz\nchess-fen-loaded = FEN uspe\u0161no u\u010ditan.\nchess-fen-error = Gre\u0161ka pri u\u010ditavanju FEN-a.\n\n# Piece names\nchess-piece-pawn = Pe\u0161ak\nchess-piece-knight = Konj\nchess-piece-bishop = Lovac\nchess-piece-rook = Top\nchess-piece-queen = Kraljica\nchess-piece-king = Kralj\n\n# Piece grammatical gender (m = masculine, f = feminine)\n# Translators: change these to match the grammatical gender in your language.\nchess-piece-pawn-gender = m\nchess-piece-knight-gender = m\nchess-piece-bishop-gender = m\nchess-piece-rook-gender = m\nchess-piece-queen-gender = f\nchess-piece-king-gender = m\n\n# Timer\nchess-check-turn-timer = Vreme za potez\nchess-turn-timeout = Vreme je isteklo!\n\n# Timer choice labels (game-specific durations)\nchess-timer-120 = 2 minuta\nchess-timer-180 = 3 minuta\nchess-timer-300 = 5 minuta\n", "game-name-coup = Coup\n\ncoup-action-income = Income (+1 coin)\ncoup-action-foreign-aid = Foreign Aid (+2 coins)\ncoup-action-coup = Coup (Cost: 7 coins)\ncoup-action-tax = Tax (Duke, +3 coins)\ncoup-action-assassinate = Assassinate (Assassin, Cost: 3 coins)\ncoup-action-steal = Steal (Captain, +2 coins)\ncoup-action-exchange = Exchange (Ambassador)\n\ncoup-action-challenge = Challenge!\ncoup-action-block = Block!\ncoup-action-pass = Pass\n\ncoup-action-lose-influence = Lose Influence\ncoup-action-return-card = Return Card\n\ncoup-card-duke = Duke\ncoup-card-assassin = Assassin\ncoup-card-captain = Captain\ncoup-card-ambassador = Ambassador\ncoup-card-contessa = Contessa\n\ncoup-return-card-format = Return { $card }\n\ncoup-select-target = Select target:\ncoup-must-coup = You have 10 or more coins and must Coup!\ncoup-not-enough-coins = You do not have enough coins.\ncoup-cannot-challenge-action = You cannot challenge this action.\ncoup-cannot-block-now = You cannot block right now.\ncoup-only-target-can-block = Only the target can block this action.\ncoup-cannot-block-action = This action cannot be blocked.\ncoup-no-active-claim = There is no active claim to challenge.\n\ncoup-takes-income = { $player } takes Income.\ncoup-claims-foreign-aid = { $player } claims Foreign Aid.\ncoup-takes-foreign-aid = { $player } takes Foreign Aid.\ncoup-plays-coup = { $player } stages a Coup against { $target }!\ncoup-claims-tax = { $player } claims the Duke and demands Tax.\ncoup-takes-tax = { $player } collects Tax.\ncoup-claims-assassinate = { $player } claims the Assassin and targets { $target }.\ncoup-assassinates = { $player } assassinates { $target }.\ncoup-claims-steal = { $player } claims the Captain and attempts to steal from { $target }.\ncoup-steals = { $player } steals { $amount } coins from { $target }.\ncoup-claims-exchange = { $player } claims the Ambassador to exchange cards.\ncoup-exchanges = { $player } draws 2 cards to exchange.\ncoup-exchange-complete = { $player } has completed their exchange.\n\ncoup-drew-replacement-card = You drew a { $character } as a replacement.\ncoup-action-pass-confirmed = You passed.\n\ncoup-waiting-for-reactions = Waiting for players to Challenge or Block...\ncoup-player-eliminated = { $player } has lost all their influence and is eliminated from the game.\ncoup-game-over = Game Over! { $winner } is the last survivor and wins the game!\ncoup-target-is-dead = Invalid target: { $target } is already eliminated.\ncoup-cannot-afford-assassinate = You need at least 3 coins to assassinate.\ncoup-cannot-afford-coup = You need at least 7 coins to stage a Coup.\ncoup-bluff-called = { $player } was caught bluffing and must lose an influence!\ncoup-bluff-wrong = { $challenger } guessed wrong and must lose an influence!\ncoup-block-successful = { $blocker } successfully blocked the action!\ncoup-action-resolves = The action resolves successfully.\n\ncoup-challenges = { $challenger } challenges { $target }!\ncoup-challenge-succeeded = { $player } was caught bluffing!\ncoup-challenge-failed = { $player } was telling the truth, they revealed a { $character }!\ncoup-blocks-foreign-aid = { $blocker } claims the Duke to block { $target }'s Foreign Aid.\ncoup-blocks-assassinate = { $blocker } claims the Contessa to block { $target }'s Assassination.\ncoup-blocks-steal = { $blocker } claims the Captain/Ambassador to block { $target }'s Steal.\n\ncoup-loses-influence = { $player } loses their { $character }!\ncoup-must-lose-influence = You must choose an influence to lose.\ncoup-must-return-card = Please select a card to return to the deck.\ncoup-returned-card = You returned a { $character } to the deck.\n\ncoup-you-are-eliminated = You have been eliminated and cannot perform this action.\n\ncoup-action-check-wealth = Check Wealth\ncoup-action-check-hand = Check Hand\ncoup-action-check-table = Check Table\n\ncoup-wealth-line = { $player }: { $coins } coins\ncoup-no-alive-players = No players are currently alive.\ncoup-no-cards = You have no cards.\ncoup-hand-context = You have { $coins } coins. Your cards: { $cards }.\ncoup-table-line = { $player } lost: { $cards }\ncoup-table-empty = No cards have been revealed yet.\n\ncoup-end-winner = Winner\ncoup-end-eliminated = Eliminated\ncoup-end-line = { $rank }. { $name } ({ $status }) - { $coins } coins. Cards: { $cards }\n\ncoup-set-mandatory-coup = Mandatory Coup Coin Threshold ({ $coins })\ncoup-enter-mandatory-coup = Enter coins required to force a Coup (10 - 20):\ncoup-option-changed-mandatory-coup = Mandatory Coup threshold changed.\n\ncoup-set-timer-duration = Interrupt Timer Duration ({ $seconds }s)\ncoup-enter-timer-duration = Enter duration for Challenge/Block window (3 - 15 seconds):\ncoup-option-changed-timer = Timer duration changed.\n", "# Crazy Eights\n\ngame-name-crazyeights = Lude osmice\n\ncrazyeights-set-winning-score = Rezultat za pobedu: { $score }\ncrazyeights-enter-winning-score = Upi\u0161ite rezultat za pobedu\ncrazyeights-option-changed-winning-score = Rezultat za pobedu pode\u0161en na { $score }.\n\ncrazyeights-set-turn-timer = Tajmer za potez: { $mode }\ncrazyeights-select-turn-timer = Izaberite tajmer za potez\ncrazyeights-option-changed-turn-timer = Tajmer za potez pode\u0161en na { $mode }.\n\ncrazyeights-draw = Izvuci\ncrazyeights-pass = Presko\u010di\ncrazyeights-read-top = Pro\u010ditaj kartu na vrhu\ncrazyeights-read-counts = Pro\u010ditaj brojeve karata\ncrazyeights-deck-count = \u0160pil { $count }\n\ncrazyeights-new-hand = Runda { $round }.\ncrazyeights-start-card = { $player } otkriva { $card }.\ncrazyeights-you-turn-up = Otkrivate { $card }.\ncrazyeights-wild-played = { $player } igra d\u017eoker osmicu.\n\ncrazyeights-no-players = Nema igra\u010da.\ncrazyeights-no-hands = Ruka nije u toku.\ncrazyeights-no-top = Nema karte na vrhu.\n\ncrazyeights-wild = D\u017eoker 8\ncrazyeights-wild-suit = D\u017eoker 8, { $suit }\ncrazyeights-reverse = Okretanje { $suit }\ncrazyeights-skip = Preskakanje { $suit }\ncrazyeights-draw-two = Izvuci dve { $suit }\n\ncrazyeights-suit-chosen = { $suit }\n\ncrazyeights-round-summary = { $player } pobe\u0111uje. { $details }. { $player } dobija { $total }.\ncrazyeights-you-win-round = Pobe\u0111ujete. { $details }. Dobijate { $total }.\ncrazyeights-round-details-none = Niste uzeli poene od protivnika.\ncrazyeights-round-winner = { $player } dobija { $points } poena. { $detail }\ncrazyeights-round-points-from = { $points } od igra\u010da { $player }\ncrazyeights-dealt-cards = Svima se deli  { $cards } karata.\ncrazyeights-one-card = Jedna karta.\n\ncrazyeights-game-winner = { $player } pobe\u0111uje sa { $score } poena.\ncrazyeights-you-win-game = Pobe\u0111ujete sa { $score } poena.\n\ncrazyeights-player-plays = { $player } igra { $card }.\ncrazyeights-you-play = Igrate { $card }.\ncrazyeights-player-draws-one = { $player } vu\u010de kartu.\ncrazyeights-you-draw-one = Vu\u010dete kartu.\ncrazyeights-player-draws-many = { $player } vu\u010de { $count } karte.\ncrazyeights-you-draw-many = Vu\u010dete { $count } karte.\ncrazyeights-player-passes = { $player } preska\u010de.\ncrazyeights-you-pass = Preska\u010dete.\n\ncrazyeights-player-skipped = Preska\u010de se { $player }.\ncrazyeights-you-are-skipped = Preska\u010dete se.\n", "game-name-dominos = Dominos\n\n# Options\ndominos-set-target-score = Target score: { $score }\ndominos-enter-target-score = Enter target score\ndominos-option-changed-target-score = Target score set to { $score }.\n\ndominos-set-draw-mode = Mode: { $mode }\ndominos-select-draw-mode = Select mode\ndominos-option-changed-draw-mode = Mode set to { $mode }.\n\ndominos-set-domino-set = Domino set: { $domino_set }\ndominos-select-domino-set = Select domino set\ndominos-option-changed-domino-set = Domino set changed to { $domino_set }.\n\ndominos-set-spinner = Spinner: { $enabled }\ndominos-option-changed-spinner = Spinner set to { $enabled }.\n\ndominos-set-opening-rule = Opening rule: { $opening_rule }\ndominos-select-opening-rule = Select opening rule\ndominos-option-changed-opening-rule = Opening rule set to { $opening_rule }.\n\n# Option choice labels\ndominos-mode-draw = Draw\ndominos-mode-block = Block\n\ndominos-set-double6 = Double-6\ndominos-set-double9 = Double-9\n\ndominos-opening-highest-double = Highest double\ndominos-opening-highest-tile = Highest tile\ndominos-opening-set-max-double = Highest set double\ndominos-opening-random-player = Random player\ndominos-opening-round-winner = Previous round winner\n\n# Actions\ndominos-draw = Draw\ndominos-knock = Knock\ndominos-view-chain = View chain\ndominos-read-ends = Read ends\ndominos-read-hand = Read hand\ndominos-read-counts = Read counts\ndominos-play-tile = { $tile }\ndominos-play-tile-at = Play { $tile } to { $side }\ndominos-play-tile-multi = Play { $tile } to { $sides }\ndominos-select-side = Select a side\n\n# Board sides\ndominos-side-left = left\ndominos-side-right = right\ndominos-side-up = up\ndominos-side-down = down\n\n# Validation and disabled reasons\ndominos-draw-only-mode = Drawing is only available in Draw mode.\ndominos-must-play = You already have a playable tile.\ndominos-boneyard-empty = The boneyard is empty.\ndominos-must-draw = You must draw before knocking.\ndominos-illegal-side = That side is not legal for the selected tile.\ndominos-no-play-for-tile = { $tile } cannot be played right now.\ndominos-choose-side-keybind = Choose a side with the direction keybind. Legal sides: { $sides }.\n\n# Gameplay\ndominos-opening-play = { $player } opens with { $tile }.\ndominos-opening-spinner = { $player } opens a spinner with { $tile }.\ndominos-player-draws = { $player } draws { $count } { $count ->\n    [one] tile\n   *[other] tiles\n}.\ndominos-you-drew-single = You drew { $tile }.\ndominos-you-drew-many = You drew { $count } tiles.\ndominos-you-played = You played { $tile } to { $side }.\ndominos-you-played-drawn = You drew and played { $tile } to { $side }.\ndominos-player-played = { $player } played { $tile } to { $side }.\ndominos-player-knocks = { $player } knocks.\ndominos-round-won = { $player } wins the round and scores { $points } points.\ndominos-round-blocked-tie = The round is blocked. Lowest pip total is { $pips }, but it is tied. No points are scored.\ndominos-round-blocked-winner = The round is blocked. { $team } has the lowest pip total with { $pips } and scores { $points } points.\ndominos-match-tied-continue = Multiple teams reached { $score } points. The game continues until the tie is broken.\ndominos-match-winner = { $team } wins the game with { $score } points.\n\n# Status boxes\ndominos-chain-header = Chain\ndominos-chain-empty = The chain is empty.\ndominos-chain-center = Center: { $tile }\ndominos-branch-empty = no tiles\ndominos-chain-branch = { $side }: { $tiles }. Open end { $open_end }.\ndominos-boneyard-count = Boneyard: { $count } tiles remaining.\ndominos-end-info = { $side } { $value }\n\ndominos-hand-header = Your hand\ndominos-hand-line = { $tile } worth { $points } points.\ndominos-hand-line-playable = { $tile } worth { $points } points. Playable on { $sides }.\ndominos-hand-total = Total pips in hand: { $pips }.\ndominos-player-count = { $player } has { $count } tiles\ndominos-no-other-players = No other players.\n\n# End screen\ndominos-line-format = { $rank }. { $player }: { $points }\n", "# Farkle game messages\n\n# Game info\ngame-name-farkle = Farkl\n\n# Actions - Roll and Bank\nfarkle-roll = Baci { $count } { $count ->\n    [one] kockicu\n    [few] kockice\n   *[other] kockica\n}\nfarkle-bank = Sa\u010duvaj { $points } poena\n\n# Scoring combination actions (matching v10 exactly)\nfarkle-take-single-one = Jedna jedinica za { $points } poena\nfarkle-take-single-five = Jedna petica za { $points } poena\nfarkle-take-three-kind = Tri puta { $number } za { $points } poena\nfarkle-take-four-kind = \u010cetiri puta { $number } za { $points } poena\nfarkle-take-five-kind = Pet puta { $number } za { $points } poena\nfarkle-take-six-kind = \u0160est puta { $number } za { $points } poena\nfarkle-take-small-straight = Mala kenta za { $points } poena\nfarkle-take-large-straight = Velika kenta za { $points } poena\nfarkle-take-three-pairs = Tri para za { $points } poena\nfarkle-take-double-triplets = Dupli triplet za { $points } poena\nfarkle-take-full-house = Ful haus za { $points } poena\n\n# Game events (matching v10 exactly)\nfarkle-rolls = { $player } baca { $count } { $count ->\n    [one] kockicu\n    [few] kockice\n   *[other] kockica\n}...\nfarkle-you-roll = Bacate { $count } { $count ->\n    [one] kockicu\n    [few] kockice\n   *[other] kockica\n}...\nfarkle-roll-result = { $dice }\nfarkle-farkle = Farkl! { $player } gubi { $points } poena\nfarkle-you-farkle = Farkl! Gubite { $points } poena\nfarkle-takes-combo = { $player } uzima { $combo } za { $points } poena\nfarkle-you-take-combo = Uzimate { $combo } za { $points } poena\nfarkle-hot-dice = Vru\u0107e kockice!\nfarkle-banks = { $player } \u010duva { $points } poena \u0161to je ukupno { $total }\nfarkle-you-bank = \u010cuvate { $points } poena \u0161to je ukupno { $total }\nfarkle-winner = { $player } pobe\u0111uje sa { $score } poena!\nfarkle-you-win = Pobe\u0111ujete sa { $score } poena!\nfarkle-winners-tie = Izjedna\u010deno! Pobednici: { $players }\n\n# Check turn score action\nfarkle-turn-score = { $player } ima { $points } poena u ovom potezu.\nfarkle-no-turn = Niko trenutno nije na potezu.\n\n# Farkle-specific options\nfarkle-set-target-score = Krajnji rezultat: { $score }\nfarkle-enter-target-score = Upi\u0161ite krajnji rezultat (500-5000):\nfarkle-option-changed-target = Krajnji rezultat pode\u0161en na { $score }.\n\n# Disabled action reasons\nfarkle-must-take-combo = Prvo morate da uzmete neku kombinaciju.\nfarkle-cannot-bank = Ne mo\u017eete sada da sa\u010duvate.\n\n# Additional Farkle options\nfarkle-set-initial-bank-score = Rezultat za prvo \u010duvanje: { $score }\nfarkle-enter-initial-bank-score = Upi\u0161ite rezultat neophodan za prvo \u010duvanje (0-1000):\nfarkle-option-changed-initial-bank-score = Rezultat za prvo \u010duvanje pode\u0161en na { $score }.\nfarkle-toggle-hot-dice-multiplier = Mno\u017eilac vru\u0107ih kockica: { $enabled }\nfarkle-option-changed-hot-dice-multiplier = Mno\u017eilac za vru\u0107e kockice { $enabled }.\n\n# Action feedback\nfarkle-minimum-initial-bank-score = Najmanji rezultat za prvo \u010duvanje { $score }.\n", "# Five Card Draw\n\ngame-name-fivecarddraw = Poker sa pet karata\n\ndraw-set-starting-chips = Po\u010detni \u017eetoni: { $count }\ndraw-enter-starting-chips = Upi\u0161ite po\u010detne \u017eetone\ndraw-option-changed-starting-chips = Po\u010detni \u017eetoni pode\u0161eni na { $count }.\n\ndraw-set-ante = Minimalni ulog: { $count }\ndraw-enter-ante = Upi\u0161ite koli\u010dinu minimalnog uloga\ndraw-option-changed-ante = Minimalni ulog pode\u0161en na { $count }.\n\ndraw-set-turn-timer = Tajmer za potez: { $mode }\ndraw-select-turn-timer = Izaberite tajmer za potez\ndraw-option-changed-turn-timer = Tajmer za potez pode\u0161en na { $mode }.