{"version": "1", "fingerprint": "a19cb2b228dc808e3630c22068decb976ae3eaa390be6d9fa9a15515e7954ed5", "locale": "zu", "payloads": ["# Age of Heroes game messages (isiZulu)\n# Umdlalo wokwakha imihlaba yamasiko amadala emidlalo yamakhadi abadlali aba-2 kuya ku-6\n\n# Game name\ngame-name-ageofheroes = Age of Heroes\n\n# Tribes\nageofheroes-tribe-egyptians = AbaseGibithe\nageofheroes-tribe-romans = AbaseRoma\nageofheroes-tribe-greeks = AmaGriki\nageofheroes-tribe-babylonians = AmaBhabhiloni\nageofheroes-tribe-celts = AmaCelts\nageofheroes-tribe-chinese = AmaShayina\n\n# Special Resources (for monuments)\nageofheroes-special-limestone = Itshe Lekalishi\nageofheroes-special-concrete = Ukhonkolo\nageofheroes-special-marble = Itshe Lemabula\nageofheroes-special-bricks = Izitini\nageofheroes-special-sandstone = Itshe Lesihlabathi\nageofheroes-special-granite = Igranayithi\n\n# Standard Resources\nageofheroes-resource-iron = Insimbi\nageofheroes-resource-wood = Ukhuni\nageofheroes-resource-grain = Okusanhlamvu\nageofheroes-resource-stone = Itshe\nageofheroes-resource-gold = Igolide\n\n# Events\nageofheroes-event-population-growth = Ukukhula Kwabantu\nageofheroes-event-earthquake = Ukuzamazama Komhlaba\nageofheroes-event-eruption = Ukuqhuma Kwentaba\nageofheroes-event-hunger = Indlala\nageofheroes-event-barbarians = AmaBarbarian\nageofheroes-event-olympics = Imidlalo Ye-Olympics\nageofheroes-event-hero = Iqhawe\nageofheroes-event-fortune = Inhlanhla\n\n# Buildings\nageofheroes-building-army = Ibutho\nageofheroes-building-fortress = Inqaba\nageofheroes-building-general = Umenzi\nageofheroes-building-road = Umgwaqo\nageofheroes-building-city = Idolobha\n\n# Actions\nageofheroes-action-tax-collection = Ukuqoqa Intela\nageofheroes-action-construction = Ukwakha\nageofheroes-action-war = Impi\nageofheroes-action-do-nothing = Ungenza Lutho\nageofheroes-play = Dlala\n\n# War goals\nageofheroes-war-conquest = Ukunqoba\nageofheroes-war-plunder = Ukuphanga\nageofheroes-war-destruction = Ukubhujiswa\n\n# Game options\nageofheroes-set-victory-cities = Amadolobha okunqoba: { $cities }\nageofheroes-enter-victory-cities = Faka inani lamadolobha okunqoba (3-7)\nageofheroes-set-victory-monument = Ukuqedwa kwesikhumbuzo: { $progress }%\nageofheroes-toggle-neighbor-roads = Imigwaqo kuphela kubomakhelwane: { $enabled }\nageofheroes-set-max-hand = Ubungako besandla: Amakhadi angu-{ $cards }\n\n# Option change announcements\nageofheroes-option-changed-victory-cities = Ukunqoba kudinga amadolobha angu-{ $cities }.\nageofheroes-option-changed-victory-monument = Isilinganiso sokuqedwa kwesikhumbuzo sisetelwe ku-{ $progress }%.\nageofheroes-option-changed-neighbor-roads = Imigwaqo kuphela kubomakhelwane { $enabled }.\nageofheroes-option-changed-max-hand = Ubukhulu besandla busetelwe kumakhadi angu-{ $cards }.\n\n# Setup phase\nageofheroes-setup-start = Wena ungumholi wamasiko { $tribe }. Okwakho okukhethekile kwesikhumbuzo ngu-{ $special }. Phonsa amadayisi ukuze unqume uhlelo lokushintshana.\nageofheroes-setup-viewer = Abadlali baphonsa amadayisi ukuze banqume uhlelo lokushintshana.\nageofheroes-roll-dice = Phonsa amadayisi\nageofheroes-war-roll-dice = Phonsa amadayisi\nageofheroes-dice-result = Uphonse { $total } ({ $die1 } + { $die2 }).\nageofheroes-dice-result-other = U-{ $player } uphonse { $total }.\nageofheroes-dice-tie = Abadlali abaningi bafanele ngo-{ $total }. Iyaphinda iphonsa...