\n\ndraw-set-raise-mode = Re\u017eim pove\u0107avanja uloga: { $mode }\ndraw-select-raise-mode = Izaberite re\u017eim pove\u0107avanja uloga\ndraw-option-changed-raise-mode = Re\u017eim pove\u0107avanja uloga pode\u0161en na { $mode }.\n\ndraw-set-max-raises = Maksimum pove\u0107avanja uloga: { $count }\ndraw-enter-max-raises = Upi\u0161ite maksimum pove\u0107avanja uloga (0 za neograni\u010deno)\ndraw-option-changed-max-raises = Maksimum pove\u0107avanja uloga pode\u0161en na { $count }.\n\ndraw-antes-posted = Minimalan ulog: { $amount }.\ndraw-betting-round-1 = Runda ulaganja.\ndraw-betting-round-2 = Runda ulaganja.\ndraw-begin-draw = Faza izvla\u010denja.\ndraw-not-draw-phase = Nije vreme za izvla\u010denje.\ndraw-not-betting = Ne mo\u017eete da ula\u017eete tokom faze izvla\u010denja.\n\ndraw-toggle-discard = Odbaci ili zadr\u017ei kartu { $index }\ndraw-card-keep = { $card }, zadr\u017eava se\ndraw-card-discard = { $card }, odbacuje se\ndraw-card-kept = Zadr\u017ei { $card }.\ndraw-card-discarded = Odbaci { $card }.\ndraw-draw-cards = Izvuci karte\ndraw-draw-cards-count = Izvuci { $count } { $count ->\n    [one] kartu\n   *[other] karte\n}\ndraw-dealt-cards = Dobili ste { $cards }.\ndraw-you-drew-cards = Vu\u010dete { $cards }.\ndraw-you-draw = Vu\u010dete { $count } { $count ->\n    [one] kartu\n   *[other] karte\n}.\ndraw-player-draws = { $player } vu\u010de { $count } { $count ->\n    [one] kartu\n   *[other] karte\n}.\ndraw-you-stand-pat = Ostajete na istom.\ndraw-player-stands-pat = { $player } ostaje na istom.\ndraw-you-discard-limit = Mo\u017eete da odbacite do { $count } karte.\ndraw-player-discard-limit = { $player } mo\u017ee da odbaci do { $count } karte.\n", "# Shared game messages for PlayPalace\n# These messages are common across multiple games\n\n# Game names\ngame-name-ninetynine = Devedeset devet\ngame-name-humanitycards = Karte protiv \u010dove\u010danstva\n\n# Game categories (shared)\ncategory-party-games = Dru\u0161tvene igre\n\n# Round and turn flow\ngame-round-start = Runda { $round }.\ngame-round-end = Runda { $round } zavr\u0161ena.\ngame-turn-start = { $player } je na potezu.\ngame-your-turn = Vi ste na potezu.\ngame-no-turn = Niko trenutno nije na potezu.\n\n# Score display\ngame-scores-header = Trenutni rezultat:\ngame-score-line = { $player }: { $score } poena\ngame-final-scores-header = Krajnji rezultat:\n\n# Win/loss\ngame-winner = { $player } pobe\u0111uje!\ngame-winner-score = { $player } pobe\u0111uje sa { $score } poena!\ngame-tiebreaker = Izjedna\u010deno! Odlu\u010duju\u0107a runda!\ngame-tiebreaker-players = Izjedna\u010deno je izme\u0111u igra\u010da { $players }! Odlu\u010duju\u0107a runda!\ngame-eliminated = { $player } ispada sa { $score } poena.\n\n# Common options\ngame-set-target-score = Krajnji rezultat: { $score }\ngame-enter-target-score = Upi\u0161ite krajnji rezultat:\ngame-option-changed-target = Krajnji rezultat pode\u0161en na { $score }.\n\ngame-set-team-mode = Re\u017eim timova: { $mode }\ngame-select-team-mode = Izaberite re\u017eim timova\ngame-option-changed-team = Re\u017eim timova pode\u0161en na { $mode }.\ngame-team-mode-individual = Individualni\ngame-team-mode-x-teams-of-y = { $num_teams } timova sa po { $team_size }\n\n# Boolean option values\noption-on = Uklju\u010deno\noption-off = Isklju\u010deno\n\n# Option navigation\noption-back = Nazad\noption-min-selected = Bar { $count } { $count ->\n    [one] stavka mora biti izabrana\n    [few] stavke moraju biti izabrane\n   *[other] stavki mora biti izabrano\n}.\noption-max-selected = Najvi\u0161e { $count } { $count ->\n    [one] stavka mo\u017ee biti izabrana\n    [few] stavke mogu biti izabrane\n   *[other] stavki mo\u017ee biti izabrano\n}.\noption-select-all = Izaberi sve\noption-deselect-all = Opozovi izbor svih opcija\noption-selected-count = { $count } { $count ->\n    [one] stavka izabrana\n    [few] stavke izabrane\n    *[other] stavki izabrano\n}.\noption-deselected-count = { $count } { $count ->\n    [one] stavka nije izabrana\n    [few] stavke nisu izabrane\n    *[other] stavki nije izabrano\n}.\n\n# Status box\nstatus-box-closed = Informacije o stanju zatvorene.\n\n# Game end\ngame-leave = Napusti igru\n\n# Round timer\nround-timer-paused = { $player } pauzira igru (pritisnite P da zapo\u010dnete slede\u0107u rundu).\nround-timer-resumed = Tajmer runde nastavljen.\nround-timer-countdown = Slede\u0107a runda za { $seconds }...\n\n# Dice games - keeping/releasing dice\ndice-keeping = Zadr\u017eava se { $value }.\ndice-rerolling = Ponovo se baca { $value }.\ndice-locked = Ova kockica je zaklju\u010dana i ne mo\u017ee se promeniti.\ndice-status-locked = Zaklju\u010dana\ndice-status-kept = Zadr\u017eana\n\n# Dealing (card games)\ngame-deal-counter = Deljenje { $current }/{ $total }.\ngame-you-deal = Delite karte.\ngame-player-deals = { $player } deli karte.\n\n# Card names\ncard-name = { $rank }  { $suit }\nno-cards = Nema karata\n\n# Colors (with gendered forms: m = masculine, f = feminine)\ncolor-black = Crna\ncolor-black-m = crni\ncolor-black-f = crna\ncolor-blue = Plava\ncolor-blue-m = plavi\ncolor-blue-f = plava\ncolor-brown = Braon\ncolor-brown-m = braon\ncolor-brown-f = braon\ncolor-gray = Siva\ncolor-gray-m = sivi\ncolor-gray-f = siva\ncolor-green = Zelena\ncolor-green-m = zeleni\ncolor-green-f = zelena\ncolor-indigo = indigo\ncolor-indigo-m = indigo\ncolor-indigo-f = indigo\ncolor-orange = Narand\u017easta\ncolor-orange-m = narand\u017easti\ncolor-orange-f = narand\u017easta\ncolor-pink = Ru\u017ei\u010dasta\ncolor-pink-m = ru\u017ei\u010dasti\ncolor-pink-f = ru\u017ei\u010dasta\ncolor-purple = Ljubi\u010dasta\ncolor-purple-m = ljubi\u010dasti\ncolor-purple-f = ljubi\u010dasta\ncolor-red = Crvena\ncolor-red-m = crveni\ncolor-red-f = crvena\ncolor-violet = Ljubi\u010dasta\ncolor-violet-m = ljubi\u010dasti\ncolor-violet-f = ljubi\u010dasta\ncolor-white = Bela\ncolor-white-m = beli\ncolor-white-f = bela\ncolor-yellow = \u017duta\ncolor-yellow-m = \u017euti\ncolor-yellow-f = \u017euta\n\n# Suit names\nsuit-diamonds = Karo\nsuit-clubs = Tref\nsuit-hearts = Herc\nsuit-spades = Pik\n\n# Rank names\nrank-ace = Kec\nrank-ace-plural = Ke\u010devi\nrank-two = 2\nrank-two-plural = Dvojke\nrank-three = 3\nrank-three-plural = Trojke\nrank-four = 4\nrank-four-plural = \u010cetvorke\nrank-five = 5\nrank-five-plural = Petice\nrank-six = 6\nrank-six-plural = \u0160estice\nrank-seven = 7\nrank-seven-plural = Sedmice\nrank-eight = 8\nrank-eight-plural = Osmice\nrank-nine = 9\nrank-nine-plural = Devetke\nrank-ten = 10\nrank-ten-plural = Desetke\nrank-jack = \u017dandar\nrank-jack-plural = \u017dandari\nrank-queen = Dama\nrank-queen-plural = Dame\nrank-king = Kralj\nrank-king-plural = Kraljevi\nrank-joker = D\u017eoker\nrank-joker-plural = D\u017eokeri\n\n# Shapes\nshape-circle = Krug\nshape-cone = Konus\nshape-cylinder = Cilindar\nshape-hexagon = heksagon\nshape-oval = Ovalni\nshape-pentagon = pentagon\nshape-prism = Prizma\nshape-rectangle = Pravougaonik\nshape-square = Kvadrat\nshape-triangle = Trougao\n\n# Poker hand descriptions\npoker-high-card-with = { $high } najja\u010da, sa { $rest }\npoker-high-card = { $high } najja\u010da\npoker-pair-with = { $pair } par, uz { $rest }\npoker-pair = { $pair } par\npoker-two-pair-with = Dva para, { $high } i { $low }, uz { $kicker }\npoker-two-pair = Dva para, { $high } i { $low }\npoker-trips-with = Tri iste, { $trips }, uz { $rest }\npoker-trips = Tri iste, { $trips }\npoker-straight-high = { $high } kenta\npoker-flush-high-with = { $high } boja, uz { $rest }\npoker-full-house = Ful haus, { $trips } i { $pair }\npoker-quads-with = \u010cetiri iste, { $quads }, uz { $kicker }\npoker-quads = \u010cetiri iste, { $quads }\npoker-straight-flush-high = { $high } kenta boje\npoker-unknown-hand = Nepoznata ruka\n\n# Validation errors (common across games)\ngame-error-invalid-team-mode = Izabran re\u017eim timova nije ispravan sa trenutnim brojem igra\u010da.\n", "# Texas Hold'em\n\ngame-name-holdem = Texas Hold'em\n\nholdem-set-starting-chips = Po\u010detni \u017eetoni: { $count }\nholdem-enter-starting-chips = Upi\u0161ite po\u010detne \u017eetone\nholdem-option-changed-starting-chips = Po\u010detni \u017eetoni pode\u0161eni na { $count }.\n\nholdem-set-big-blind = Big blajnd: { $count }\nholdem-enter-big-blind = Upi\u0161ite big blajnd\nholdem-option-changed-big-blind = Big blajnd pode\u0161en na { $count }.\n\nholdem-set-ante = Ante: { $count }\nholdem-enter-ante = Upi\u0161ite ante\nholdem-option-changed-ante = Ante pode\u0161en na { $count }.\n\nholdem-set-ante-start = Ante po\u010dinje na nivou: { $count }\nholdem-enter-ante-start = Upi\u0161ite nivo blajnda da biste omogu\u0107ili ante\nholdem-option-changed-ante-start = Po\u010detni nivo za ante pode\u0161en na { $count }.\n\nholdem-set-turn-timer = Tajmer za potez: { $mode }\nholdem-select-turn-timer = Izaberite tajmer za potez\nholdem-option-changed-turn-timer = Tajmer za potez pode\u0161en na { $mode }.\n\nholdem-set-blind-timer = Tajmer za blajnd: { $mode }\nholdem-select-blind-timer = Izaberite tajmer za blajnd\nholdem-option-changed-blind-timer = Tajmer za blajnd pode\u0161en na { $mode }.\n\nholdem-set-raise-mode = Re\u017eim pove\u0107avanja uloga: { $mode }\nholdem-select-raise-mode = Izaberite re\u017eim pove\u0107avanja uloga\nholdem-option-changed-raise-mode = Re\u017eim pove\u0107avanja uloga pode\u0161en na { $mode }.\n\nholdem-set-max-raises = Maksimalno pove\u0107avanja: { $count }\nholdem-enter-max-raises = Upi\u0161ite maksimalan broj pove\u0107avanja (0 za neograni\u010deno)\nholdem-option-changed-max-raises = Maksimalan broj pove\u0107avanja pode\u0161en na { $count }.\n\nholdem-antes-posted = Pode\u0161eni antes: { $amount }.\nholdem-blinds-posted = Pode\u0161eni blajndovi: { $sb } / { $bb }.\n", "# Humanity Cards - English localization\n\n# Options\nhc-set-winning-score = Rezultat za pobedu: { $score }\nhc-enter-winning-score = Upi\u0161ite rezultat za pobedu:\nhc-option-changed-winning-score = Rezultat za pobedu pode\u0161en na { $score }.\n\nhc-set-hand-size = Veli\u010dina ruke: { $count }\nhc-enter-hand-size = Upi\u0161ite veli\u010dinu ruke:\nhc-option-changed-hand-size = Veli\u010dina ruke pode\u0161ena na { $count }.\n\nhc-set-card-packs = Paketi karata ({ $count } od { $total } izabrano)\nhc-option-changed-card-packs = Izbor paketa karata promenjen.\n\nhc-set-czar-selection = Izbor karata: { $mode }\nhc-select-czar-selection = Izaberite re\u017eim izbora karata\nhc-option-changed-czar-selection = Izbor karata pode\u0161en na { $mode }.\n\nhc-set-num-judges = Broj sudija: { $count }\nhc-enter-num-judges = Upi\u0161ite broj sudija:\nhc-option-changed-num-judges = Broj sudija pode\u0161en na { $count }.\n\nhc-czar-rotating = Rotiraju\u0107i\nhc-czar-random = Nasumi\u010dan\nhc-czar-winner = Poslednji pobednik\n\n# Game flow\nhc-game-starting = Me\u0161anje \u0161pilova...\nhc-dealing-cards = Deljenje { $count } karata svakom igra\u010du.\nhc-round-start = Runda { $round }.\n\n# Judge announcement\nhc-judge-is = { $player } { $count ->\n    [one] je sudija\n   *[other] i { $others } su sudije\n}.\nhc-you-are-judge = Vi ste sudija u ovoj rundi.\nhc-you-are-not-judge = Niste sudija u ovoj rundi.\n\n# Black card\nhc-black-card = Re\u010denica je: { $text }\nhc-black-card-pick = Izaberite { $count }.\nhc-view-black-card = Pogledaj kartu pitanja\n\n# Submission phase\nhc-select-cards = Izaberite { $count } { $count ->\n    [one] kartu\n    [few] karte\n   *[other] karata\n} iz va\u0161e ruke.\nhc-card-selected = { $text }, izabrano\nhc-card-not-selected = { $text }\nhc-submit-cards = Po\u0161alji ({ $selected } od { $required } izabrano)\nhc-submitted = Stavili ste va\u0161e karte.\nhc-player-submitted = { $player } stavlja svoje karte.\nhc-submission-progress = { $submitted } od { $total } igra\u010da je stavilo svoje karte.\nhc-waiting-for-submissions = \u010cekanje na karte...\nhc-already-submitted = Ve\u0107 ste stavili va\u0161e karte.\nhc-wrong-card-count = Morate da izaberete ta\u010dno { $count } { $count ->\n    [one] kartu\n    [few] karte\n   *[other] karata\n}.\n\n# Judging phase\nhc-judging-start = Sve karte su stavljene! vreme je da se ocene.\nhc-select-winner-prompt = Izaberite pobedni\u010dki predlog\nhc-submission-option = { $text }\n\n# Results\nhc-winner-announcement = { $player } dobija rundu! Rezultat: { $score }.\nhc-winner-card = Pobedni\u010dki odgovor: { $text }\nhc-round-scores = Rezultat nakon runde { $round }:\nhc-score-line = { $player }: { $score } { $score ->\n    [one] poen\n   *[other] poena\n}\nhc-all-submissions = Drugi predlozi:\nhc-submission-reveal = { $player }: { $text }\n\n# View\nhc-preview-submission = Pogledaj svoj preglod\nhc-view-submission = Pogledaj svoj predlog\nhc-preview-submission-text = Pregled: { $text }\nhc-your-submission = Va\u0161 predlog: { $text }\nhc-select-cards-first = Prvo izaberite bar jednu kartu.\n\n# Win\nhc-game-winner = { $player } pobe\u0111uje sa { $score } poena!\nhc-you-win = Pobe\u0111ujete sa { $score } poena!\n\n# Deck management\nhc-deck-reshuffled = Odba\u010dene bele karte su prome\u0161ane nazad u \u0161pil.\nhc-black-deck-reshuffled = Odba\u010dene crne karte su prome\u0161ane nazad u \u0161pil.\nhc-not-enough-cards = Nema dovoljno karata. Poku\u0161ajte da omogu\u0107ite vi\u0161e paketa.\n\n# Hand management\nhc-view-hand = Pogledaj ruku\n\n# Scores\nhc-view-scores = Pogledaj rezultat\nhc-no-scores = Jo\u0161 uvek nema rezultata.\n\n# Whose turn / whose judge\nhc-whose-judge = Ko je sudija\nhc-waiting-for = \u010ceka se da { $names } igraju.\nhc-all-submitted-waiting-judge = Svi igra\u010di su poslali svoje predloge. \u010ceka se da { $judge } sudi.\n", "# Language names translated into this language\nlanguage-ar = Arapski\nlanguage-cs = \u010ce\u0161ki\nlanguage-de = Nema\u010dki\nlanguage-en = Engleski\nlanguage-es = \u0160panski\nlanguage-fa = Persijski\nlanguage-fr = Francuski\nlanguage-hi = Hindi\nlanguage-hr = Hrvatski\nlanguage-hu = Ma\u0111arski\nlanguage-id = Indone\u017eanski\nlanguage-it = Italijanski\nlanguage-jp = Japanski\nlanguage-ko = Korejski\nlanguage-mk = Makedonski\nlanguage-mn = Mongolski\nlanguage-nl = Holandski\nlanguage-pl = Poljski\nlanguage-pt = Portugalski\nlanguage-ro = Rumunski\nlanguage-ru = Ruski\nlanguage-sk = Slova\u010dki\nlanguage-sl = Slovena\u010dki\nlanguage-sr = Srpski\nlanguage-sv = \u0160vedski\nlanguage-th = Tajlandski\nlanguage-tr = Turski\nlanguage-uk = Ukrajinski\nlanguage-vi = Vijetnamski\nlanguage-zh = Kineski\nlanguage-zu = Zulu\n", "game-name-lastcard = Last Card\n\n# Options\nlastcard-set-winning-score = Winning score: { $score }\nlastcard-enter-winning-score = Enter winning score\nlastcard-option-changed-winning-score = Winning score set to { $score }.\n\nlastcard-set-hand-size = Hand size: { $count }\nlastcard-enter-hand-size = Enter hand size\nlastcard-option-changed-hand-size = Hand size set to { $count }.\n\nlastcard-set-turn-timer = Turn timer: { $mode }\nlastcard-select-turn-timer = Select turn timer\nlastcard-option-changed-turn-timer = Turn timer set to { $mode }.\n\nlastcard-set-draw-until-playable = Draw until playable: { $enabled }\nlastcard-option-changed-draw-until-playable = Draw until playable set to { $enabled }.\n\nlastcard-set-draw-limit = Draw limit: { $count }\nlastcard-enter-draw-limit = Enter draw limit (0 = unlimited)\nlastcard-option-changed-draw-limit = Draw limit set to { $count }.\n\nlastcard-set-stacking = Stacking: { $mode }\nlastcard-select-stacking = Select stacking mode\nlastcard-option-changed-stacking = Stacking set to { $mode }.\n\nlastcard-set-skip-rule = Skip card: { $mode }\nlastcard-select-skip-rule = Select skip card behavior\nlastcard-option-changed-skip-rule = Skip card set to { $mode }.\n\nlastcard-set-reverse-2p = Reverse in 2-player: { $mode }\nlastcard-select-reverse-2p = Select reverse behavior in 2-player\nlastcard-option-changed-reverse-2p = Reverse in 2-player set to { $mode }.\n\nlastcard-set-zero-rule = Zero card rule: { $mode }\nlastcard-select-zero-rule = Select zero card rule\nlastcard-option-changed-zero-rule = Zero card rule set to { $mode }.\n\nlastcard-set-seven-rule = Seven card rule: { $mode }\nlastcard-select-seven-rule = Select seven card rule\nlastcard-option-changed-seven-rule = Seven card rule set to { $mode }.\n\nlastcard-set-jump-in = Jump-in: { $enabled }\nlastcard-option-changed-jump-in = Jump-in set to { $enabled }.\n\nlastcard-set-force-play = Force play: { $enabled }\nlastcard-option-changed-force-play = Force play set to { $enabled }.\n\nlastcard-set-callout = Last card callout: { $enabled }\nlastcard-option-changed-callout = Last card callout set to { $enabled }.\n\nlastcard-set-challenge-wd4 = Challenge Wild Draw Four: { $enabled }\nlastcard-option-changed-challenge-wd4 = Challenge Wild Draw Four set to { $enabled }.\n\nlastcard-set-multiple-play = Multiple card play: { $enabled }\nlastcard-option-changed-multiple-play = Multiple card play set to { $enabled }.\n\nlastcard-set-scoring = Scoring mode: { $mode }\nlastcard-select-scoring = Select scoring mode\nlastcard-option-changed-scoring = Scoring mode set to { $mode }.\n\nlastcard-set-buzzer = Buzzer: { $enabled }\nlastcard-option-changed-buzzer = Buzzer set to { $enabled }.\n\nlastcard-set-interrupt-timer = Reaction timer: { $seconds } seconds\nlastcard-enter-interrupt-timer = Enter reaction timer (seconds)\nlastcard-option-changed-interrupt-timer = Reaction timer set to { $seconds } seconds.\n\nlastcard-set-max-hand = Max hand size: { $count }\nlastcard-enter-max-hand = Enter max hand size (0 = unlimited)\nlastcard-option-changed-max-hand = Max hand size set to { $count }.\n\n# Option choice labels\nlastcard-timer-5 = 5 seconds\nlastcard-timer-10 = 10 seconds\nlastcard-timer-15 = 15 seconds\nlastcard-timer-20 = 20 seconds\nlastcard-timer-30 = 30 seconds\nlastcard-timer-45 = 45 seconds\nlastcard-timer-60 = 60 seconds\nlastcard-timer-90 = 90 seconds\nlastcard-timer-unlimited = Unlimited\n\nlastcard-stacking-off = Off\nlastcard-stacking-standard = Standard\nlastcard-stacking-progressive = Progressive\n\nlastcard-skip-next = Skip next player\nlastcard-skip-all = Skip all, play again\n\nlastcard-reverse-2p-reverse = Reverse direction\nlastcard-reverse-2p-skip = Acts as skip\n\nlastcard-zero-none = None\nlastcard-zero-rotate = Rotate all hands\n\nlastcard-seven-none = None\nlastcard-seven-swap = Swap hand with opponent\n\nlastcard-scoring-classic = Classic (winner gains)\nlastcard-scoring-negative = Negative (losers gain)\n\n# Actions\nlastcard-draw = Draw\nlastcard-pass = Pass\nlastcard-buzzer = Buzzer\nlastcard-challenge = Challenge\nlastcard-accept-draw = Accept draw\nlastcard-jump-in = Jump in\nlastcard-read-hand = Read hand\nlastcard-read-top = Read top card\nlastcard-read-counts = Read card counts\nlastcard-check-turn-timer = Check turn timer\nlastcard-read-draw-penalty = Check draw penalty\n\n# Colors\nlastcard-color-red = Red\nlastcard-color-blue = Blue\nlastcard-color-green = Green\nlastcard-color-yellow = Yellow\n\n# Card names\nlastcard-card-wild = Wild\nlastcard-card-wild-draw-four = Wild Draw Four\nlastcard-card-skip = { $color } Skip\nlastcard-card-reverse = { $color } Reverse\nlastcard-card-draw-two = { $color } Draw Two\nlastcard-card-number = { $color } { $number }\n\n# Gameplay messages\nlastcard-new-hand = Round { $round }.\nlastcard-start-card = Starting card: { $card }.\nlastcard-dealt-cards = Everyone is dealt { $cards } cards.\nlastcard-no-top = No top card.\nlastcard-no-players = No players.\nlastcard-deck-count = deck { $count }\n\nlastcard-player-plays = { $player } plays { $card }.\nlastcard-player-draws-one = { $player } draws a card.\nlastcard-player-draws-many = { $player } draws { $count } cards.\nlastcard-player-passes = { $player } passes.\n\nlastcard-color-chosen = Color is now { $color }.\n\nlastcard-your-hand = { $count } cards: { $cards }\nlastcard-hand-empty = Your hand is empty.\n\nlastcard-forced-draw = { $player } draws { $count } cards from the stack.\n\n# Buzzer / Last Card callout\nlastcard-you-called = You called Last Card!\nlastcard-player-called = { $player } called Last Card!\nlastcard-already-called = They already called it.\nlastcard-caught = { $catcher } caught { $target }! { $target } draws 2 penalty cards.\n\n# Challenge\nlastcard-can-challenge = You can challenge or accept the draw.\nlastcard-challenges-wd4 = { $player } challenges the Wild Draw Four!\nlastcard-challenge-success = Challenge succeeds! { $player } drew illegally.\nlastcard-challenge-fail = Challenge fails! { $player } draws 6 cards.\nlastcard-no-matching-card = You don't have a matching card.\n\n# Jump-in\nlastcard-jumped-in = { $player } jumped in!\n\n# Seven-O\nlastcard-swapped-hands = { $player1 } swaps hands with { $player2 }.\nlastcard-hands-rotated = All hands have been rotated!\n\n# Scoring\nlastcard-round-winner = { $player } wins the round and gains { $points } points.\nlastcard-round-end-negative = Round over. Points added to each player.\nlastcard-round-deadlock = No one can play or draw. The round ends in a draw.\nlastcard-game-winner = { $player } wins with { $score } points!\nlastcard-line-format = { $rank }. { $player }: { $score }\n\n# Timer\nlastcard-timer-disabled = Turn timer is disabled.\nlastcard-timer-remaining = { $seconds } seconds remaining.\n\n# Multi-card play\nlastcard-card-selected = { $card } (selected)\nlastcard-play-none = Select cards to play.\nlastcard-play-one = Play { $card }\nlastcard-play-multi = Play { $count } cards\nlastcard-play-invalid = Invalid selection.\nlastcard-multi-no-cards = No cards selected.\nlastcard-multi-same-rank = All selected cards must have the same value.\nlastcard-multi-no-wilds = Wild cards must be played one at a time.\nlastcard-multi-not-playable = Those cards cannot be played right now.\nlastcard-player-plays-multi = { $player } plays { $count } cards: { $cards }.\n\n# Hand sorting\nlastcard-cycle-sort = Cycle hand sort\nlastcard-sort-by-color = By color\nlastcard-sort-by-rank = By rank\nlastcard-sort-none = Unsorted\nlastcard-sort-changed = Hand sort: { $mode }.\n\n# Draw penalty\nlastcard-draw-penalty-active = Current draw penalty: { $count } cards.\nlastcard-draw-penalty-none = No draw penalty active.\n\n# Validation errors\nlastcard-error-too-many-cards = Too many cards needed: { $players } players \u00d7 { $hand_size } cards exceeds the 108-card deck.\nlastcard-error-hand-exceeds-max = Hand size ({ $hand_size }) cannot exceed the maximum hand size ({ $max_hand }).\n", "# Messages for Left Right Center (English)\n\n# Game name\ngame-name-leftrightcenter = Levo, desno, centar\n\n# Actions\nlrc-roll = Baci { $count } { $count ->\n    [one] kockicu\n   *[other] kockice\n}\n\n# Dice faces\nlrc-face-left = Levo\nlrc-face-right = Desno\nlrc-face-center = Centar\nlrc-face-dot = Ta\u010dka\n\n# Game events\nlrc-roll-results = { $player } dobija { $results }.\nlrc-pass-left = { $player } prosle\u0111uje { $count } { $count ->\n    [one] \u017eeton\n   *[other] \u017eetona\n} igra\u010du { $target }.\nlrc-pass-right = { $player } prosle\u0111uje { $count } { $count ->\n    [one] \u017eeton\n   *[other] \u017eetona\n} igra\u010du { $target }.\nlrc-pass-center = { $player } stavlja { $count } { $count ->\n    [one] \u017eeton\n   *[other] \u017eetona\n} na centar.\nlrc-no-chips = { $player } nema \u017eetona za bacanje.\nlrc-center-pot = { $count } { $count ->\n    [one] \u017eeton\n   *[other] \u017eetona\n} na centru.\nlrc-player-chips = { $player } sada ima { $count } { $count ->\n    [one] \u017eeton\n   *[other] \u017eetona\n}.\nlrc-winner = { $player } pobe\u0111uje sa { $count } { $count ->\n    [one] \u017eetonom\n   *[other] \u017eetona\n}!\n\n# Options\nlrc-set-starting-chips = Po\u010detni \u017eetoni: { $count }\nlrc-enter-starting-chips = Upi\u0161ite po\u010detne \u017eetone:\nlrc-option-changed-starting-chips = Po\u010detni \u017eetoni pode\u0161eni na { $count }.\n", "# Light Turret game messages\n\n# Game name\ngame-name-lightturret = Svetlosna kupola\n\n# Intro\nlightturret-intro = Svetlosna kupola je po\u010dela! Svaki igra\u010d ima kupolu sa { $power } snage. Pucajte kako biste dobijali osvetljenje i nov\u010di\u0107e, ali ako va\u0161e osvetljenje prevazi\u0111e va\u0161u snagu, ispadate! Nov\u010di\u0107ima mo\u017eete kupiti poja\u010danja kako biste pove\u0107ali va\u0161u snagu. Igra\u010d sa najvi\u0161e osvetljenja na kraju pobe\u0111uje!\n\n# Actions\nlightturret-shoot = Pucaj\nlightturret-upgrade = Kupi poja\u010danje (10 nov\u010di\u0107a)\nlightturret-check-stats = Proveri statistike\n\n# Action results\nlightturret-shoot-result = { $player } puca i dobija { $gain } osvetljenja! Kupola sada ima { $light } osvetljenja.\nlightturret-coins-gained = { $player } dobija { $coins } nov\u010di\u0107a! { $player } sada ima { $total } nov\u010di\u0107a.\nlightturret-buys-upgrade = { $player } kupuje poja\u010danje snage!\nlightturret-power-gained = { $player } dobija { $gain } snage! { $player } sada ima { $power } snage.\nlightturret-upgrade-accident = Poja\u010danje se gre\u0161kom spojilo sa kupolom! Kao rezultat toga sada ima { $light } osvetljenja.\nlightturret-not-enough-coins = Nemate dovoljno nov\u010di\u0107a! Potrebno vam je { $need } nov\u010di\u0107a ali imate samo { $have }.\n\n# Elimination\nlightturret-eliminated = Osvetljenje je prejako za igra\u010da { $player }! { $player } ispada!\n\n# Stats\nlightturret-stats-alive = { $player }: Snaga: { $power }, osvetljenje: { $light }, nov\u010di\u0107i: { $coins }.\nlightturret-stats-eliminated = { $player }: van igre sa { $light } osvetljenja.\n\n# Game end\nlightturret-game-over = Igra je gotova!\nlightturret-final-alive = { $player } zavr\u0161ava sa { $light } osvetljenja.\nlightturret-final-eliminated = { $player } ispada iz igre sa { $light } osvetljenja.\nlightturret-winner = { $player } pobe\u0111uje sa { $light } osvetljenja!\nlightturret-tie = Izjedna\u010deno sa { $light } osvetljenja!\n\n# Options\nlightturret-set-starting-power = Po\u010detna snaga: { $power }\nlightturret-enter-starting-power = Upi\u0161ite po\u010detnu snagu:\nlightturret-option-changed-power = Po\u010detna snaga pode\u0161ena na { $power }.\nlightturret-set-max-rounds = Maksimalan broj rundi: { $rounds }\nlightturret-enter-max-rounds = Upi\u0161ite maksimalan broj rundi:\nlightturret-option-changed-rounds = Maksimalan broj rundi pode\u0161en na { $rounds }.\n\n# Disabled action reasons\nlightturret-you-are-eliminated = Izba\u010deni ste.\n", "game-name-ludo = \u010cove\u010de ne ljuti se\n\nludo-roll-die = Baci kockicu\nludo-move-token = Pomeri figuru\nludo-check-board = Proveri tablu\nludo-select-token = Izaberite figuru za pomeranje:\n\nludo-roll = { $player } dobija { $roll }.\nludo-you-roll = Dobijate { $roll }.\nludo-no-moves = { $player } nema ispravnih poteza.\nludo-you-no-moves = Nemate ispravnih poteza.\nludo-enter-board = { $player } ({ $color }) ubacuje figuru { $token } na tablu.\nludo-move-track = { $player } ({ $color }) pomera figuru { $token } na poziciju { $position }.\nludo-enter-home = { $player } ({ $color }) pomera figuru { $token } ispred ku\u0107ice.\nludo-home-finish = Figura igra\u010da { $player } ({ $color })  { $token } ulazi u ku\u0107icu. ({ $finished }/4 zavr\u0161eno)\nludo-move-home = { $player } ({ $color }) pomera figuru { $token } ispred ku\u0107ice ({ $position }/{ $total }).\nludo-captures = { $player } ({ $color }) izbacuje figuru igra\u010da { $captured_player } ({ $captured_color })  { $token }. Vra\u0107ena nazad na po\u010detak.\nludo-extra-turn = { $player } dobija 6. Dodatni potez.\nludo-you-extra-turn = Dobijate 6. Dodatni potez.\nludo-too-many-sixes = { $player } dobija { $count } uzastopne \u0161estice. Prethodni potezi poni\u0161teni. Potez zavr\u0161en.\nludo-winner = { $player } ({ $color }) pobe\u0111uje! Sve 4 figure su u ku\u0107ici.\n\nludo-board-player = { $player } ({ $color }): { $finished }/4 zavr\u0161eno\nludo-token-yard = Figura { $token } (nije u igri)\nludo-token-track = Figura { $token } (pozicija { $position })\nludo-token-home = Figura { $token } (ispred ku\u0107ice { $position }/{ $total })\nludo-token-finished = Figura { $token } (u ku\u0107ici)\nludo-last-roll = Poslednje bacanje: { $roll }\n\nludo-set-max-sixes = Najvi\u0161e uzastopnih \u0161estica: { $max_consecutive_sixes }\nludo-enter-max-sixes = Upi\u0161ite najvi\u0161e uzastopnih \u0161estica\nludo-option-changed-max-sixes = Najvi\u0161e uzastopnih \u0161estica pode\u0161eno na { $value }.\nludo-set-safe-start-squares = Bezbedna po\u010detna polja: { $safe_start_squares }\nludo-option-changed-safe-start-squares = Bezbedna po\u010detna polja { $value }.\n", "# Glavne poruke korisni\u010dkog interfejsa za PlayPalace\n\n# Kategorije igara\ncategory-card-games = Igre kartama\ncategory-dice-games = Igre sa kockicama\ncategory-board-games = Igre na tabli\ncategory-rb-play-center = RB Play centar\ncategory-poker = Poker\ncategory-uncategorized = Nekategorisano\n\n# Naslovi menija\nmain-menu-title = Glavni meni\nplay-menu-title = Igraj\ncategories-menu-title = Kategorije igara\ntables-menu-title = Dostupni stolovi\n\n# Stavke menija\nplay = Igraj\nview-active-tables = Prika\u017ei aktivne stolove\noptions = Pode\u0161avanja\nlogout = Odjavi se\nback = Nazad\ncontext-menu = Kontekstni meni.\nno-actions-available = Nema dostupnih radnji.\ncreate-table = Napravi novi sto\njoin-as-player = Pridru\u017ei se kao igra\u010d\njoin-as-spectator = Pridru\u017ei se kao posmatra\u010d\nleave-table = Napusti sto\nstart-game = Pokreni igru\nadd-bot = Dodaj robota\nremove-bot = Ukloni robota\nactions-menu = Meni sa radnjama\nsave-table = Sa\u010duvaj sto\nwhose-turn = Ko je na potezu\nwhos-at-table = Ko je za stolom\ncheck-scores = Proveri rezultat\ncheck-scores-detailed = Detaljni rezultati\n\n# Poruke o redu igranja\ngame-player-skipped = { $player } se preska\u010de.\n\n# Poruke o stolu\ntable-created = { $host } pravi novi sto za igru { $game }.\ntable-joined = { $player } se pridru\u017euje stolu.\ntable-left = { $player } napu\u0161ta sto.\nnew-host = { $player } je sada vlasnik.\nwaiting-for-players = \u010cekanje na igra\u010de. {$min} minimalno, { $max } maksimalno.\ngame-starting = Igra po\u010dinje!\ntable-listing = Sto igra\u010da { $host } ({ $count } korisnika)\ntable-listing-one = Sto igra\u010da { $host } ({ $count } korisnik)\ntable-listing-with = Sto igra\u010da { $host }  ({ $count } korisnika) sa { $members }\ntable-listing-game = { $game }: Sto igra\u010da { $host }  ({ $count } korisnika)\ntable-listing-game-one = { $game }: sto igra\u010da { $host }  ({ $count } korisnik)\ntable-listing-game-with = { $game }: sto igra\u010da { $host }  ({ $count } korisnika) sa { $members }\ntable-not-exists = Sto vi\u0161e ne postoji.\ntable-full = Sto je popunjen.\nplayer-replaced-by-bot = { $player } napu\u0161ta i zamenjen/a je robotom.\nplayer-took-over = { $player } preuzima mesto robota.\nspectator-joined = Pridru\u017eili ste se stolu igra\u010da { $host } kao posmatra\u010d.\n\n# Re\u017eim posmatra\u010da\nspectate = Posmatraj\nnow-playing = { $player } sada igra.\nnow-spectating = { $player } sada posmatra.\nspectator-left = { $player } vi\u0161e ne posmatra.\n\n# Op\u0161te\nwelcome = Dobrodo\u0161li u PlayPalace!\ngoodbye = Dovi\u0111enja!\n\n# User presence announcements\nuser-online = { $player } je na mre\u017ei.\nuser-offline = { $player } je van mre\u017ee.\nuser-is-admin = { $player } je administrator za PlayPalace.\nuser-is-server-owner = { $player } je vlasnik servera za PlayPalace.\nonline-users-none = Nema nikoga na mre\u017ei.\nonline-users-one = 1 korisnik: { $users }\nonline-users-many = { $count } korisnika: { $users }\nonline-user-not-in-game = Nije u igri\nonline-user-waiting-approval = \u010ceka na odobravanje\n\n# Opcije\nlanguage = Jezik\nlanguage-option = Jezik: { $language }\nlanguage-changed = Jezik je postavljen na { $language }.