\nageofheroes-first-player = U-{ $player } uphonse okuphezulu ngo-{ $total } futhi udlala kuqala.\nageofheroes-first-player-you = Ngamaphuzu angu-{ $total }, wena udlala kuqala.\n\n# Preparation phase\nageofheroes-prepare-start = Abadlali kufanele badlale amakhadi ezenzakalo futhi balahle izinhlekelele.\nageofheroes-prepare-your-turn = Unakhadi { $count } { $count ->\n    [one] elikhadi\n    *[other] amakhadi\n} okudlala noma ukalahle.\nageofheroes-prepare-done = Isigaba sokulungiselela siphelile.\n\n# Events played/discarded\nageofheroes-population-growth = U-{ $player } udlala Ukukhula Kwabantu futhi wakha idolobha elisha.\nageofheroes-population-growth-you = Wena udlala Ukukhula Kwabantu futhi wakha idolobha elisha.\nageofheroes-discard-card = U-{ $player } ukalahla { $card }.\nageofheroes-discard-card-you = Wena ukalahla { $card }.\nageofheroes-earthquake = Ukuzamazama komhlaba kushaya amasiko ka-{ $player }; amabutho akhe ayabuyela.\nageofheroes-earthquake-you = Ukuzamazama komhlaba kushaya amasiko akho; amabutho akho ayabuyela.\nageofheroes-eruption = Ukuqhuma kubhubhisa elinye lamadolobha ka-{ $player }.\nageofheroes-eruption-you = Ukuqhuma kubhubhisa elinye lamadolobha akho.\n\n# Disaster effects\nageofheroes-hunger-strikes = Indlala iyashaya.\nageofheroes-lose-card-hunger = Ulahlekelwe { $card }.\nageofheroes-barbarians-pillage = AmaBarbarian ahlasela izimpahla zika-{ $player }.\nageofheroes-barbarians-attack = AmaBarbarian ahlasela izimpahla zika-{ $player }.\nageofheroes-barbarians-attack-you = AmaBarbarian ahlasela izimpahla zakho.\nageofheroes-lose-card-barbarians = Ulahlekelwe { $card }.\nageofheroes-block-with-card = U-{ $player } uvimbela inhlekelele esebenzisa { $card }.\nageofheroes-block-with-card-you = Wena uvimbela inhlekelele usebenzisa { $card }.\n\n# Targeted disaster cards (Earthquake/Eruption)\nageofheroes-select-disaster-target = Khetha okuhlosiwe ku-{ $card }.\nageofheroes-no-targets = Akukho okuhlosiwe okutholakalayo.\nageofheroes-earthquake-strikes-you = U-{ $attacker } udlala Ukuzamazama Komhlaba ngawe. Amabutho akho ayavinjwa.\nageofheroes-earthquake-strikes = U-{ $attacker } udlala Ukuzamazama Komhlaba ngo-{ $player }.\nageofheroes-armies-disabled = { $count } { $count ->\n    [one] ibutho\n    *[other] amabutho\n} { $count ->\n    [one] livalwe\n    *[other] avalwe\n} ngokwesikhathi esisodwa.\nageofheroes-eruption-strikes-you = U-{ $attacker } udlala Ukuqhuma ngawe. Elinye lamadolobha akho liyabhubhiswa.\nageofheroes-eruption-strikes = U-{ $attacker } udlala Ukuqhuma ngo-{ $player }.\nageofheroes-city-destroyed = Idolobha liyabhubhiswa ukuqhuma.\n\n# Fair phase\nageofheroes-fair-start = Ilanga liyaphuma emakethe.\nageofheroes-fair-draw-base = Udonsa { $count } { $count ->\n    [one] ikhadi\n    *[other] amakhadi\n}.\nageofheroes-fair-draw-roads = Udonsa { $count } { $count ->\n    [one] ikhadi\n    *[other] amakhadi\n} elengeziwe ngenxa yemigwaqo yakho.\nageofheroes-fair-draw-other = U-{ $player } udonsa { $count } { $count ->\n    [one] ikhadi\n    *[other] amakhadi\n}.\n\n# Trading/Auction\nageofheroes-auction-start = Inkundla iyaqala.\nageofheroes-offer-trade = Nikela ukushintshanisa\nageofheroes-offer-made = U-{ $player } unikela { $card } nge-{ $wanted }.\nageofheroes-offer-made-you = Wena unikela { $card } nge-{ $wanted }.