\n\n# Stanja logi\u010dkih opcija\noption-on = Uklju\u010deno\noption-off = Isklju\u010deno\n\n# Opcije zvuka\nturn-sound-option = Zvuk za potez: { $status }\n\n# Opcije kockica\nclear-kept-option = Skloni sa\u010duvane kockice pri bacanju: { $status }\ndice-keeping-style-option = Stil \u010duvanja kockica: { $style }\ndice-keeping-style-changed = Stil \u010duvanja kockica je postavljen na { $style }.\ndice-keeping-style-indexes = Redni brojevi kockica\ndice-keeping-style-values = Vrednosti kockica\n\n# Imena botova\ncancel = Otka\u017ei\nno-bot-names-available = Nema dostupnih imena za robote.\nselect-bot-name = Izaberi ime za robota\nenter-bot-name = Unesi ime robota\nno-options-available = Nema dostupnih opcija.\nno-scores-available = Nema dostupnih rezultata.\n\n# Procena trajanja\nestimate-duration = Proceni trajanje\nestimate-computing = Izra\u010dunavanje procenjenog trajanja igre...\nestimate-result = Prosek bota: { $bot_time } (\u00b1 { $std_dev }). { $outlier_info }Procenjeno vreme za ljude: { $human_time }.\nestimate-error = Nije mogu\u0107e proceniti trajanje.\nestimate-already-running = Procena trajanja je ve\u0107 u toku.\n\n# \u010cuvanje/Vra\u0107anje\nsaved-tables = Sa\u010duvani stolovi\nno-saved-tables = Nemate sa\u010duvanih stolova.\nno-active-tables = Nema aktivnih stolova.\nrestore-table = Vrati\ndelete-saved-table = Obri\u0161i\nsaved-table-deleted = Sa\u010duvan sto je obrisan.\nmissing-players = Nije mogu\u0107e vratiti sto: ovi igra\u010di nisu dostupni: { $players }\ntable-restored = Sto je vra\u0107en! Svi igra\u010di su preba\u010deni.\ntable-saved-destroying = Sto je sa\u010duvan! Povratak u glavni meni.\ngame-type-not-found = Vrsta igre vi\u0161e ne postoji.\n\n# Razlozi onemogu\u0107enih radnji\naction-not-your-turn = Niste na potezu.\naction-not-playing = Igra jo\u0161 nije po\u010dela.\naction-spectator = Posmatra\u010di ne mogu ovo da rade.\naction-not-host = Samo vlasnik mo\u017ee ovo da uradi.\naction-game-in-progress = Ovo ne mo\u017eete uraditi dok je igra u toku.\naction-need-more-players = Potrebno vam je bar { $min_players } igra\u010da za po\u010detak.\naction-table-full = Sto je popunjen.\naction-no-bots = Nema robota za uklanjanje.\naction-bots-cannot = Roboti ne mogu ovo da rade.\naction-no-scores = Jo\u0161 uvek nema dostupnih rezultata.\n\n# Radnje sa kockicama\ndice-not-rolled = Jo\u0161 uvek niste bacili kockice.\ndice-locked = Ova kockica je zaklju\u010dana.\ndice-no-dice = Nema dostupnih kockica.\n\n# Radnje u igri\ngame-turn-start = { $player } je na potezu.\ngame-no-turn = Trenutno niko nije na potezu.\ntable-no-players = Nema igra\u010da.\ntable-players-one = { $count } igra\u010d: { $players }.\ntable-players-many = { $count } igra\u010da: { $players }.\ntable-spectators = Posmatra\u010di: { $spectators }.\ngame-leave = Napusti\ngame-over = Igra je gotova\ngame-final-scores = Kona\u010dni rezultat\ngame-points = { $count } { $count ->\n    [one] poen\n    *[other] poena\n}\nstatus-box-closed = Zatvoreno.\nplay = Igraj\n\n# Rang liste\nleaderboards = Rang liste\nleaderboards-menu-title = Rang liste\nleaderboards-select-game = Izaberi igru za prikaz rang liste\nleaderboard-no-data = Jo\u0161 uvek nema podataka za rang listu ove igre.\n\n# Tipovi rang listi\nleaderboard-type-wins = Najvi\u0161e pobeda\nleaderboard-type-rating = Rang ve\u0161tine\nleaderboard-type-total-score = Ukupan rezultat\nleaderboard-type-high-score = Najbolji rezultat\nleaderboard-type-games-played = Odigranih igara\nleaderboard-type-avg-points-per-turn = Prose\u010dno poena po potezu\nleaderboard-type-best-single-turn = Najbolji pojedina\u010dni potez\nleaderboard-type-score-per-round = Rezultat po rundi\n\n# Zaglavlja rang listi\nleaderboard-wins-header = { $game } - Najvi\u0161e pobeda\nleaderboard-total-score-header = { $game } - Ukupan rezultat\nleaderboard-high-score-header = { $game } - Najbolji rezultat\nleaderboard-games-played-header = { $game } - Odigranih igara\nleaderboard-rating-header = { $game } - Rangovi ve\u0161tine\nleaderboard-avg-points-header = { $game } - Prose\u010dno poena po potezu\nleaderboard-best-turn-header = { $game } - Najbolji pojedina\u010dni potez\nleaderboard-score-per-round-header = { $game } - Rezultat po rundi\n\n# Unosi na rang listi\nleaderboard-wins-entry = { $rank }: { $player }, { $wins } { $wins ->\n    [one] pobeda\n    [few] pobede\n    *[other] pobeda\n} { $losses } { $losses ->\n    [one] poraz\n    [few] poraza\n    *[other] poraza\n}, { $percentage }% pobeda\nleaderboard-score-entry = { $rank }. { $player }: { $value }\nleaderboard-avg-entry = { $rank }. { $player }: { $value } prose\u010dno\nleaderboard-games-entry = { $rank }. { $player }: { $value } igara\n\n# Statistika igra\u010da\nleaderboard-player-stats = Va\u0161a statistika: { $wins } pobeda, { $losses } poraza ({ $percentage }% uspe\u0161nost)\nleaderboard-no-player-stats = Jo\u0161 uvek niste igrali ovu igru.\n\n# Rang lista ve\u0161tina\nleaderboard-no-ratings = Jo\u0161 uvek nema podataka o rangu za ovu igru.\nleaderboard-rating-entry = { $rank }. { $player }: { $rating } rang ({ $mu } \u00b1 { $sigma })\nleaderboard-player-rating = Va\u0161 rang: { $rating } ({ $mu } \u00b1 { $sigma })\nleaderboard-no-player-rating = Jo\u0161 uvek nemate rang za ovu igru.\n\n# Meni \"Moja statistika\"\nmy-stats = Moja statistika\nmy-stats-select-game = Izaberi igru za prikaz svoje statistike\nmy-stats-no-data = Jo\u0161 uvek niste igrali ovu igru.\nmy-stats-no-games = Jo\u0161 uvek niste odigrali nijednu igru.\nmy-stats-header = { $game } - Va\u0161a statistika\nmy-stats-wins = Pobede: { $value }\nmy-stats-losses = Porazi: { $value }\nmy-stats-winrate = Procenat pobeda: { $value }%\nmy-stats-games-played = Odigranih igara: { $value }\nmy-stats-total-score = Ukupan rezultat: { $value }\nmy-stats-high-score = Najbolji rezultat: { $value }\nmy-stats-rating = Rang ve\u0161tine: { $value } ({ $mu } \u00b1 { $sigma })\nmy-stats-no-rating = Jo\u0161 uvek nema ranga ve\u0161tine\nmy-stats-avg-per-turn = Prose\u010dno poena po potezu: { $value }\nmy-stats-best-turn = Najbolji pojedina\u010dni potez: { $value }\n\n# Sistem predvi\u0111anja\npredict-outcomes = Predvidi ishode\npredict-header = Predvi\u0111eni ishodi (prema rangu ve\u0161tine)\npredict-entry = { $rank }. { $player } (rang: { $rating })\npredict-entry-2p = { $rank }. { $player } (rang: { $rating }, { $probability }% \u0161anse za pobedu)\npredict-unavailable = Predvi\u0111anja ranga nisu dostupna.\npredict-need-players = Potrebna su najmanje 2 ljudska igra\u010da za predvi\u0111anje.\naction-need-more-humans = Potrebno je vi\u0161e ljudskih igra\u010da.\nconfirm-leave-game = Da li ste sigurni da \u017eelite da napustite sto?\nconfirm-logout = Da li ste sigurni da \u017eelite da se odjavite?\nconfirm-yes = Da\nconfirm-no = Ne\n\n# Administration\nadministration = Administracija\nadmin-menu-title = Administracija\n\n# Account approval\naccount-approval = Odobravanje naloga\naccount-approval-menu-title = Odobravanje naloga\nno-pending-accounts = Nema naloga koji \u010dekaju na odobravanje.\napprove-account = Odobri\ndecline-account = Odbij\naccount-approved = Nalog igra\u010da { $player } je odobren.\naccount-declined = Nalog igra\u010da { $player } je odbijen i obrisan.\n\n# Waiting for approval (shown to unapproved users)\nwaiting-for-approval = Va\u0161 nalog \u010deka na odobravanje od administratora. Molimo sa\u010dekajte...\naccount-approved-welcome = Va\u0161 nalog je odobren! Dobro do\u0161li u PlayPalace!\naccount-declined-goodbye = Va\u0161 zahtev za nalog je odbijen.\nRazlog:\naccount-banned = Va\u0161em nalogu je zabranjen pristup.\n\n# Login errors\nincorrect-username = Korisni\u010dko ime koje ste upisali ne postoji.\nincorrect-password = Lozinka koju ste upisali je neta\u010dna.\nalready-logged-in = Ovaj nalog je ve\u0107 prijavljen.\n\n# Credential validation\ncredential-username-length = Korisni\u010dko ime mora imati izme\u0111u { $min } i { $max } znakova.\ncredential-password-length = Lozinka mora imati izme\u0111u { $min } i { $max } znakova.\n\n# Rate limiting\nrate-limit-login-ip = Previ\u0161e poku\u0161aja prijave sa ove adrese. Sa\u010dekajte i poku\u0161ajte ponovo.\nrate-limit-login-user = Previ\u0161e neuspe\u0161nih poku\u0161aja prijave za ovo korisni\u010dko ime. Sa\u010dekajte i poku\u0161ajte ponovo.\nrate-limit-registration = Previ\u0161e poku\u0161aja registracije sa ove adrese. Sa\u010dekajte i poku\u0161ajte ponovo.\nrate-limit-refresh = Previ\u0161e poku\u0161aja osve\u017eavanja sa ove adrese. Sa\u010dekajte i poku\u0161ajte ponovo.\n\n# Session/auth errors\naccount-not-found = Nalog nije prona\u0111en.\nsession-expired = Sesija je istekla. Molimo prijavite se ponovo.\nsession-token-mismatch = Token sesije se ne poklapa sa korisni\u010dkim imenom.\nrefresh-token-expired = Token za osve\u017eavanje je istekao. Molimo prijavite se ponovo.\nrefresh-token-mismatch = Token za osve\u017eavanje se ne poklapa sa korisni\u010dkim imenom.\n\n# Registration\nregistration-success = Registracija je uspe\u0161na! Va\u0161 nalog \u010deka na odobravanje.\nregistration-username-taken = Korisni\u010dko ime je ve\u0107 zauzeto. Molimo izaberite drugo ime.\n\n# Preference fallback\npref-invalid-value = Neva\u017ee\u0107i izbor, koristim podrazumevanu vrednost.\n\n# Decline reason\ndecline-reason-prompt = Upi\u0161ite razlog odbijanja (ili pritisnite Escape da otka\u017eete):\naccount-action-empty-reason = Nijedan razlog nije upisan.\n\n# Admin notifications for account requests\naccount-request = Zahtev naloga\naccount-action = Radnja za nalog izvr\u0161ena\n\n# Admin promotion/demotion\npromote-admin = Promovi\u0161i u administratora\ndemote-admin = Ukloni administratora\npromote-admin-menu-title = Promovi\u0161i u administratora\ndemote-admin-menu-title = Ukloni administratora\nno-users-to-promote = Nema dostupnih korisnika za promovisanje.\nno-admins-to-demote = Nema dostupnih administratora za uklanjanje.\nconfirm-promote = Da li ste sigurni da \u017eelite da promovi\u0161ete { $player } u administratora?\nconfirm-demote = Da li ste sigurni da \u017eelite da uklonite { $player } kao administratora?\nbroadcast-to-all = Obavesti sve korisnike\nbroadcast-to-admins = Obavesti samo administratore\nbroadcast-to-nobody = Tiho (bez obave\u0161tenja)\npromote-announcement = { $player } je promovisan u administratora!\npromote-announcement-you = Promovisani ste u administratora!\ndemote-announcement = { $player } vi\u0161e nije administrator.\ndemote-announcement-you = Vi\u0161e niste administrator.\nnot-admin-anymore = Vi\u0161e niste administrator i ne mo\u017eete izvr\u0161iti ovu radnju.\nnot-server-owner = Samo vlasnik servera mo\u017ee da izvr\u0161i ovu radnju.\n\n# Server ownership transfer\ntransfer-ownership = Prebaci vlasni\u0161tvo\ntransfer-ownership-menu-title = Prebaci vlasni\u0161tvo\nno-admins-for-transfer = Nema dostupnih administratora kojima se mo\u017ee prebaciti vlasni\u0161tvo.\nconfirm-transfer-ownership = Da li ste sigurni da \u017eelite da prebacite vlasni\u0161tvo servera igra\u010du { $player }? Osta\u0107ete administrator.\ntransfer-ownership-announcement = { $player } je sada vlasnik Play Palace servera!\ntransfer-ownership-announcement-you = Sada ste vlasnik Play palace servera!\n\n# User banning\nban-user = Zabrani pristup korisniku\nunban-user = Vrati pristup korisniku\nno-users-to-ban = Nema dostupnih korisnika za zabranu pristupa.\nno-users-to-unban = Nema korisnika kojima je zabranjen pristup.\nconfirm-ban = Da li ste sigurni da \u017eelite da zabranite pristup igra\u010du { $player }?\nconfirm-unban = Da li ste sigurni da \u017eelite da vratite pristup igra\u010du { $player }?\nban-reason-prompt = Upi\u0161ite razlog zabrane (opciono):\nunban-reason-prompt = Upi\u0161ite razlog vra\u0107anja pristupa (opciono):\nuser-banned = { $player } vi\u0161e nema pristup.\nuser-unbanned = { $player } ponovo ima pristup.\nyou-have-been-banned = Zabranjen vam je pristup ovom serveru.\n    Razlog:\nyou-have-been-unbanned = Ponovo imate pristup ovom serveru.\n    Razlog:\nban-no-reason = Bez razloga.\n\n# Virtual bots (server owner only)\nvirtual-bots = Virtuelni roboti\nvirtual-bots-fill = Popuni server\nvirtual-bots-clear = O\u010disti sve robote\nvirtual-bots-status = Status\nvirtual-bots-clear-confirm = Da li ste sigurni da \u017eelite da obri\u0161ete sve virtuelne robote? Ovo \u0107e tako\u0111e uni\u0161titi sve stolove u kojima se oni nalaze.\nvirtual-bots-not-available = Virtuelni roboti nisu dostupni.\nvirtual-bots-filled = Dodato { $added } virtuelnih robota. { $online } su sada na mre\u017ei.\nvirtual-bots-already-filled = Svi virtuelni roboti iz konfiguracije su sada aktivni.\nvirtual-bots-cleared = Obrisano { $bots } virtuelnih robota i { $tables } { $tables ->\n    [one] sto uni\u0161ten\n    [few] stola uni\u0161tena\n   *[other] stolova uni\u0161teno\n}.\nvirtual-bot-table-closed = Administrator je zatvorio sto.\nvirtual-bots-none-to-clear = Nema virtuelnih robota za brisanje.\nvirtual-bots-status-report = Virtuelni roboti: { $total } ukupno, { $online } na mre\u017ei, { $offline } van mre\u017ee, { $in_game } u igri.\nvirtual-bots-guided-overview = Navo\u0111eni stolovi\nvirtual-bots-groups-overview = Grupe robota\nvirtual-bots-profiles-overview = Profili\nvirtual-bots-guided-header = Navo\u0111eni stolovi: { $count } pravila. Dodeljeno: { $allocation }, alternativa: { $fallback }, podrazumevani profil: { $default_profile }.\nvirtual-bots-guided-empty = Nijedno pravilo za navo\u0111ene stolove nije pode\u0161eno.\nvirtual-bots-guided-status-active = Aktivno\nvirtual-bots-guided-status-inactive = Neaktivno\nvirtual-bots-guided-table-linked = Povezan sa stolom { $table_id } (vlasnik { $host }, igra\u010di { $players }, ljudi { $humans })\nvirtual-bots-guided-table-stale = Sto { $table_id } nedostaje na serveru\nvirtual-bots-guided-table-unassigned = Nijedan sto se trenutno ne prati\nvirtual-bots-guided-next-change = slede\u0107a promena za { $ticks } tikova\nvirtual-bots-guided-no-schedule = Nema zakazane promene\nvirtual-bots-guided-warning = \u26a0 nije dovoljno popunjeno\nvirtual-bots-guided-line = { $table }: igra { $game }, prioritet { $priority }, roboti { $assigned } (minimalno { $min_bots }, maksimalno { $max_bots }), \u010deka { $waiting }, nedostupno { $unavailable }, status { $status }, profil { $profile }, grupe { $groups }. { $table_state }. { $next_change } { $warning_text }\nvirtual-bots-groups-header = Grupe robota: { $count } oznake, { $bots } pode\u0161enih robota.\nvirtual-bots-groups-empty = Nema definisanih grupa robota.\nvirtual-bots-groups-line = { $group }: profil { $profile }, roboti { $total } (na mre\u017ei { $online }, \u010deka { $waiting }, u igri { $in_game }, van mre\u017ee { $offline }), pravila { $rules }.\nvirtual-bots-groups-no-rules = Nema\nvirtual-bots-no-profile = Podrazumevani\nvirtual-bots-profile-inherit-default = Preuzima podrazumevani profil\nvirtual-bots-profiles-header = Profili: { $count } definisano (podrazumevani: { $default_profile }).\nvirtual-bots-profiles-empty = Nema definisanih profila.\nvirtual-bots-profiles-line = { $profile } ({ $bot_count } robota) zamene: { $overrides }.\nvirtual-bots-profiles-no-overrides = Preuzima osnovnu konfiguraciju\n\nlocalization-in-progress-try-again = U\u010ditavanje prevoda u toku. Molimo poku\u0161ajte ponovo za minut.\n", "# Metal Pipe game messages\n\n# Game info\ngame-name-metalpipe = Metalna cev\n\n# Game events\nmetalpipe-hit-other = { $bonker } udara igra\u010da { $bonked } metalnom cevi po glavi.\nmetalpipe-hit-self = O ne! { $bonker } se udario metalnom cevi po glavi!\nmetalpipe-winner = { $player } pobe\u0111uje, \u010destitamo super ste to uradili!\nmetalpipe-everyone-else-wins = Svi osim igra\u010da { $player } pobe\u0111uju!\n\n# Options\nmetalpipe-set-multiple-bonks = Vi\u0161estruki udarci: { $enabled }\nmetalpipe-option-changed-multiple-bonks = Vi\u0161estruki udarci { $enabled }.\nmetalpipe-set-allow-self-bonk = Dozvoli udaranje samog sebe: { $enabled }\nmetalpipe-option-changed-allow-self-bonk = Dozvoli udaranje samog sebe { $enabled }.\n", "# 1-4-24 (Midnight) game messages\n# Note: Common messages like round-start, turn-start, target-score are in games.ftl\n\n# Game info\ngame-name-midnight = 1-4-24\nmidnight-category = Igre sa kockicama\n\n# Actions\nmidnight-roll = Baci kockice\nmidnight-keep-die = Zadr\u017ei { $value }\nmidnight-bank = Sa\u010duvaj\n\n# Game events\nmidnight-turn-start = { $player } je na potezu.\nmidnight-you-rolled = Dobili ste: { $dice }.\nmidnight-player-rolled = { $player } dobija: { $dice }.\n\n# Keeping dice\nmidnight-you-keep = Zadr\u017eavate { $die }.\nmidnight-player-keeps = { $player } zadr\u017eava { $die }.\nmidnight-you-unkeep = ne zadr\u017eavate { $die }.\nmidnight-player-unkeeps = { $player } ne zadr\u017eava { $die }.\n\n# Turn status\nmidnight-you-have-kept = Zadr\u017eane kockice: { $kept }. Preostalo bacanja: { $remaining }.\nmidnight-player-has-kept = { $player } zadr\u017eava: { $kept }. { $remaining } kockica preostalo.\n\n# Scoring\nmidnight-you-scored = Dobili ste { $score } poena.\nmidnight-scored = { $player } dobija { $score } poena.\nmidnight-you-disqualified = Nemate i 1 i 4. Diskvalifikacija!\nmidnight-player-disqualified = { $player } nema i 1 i 4. Diskvalifikacija!\n\n# Round results\nmidnight-round-winner = { $player } dobija rundu!\nmidnight-round-tie = Izjedna\u010dena runda izme\u0111u igra\u010da { $players }.\nmidnight-all-disqualified = Svi igra\u010di su diskvalifikovani! Nema pobednika ove runde.\n\n# Game winner\nmidnight-game-winner = { $player } pobe\u0111uje sa { $wins } dobijenih rundi!\nmidnight-game-tie = Izjedna\u010deno! { $players } su dobili po { $wins } rundi.\n\n# Options\nmidnight-set-rounds = Broj rundi za igranje: { $rounds }\nmidnight-enter-rounds = Upi\u0161ite broj rundi za igranje:\nmidnight-option-changed-rounds = Broj rundi za igranje pode\u0161en na { $rounds }\n\n# Disabled reasons\nmidnight-need-to-roll = Prvo morate da bacite kockice.\nmidnight-no-dice-to-keep = Nema dostupnih kockica za zadr\u017eavanje.\nmidnight-must-keep-one = Morate da zadr\u017eite bar jednu kockicu nakon bacanja.\nmidnight-must-roll-first = Prvo morate da bacite kockice.\nmidnight-keep-all-first = Morate da zadr\u017eite sve kockice pre \u010duvanja.\n", "# Mile by Mile game messages\n# Note: Common messages like round-start, turn-start, team-mode are in games.ftl\n\n# Game name\ngame-name-milebymile = Kilometar po kilometar\n\n# Game options\nmilebymile-set-distance = Udaljenost do kraja trke: { $miles } kilometara\nmilebymile-enter-distance = Upi\u0161ite udaljenost do kraja trke (300-3000)\nmilebymile-set-winning-score = Rezultat za pobedu: { $score } poena\nmilebymile-enter-winning-score = Upi\u0161ite rezultat za pobedu (1000-10000)\nmilebymile-toggle-perfect-crossing = Zahtevaj precizan dolazak do cilja: { $enabled }\nmilebymile-toggle-stacking = Dozvoli nizanje napada: { $enabled }\nmilebymile-toggle-reshuffle = Ponovo prome\u0161aj odba\u010dene karte u \u0161pil: { $enabled }\nmilebymile-toggle-karma = Pravilo karme: { $enabled }\nmilebymile-set-rig = \u0160telovanje \u0161pila: { $rig }\nmilebymile-select-rig = Izaberite opciju \u0161telovanja \u0161pila\n\n# Option change announcements\nmilebymile-option-changed-distance = Udaljenost do kraja trke pode\u0161ena na { $miles } kilometara.\nmilebymile-option-changed-winning = Rezultat za pobedu pode\u0161en na { $score } poena.\nmilebymile-option-changed-crossing = Zahtevanje preciznog dolaska do cilja { $enabled }.\nmilebymile-option-changed-stacking = Nizanje napada { $enabled }.\nmilebymile-option-changed-reshuffle = Me\u0161anje odba\u010denih karata u \u0161pil { $enabled }.\nmilebymile-option-changed-karma = Pravilo karme { $enabled }.\nmilebymile-option-changed-rig = \u0160telovanje \u0161pila pode\u0161eno na { $rig }.\n\n# Status\nmilebymile-status = { $name }: { $points } poena, { $miles } kilometara, Problemi: { $problems }, Za\u0161tite: { $safeties }\n\n# Card actions\nmilebymile-no-matching-safety = Nemate odgovaraju\u0107u za\u0161titu!\nmilebymile-cant-play = Ne mo\u017eete da igrate { $card }  { $reason }.\nmilebymile-no-card-selected = Nijedna karta nije izabrana za odbacivanje.\nmilebymile-no-valid-targets = Nema mogu\u0107ih protivnika za ovaj napad!\nmilebymile-you-drew = Vu\u010dete: { $card }\nmilebymile-discards = { $player } odbacuje kartu.\nmilebymile-select-target = Izaberite protivnika\n\n# Distance plays\nmilebymile-plays-distance-individual = { $player } igra { $distance } kilometara, sada je na { $total } kilometara.\nmilebymile-plays-distance-team = { $player } igra { $distance } kilometara; tim je sada na { $total } kilometara.\n\n# Journey complete\nmilebymile-journey-complete-perfect-individual = { $player } je zavr\u0161io putovanje savr\u0161enim dolaskom do cilja!\nmilebymile-journey-complete-perfect-team = Tim { $team } je zavr\u0161io putovanje savr\u0161enim dolaskom do cilja!\nmilebymile-journey-complete-individual = { $player } je zavr\u0161io putovanje!\nmilebymile-journey-complete-team = Tim { $team } je zavr\u0161io putovanje!\n\n# Hazard plays\nmilebymile-plays-hazard-individual = { $player } igra { $card } protiv igra\u010da { $target }.\nmilebymile-plays-hazard-team = { $player } igra { $card } protiv tima  { $team }.\n\n# Remedy/Safety plays\nmilebymile-plays-card = { $player } igra { $card }.\nmilebymile-plays-dirty-trick = { $player } igra { $card } kao prljav trik!\n\n# Deck\nmilebymile-deck-reshuffled = Odba\u010dene karte su prome\u0161ane nazad u \u0161pil.\n\n# Race\nmilebymile-new-race = Nova trka po\u010dinje!\nmilebymile-race-complete = Trka zavr\u0161ena! Ra\u010dunanje rezultata...\nmilebymile-earned-points = { $name } dobija { $score } poena za ovu trku: { $breakdown }.\nmilebymile-total-scores = Ukupan rezultat:\nmilebymile-team-score = { $name }: { $score } poena\n\n# Scoring breakdown\nmilebymile-from-distance = { $miles } za pre\u0111en put\nmilebymile-from-trip = { $points } za zavr\u0161eno putovanje\nmilebymile-from-perfect = { $points } za savr\u0161en dolazak do cilja\nmilebymile-from-safe = { $points } za bezbedno putovanje\nmilebymile-from-shutout = { $points } za zatvaranje\nmilebymile-from-safeties = { $points } za { $count } { $safeties ->\n    [one] za\u0161titu\n    *[other] za\u0161tite\n}\nmilebymile-from-all-safeties = { $points } za sve \u010detiri za\u0161tite\nmilebymile-from-dirty-tricks = { $points } za { $count } { $tricks ->\n    [one] prljav trik\n    *[other] prljava trika\n}\n\n# Game end\nmilebymile-wins-individual = { $player } pobe\u0111uje!\nmilebymile-wins-team = Tim { $team } pobe\u0111uje! ({ $members })\nmilebymile-final-score = Kona\u010dni rezultat: { $score } poena\n\n# Karma messages - clash (both lose karma)\nmilebymile-karma-clash-you-target = Vi i va\u0161 protivnik ste prokleti! Napad se neutrali\u0161e.\nmilebymile-karma-clash-you-attacker = Vi i { $attacker } ste prokleti! Napad se neutrali\u0161e.\nmilebymile-karma-clash-others = { $attacker } i { $target } su prokleti! Napad se neutrali\u0161e.\nmilebymile-karma-clash-your-team = Va\u0161 tim i va\u0161i protivnici su prokleti! Napad se neutrali\u0161e.\nmilebymile-karma-clash-target-team = Vi i tim { $team } ste prokleti! Napad se neutrali\u0161e.\nmilebymile-karma-clash-other-teams = Tim { $attacker } i tim { $target } su prokleti! Napad se neutrali\u0161e.\n\n# Karma messages - attacker shunned\nmilebymile-karma-shunned-you = Prokleti ste zbog va\u0161e agresije! Va\u0161a karma je izgubljena.\nmilebymile-karma-shunned-other = { $player } dobija prokletstvo zbog svoje agresije!\nmilebymile-karma-shunned-your-team = Va\u0161 tim je proklet zbog svoje agresije! Karma va\u0161eg tima je izgubljena.\nmilebymile-karma-shunned-other-team = Tim { $team } je proklet zbog svoje agresije!\n\n# False Virtue\nmilebymile-false-virtue-you = Igrate la\u017enu skromnost i vra\u0107ate va\u0161u karmu!\nmilebymile-false-virtue-other = { $player } igra la\u017enu skromnost i vra\u0107a svoju karmu!\nmilebymile-false-virtue-your-team = Va\u0161 tim igra la\u017enu skromnost i vra\u0107a svoju karmu!\nmilebymile-false-virtue-other-team = Tim { $team } igra la\u017enu skromnost i vra\u0107a svoju karmu!\n\n# Problems/Safeties (for status display)\nmilebymile-none = Nema\n\n# Unplayable card reasons\nmilebymile-reason-not-on-team = Niste u timu\nmilebymile-reason-stopped = Zaustavljeni ste\nmilebymile-reason-has-problem = Imate problem koji spre\u010dava vo\u017enju\nmilebymile-reason-speed-limit = Ograni\u010denje brzine je aktivno\nmilebymile-reason-exceeds-distance = Pre\u0161lo bi { $miles } kilometara\nmilebymile-reason-no-targets = Nema ispravnih protivnika\nmilebymile-reason-no-speed-limit = Niste pod ograni\u010denjem brzine\nmilebymile-reason-has-right-of-way = Prvenstvo prolaza vam dozvoljava da se kre\u0107ete bez zelenog svetla\nmilebymile-reason-already-moving = Ve\u0107 se kre\u0107ete\nmilebymile-reason-must-fix-first = Prvo morate da re\u0161ite problem { $problem }\nmilebymile-reason-has-gas = Va\u0161 automobil ima gorivo\nmilebymile-reason-tires-fine = Va\u0161e gume su ispravne\nmilebymile-reason-no-accident = Va\u0161 automobil nije slupan\nmilebymile-reason-has-safety = Ve\u0107 imate tu za\u0161titu\nmilebymile-reason-has-karma = Jo\u0161 uvek imate va\u0161u karmu\nmilebymile-reason-generic = Ne mo\u017ee se igrati sada\n\n# Card names\nmilebymile-card-out-of-gas = Bez goriva\nmilebymile-card-flat-tire = Bu\u0161enje gume\nmilebymile-card-accident = Udes\nmilebymile-card-speed-limit = Ograni\u010denje brzine\nmilebymile-card-stop = Stop\nmilebymile-card-gasoline = Punjenje goriva\nmilebymile-card-spare-tire = Rezervna guma\nmilebymile-card-repairs = Popravke\nmilebymile-card-end-of-limit = Uklanjanje ograni\u010denja\nmilebymile-card-green-light = Zeleno svetlo\nmilebymile-card-extra-tank = Dodatni rezervoar\nmilebymile-card-puncture-proof = Otporna guma\nmilebymile-card-driving-ace = Majstor vo\u017enje\nmilebymile-card-right-of-way = Prvenstvo prolaza\nmilebymile-card-false-virtue = La\u017ena skromnost\nmilebymile-card-miles = { $miles } kilometara\n\n# Disabled action reasons\nmilebymile-no-dirty-trick-window = Sada nije trenutan za prljav trik.\nmilebymile-not-your-dirty-trick = Nije trenutak za prljav trik va\u0161eg  tima.\nmilebymile-between-races = Sa\u010dekajte da slede\u0107a trka krene.\n\n# Validation errors\nmilebymile-error-karma-needs-three-teams = Pravilo karme zahteva bar tri automobila/tima.\n\nmilebymile-you-play-safety-with-effect = Igrate { $card }. { $effect }\nmilebymile-player-plays-safety-with-effect = { $player } igra { $card }. { $effect }\nmilebymile-you-play-dirty-trick-with-effect = Igrate { $card } kao prljav trik. { $effect }\nmilebymile-player-plays-dirty-trick-with-effect = { $player } igra { $card } kao prljav trik. { $effect }\nmilebymile-safety-effect-extra-tank = Sada za\u0161ti\u0107en od pra\u017enjenja goriva.\nmilebymile-safety-effect-puncture-proof = Sada za\u0161ti\u0107en od bu\u0161enja gume.\nmilebymile-safety-effect-driving-ace = Sada za\u0161ti\u0107en od udesa.\nmilebymile-safety-effect-right-of-way = Sada za\u0161ti\u0107en od zaustavljanja i ograni\u010denja brzine.\n", "# Nine game messages\n\n# Game name and description\ngame-name-nine = Devetka\nnine-description = Popularna ruska karta\u0161ka igra u kojoj igra\u010di grade nizove boja.\n\n# Player count validation\nnine-error-invalid-player-count = Devetka se mo\u017ee igrati samo sa 2, 3, 4, ili 6 igra\u010da.\n\n# Dealing messages\nnine-player-nine-deal = Deljenje {$cards} karata svim igra\u010dima.\n\n# Game start\nnine-you-start-player-announcement = Imate devetku tref i po\u010dinjete igru.\nnine-player-start-player-announcement = { $player } ima devetku tref i po\u010dinje igru.\n\n# Turn actions\nnine-you-play-card = Igrate { $card }.\nnine-player-plays-card = { $player } igra { $card }.\n\nnine-you-plays-nine-clubs = Igrate devetku tref.\nnine-player-plays-nine-clubs = { $player } igra devetku tref.\n\nnine-you-plays-nine-suit = Igrate { $card } i po\u010dinjete niz { $suit }.\nnine-player-plays-nine-suit = { $player } igra { $card } i po\u010dinje niz { $suit }.\n\nnine-you-extend-sequence = Pro\u0161ili ste niz { $suit } kartom { $card }.\nnine-player-extend-sequence = { $player } pro\u0161iruje niz { $suit } kartom { $card }.\n\nnine-you-skips-turn = Nemate ispravnih poteza i preska\u010dete.\nnine-player-skips-turn = { $player } nema ispravnih poteza i preska\u010de.\n\n# Reasons for not being able to play a card\nnine-reason-not-your-turn = Niste na potezu.\nnine-reason-must-play-nine-clubs = Morate da igrate devetku tref kako biste zapo\u010deli igru.\nnine-reason-no-nine = Nemate devetku kako biste zapo\u010deli novi niz.\nnine-reason-cannot-extend = Ta karta ne mo\u017ee da pro\u0161iri niz { $suit }.\nnine-reason-generic = Ta karta se ne mo\u017ee sada igrati.\n\n# Winning\nnine-you-wins-game = Nemate vi\u0161e karata i pobe\u0111ujete!\nnine-player-wins-game = { $player } nema vi\u0161e karata i pobe\u0111uje!\nnine-player-game-ended = Devetka je gotova.\nnine-you-game-ended = Devetka je gotova.\n\nnine-you-win = Pobedili ste!\nnine-you-lose = Izgubili ste!\nnine-final-score = Preostalo karata: { $score }\n\n# Status\nnine-status = { $name }: { $cards_left } preostalo karata.\nnine-status-sequence = Niz { $suit }: { $sequence }.\nnine-status-no-sequence = Niz { $suit } jo\u0161 uvek nije zapo\u010det.\nnine-none = Nema\nnine-action-check-sequences = Proveri nizove\nnine-action-check-hand-counts = Proveri brojeve karata u rukama\n\nnine-status-player-hand-count = { $player }: { $count } karata", "# Ninety Nine - English Localization\n# Messages match v10 exactly\n\n# Game info\nninetynine-name = Devedeset devet\nninetynine-description = Karta\u0161ka igra u kojoj igra\u010di poku\u0161avaju da izbegnu dolazak zbira preko devedeset devet. Poslednji igra\u010d koji ostane u igri pobe\u0111uje!\n\n# Round\nninetynine-round = Runda { $round }.\n\n# Turn\nninetynine-player-turn = { $player } je na potezu.\n\n# Playing cards - match v10 exactly\nninetynine-you-play = Igrate { $card }. Zbir je sada { $count }.\nninetynine-player-plays = { $player } igra { $card }. Zbir je sada { $count }.\n\n# Direction reverse\nninetynine-direction-reverses = Pravac poteza je obrnut!\n\n# Skip\nninetynine-player-skipped = { $player } se preska\u010de.\n\n# Token loss - match v10 exactly\nninetynine-you-lose-tokens = Gubite { $amount } { $amount ->\n    [one] \u017eeton\n    *[other] \u017eetona\n}.\nninetynine-player-loses-tokens = { $player } gubi { $amount } { $amount ->\n    [one] \u017eeton\n    *[other] \u017eetona\n}.\n\n# Elimination\nninetynine-player-eliminated = { $player } ispada!\n\n# Game end\nninetynine-player-wins = { $player } pobe\u0111uje!\n\n# Dealing\nninetynine-you-deal = Delite karte.\nninetynine-player-deals = { $player } deli karte.\n\n# Drawing cards\nninetynine-you-draw = Vu\u010dete { $card }.\nninetynine-player-draws = { $player } vu\u010de kartu.\n\n# No valid cards\nninetynine-no-valid-cards = { $player } nema karata koje ne bi prebacile zbir iznad devedeset devet!\n\n# Status - for C key\nninetynine-current-count = Zbir je { $count }.\n\n# Hand check - for H key\nninetynine-hand-cards = Va\u0161e karte: { $cards }.\nninetynine-hand-empty = Nemate karata.\n\n# Ace choice\nninetynine-ace-choice = Igrati kec kao +1 ili kao +11?\nninetynine-ace-add-eleven = Dodaj 11\nninetynine-ace-add-one = Dodaj 1\n\n# Ten choice\nninetynine-ten-choice = Igrati 10 kao +10 ili -10?