\nageofheroes-trade-accepted = U-{ $player } uyamukela isipho sika-{ $other } futhi ushintshanisa { $give } nge-{ $receive }.\nageofheroes-trade-accepted-you = Wena uyamukela isipho sika-{ $other } futhi uthola { $receive }.\nageofheroes-trade-cancelled = U-{ $player } uyabuyisa isipho sakhe se-{ $card }.\nageofheroes-trade-cancelled-you = Wena ubuyisa isipho sakho se-{ $card }.\nageofheroes-stop-trading = Yima Ukushintshanisa\nageofheroes-select-request = Unikela { $card }. Ufuna ukuphi?\nageofheroes-cancel = Khansela\nageofheroes-left-auction = U-{ $player } uyahamba.\nageofheroes-left-auction-you = Wena uyahamba emakethe.\nageofheroes-any-card = Noma yiliphi ikhadi\nageofheroes-cannot-trade-own-special = Awukwazi ukushintshanisa okwakho okukhethekile kwesikhumbuzo.\nageofheroes-resource-not-in-game = Lesi sifunda esikhethekile asisasebenzi kulesi mdlalo.\n\n# Main play phase\nageofheroes-play-start = Isigaba sokudlala.\nageofheroes-day = Usuku { $day }\nageofheroes-draw-card = U-{ $player } udonsa ikhadi esigangeni.\nageofheroes-draw-card-you = Wena udonsa { $card } esigangeni.\nageofheroes-your-action = Ufuna ukwenzani?\n\n# Tax Collection\nageofheroes-tax-collection = U-{ $player } ukhetha Ukuqoqa Intela: { $cities } { $cities ->\n    [one] idolobha\n    *[other] amadolobha\n} liqoqa { $cards } { $cards ->\n    [one] ikhadi\n    *[other] amakhadi\n}.\nageofheroes-tax-collection-you = Wena ukhetha Ukuqoqa Intela: { $cities } { $cities ->\n    [one] idolobha\n    *[other] amadolobha\n} liqoqa { $cards } { $cards ->\n    [one] ikhadi\n    *[other] amakhadi\n}.\nageofheroes-tax-no-city = Ukuqoqa Intela: Awunayo amadolobha asaphilayo. Lahla ikhadi ukuze udonse elisha.\nageofheroes-tax-no-city-done = U-{ $player } ukhetha Ukuqoqa Intela kodwa anayo amadolobha, ngakho bashintshanisa ikhadi.\nageofheroes-tax-no-city-done-you = Ukuqoqa Intela: Ushintshanise { $card } ngekhadi elisha.\n\n# Construction\nageofheroes-construction-menu = Ufuna ukwakhani?\nageofheroes-construction-done = U-{ $player } wakhe { $article } { $building }.\nageofheroes-construction-done-you = Wena wakhe { $article } { $building }.\nageofheroes-construction-stop = Yima ukwakha\nageofheroes-construction-stopped = Unqume ukuyeka ukwakha.\nageofheroes-road-select-neighbor = Khetha omakhelwane omele wakhe umgwaqo kuye.\nageofheroes-direction-left = Ngakwesokunxele kwakho\nageofheroes-direction-right = Ngakwesokunene kwakho\nageofheroes-road-request-sent = Isicelo somgwaqo sithunyelwe. Kulinde imvumo yomakhelwane.\nageofheroes-road-request-received = U-{ $requester } ucela imvumo yokwakha umgwaqo kumasiko akho.\nageofheroes-road-request-denied-you = Wena unqabile isicelo somgwaqo.\nageofheroes-road-request-denied = U-{ $denier } unqabile isicelo sakho somgwaqo.\nageofheroes-road-built = { $tribe1 } no-{ $tribe2 } manje baxhunywe ngomgwaqo.\nageofheroes-road-no-target = Akukho masiko angomakhelwane atholakalayo wokwakha umgwaqo.\nageofheroes-approve = Vumela\nageofheroes-deny = Nqaba\nageofheroes-supply-exhausted = Akusekho { $building } etholakalayo yokwakha.\n\n# Do Nothing\nageofheroes-do-nothing = U-{ $player } uyadlula.\nageofheroes-do-nothing-you = Wena uyadlula...\n\n# War\nageofheroes-war-declare = U-{ $attacker } umemezela impi ngo-{ $defender }. Injongo: { $goal }.\nageofheroes-war-prepare = Khetha amabutho akho { $action }.