\nninetynine-ten-add = Dodaj 10\nninetynine-ten-subtract = Oduzmi 10\n\n# Manual draw\nninetynine-draw-card = Izvuci kartu\nninetynine-draw-prompt = Pritisnite razmak ili D da izvu\u010dete kartu.\n\n# Options\nninetynine-set-tokens = Po\u010detni \u017eetoni: { $tokens }\nninetynine-enter-tokens = Upi\u0161ite broj po\u010detnih \u017eetona:\nninetynine-option-changed-tokens = Po\u010detni \u017eetoni pode\u0161eni na { $tokens }.\nninetynine-set-rules = Varijanta pravila: { $rules }\nninetynine-select-rules = Izaberite varijantu pravila\nninetynine-option-changed-rules = Varijanta pravila pode\u0161ena na { $rules }.\nninetynine-set-hand-size = Veli\u010dina ruke: { $size }\nninetynine-enter-hand-size = Upi\u0161ite veli\u010dinu ruke:\nninetynine-option-changed-hand-size = Veli\u010dina ruke pode\u0161ena na { $size }.\nninetynine-set-autodraw = Automatsko izvla\u010denje: { $enabled }\nninetynine-option-changed-autodraw = Automatsko izvla\u010denje { $enabled }.\n\n# Rules variant announcements (shown at game start)\nninetynine-rules-quentin = Quentin C pravila.\nninetynine-rules-rsgames = RS Games pravila.\n\n# Rules variant choices (for menu display)\nninetynine-rules-variant-quentin_c = Quentin C\nninetynine-rules-variant-rs_games = RS Games\n\n# Disabled action reasons\nninetynine-choose-first = Prvo morate da izaberete.\nninetynine-draw-first = Prvo morate da izvu\u010dete kartu.\n", "# Pig game messages\n# Note: Common messages like round-start, turn-start, target-score are in games.ftl\n\n# Game info\ngame-name-pig = Svinja\npig-category = Igre sa kockicama\n\n# Actions\npig-roll = Baci kockicu\npig-bank = Sa\u010duvaj { $points } poena\n\n# Game events (Pig-specific)\npig-rolls = { $player } baca kockicu...\npig-roll-result = { $roll }, ukupno { $total }\npig-bust = O ne, jedinica! { $player } gubi { $points } poena.\npig-bank-action = { $player } odlu\u010duje da sa\u010duva { $points }, \u0161to je ukupno { $total }\npig-winner = Imamo pobednika, i to je { $player }!\n\n# Pig-specific options\npig-set-min-bank = Najmanji rezultat dozvoljen za \u010duvanje: { $points }\npig-set-dice-sides = Stranice kockice: { $sides }\npig-enter-min-bank = Upi\u0161ite najmanji broj poena dozvoljen za \u010duvanje:\npig-enter-dice-sides = Upi\u0161ite broj stranica kockice:\npig-option-changed-min-bank = Najmanji broj poena za \u010duvanje pode\u0161en na { $points }\npig-option-changed-dice = Kockica sada ima { $sides } stranica\n\n# Disabled reasons\npig-need-more-points = Potrebno vam je jo\u0161 poena za \u010duvanje.\n\n# Validation errors\npig-error-min-bank-too-high = Najmanji broj poena za \u010duvanje mora biti manji od kona\u010dnog rezultata.\n", "# Pirates of the Lost Seas game messages\n# Note: Common messages like round-start, turn-start are in games.ftl\n\n# Game name\ngame-name-pirates = Gusari izgubljenih mora\n\n# Game start and setup\npirates-welcome = Dobro do\u0161li u gusare izgubljenih mora! Plovite morima, skupljajte dragulje, i borite se sa drugim gusarima!\npirates-oceans = Va\u0161e putovanje \u0107e vas sprovesti kroz: { $oceans }\npirates-gems-placed = { $total } dragulja je ra\u0161ireno kroz mora. Prona\u0111ite ih sve!\npirates-golden-moon = Zlatni mesec je osvetljen! Sva dobijanja iskustva se utrostru\u010duju u ovom potezu!\n\n# Turn announcements\npirates-turn = { $player } je na potezu. Pozicija { $position }\n\n# Movement actions\npirates-move-left = Plovi levo\npirates-move-right = Plovi desno\npirates-move-2-left = Plovi dva polja levo\npirates-move-2-right = Plovi dva polja desno\npirates-move-3-left = Plovi tri polja levo\npirates-move-3-right = Plovi tri polja desno\n\n# Movement messages\npirates-move-you = Plovite { $direction } na poziciju { $position }.\npirates-move-you-tiles = Plovite { $tiles } polja { $direction } na poziciju { $position }.\npirates-move = { $player } plovi { $direction } na poziciju { $position }.\npirates-map-edge = Ne mo\u017eete vi\u0161e da plovite. Vi ste na poziciji { $position }.\n\n# Position and status\npirates-check-status = Proveri status\npirates-check-status-detailed = Detaljni status\npirates-check-position = Proveri poziciju\npirates-check-moon = Proveri osvetljenje meseca\npirates-your-position = Va\u0161a pozicija: { $position } u okejanu { $ocean }\npirates-moon-brightness = Osvetljenje zlatnog meseca je { $brightness }%. ({ $collected } od { $total } dragulja je prikupljeno).\npirates-no-golden-moon = Zlatni mesec se trenutno ne mo\u017ee videti na nebu.\n\n# Gem collection\npirates-gem-found-you = Prona\u0161li ste dragulj { $gem }! Vredi { $value } poena.\npirates-gem-found = { $player } pronalazi dragulj { $gem }! Vredi { $value } poena.\npirates-all-gems-collected = Svi dragulji su prikupljeni!\n\n# Winner\npirates-winner = { $player } pobe\u0111uje sa { $score } poena!\n\n# Skills menu\npirates-use-skill = Koristi ve\u0161tinu\npirates-select-skill = Izaberite ve\u0161tinu za kori\u0161\u0107enje\n\n# Combat - Attack initiation\npirates-cannonball = Pucaj torpedom\npirates-no-targets = Nema protivnika koji su { $range } polja od vas.\npirates-attack-you-fire = pucate torpedom na igra\u010da { $target }!\npirates-attack-incoming = { $attacker } puca torpedom u vas!\npirates-attack-fired = { $attacker } puca torpedom na igra\u010da { $defender }!\n\n# Combat - Rolls\npirates-attack-roll = Bacanje napada: { $roll }\npirates-attack-bonus = Bonus napada: +{ $bonus }\npirates-defense-roll = Bacanje odbrane: { $roll }\npirates-defense-roll-others = { $player } dobija { $roll } za odbranu.\npirates-defense-bonus = Bonus odbrane: +{ $bonus }\n\n# Combat - Hit results\npirates-attack-hit-you = Direktan udarac! Upucali ste { $target }!\npirates-attack-hit-them = Upucani ste od igra\u010da { $attacker }!\npirates-attack-hit = { $attacker } poga\u0111a igra\u010da { $defender }!\n\n# Combat - Miss results\npirates-attack-miss-you = Va\u0161 torpedo je proma\u0161io igra\u010da { $target }.\npirates-attack-miss-them = Torpedo vas je proma\u0161io!\npirates-attack-miss = Torpedo igra\u010da { $attacker } proma\u0161uje igra\u010da { $defender }.\n\n# Combat - Push\npirates-push-you = Gurate igra\u010da { $target } { $direction } na poziciju { $position }!\npirates-push-them = { $attacker } vas gura { $direction } na poziciju { $position }!\npirates-push = { $attacker } gura igra\u010da { $defender } { $direction } sa { $old_pos } na { $new_pos }.\n\n# Combat - Gem stealing\npirates-steal-attempt = { $attacker } poku\u0161ava da ukrade dragulj!\npirates-steal-rolls = Bacanje kradljivca: { $steal } Protiv odbrane: { $defend }\npirates-steal-success-you = Ukrali ste  { $gem } igra\u010du { $target }!\npirates-steal-success-them = { $attacker } vam krade { $gem }!\npirates-steal-success = { $attacker } krade { $gem } od igra\u010da { $defender }!\npirates-steal-failed = Poku\u0161aj kra\u0111e je propao!\n\n# XP and Leveling\npirates-xp-gained = +{ $xp } iskustva\npirates-level-up = { $player } dosti\u017ee nivo { $level }!\npirates-level-up-you = Dostigli ste nivo { $level }!\npirates-level-up-multiple = { $player } dobija { $levels } nivoa! Sada je na nivou { $level }!\npirates-level-up-multiple-you = Dobili ste { $levels } nivoa! Sada ste na nivou { $level }!\npirates-skills-unlocked = { $player } otklju\u010dava nove ve\u0161tine: { $skills }.\npirates-skills-unlocked-you = Otklju\u010dali ste nove ve\u0161tine: { $skills }.\n\n# Skill activation\npirates-skill-activated = { $player } aktivira ve\u0161tinu { $skill }!\npirates-buff-expired = Bonus igra\u010da { $player } { $skill } je istekao.\n\n# Sword Fighter skill\npirates-sword-fighter-activated = Ma\u010devalac aktiviran! +4 bonus za napad na { $turns } poteza.\n\n# Push skill (defense buff)\npirates-push-activated = Guranje aktivirano! +3 bonus za odbranu na { $turns } poteza.\n\n# Skilled Captain skill\npirates-skilled-captain-activated = Ve\u0161t kapetan aktiviran! +2 napad i +2 odbrana na { $turns } poteza.\n\n# Double Devastation skill\npirates-double-devastation-activated = Dvostruka pusto\u0161 aktivirana! Opseg napada pove\u0107an na 10 polja na { $turns } poteza.\n\n# Battleship skill\npirates-battleship-activated = Mornarica aktivirana! Mo\u017eete da pucate dva puta u ovom potezu!\npirates-battleship-no-targets = Nema protivnika za pucanje { $shot }.\npirates-battleship-shot = Pucanje { $shot }...\n\n# Portal skill\npirates-portal-no-ships = Nema drugih brodova u blizini u koje se mo\u017eete teleportovati.\npirates-portal-fizzle = Portal igra\u010da { $player } se ispraznio bez cilja.\npirates-portal-success = { $player } se teleportuje u { $ocean } na poziciji { $position }!\n\n# Gem Seeker skill\npirates-gem-seeker-reveal = Mora \u0161apu\u0107u o dragulju { $gem } na poziciji { $position }. ({ $uses } kori\u0161\u0107enja preostalo)\n\n# Level requirements\npirates-requires-level-15 = zahteva nivo 15\npirates-requires-level-150 = Zahteva nivo 150\n\n# XP Multiplier options\npirates-set-combat-xp-multiplier = Mno\u017eilac borbenog iskustva: { $combat_multiplier }\npirates-enter-combat-xp-multiplier = Iskustvo za borbu\npirates-set-find-gem-xp-multiplier = Mno\u017eilac iskustva za pronalazak dragulja: { $find_gem_multiplier }\npirates-enter-find-gem-xp-multiplier = Iskustvo za pronalazak dragulja\n\n# Gem stealing options\npirates-set-gem-stealing = Kra\u0111a dragulja: { $mode }\npirates-select-gem-stealing = Izaberite re\u017eim kra\u0111e dragulja\npirates-option-changed-stealing = Kra\u0111a dragulja pode\u0161ena na { $mode }.\n\n# Gem stealing mode choices\npirates-stealing-with-bonus = Uz bonus bacanja\npirates-stealing-no-bonus = Bez bonusa bacanja\npirates-stealing-disabled = Onemogu\u0107eno\n", "# Shared Poker Messages\n\npoker-fold = Odustani\npoker-call = Izjedna\u010di se\npoker-check = \u010cekiraj\npoker-raise = Pove\u0107aj ulog\npoker-all-in = Ulo\u017ei sve\npoker-enter-raise = Upi\u0161ite koli\u010dinu pove\u0107anja\n\npoker-check-pot = Proveri kasu\npoker-check-bet = Koli\u010dina sa kojom se treba izjedna\u010diti\npoker-check-min-raise = Minimalno podizanje uloga\npoker-check-log = Dnevnik radnji\npoker-check-hand-players = Igra\u010di u rundi\npoker-check-turn-timer = Tajmer poteza\npoker-check-blind-timer = Tajmer blajnda\npoker-check-button = Ko ima dugme\npoker-check-dealer = Ko je delitelj\npoker-check-position = Va\u0161 polo\u017eaj\n\npoker-read-hand = Pro\u010ditaj ruku\npoker-read-table = Pro\u010ditaj karte na stolu\npoker-hand-value = Vrednost ruke\npoker-read-card = Pro\u010ditaj kartu { $index }\npoker-dealt-cards = Dobili ste { $cards }.\npoker-flop = Flop: { $cards }.\npoker-turn = Turn: { $card }.\npoker-river = River: { $card }.\n\npoker-pot-total = { $amount } \u017eetona u kasi.\npoker-pot-main = Glavna kasa: { $amount } \u017eetona.\npoker-pot-side = Kasa { $index }: { $amount } \u017eetona.\npoker-to-call = Treba vam { $amount } \u017eetona da biste se izjedna\u010dili.\npoker-min-raise = { $amount } \u017eetona minimalno podizanje.\n\npoker-player-folds = { $player } odustaje.\npoker-player-checks = { $player } \u010dekira.\npoker-player-calls = { $player } se izjedna\u010dava { $amount } \u017eetona.\npoker-player-raises = { $player } podi\u017ee ulog za { $amount } \u017eetona.\npoker-player-all-in = { $player } ula\u017ee sve { $amount } \u017eetona.\n\npoker-player-wins-pot = { $player } osvaja { $amount } \u017eetona.\npoker-player-wins-pot-hand = { $player } osvaja { $amount } \u017eetona sa { $cards } za { $hand }.\npoker-player-wins-side-pot-hand = { $player } uzima kasu { $index } sa { $amount } \u017eetona uz { $cards } za { $hand }.\npoker-players-split-pot = { $players } dele { $amount } \u017eetona sa { $hand }.\npoker-players-split-side-pot = { $players } dele kasu { $index }  { $amount } \u017eetona sa { $hand }.\npoker-player-all-in = { $player } ula\u017ee sve { $amount } \u017eetona.\npoker-player-wins-game = { $player } pobe\u0111uje.\n\npoker-showdown = Pokazivanje karata.\n\npoker-timer-disabled = Tajmer za potez je onemogu\u0107en.\npoker-timer-remaining = { $seconds } sekundi preostalo.\npoker-blind-timer-disabled = Tajmer za blajnd je onemogu\u0107en.\npoker-blind-timer-remaining = { $seconds } sekundi do pove\u0107avanja blajndova.\npoker-blind-timer-remaining-ms = { $minutes } minuta { $seconds } sekundi do pove\u0107avanja blajndova.\npoker-blinds-raise-next-hand = Blajndovi \u0107e se pove\u0107ati u slede\u0107oj rundi.\n\npoker-button-is = Dugme je kod igra\u010da { $player }.\npoker-dealer-is = Delitelj je { $player }.\npoker-position-seat = Vi ste { $position } mesto nakon  dugmeta.\npoker-position-seats = Vi ste { $position } mesta nakon dugmeta.\npoker-position-button = Vi ste na dugmetu.\npoker-position-dealer = Vi ste delitelj.\npoker-position-dealer-seat = Vi ste { $position } mesto nakon delitelja.\npoker-position-dealer-seats = Vi ste { $position } mesta nakon delitelja.\npoker-show-hand = { $player } pokazuje { $cards } za { $hand }.\npoker-blinds-players = Mali blajnd: { $sb }. Veliki blajnd: { $bb }.\npoker-reveal-only-showdown = Mo\u017eete pokazati karte samo na kraju runde.\n\npoker-reveal-both = Poka\u017ei obe karte\npoker-reveal-first = Poka\u017ei prvu kartu\npoker-reveal-second = Poka\u017ei drugu kartu\n\npoker-raise-cap-reached = Ograni\u010denje pove\u0107avanja uloga dostignuto u ovoj rundi.\npoker-raise-too-small = { $amount } \u017eetona je najmanje pove\u0107anje.\npoker-hand-players-none = Nema igra\u010da u rundi.\npoker-hand-players-one = { $count } igra\u010d: { $names }.\npoker-hand-players = { $count } igra\u010da: { $names }.\npoker-raise-too-large = Ne mo\u017eete da pove\u0107ate ulog vi\u0161e od va\u0161e koli\u010dine \u017eetona.\n\npoker-log-empty = Jo\u0161 uvek nema radnji.\npoker-log-fold = { $player } odustaje\npoker-log-check = { $player } \u010dekira\npoker-log-call = { $player } se izjedna\u010dava { $amount }\npoker-log-raise = { $player } pove\u0107ava ulog { $amount }\npoker-log-all-in = { $player } ula\u017ee sve { $amount }\n\npoker-table-cards = Karte na stolu: { $cards }.\npoker-your-hand = Va\u0161a ruka: { $cards }.\n\n# Timer choice labels\npoker-timer-5 = 5 sekundi\npoker-timer-10 = 10 sekundi\npoker-timer-15 = 15 sekundi\npoker-timer-20 = 20 sekundi\npoker-timer-30 = 30 sekundi\npoker-timer-45 = 45 sekundi\npoker-timer-60 = 60 sekundi\npoker-timer-90 = 90 sekundi\npoker-timer-unlimited = Neograni\u010deno\n\npoker-blind-timer-unlimited = Neograni\u010deno\npoker-blind-timer-5 = 5 minuta\npoker-blind-timer-10 = 10 minuta\npoker-blind-timer-15 = 15 minuta\npoker-blind-timer-20 = 20 minuta\npoker-blind-timer-30 = 30 minuta\n\npoker-raise-no-limit = Bez ograni\u010denja\npoker-raise-pot-limit = Ograni\u010denje kase\npoker-raise-double-pot = Dvostruko ograni\u010denje kase\n", "game-name-pusoydos = Pusoy Dos\n\npusoydos-set-min-entry = Minimum Entry Coins: { $count }\npusoydos-enter-min-entry = Enter minimum entry coins (min: 100, max: 100000):\npusoydos-option-changed-min-entry = Minimum entry coins set to { $count }.\n\npusoydos-set-turn-timer = Turn Timer: { $choice }\npusoydos-select-turn-timer = Select turn timer duration:\npusoydos-option-changed-turn-timer = Turn timer set to { $choice }.\n\npusoydos-timer-10 = 10 Seconds\npusoydos-timer-15 = 15 Seconds\npusoydos-timer-20 = 20 Seconds\npusoydos-timer-30 = 30 Seconds\npusoydos-timer-45 = 45 Seconds\npusoydos-timer-60 = 60 Seconds\npusoydos-timer-90 = 90 Seconds\npusoydos-timer-unlimited = Unlimited\n\npusoydos-set-penalty = Penalty Multiplier: { $count }\npusoydos-enter-penalty = Enter penalty multiplier (min: 1, max: 500):\npusoydos-option-changed-penalty = Penalty multiplier set to { $count }.\n\npusoydos-game-start = Starting Pusoy Dos!\npusoydos-new-hand = Round { $round }\npusoydos-dealt = Dealt 13 cards: { $cards }.\n\npusoydos-card-unselected = { $card }\npusoydos-card-selected = { $card } (selected)\n\npusoydos-play-none = Select cards to play.