\nageofheroes-war-no-army = Awunayo amabutho noma amakhadi eqhawe atholakalayo.\nageofheroes-war-no-targets = Akukho okuhlosiwe okufanelekile kwempi.\nageofheroes-war-no-valid-goal = Akukho njongo yempi efanelekile kulokhu okuhlosiwe.\nageofheroes-war-select-target = Khetha umdlali ozomhlasela.\nageofheroes-war-select-goal = Khetha injongo yakho yempi.\nageofheroes-war-prepare-attack = Khetha amabutho akho okuphikisana.\nageofheroes-war-prepare-defense = U-{ $attacker } uyakuhlasela; Khetha amabutho akho okuzivikela.\nageofheroes-war-select-armies = Khetha amabutho: { $count }\nageofheroes-war-select-generals = Khetha abenzi: { $count }\nageofheroes-war-select-heroes = Khetha amaqhawe: { $count }\nageofheroes-war-attack = Hlasela...\nageofheroes-war-defend = Zivikele...\nageofheroes-war-prepared = Amabutho akho: { $armies } { $armies ->\n    [one] ibutho\n    *[other] amabutho\n}{ $generals ->\n    [0] {\"\"}\n    [one] {\" kanye no-1 umenzi\"}\n    *[other] {\" kanye nabenzi abangu-{ $generals }\"}\n}{ $heroes ->\n    [0] {\"\"}\n    [one] {\" kanye neqhawe eli-1\"}\n    *[other] {\" kanye namaqhawe angu-{ $heroes }\"}\n}.\nageofheroes-war-roll-you = Wena uphonsa { $roll }.\nageofheroes-war-roll-other = U-{ $player } uphonsa { $roll }.\nageofheroes-war-bonuses-you = { $general ->\n    [0] { $fortress ->\n        [0] {\"\"}\n        [1] +1 kusuka enqabeni = isamba esingu-{ $total }\n        *[other] +{ $fortress } kusuka ezinqabeni = isamba esingu-{ $total }\n    }\n    *[other] { $fortress ->\n        [0] +{ $general } kusuka kumenzi = isamba esingu-{ $total }\n        [1] +{ $general } kusuka kumenzi, +1 kusuka enqabeni = isamba esingu-{ $total }\n        *[other] +{ $general } kusuka kumenzi, +{ $fortress } kusuka ezinqabeni = isamba esingu-{ $total }\n    }\n}\nageofheroes-war-bonuses-other = { $general ->\n    [0] { $fortress ->\n        [0] {\"\"}\n        [1] { $player }: +1 kusuka enqabeni = isamba esingu-{ $total }\n        *[other] { $player }: +{ $fortress } kusuka ezinqabeni = isamba esingu-{ $total }\n    }\n    *[other] { $fortress ->\n        [0] { $player }: +{ $general } kusuka kumenzi = isamba esingu-{ $total }\n        [1] { $player }: +{ $general } kusuka kumenzi, +1 kusuka enqabeni = isamba esingu-{ $total }\n        *[other] { $player }: +{ $general } kusuka kumenzi, +{ $fortress } kusuka ezinqabeni = isamba esingu-{ $total }\n    }\n}\n\n# Battle\nageofheroes-battle-start = Impi iyaqala. { $attacker } ina-{ $att_armies } { $att_armies ->\n    [one] ibutho\n    *[other] amabutho\n} ngokumelene no-{ $defender } ona-{ $def_armies } { $def_armies ->\n    [one] ibutho\n    *[other] amabutho\n}.\nageofheroes-dice-roll-detailed = U-{ $name } uphonsa { $dice }{ $general ->\n    [0] {\"\"}\n    *[other] { \" + { $general } kusuka kumenzi\" }\n}{ $fortress ->\n    [0] {\"\"}\n    [one] { \" + 1 kusuka enqabeni\" }\n    *[other] { \" + { $fortress } kusuka ezinqabeni\" }\n} = { $total }.\nageofheroes-dice-roll-detailed-you = Wena uphonsa { $dice }{ $general ->\n    [0] {\"\"}\n    *[other] { \" + { $general } kusuka kumenzi\" }\n}{ $fortress ->\n    [0] {\"\"}\n    [one] { \" + 1 kusuka enqabeni\" }\n    *[other] { \" + { $fortress } kusuka ezinqabeni\" }\n} = { $total }.\nageofheroes-round-attacker-wins = U-{ $attacker } uwina umjikelezo ({ $att_total } ngokumelene no-{ $def_total }). U-{ $defender } ulahlekelwe ibutho.