\npusoydos-play-invalid = Invalid combination.\npusoydos-play-combo = Play { $combo }\n\npusoydos-pass = Pass\npusoydos-check-trick = Check trick\npusoydos-read-hand = Read hand\npusoydos-check-turn-timer = Check turn timer\npusoydos-timer-disabled = The turn timer is disabled.\npusoydos-timer-remaining = { $seconds } seconds remaining.\n\npusoydos-error-no-cards = You have not selected any cards.\npusoydos-error-invalid-combo = The selected cards do not form a valid combination.\npusoydos-error-first-turn-3c = You must include the 3 of Clubs in the first play.\npusoydos-error-wrong-length = You must play exactly { $count } cards to beat the current trick.\npusoydos-error-lower-combo = Your combination is lower than the current trick.\npusoydos-error-must-play = You cannot pass when starting a new trick.\n\npusoydos-player-plays-single = { $player } plays { $card }.\npusoydos-player-plays-combo = { $player } plays a { $combo } of { $cards }.\npusoydos-player-passes = { $player } passes.\npusoydos-trick-won = { $player } won the trick.\n\npusoydos-trick-empty = The trick is empty.\npusoydos-trick-status = { $player } played a { $combo } of { $cards }.\npusoydos-your-hand = Your hand: { $cards }.\npusoydos-read-card-counts = Read card counts\npusoydos-card-count-line = { $player } has { $count } cards\n\npusoydos-combo-single = Single\npusoydos-combo-pair = Pair\npusoydos-combo-three_of_a_kind = Three of a Kind\npusoydos-combo-straight = Straight\npusoydos-combo-flush = Flush\npusoydos-combo-full_house = Full House\npusoydos-combo-four_of_a_kind = Four of a Kind\npusoydos-combo-straight_flush = Straight Flush\n\npusoydos-hand-winner = { $player } won the round and earned { $amount } coins!\npusoydos-hand-loser = { $player } lost { $amount } coins.\npusoydos-game-over = The game is over! { $player } is the ultimate winner!\npusoydos-line-format = { $rank }. { $player }: { $score } coins\n", "# Rolling Balls game messages\n# Note: Common messages like round-start, turn-start are in games.ftl\n\n# Game info\ngame-name-rollingballs = Kotrljaju\u0107e loptice\n\n# Turn actions\nrb-take = Uzmi { $count } { $count ->\n    [one] lopticu\n    [few] loptice\n   *[other] loptica\n}\nrb-reshuffle-action = Prome\u0161aj cev ({ $remaining } kori\u0161\u0107enja preostalo)\nrb-view-pipe-action = Prika\u017ei cev ({ $remaining } kori\u0161\u0107enja preostalo)\n\n# Take ball events\nrb-you-take = Uzimate { $count } { $count ->\n    [one] lopticu\n    [few] loptice\n   *[other] loptica\n}!\nrb-player-takes = { $player } uzima { $count } { $count ->\n    [one] lopticu\n    [few] loptice\n   *[other] loptica\n}!\nrb-ball-plus = Loptica { $num }: { $description }! Plus { $value } poena!\nrb-ball-minus = Loptica { $num }: { $description }! Minus { $value } poena!\nrb-ball-zero = Loptica { $num }: { $description }! Bez promene!\nrb-new-score = Rezultat igra\u010da { $player }: { $score } poena.\n\n# Reshuffle events\nrb-you-reshuffle = Me\u0161ate cev!\nrb-player-reshuffles = { $player } me\u0161a cev!\nrb-reshuffled = Cev je prome\u0161ana!\nrb-reshuffle-penalty = { $player } gubi { $points } { $points ->\n    [one] poen\n   *[other] poena\n} zbog me\u0161anja.\n\n# View pipe\nrb-view-pipe-header = Ima { $count } loptica:\nrb-view-pipe-ball = { $num }: { $description }. Vrednost: { $value } poena.\n\n# Game start\nrb-pipe-filled = Cev je popunjena sa { $count } loptica!\nrb-balls-remaining = { $count } loptica preostalo u cevi.\n\n# Game end\nrb-pipe-empty = Cev je prazna!\nrb-score-line = { $player }: { $score } poena.\nrb-winner = Pobednik je { $player } sa { $score } poena!\nrb-you-win = Pobedili ste sa { $score } poena!\nrb-tie = Izjedna\u010deno je izme\u0111u igra\u010da { $players } sa { $score } poena!\n\n# Options\nrb-set-min-take = Najmanji broj loptica koji se mora uzeti po potezu: { $count }\nrb-enter-min-take = Upi\u0161ite najmanji broj loptica za uzimanje (1-5):\nrb-option-changed-min-take = Najmanji broj loptica za uzimanje pode\u0161en na { $count }.\n\nrb-set-max-take = Najve\u0107i broj loptica za uzimanje po potezu: { $count }\nrb-enter-max-take = Upi\u0161ite najve\u0107i broj loptica za uzimanje (1-5):\nrb-option-changed-max-take = Najve\u0107i broj loptica za uzimanje pode\u0161en na { $count }.\n\nrb-set-view-pipe-limit = Ograni\u010denje prikazivanja cevi: { $count }\nrb-enter-view-pipe-limit = Upi\u0161ite ograni\u010denje prikazivanja cevi (0 da onemogu\u0107ite, najvi\u0161e 100):\nrb-option-changed-view-pipe-limit = Ograni\u010denje prikazivanja cevi pode\u0161eno na { $count }.\n\nrb-set-reshuffle-limit = Ograni\u010denje me\u0161anja: { $count }\nrb-enter-reshuffle-limit = Upi\u0161ite ograni\u010denje me\u0161anja (0 da onemogu\u0107ite, najvi\u0161e 100):\nrb-option-changed-reshuffle-limit = Ograni\u010denje me\u0161anja pode\u0161eno na { $count }.\n\nrb-set-reshuffle-penalty = Kazna za me\u0161anje: { $points }\nrb-enter-reshuffle-penalty = Upi\u0161ite kaznu za me\u0161anje (0-5):\nrb-option-changed-reshuffle-penalty = Kazna za me\u0161anje pode\u0161ena na { $points }.\n\nrb-set-ball-packs = Paketi loptica ({ $count } od { $total } izabrano)\nrb-option-changed-ball-packs = Paketi loptica a\u017eurirani ({ $count } od { $total } izabrano).\n\n# Disabled reasons\nrb-not-enough-balls = Nema dovoljno loptica u cevi.\nrb-no-reshuffles-left = Nema preostalih me\u0161anja.\nrb-already-reshuffled = Ve\u0107 ste prome\u0161ali u ovom potezu.\nrb-no-views-left = Nema preostalih prikazivanja cevi.\n", "# Scopa game messages\n# Note: Common messages like round-start, turn-start, target-score, team-mode are in games.ftl\n\n# Game name\ngame-name-scopa = Skopa\n\n# Game events\nscopa-initial-table = Karte na stolu: { $cards }\nscopa-no-initial-table = Nema karata na stolu na po\u010detku.\nscopa-you-collect = Uzimate { $cards } kartom { $card }\nscopa-player-collects = { $player } uzima { $cards } kartom { $card }\nscopa-you-put-down = Stavljate { $card }.\nscopa-player-puts-down = { $player } stavlja { $card }.\nscopa-scopa-suffix =  - SKOPA!\nscopa-clear-table-suffix = , \u010di\u0161\u0107enjem stola.\nscopa-remaining-cards = { $player } uzima preostale karte sa stola.\nscopa-scoring-round = Ra\u010dunanje runde...\nscopa-most-cards = { $player } dobija poen za najvi\u0161e karata ({ $count } karata).\nscopa-most-cards-tie = Najve\u0107i broj karata izjedna\u010den - nema  poena.\nscopa-most-diamonds = { $player } dobija 1 poen za najvi\u0161e karoa ({ $count } karoa).\nscopa-most-diamonds-tie = Najve\u0107i broj karoa izjedna\u010den - nema poena.\nscopa-seven-diamonds = { $player } dobija 1 poen za sedmicu karo.\nscopa-seven-diamonds-multi = { $player } dobija 1 poen za najvi\u0161e sedmica karo ({ $count } \u00d7 7 karo).\nscopa-seven-diamonds-tie = Broj sedmica karo je izjedna\u010den - nema poena.\nscopa-most-sevens = { $player } dobija 1 poen za najvi\u0161e sedmica ({ $count } sedmica).\nscopa-most-sevens-tie = Najve\u0107i broj sedmica izjedna\u010den - nema poena.\nscopa-round-scores = Rezultat runde:\nscopa-round-score-line = { $player }: +{ $round_score } (ukupno: { $total_score })\nscopa-table-empty = Nema karata na stolu.\nscopa-no-such-card = Nema karte na ovoj poziciji.\nscopa-captured-count = Uzeli ste { $count } karata\n\n# View actions\nscopa-view-table = Pogledaj sto\nscopa-view-captured = Pogledaj uzete karte\n\n# Scopa-specific options\nscopa-enter-target-score = Upi\u0161ite krajnji rezultat (1-121)\nscopa-set-cards-per-deal = Broj karata po deljenju: { $cards }\nscopa-enter-cards-per-deal = Upi\u0161ite broj karata po deljenju (1-10)\nscopa-set-decks = Broj \u0161pilova: { $decks }\nscopa-enter-decks = Upi\u0161ite broj \u0161pilova (1-6)\nscopa-toggle-escoba = Eskoba (zbir 15): { $enabled }\nscopa-toggle-hints = Prika\u017ei savete za uzimanje: { $enabled }\nscopa-set-mechanic = Mehanizam skope: { $mechanic }\nscopa-select-mechanic = Izaberite mehanizam skope\nscopa-toggle-instant-win = Automatska pobeda nakon skope: { $enabled }\nscopa-toggle-team-scoring = Saberi karte tima pri bodovanju: { $enabled }\nscopa-toggle-inverse = Obrnuti re\u017eim (dostizanje krajnjeg rezultata=ispadanje): { $enabled }\n\n# Option change announcements\nscopa-option-changed-cards = Broj karata po deljenju pode\u0161en na { $cards }.\nscopa-option-changed-decks = Broj \u0161pilova pode\u0161en na { $decks }.\nscopa-option-changed-escoba = Eskoba { $enabled }.\nscopa-option-changed-hints = saveti za uzimanje { $enabled }.\nscopa-option-changed-mechanic = Skopa mehanizam pode\u0161en na { $mechanic }.\nscopa-option-changed-instant = Pobe\u0111ivanje odmah nakon skope { $enabled }.\nscopa-option-changed-team-scoring = Timsko bodovanje karata { $enabled }.\nscopa-option-changed-inverse = Obrnuti re\u017eim { $enabled }.\n\n# Scopa mechanic choices\nscopa-mechanic-normal = Standardni\nscopa-mechanic-no_scopas = Bez skope\nscopa-mechanic-only_scopas = Samo skope\n\n# Disabled action reasons\nscopa-timer-not-active = Tajmer runde nije aktivan.\n\n# Validation errors\nscopa-error-not-enough-cards = Nema dovoljno karata u { $decks } { $decks ->\n    [one] \u0161pilu\n    [few] \u0161pila\n    *[other] \u0161pilova\n} za { $players } { $players ->\n    [one] igra\u010da\n    *[other] igra\u010da\n} sa po { $cards_per_deal } karata. (Potrebno vam je { $cards_per_deal } \u00d7 { $players } = { $cards_needed } karata, ali imate samo { $total_cards }.)\n", "# \u041b\u043e\u043a\u0430\u043b\u0438\u0437\u0430\u0446\u0438\u0458\u0430 \u0421\u0435\u043d\u0435\u0442\u0430\n\ngame-name-senet = Senet\n\n# \u041f\u043e\u0447\u0435\u0442\u0430\u043a \u0438\u0433\u0440\u0435\nsenet-game-started = { $p1 } \u0458\u0435 \u0438\u0433\u0440\u0430\u0447 1, { $p2 } \u0458\u0435 \u0438\u0433\u0440\u0430\u0447 2. { $first } \u0438\u0434\u0435 \u043f\u0440\u0432\u0438.\n\n# \u0411\u0430\u0446\u0430\u045a\u0435 \u0448\u0442\u0430\u043f\u0438\u045b\u0430\nsenet-throw = { $player } \u0431\u0430\u0446\u0430 { $result }.{ $bonus ->\n    [yes] {\" \"}\u0414\u043e\u0434\u0430\u0442\u043d\u043e \u0431\u0430\u0446\u0430\u045a\u0435!\n   *[no] {\"\"}\n}\n\n# \u041a\u0440\u0435\u0442\u0430\u045a\u0435\nsenet-move-you = \u041f\u043e\u043c\u0435\u0440\u0430\u0442\u0435 \u0441\u0435 \u0441\u0430 \u043f\u043e\u0459\u0430 { $from } \u043d\u0430 \u043f\u043e\u0459\u0435 { $to }.\nsenet-move-other = { $player } \u0441\u0435 \u043f\u043e\u043c\u0435\u0440\u0430 \u0441\u0430 \u043f\u043e\u0459\u0430 { $from } \u043d\u0430 \u043f\u043e\u0459\u0435 { $to }.\nsenet-swap-you = \u041c\u0435\u045a\u0430\u0442\u0435 \u0441\u0435 \u0441\u0430 { $opponent } \u043d\u0430 \u043f\u043e\u0459\u0443 { $to }. { $opponent } \u0441\u0435 \u0432\u0440\u0430\u045b\u0430 \u043d\u0430 \u043f\u043e\u0459\u0435 { $from }.\nsenet-swap-other = { $player } \u0441\u0435 \u043c\u0435\u045a\u0430 \u0441\u0430 { $opponent } \u043d\u0430 \u043f\u043e\u0459\u0443 { $to }. { $opponent } \u0441\u0435 \u0432\u0440\u0430\u045b\u0430 \u043d\u0430 \u043f\u043e\u0459\u0435 { $from }.\nsenet-bearoff-you = \u0418\u0437\u0432\u043e\u0434\u0438\u0442\u0435 \u0444\u0438\u0433\u0443\u0440\u0443 \u0441\u0430 \u043f\u043e\u0459\u0430 { $from }. \u041f\u0440\u0435\u043e\u0441\u0442\u0430\u043b\u043e { $remaining }.\nsenet-bearoff-other = { $player } \u0438\u0437\u0432\u043e\u0434\u0438 \u0444\u0438\u0433\u0443\u0440\u0443 \u0441\u0430 \u043f\u043e\u0459\u0430 { $from }. \u041f\u0440\u0435\u043e\u0441\u0442\u0430\u043b\u043e { $remaining }.\nsenet-water-you = \u0421\u043b\u0435\u0442\u0435\u043b\u0438 \u0441\u0442\u0435 \u0443 \u041a\u0443\u045b\u0443 \u0432\u043e\u0434\u0435! \u0424\u0438\u0433\u0443\u0440\u0430 \u043f\u043e\u0441\u043b\u0430\u0442\u0430 \u043d\u0430 \u043f\u043e\u0459\u0435 { $dest }.\nsenet-water-other = { $player } \u0458\u0435 \u0441\u043b\u0435\u0442\u0435\u043e \u0443 \u041a\u0443\u045b\u0443 \u0432\u043e\u0434\u0435! \u0424\u0438\u0433\u0443\u0440\u0430 \u043f\u043e\u0441\u043b\u0430\u0442\u0430 \u043d\u0430 \u043f\u043e\u0459\u0435 { $dest }.\nsenet-happiness-you = \u0421\u0442\u0438\u0433\u043b\u0438 \u0441\u0442\u0435 \u0434\u043e \u041a\u0443\u045b\u0435 \u0441\u0440\u0435\u045b\u0435.\nsenet-happiness-other = { $player } \u0458\u0435 \u0441\u0442\u0438\u0433\u0430\u043e \u0434\u043e \u041a\u0443\u045b\u0435 \u0441\u0440\u0435\u045b\u0435.\n\n# \u041d\u0435\u043c\u0430 \u043f\u043e\u0442\u0435\u0437\u0430\nsenet-no-moves-you = \u041d\u0435\u043c\u0430\u0442\u0435 \u043d\u0438\u0458\u0435\u0434\u0430\u043d \u0434\u043e\u0437\u0432\u043e\u0459\u0435\u043d\u0438 \u043f\u043e\u0442\u0435\u0437.\nsenet-no-moves-other = { $player } \u043d\u0435\u043c\u0430 \u043d\u0438\u0458\u0435\u0434\u0430\u043d \u0434\u043e\u0437\u0432\u043e\u0459\u0435\u043d\u0438 \u043f\u043e\u0442\u0435\u0437.\n\n# \u041e\u043f\u0438\u0441\u0438 \u043f\u043e\u0459\u0430\nsenet-sq-empty = { $sq }\nsenet-sq-own = { $sq }, \u0432\u0430\u0448\u0435\nsenet-sq-opponent = { $sq }, { $owner }\nsenet-sq-empty-special = { $sq }, { $name }\nsenet-sq-own-special = { $sq }, { $name }, \u0432\u0430\u0448\u0435\nsenet-sq-opponent-special = { $sq }, { $name }, { $owner }\n\n# \u041d\u0430\u0437\u0438\u0432\u0438 \u043f\u043e\u0441\u0435\u0431\u043d\u0438\u0445 \u043f\u043e\u0459\u0430\nsenet-house-rebirth = \u041f\u0440\u0435\u043f\u043e\u0440\u043e\u0434\nsenet-house-happiness = \u0421\u0440\u0435\u045b\u0430\nsenet-house-water = \u0412\u043e\u0434\u0430\nsenet-house-three-truths = \u0422\u0440\u0438 \u0438\u0441\u0442\u0438\u043d\u0435\nsenet-house-re-atum = Re-Atum\n\n# \u0421\u0442\u0430\u045a\u0435 \u0438\u0433\u0440\u0435\nsenet-status = { $p1 }: { $off1 } \u0438\u0437\u0432\u0435\u0434\u0435\u043d\u0438\u0445. { $p2 }: { $off2 } \u0438\u0437\u0432\u0435\u0434\u0435\u043d\u0438\u0445.{ $phase ->\n    [throwing] {\" \"}\u0427\u0435\u043a\u0430 \u0441\u0435 \u0431\u0430\u0446\u0430\u045a\u0435.\n   *[moving] {\" \"}\u0411\u0430\u0446\u0430\u045a\u0435: { $roll }.\n}\nsenet-sticks = { $result }\nsenet-sticks-none = \u0408\u043e\u0448 \u043d\u0435\u043c\u0430 \u0431\u0430\u0446\u0430\u045a\u0430.\n\n# \u041f\u043e\u0431\u0435\u0434\u0430\nsenet-wins = { $player } \u043f\u043e\u0431\u0435\u0452\u0443\u0458\u0435! \u0421\u0432\u0435 \u0444\u0438\u0433\u0443\u0440\u0435 \u0441\u0443 \u0438\u0437\u0432\u0435\u0434\u0435\u043d\u0435.\n\n# \u041e\u0437\u043d\u0430\u043a\u0435 \u0440\u0430\u0434\u045a\u0438\nsenet-check-status = \u0421\u0442\u0430\u045a\u0435\nsenet-check-sticks = \u0428\u0442\u0430\u043f\u0438\u045b\u0438\nsenet-check-score = \u0420\u0435\u0437\u0443\u043b\u0442\u0430\u0442\nsenet-score = { $p1 }: { $off1 } \u0438\u0437\u0432\u0435\u0434\u0435\u043d\u0438\u0445. { $p2 }: { $off2 } \u0438\u0437\u0432\u0435\u0434\u0435\u043d\u0438\u0445.\n\n# \u0413\u0440\u0435\u0448\u043a\u0435\nsenet-not-your-piece = \u0422\u043e \u043d\u0438\u0458\u0435 \u0432\u0430\u0448\u0430 \u0444\u0438\u0433\u0443\u0440\u0430.\nsenet-no-piece-there = \u041d\u0430 \u0442\u043e\u043c \u043f\u043e\u0459\u0443 \u043d\u0435\u043c\u0430 \u0444\u0438\u0433\u0443\u0440\u0435.\nsenet-no-moves-from-here = \u0421 \u043e\u0432\u043e\u0433 \u043f\u043e\u0459\u0430 \u043d\u0435\u043c\u0430 \u0434\u043e\u0437\u0432\u043e\u0459\u0435\u043d\u0438\u0445 \u043f\u043e\u0442\u0435\u0437\u0430.\n\n# \u041c\u043e\u0433\u0443\u045b\u043d\u043e\u0441\u0442\u0438\nsenet-option-bot-difficulty = \u0422\u0435\u0436\u0438\u043d\u0430 \u0431\u043e\u0442\u0430: { $bot_difficulty }\nsenet-option-select-bot-difficulty = \u041e\u0434\u0430\u0431\u0435\u0440\u0438\u0442\u0435 \u0442\u0435\u0436\u0438\u043d\u0443 \u0431\u043e\u0442\u0430\nsenet-option-changed-bot-difficulty = \u0422\u0435\u0436\u0438\u043d\u0430 \u0431\u043e\u0442\u0430 \u043f\u043e\u0441\u0442\u0430\u0432\u0459\u0435\u043d\u0430 \u043d\u0430 { $bot_difficulty }.