\nageofheroes-round-defender-wins = U-{ $defender } uyazivikela ngempumelelo ({ $def_total } ngokumelene no-{ $att_total }). U-{ $attacker } ulahlekelwe ibutho.\nageofheroes-round-draw = Zombili izinhlangothi ziyafanana ngo-{ $total }. Awekho amabutho alahlekile.\nageofheroes-battle-victory-attacker = U-{ $attacker } uyehlula u-{ $defender }.\nageofheroes-battle-victory-defender = U-{ $defender } uyazivikela ngempumelelo kuhlaselo luka-{ $attacker }.\nageofheroes-battle-mutual-defeat = Bobabili u-{ $attacker } no-{ $defender } balahlekelwe onke amabutho.\nageofheroes-general-bonus = +{ $count } kusuka ku-{ $count ->\n    [one] umenzi\n    *[other] abenzi\n}\nageofheroes-fortress-bonus = +{ $count } kusuka ekuvikeleni kwenqaba\nageofheroes-battle-winner = U-{ $winner } uwina impi.\nageofheroes-battle-draw = Impi iphela ngokufanana...\nageofheroes-battle-continue = Qhubeka nempi.\nageofheroes-battle-end = Impi iphelile.\n\n# War outcomes\nageofheroes-conquest-success = U-{ $attacker } unqoba { $count } { $count ->\n    [one] idolobha\n    *[other] amadolobha\n} kusuka ku-{ $defender }.\nageofheroes-plunder-success = U-{ $attacker } uphanga { $count } { $count ->\n    [one] ikhadi\n    *[other] amakhadi\n} kusuka ku-{ $defender }.\nageofheroes-destruction-success = U-{ $attacker } ubhubhisa { $count } { $count ->\n    [one] isifunda\n    *[other] izifunda\n} zesikhumbuzo sika-{ $defender }.\nageofheroes-army-losses = U-{ $player } ulahlekelwa { $count } { $count ->\n    [one] ibutho\n    *[other] amabutho\n}.\nageofheroes-army-losses-you = Wena ulahlekelwe { $count } { $count ->\n    [one] ibutho\n    *[other] amabutho\n}.\n\n# Army return\nageofheroes-army-return-road = Amabutho akho ayabuya ngokushesha ngomgwaqo.\nageofheroes-army-return-delayed = { $count } { $count ->\n    [one] isoldati liyabuya\n    *[other] amasoldate ayabuya\n} ekupheleni kokushintshana kwakho okulandelayo.\nageofheroes-army-returned = Amabutho ka-{ $player } asebuyile empini.\nageofheroes-army-returned-you = Amabutho akho asebuyile empini.\nageofheroes-army-recover = Amabutho ka-{ $player } ayabulawa ukuzamazama komhlaba.\nageofheroes-army-recover-you = Amabutho akho ayabulawa ukuzamazama komhlaba.\n\n# Olympics\nageofheroes-olympics-cancel = U-{ $player } udlala Imidlalo Ye-Olympics. Impi iyakhansela.\nageofheroes-olympics-prompt = U-{ $attacker } umemezele impi. Unayo i-Olympics - uyisebenzisa ukukhansela?\nageofheroes-yes = Yebo\nageofheroes-no = Cha\n\n# Monument progress\nageofheroes-monument-progress = Isikhumbuzo sika-{ $player } singu-{ $count }/5 siqedile.\nageofheroes-monument-progress-you = Isikhumbuzo sakho singu-{ $count }/5 siqedile.\n\n# Hand management\nageofheroes-discard-excess = Unamakhadi angaphezu kuka-{ $max }. Lahla { $count } { $count ->\n    [one] ikhadi\n    *[other] amakhadi\n}.\nageofheroes-discard-excess-other = U-{ $player } kufanele alahle amakhadi angaphezu.\nageofheroes-discard-more = Lahla { $count } { $count ->\n    [one] elinye ikhadi\n    *[other] amanye amakhadi\n}.\n\n# Victory\nageofheroes-victory-cities = U-{ $player } wakhe amadolobha ama-5! Umbuso Wamadolobha Amahlanu.\nageofheroes-victory-cities-you = Wena wakhe amadolobha ama-5! Umbuso Wamadolobha Amahlanu.\nageofheroes-victory-monument = U-{ $player } uqedile isikhumbuzo sakhe! Abaphathi Bamasiko Amakhulu.\nageofheroes-victory-monument-you = Wena uqedile isikhumbuzo sakho! Abaphathi Bamasiko Amakhulu.\nageofheroes-victory-last-standing = U-{ $player } yisiko sokugcina esimile! Abaqhubekayo.\nageofheroes-victory-last-standing-you = Wena uyisiko sokugcina esimile! Abaqhubekayo.\nageofheroes-game-over = Umdlalo Uphelile.\n\n# Elimination\nageofheroes-eliminated = U-{ $player } ukhishiwe.\nageofheroes-eliminated-you = Wena ukhishiwe.\n\n# Hand\nageofheroes-hand-empty = Awunayo amakhadi.\nageofheroes-hand-contents = Isandla sakho ({ $count } { $count ->\n    [one] ikhadi\n    *[other] amakhadi\n}): { $cards }\n\n# Status\nageofheroes-status = { $player } ({ $tribe }): { $cities } { $cities ->\n    [one] idolobha\n    *[other] amadolobha\n}, { $armies } { $armies ->\n    [one] ibutho\n    *[other] amabutho\n}, { $monument }/5 isikhumbuzo\nageofheroes-status-detailed-header = { $player } ({ $tribe })\nageofheroes-status-cities = Amadolobha: { $count }\nageofheroes-status-armies = Amabutho: { $count }\nageofheroes-status-generals = Abenzi: { $count }\nageofheroes-status-fortresses = Izinqaba: { $count }\nageofheroes-status-monument = Isikhumbuzo: { $count }/5\nageofheroes-status-roads = Imigwaqo: { $left }{ $right }\nageofheroes-status-road-left = kwesokunxele\nageofheroes-status-road-right = kwesokudla\nageofheroes-status-none = lutho\nageofheroes-status-earthquake-armies = Amabutho abuyako: { $count }\nageofheroes-status-returning-armies = Amabutho abuyako: { $count }\nageofheroes-status-returning-generals = Abenzi ababuyako: { $count }\n\n# Deck info\nageofheroes-deck-empty = Akusekho { $card } amakhadi esigangeni.\nageofheroes-deck-count = Amakhadi asele: { $count }\nageofheroes-deck-reshuffled = Inqwaba yokulahlwa isixutshwe isigange.\n\n# Give up\nageofheroes-give-up-confirm = Uqinisekile ukuthi ufuna ukunikela?\nageofheroes-gave-up = U-{ $player } unikele!\nageofheroes-gave-up-you = Wena unikele!\n\n# Hero card\nageofheroes-hero-use = Sebenzisa njengebutho noma umenzi?\nageofheroes-hero-army = Ibutho\nageofheroes-hero-general = Umenzi\n\n# Fortune card\nageofheroes-fortune-reroll = U-{ $player } usebenzisa Inhlanhla ukuze aphonse futhi.\nageofheroes-fortune-prompt = Ulahlekelwe ukuphonsa. Sebenzisa Inhlanhla ukuphonsa futhi?\n\n# Disabled action reasons\nageofheroes-not-your-turn = Akusikho isikhathi sakho.\nageofheroes-game-not-started = Umdlalo awukaqali.\nageofheroes-wrong-phase = Lesi senzo asitholakali kulesi sigaba samanje.\nageofheroes-no-resources = Awunayo izimpahla ezidingekayo.\n\n# Building costs (for display)\nageofheroes-cost-army = Okusanhlamvu okungu-2, Insimbi\nageofheroes-cost-fortress = Insimbi, Ukhuni, Itshe\nageofheroes-cost-general = Insimbi, Igolide\nageofheroes-cost-road = Amatshe ama-2\nageofheroes-cost-city = Ukhuni olungu-2, Itshe\n", "# Backgammon localization\n\ngame-name-backgammon = Backgammon\n\n# Game start\nbackgammon-game-started = { $red } plays Red, { $white } plays White.\nbackgammon-opening-roll = Opening roll: { $red } rolls { $red_die }, { $white } rolls { $white_die }.\nbackgammon-opening-tie = Both rolled { $die }, re-rolling.\nbackgammon-opening-winner = { $player } goes first with { $die1 } and { $die2 }.\n\n# Dice\nbackgammon-roll = { $player } rolls { $die1 } and { $die2 }.\n\n# No moves\nbackgammon-no-moves = { $player } has no legal moves.\n\n# Move commentary (shorthand)\nbackgammon-move-normal = { $player }: { $src } to { $dest }, { $remain } { $count }.