\nsenet-difficulty-random = \u041d\u0430\u0441\u0443\u043c\u0438\u0447\u043d\u043e\nsenet-difficulty-simple = \u0408\u0435\u0434\u043d\u043e\u0441\u0442\u0430\u0432\u043d\u043e\n", "# Snakes and Ladders localization\n\ngame-name-snakesandladders = Zmije i merdevine\ngame-snakesandladders-desc = Klasi\u010dna trka do 100! Penjite se merdevinama i izbegavajte zmije.\ncategory-board-games = Igre na tabli\n\n# Actions\nsnakes-roll = Baci kockicu\n\n# Game Status\nsnakes-turn = { $player } je na potezu. Polje { $position }.\nsnakes-roll-result = { $player } dobija { $roll }.\nsnakes-move = { $player } se kre\u0107e do polja { $position }.\nsnakes-ladder = { $player } se penje na merdevine! Prelazi sa polja { $start } na { $end }.\nsnakes-snake = O ne! Zmija je ujela igra\u010da { $player }! Pada sa pozicije { $start } na { $end }.\nsnakes-bounce = { $player } preska\u010de 100 i pada nazad na { $position }.\nsnakes-win = { $player } pobe\u0111uje!\n\n# Check Positions\ncheck-positions = Proveri pozicije\nsnakes-positions-header = Trenutne pozicije:\nsnakes-position-entry = { $player }: polje { $position }\n\n# Status Check\nsnakes-status-player = { $player } je na polju { $position }.\n\n# End Game\nsnakes-end-score = { $rank }. { $player }: polje { $position }\n", "# Sorry localization\n\ngame-name-sorry = Izvini!\ncategory-board-games = igre na tabli\n\n# Turn actions\nsorry-draw-card = Izvuci kartu\nsorry-move-slot = Pomeri opciju { $slot }\nsorry-move-slot-fallback = Izaberite pomeranje\n\n# Move labels (for dynamic move menu entries)\nsorry-move-start = Pomeri pe\u0161aka { $pawn } sa po\u010detka\nsorry-move-forward = Pomeri pe\u0161aka { $pawn } napred { $steps }\nsorry-move-backward = Pomeri pe\u0161aka { $pawn } nazad { $steps }\nsorry-move-swap = Zameni pe\u0161aka { $pawn } sa pe\u0161akom igra\u010da { $target_player }  { $target_pawn }\nsorry-move-sorry = Pomeri pe\u0161aka { $pawn } kako bi zamenio pe\u0161aka igra\u010da { $target_player }  { $target_pawn }\nsorry-move-split7 = Split 7: Pe\u0161ak { $pawn_a } se pomera { $steps_a }, pe\u0161ak { $pawn_b } se pomera { $steps_b }\n\n# Gameplay announcements\nsorry-card-sorry = Izvini!\nsorry-draw-announcement = { $player } vu\u010de { $card }.\nsorry-no-legal-moves = { $player } nema dozvoljenih poteza za { $card }.\nsorry-play-start = { $player } moves pawn { $pawn } out of start. Pawn { $pawn } is now { $zone ->\n        [track] on track square { $position }\n        [home_path] on home path step { $home_steps }\n        [home] home\n       *[other] in start\n    }.\nsorry-play-forward = { $player } moves pawn { $pawn } forward { $steps }. Pawn { $pawn } is now { $zone ->\n        [track] on track square { $position }\n        [home_path] on home path step { $home_steps }\n        [home] home\n       *[other] in start\n    }.\nsorry-play-backward = { $player } moves pawn { $pawn } backward { $steps }. Pawn { $pawn } is now { $zone ->\n        [track] on track square { $position }\n        [home_path] on home path step { $home_steps }\n        [home] home\n       *[other] in start\n    }.\nsorry-play-swap = { $player } swaps pawn { $pawn } with { $target_player } pawn { $target_pawn }. Pawn { $pawn } is now { $zone ->\n        [track] on track square { $position }\n        [home_path] on home path step { $home_steps }\n        [home] home\n       *[other] in start\n    }, { $target_player } pawn { $target_pawn } is now { $target_zone ->\n        [track] on track square { $target_position }\n        [home_path] on home path step { $target_home_steps }\n        [home] home\n       *[other] in start\n    }.\nsorry-play-sorry = Sorry! { $player } replaces { $target_player } pawn { $target_pawn } with pawn { $pawn }. Pawn { $pawn } is now { $zone ->\n        [track] on track square { $position }\n        [home_path] on home path step { $home_steps }\n        [home] home\n       *[other] in start\n    }.\nsorry-play-split7 = { $player } splits 7: pawn { $pawn_a } moves { $steps_a }, pawn { $pawn_b } moves { $steps_b }. Pawn { $pawn_a } is now { $a_zone ->\n        [track] on track square { $a_position }\n        [home_path] on home path step { $a_home_steps }\n        [home] home\n       *[other] in start\n    }, pawn { $pawn_b } is now { $b_zone ->\n        [track] on track square { $b_position }\n        [home_path] on home path step { $b_home_steps }\n        [home] home\n       *[other] in start\n    }.\n\n\n\n# Home arrival announcements\nsorry-pawn-home = { $player } pawn { $pawn } has arrived home!\nsorry-you-pawn-home = Your pawn { $pawn } has arrived home!\n\n# Options\nsorry-option-rules-profile = Profil pravila: { $rules_profile }\nsorry-option-select-rules-profile = Izaberite profil pravila\nsorry-option-changed-rules-profile = Profil pravila pode\u0161en na { $rules_profile }.\nsorry-rules-profile-classic-00390 = Klasi\u010dan 00390\nsorry-rules-profile-a5065-core = A5065 Core\nsorry-option-auto-apply-single-move = Automatski odigraj jedan potez: { $auto_apply_single_move }\nsorry-option-faster-setup-one-pawn-out = Br\u017ei po\u010detak (jedan pe\u0161ak van): { $faster_setup_one_pawn_out }\nsorry-option-changed-auto-apply-single-move = Automatsko primenjivanje jednog poteza set to { $auto_apply_single_move }.\nsorry-option-changed-faster-setup-one-pawn-out = Br\u017ei po\u010detak { $faster_setup_one_pawn_out }.\n", "# Threes dice game messages\n\n# Game info\ngame-name-threes = Trojke\nthrees-category = Igre sa kockicama\n\n# Actions\nthrees-roll = Baci kockice\nthrees-bank = Sa\u010duvaj i zavr\u0161i potez\nthrees-check-hand = Proveri svoje kockice\n\n# Rolling\nthrees-you-rolled = Dobili ste: { $dice }\nthrees-player-rolled = { $player } dobija: { $dice }\nthrees-must-keep = Morate da zadr\u017eite bar jednu kockicu pre ponovnog bacanja.\n\n# Dice status (keeping messages now in games.ftl)\nthrees-no-dice-yet = Niste jo\u0161 bacili.\nthrees-your-dice = Va\u0161e kockice: { $dice }\n\n# Scoring\nthrees-you-scored = Dobili ste { $score } poena u ovom potezu.\nthrees-scored = { $player } dobija { $score } poena u ovom potezu.\nthrees-you-shot-moon = Dostigli ste mesec! Dobili ste -30 poena!\nthrees-shot-moon = { $player } dosti\u017ee mesec i dobija -30 poena!\n\n# Round flow\nthrees-round-start = Runda { $round } od { $total }.\nthrees-round-scores = Rezultati runde { $round }: { $scores }\n\n# Game end\nthrees-winner = { $player } pobe\u0111uje sa { $score } poena!\nthrees-tie = { $players } su izjedna\u010deni sa { $score } poena!\n\n# Options\nthrees-set-rounds = Runde: { $rounds }\nthrees-enter-rounds = Upi\u0161ite broj rundi:\nthrees-option-changed-rounds = Broj rundi pode\u0161en na { $rounds }.\n\n# Disabled reasons\nthrees-must-bank = Sada morate da sa\u010duvate.\nthrees-roll-first = Prvo morate da bacite.\nthrees-keep-all-first = Prvo zadr\u017eite sve kockice kako biste sa\u010duvali.\nthrees-last-die = Ovo je va\u0161a poslednja kockica.\n", "# Toss Up game messages\n# Note: Common messages like round-start, turn-start, target-score are in games.ftl\n\n# Game info\ngame-name-tossup = Semafori\ntossup-category = Igre sa kockicama\n\n# Actions\ntossup-roll-first = Baci { $count } kockica\ntossup-roll-remaining = Baci { $count } preostalih kockica\ntossup-bank = Sa\u010duvaj { $points } poena\n\n# Game events\ntossup-turn-start = { $player } je na potezu. Rezultat: { $score }\ntossup-you-roll = Dobili ste: { $results }.\ntossup-player-rolls = { $player } dobija: { $results }.\n\n# Turn status\ntossup-you-have-points = Poeni u ovom potezu: { $turn_points }. Preostalo kockica: { $dice_count }.\ntossup-player-has-points = { $player } ima { $turn_points } poena u ovom potezu. { $dice_count } kockica preostalo.\n\n# Fresh dice\ntossup-you-get-fresh = Nema preostalih kockica! Dobijate { $count } sve\u017eih kockica.\ntossup-player-gets-fresh = { $player } dobija { $count } sve\u017eih kockica.\n\n# Bust\ntossup-you-bust = \u0160teta! Gubite { $points } poena u ovom potezu.\ntossup-player-busts = { $player } gubi { $points } poena!\n\n# Bank\ntossup-you-bank = \u010cuvate { $points } poena. Ukupan rezultat: { $total }.\ntossup-player-banks = { $player } \u010duva { $points } poena. Ukupan rezultat: { $total }.\n\n# Winner\ntossup-winner = { $player } pobe\u0111uje sa { $score } poena!\ntossup-tie-tiebreaker = Izjedna\u010deno izme\u0111u igra\u010da { $players}}! Odlu\u010duju\u0107a runda!\n\n# Options\ntossup-set-rules-variant = Varijanta pravila: { $variant }\ntossup-select-rules-variant = Izaberite varijantu pravila:\ntossup-option-changed-rules = Varijanta pravila pode\u0161ena na { $variant }\n\ntossup-set-starting-dice = Broj po\u010detnih kockica: { $count }\ntossup-enter-starting-dice = Upi\u0161ite broj po\u010detnih kockica:\ntossup-option-changed-dice = Broj po\u010detnih kockica pode\u0161en na { $count }\n\n# Rules variants\ntossup-rules-standard = Standardna\ntossup-rules-playpalace = PlayPalace\n\n# Rules explanations\ntossup-rules-standard-desc = 3 zelene, 2 \u017eute, 1 crvena po kockici. Poeni se gube ako nema zelenih i postoji bar jedna crvena.\ntossup-rules-playpalace-desc = Jednako deljenje. Poeni se gube ako su sve kockice crvene.\n\n# Disabled reasons\ntossup-need-points = Morate imati poene za \u010duvanje.\n", "# Tradeoff game messages\n\n# Game info\ngame-name-tradeoff = Razmena\n\n# Round and iteration flow\ntradeoff-round-start = Runda { $round }.\ntradeoff-iteration = Ruka { $iteration } od 3.\n\n# Phase 1: Trading\ntradeoff-you-rolled = Dobili ste: { $dice }.\ntradeoff-toggle-trade = { $value } ({ $status })\ntradeoff-trade-status-trading = Razmena\ntradeoff-trade-status-keeping = Zadr\u017eavanje\ntradeoff-confirm-trades = Potvrdi razmenu ({ $count } kockice)\ntradeoff-keeping = Zadr\u017eava se { $value }.\ntradeoff-trading = Razmenjuje se { $value }.\ntradeoff-player-traded = { $player } razmenjuje: { $dice }.\ntradeoff-player-traded-none = { $player } zadr\u017eava sve kockice.\n\n# Phase 2: Taking from pool\ntradeoff-your-turn-take = Vi ste na redu za uzimanje kockice iz gomile.\ntradeoff-take-die = Uzmi { $value } ({ $remaining } preostalo)\ntradeoff-you-take = Uzimate { $value }.\ntradeoff-player-takes = { $player } uzima { $value }.\n\n# Phase 3: Scoring\ntradeoff-player-scored = { $player } ({ $points } poena): { $sets }.\ntradeoff-no-sets = { $player }: nema skupova.\n\n# Set descriptions (concise)\ntradeoff-set-triple = Tri puta { $value }\ntradeoff-set-group = Grupa { $value }\ntradeoff-set-mini-straight = mini kenta { $low }-{ $high }\ntradeoff-set-double-triple = Dva puta po tri iste ({ $v1 } i { $v2 })\ntradeoff-set-straight = Kenta { $low }-{ $high }\ntradeoff-set-double-group = Dvostruka grupa ({ $v1 } i { $v2 })\ntradeoff-set-all-groups = Sve grupe\ntradeoff-set-all-triplets = Sve tri iste\n\n# Round end\ntradeoff-round-scores = Rezultati runde { $round }:\ntradeoff-score-line = { $player }: +{ $round_points } (ukupno: { $total })\ntradeoff-leader = { $player } vodi sa rezultatom { $score }.\n\n# Game end\ntradeoff-winner = { $player } pobe\u0111uje sa { $score } poena!\ntradeoff-winners-tie = Izjedna\u010deno! { $players } imaju { $score } poena!\n\n# Status checks\ntradeoff-view-hand = Pogledaj svoju ruku\ntradeoff-view-pool = Pogledaj gomilu\ntradeoff-view-players = Pogledaj igra\u010de\ntradeoff-hand-display = Va\u0161a ruka ({ $count } kockice): { $dice }\ntradeoff-pool-display = Gomila ({ $count } kockica): { $dice }\ntradeoff-player-info = { $player }: { $hand }. Razmenjeno: { $traded }.\ntradeoff-player-info-no-trade = { $player }: { $hand }. Bez razmena.\n\n# Error messages\ntradeoff-not-trading-phase = Niste u fazi razmene.\ntradeoff-not-taking-phase = Niste u fazi uzimanja.\ntradeoff-already-confirmed = Ve\u0107 je potvr\u0111eno.\ntradeoff-no-die = Nema kockice za uzimanje ili vra\u0107anje.\ntradeoff-no-more-takes = Ni\u0161ta nije dostupno za uzimanje.\ntradeoff-not-in-pool = Ta kockica nije u gomili.\n\n# Options\ntradeoff-set-target = Krajnji rezultat: { $score }\ntradeoff-enter-target = Upi\u0161ite krajnji rezultat:\ntradeoff-option-changed-target = Krajnji rezultat pode\u0161en na { $score }.\n", "# Yahtzee game messages\n\n# Game info\ngame-name-yahtzee = Jamb\n\n# Actions - Rolling\nyahtzee-roll = Baci ponovo ({ $count } bacanja preostalo)\nyahtzee-roll-all = Baci kockice\n\n# Upper section scoring categories\nyahtzee-score-ones = Jedinice  { $points } poena\nyahtzee-score-twos = Dvojke { $points } poena\nyahtzee-score-threes = Trojke { $points } poena\nyahtzee-score-fours = \u010cetvorke { $points } poena\nyahtzee-score-fives = Petice { $points } poena\nyahtzee-score-sixes = \u0160estice { $points } poena\n\n# Lower section scoring categories\nyahtzee-score-three-kind = Tri iste { $points } poena\nyahtzee-score-four-kind = \u010cetiri iste { $points } poena\nyahtzee-score-full-house = Ful haus { $points } poena\nyahtzee-score-small-straight = Mala kenta { $points } poena\nyahtzee-score-large-straight = Velika kenta { $points } poena\nyahtzee-score-yahtzee = jamb { $points } poena\nyahtzee-score-chance = \u0160ansa { $points } poena\n\n# Game events\nyahtzee-you-rolled = Dobili ste: { $dice }. Preostalo bacanja: { $remaining }\nyahtzee-player-rolled = { $player } dobija: { $dice }. Preostalo bacanja: { $remaining }\n\n# Scoring announcements\nyahtzee-you-scored = Upisali ste { $points } poena u redu { $category }.\nyahtzee-player-scored = { $player } upisuje { $points } poena u redu { $category }.\n\n# Yahtzee bonus\nyahtzee-you-bonus = Bonus za jamb! +100 poena\nyahtzee-player-bonus = { $player } dobija bonus za jamb! +100 poena\n\n# Upper section bonus\nyahtzee-you-upper-bonus = Bonus za grupe! +35 poena ({ $total } u grupama)\nyahtzee-player-upper-bonus = { $player } dobija bonus za grupe! +35 poena\nyahtzee-you-upper-bonus-missed = Izgubili ste bonus za grupe ({ $total } u grupama, neophodno 63).\nyahtzee-player-upper-bonus-missed = { $player } gubi bonus za grupe.\n\n# Scoring mode\nyahtzee-choose-category = Izaberite red za upisivanje poena.\nyahtzee-continuing = Potez se nastavlja.\n\n# Status checks\nyahtzee-check-scoresheet = Proveri tabelu rezultata\nyahtzee-view-dice = Proveri ruku\nyahtzee-your-dice = Va\u0161e kockice: { $dice }.\nyahtzee-your-dice-kept = Va\u0161e kockice: { $dice }. Zadr\u017eava se: { $kept }\nyahtzee-not-rolled = Jo\u0161 uvek niste bacili.\n\n# Scoresheet display\nyahtzee-scoresheet-header = Tabela rezultata igra\u010da { $player }\nyahtzee-scoresheet-upper = Grupe:\nyahtzee-scoresheet-lower = Ostalo:\nyahtzee-scoresheet-category-filled = { $category }: { $points }\nyahtzee-scoresheet-category-open = { $category }: -\nyahtzee-scoresheet-upper-total-bonus = Ukupno u grupama: { $total } (BONUS: +35)\nyahtzee-scoresheet-upper-total-needed = Ukupno u grupama: { $total } (jo\u0161 { $needed } neophodno za bonus)\nyahtzee-scoresheet-yahtzee-bonus = Bonusi za jamb: { $count } x 100 = { $total }\nyahtzee-scoresheet-grand-total = Ukupan rezultat: { $total }\n\n# Category names (for announcements)\nyahtzee-category-ones = Jedinice\nyahtzee-category-twos = Dvojke\nyahtzee-category-threes = Trojke\nyahtzee-category-fours = \u010cetvorke\nyahtzee-category-fives = Petice\nyahtzee-category-sixes = \u0160estice\nyahtzee-category-three-kind = Tri iste\nyahtzee-category-four-kind = \u010cetiri iste\nyahtzee-category-full-house = Ful haus\nyahtzee-category-small-straight = Mala kenta\nyahtzee-category-large-straight = Velika kenta\nyahtzee-category-yahtzee = Jamb\nyahtzee-category-chance = \u0160ansa\n\n# Game end\nyahtzee-winner = { $player } pobe\u0111uje sa { $score } poena!\nyahtzee-winners-tie = Izjedna\u010deno! { $players } su dobili { $score } poena!\n\n# Options\nyahtzee-set-rounds = Broj igara: { $rounds }\nyahtzee-enter-rounds = Upi\u0161ite broj igara (1-10):\nyahtzee-option-changed-rounds = Broj igara pode\u0161en na { $rounds }.\n\n# Disabled action reasons\nyahtzee-no-rolls-left = Nemate vi\u0161e bacanja.\nyahtzee-roll-first = Prvo morate da bacite.\nyahtzee-category-filled = Taj red je ve\u0107 popunjen.\n"]}