\nbackgammon-move-emptying = { $player }: Emptying { $src } to { $dest }, { $count }.\nbackgammon-move-hit = { $player }: { $src } to capture on { $dest }, { $remain }.\nbackgammon-move-bar = { $player }: Bar to { $dest }, { $count }.\nbackgammon-move-bar-hit = { $player }: Bar to capture on { $dest }, { $count }.\nbackgammon-move-bearoff = { $player }: Bearing off from { $src }, { $remain }.\n\n# Doubling\nbackgammon-doubles = { $player } doubles to { $value }.\nbackgammon-accepts = { $player } accepts.\nbackgammon-drops = { $player } drops.\nbackgammon-accept = Accept\nbackgammon-drop = Drop\n\n# Selection feedback\nbackgammon-selected-point = Selected point { $point }, { $count } checkers.\nbackgammon-selected-bar = Selected bar.\nbackgammon-deselected = Deselected.\nbackgammon-no-checkers-there = No checkers there.\nbackgammon-no-moves-from-here = No legal moves from here.\nbackgammon-must-enter-from-bar = Must enter from bar first.\nbackgammon-illegal-move = Illegal move.\nbackgammon-nothing-to-undo = Nothing to undo.\nbackgammon-undone = Move undone.\n\n# Hints\nbackgammon-hint = { $player } asks for a hint: { $hint }\nbackgammon-hint-not-now = Hints are only available during the moving phase.\nbackgammon-hints-disabled = Hints are disabled. Enable them in game options.\nbackgammon-hint-unavailable = Hint engine not available.\nbackgammon-gnubg-fallback = GNUBG engine unavailable. Bot is using simple fallback.\n\n# Info keybinds\nbackgammon-check-status = Status\nbackgammon-check-pip = Pip count\nbackgammon-check-score = Score\nbackgammon-check-dice = Dice\nbackgammon-status = Red bar: { $bar_red }. White bar: { $bar_white }. Red off: { $off_red }. White off: { $off_white }. Dice: { $dice }.\nbackgammon-dice = { $dice }\nbackgammon-dice-none = No dice.\nbackgammon-pip-count = Red pip count: { $red_pip }. White pip count: { $white_pip }.\nbackgammon-match-score = { $red } { $red_score }, { $white } { $white_score }. Match to { $match_length }. Cube: { $cube }.\n\n# Scoring\nbackgammon-wins-game = { $player } wins { $points } point{ $points ->\n    [one] {\"\"}\n    *[other] s\n}.\nbackgammon-new-game = Starting game { $number }.\nbackgammon-match-winner = { $player } wins the match!\nbackgammon-crawford = Crawford game: no doubling this game.\nbackgammon-resigns = { $player } resigns.\nbackgammon-resign = Resign\n\n# Difficulty levels\nbackgammon-difficulty-random = Random\nbackgammon-difficulty-simple = Simple\nbackgammon-difficulty-gnubg-0ply = GNUBG 0-ply\nbackgammon-difficulty-gnubg-1ply = GNUBG 1-ply\nbackgammon-difficulty-gnubg-2ply = GNUBG 2-ply\nbackgammon-difficulty-whackgammon = Whackgammon\n\n# Options\nbackgammon-option-match-length = Match length: { $match_length }\nbackgammon-option-select-match-length = Set match length (1-25)\nbackgammon-option-changed-match-length = Match length set to { $match_length }.\nbackgammon-option-bot-difficulty = Bot difficulty: { $bot_difficulty }\nbackgammon-option-select-bot-difficulty = Select bot difficulty\nbackgammon-option-changed-bot-difficulty = Bot difficulty set to { $bot_difficulty }.\nbackgammon-option-verbose-commentary = Verbose commentary: { $verbose_commentary }\nbackgammon-option-changed-verbose-commentary = Verbose commentary set to { $verbose_commentary }.\nbackgammon-option-hints = Hints: { $hints_enabled }\nbackgammon-option-changed-hints = Hints set to { $hints_enabled }.\n", "game-name-battleship = Battleship\n\n# Options\nbattleship-set-grid-size = Combat zone: { $size }\nbattleship-select-grid-size = Select combat zone size\nbattleship-option-changed-grid-size = Combat zone set to { $size }.\n\nbattleship-set-placement-mode = Deployment: { $mode }\nbattleship-select-placement-mode = Select deployment mode\nbattleship-option-changed-placement-mode = Deployment mode set to { $mode }.\n\nbattleship-set-replay-on-hit = Extra salvo on hit: { $enabled }\nbattleship-option-changed-replay-on-hit = Extra salvo on hit set to { $enabled }.\n\nbattleship-set-turn-timer = Turn timer: { $seconds }\nbattleship-select-turn-timer = Select turn timer\nbattleship-option-changed-turn-timer = Turn timer set to { $seconds }.\n\n# Option choice labels\nbattleship-grid-6x6 = 6 by 6\nbattleship-grid-8x8 = 8 by 8\nbattleship-grid-10x10 = 10 by 10\nbattleship-grid-12x12 = 12 by 12\n\nbattleship-placement-auto = Automatic\nbattleship-placement-manual = Manual\n\nbattleship-timer-off = Off\nbattleship-timer-30 = 30 seconds\nbattleship-timer-45 = 45 seconds\nbattleship-timer-60 = 60 seconds\n\n# Ship names\nbattleship-ship-carrier = Carrier\nbattleship-ship-battleship = Battleship\nbattleship-ship-destroyer = Destroyer\nbattleship-ship-submarine = Submarine\nbattleship-ship-patrol = Patrol Boat\nbattleship-ship-unknown = Vessel\n\n# Orientations\nbattleship-horizontal = Horizontal\nbattleship-vertical = Vertical\n\n# Actions\nbattleship-orient-horizontal = Deploy Horizontal\nbattleship-orient-vertical = Deploy Vertical\nbattleship-toggle-view = Switch Grid\nbattleship-read-fleet = Fleet Status\nbattleship-read-enemy-fleet = Enemy Fleet Intel\n\n# Deployment phase\nbattleship-deploy-start = Deployment phase. Position your { $ship }, { $size } sectors long. Select a coordinate, then choose bearing.\nbattleship-choose-orientation = Deploying { $ship } at { $coord }, { $size } sectors. Select bearing.\nbattleship-ship-placed = { $ship } deployed at { $coord }, bearing { $orientation }.\nbattleship-cannot-place = Cannot deploy { $ship } at { $coord } { $orientation }. Vessel does not fit or overlaps another ship.\nbattleship-place-next-ship = Next vessel: { $ship }, { $size } sectors.\nbattleship-deploy-done = Fleet deployed. Standing by for the enemy.\nbattleship-deploy-complete = Deployment complete.\nbattleship-select-cell-first = Select a coordinate on the grid first.\nbattleship-deploy-in-progress = Deployment still in progress.\n\n# Battle phase\nbattleship-battle-start = All ships in position. Commence firing!\n\n# Hit \u2014 first-person (shooter), second-person (target), third-person (spectator)\nbattleship-hit-self = Firing on { $coord }. Direct hit!\nbattleship-hit-target = { $player } fires on your { $coord }. Direct hit!\nbattleship-hit-spectator = { $player } fires on { $target }'s { $coord }. Direct hit!\n\n# Miss \u2014 first/second/third\nbattleship-miss-self = Firing on { $coord }. Missed.\nbattleship-miss-target = { $player } fires on your { $coord }. Missed.\nbattleship-miss-spectator = { $player } fires on { $target }'s { $coord }. Missed.\n\n# Sunk \u2014 first/second/third\nbattleship-sunk-self = Enemy { $ship } destroyed!\nbattleship-sunk-target = { $player } sank your { $ship }!\nbattleship-sunk-spectator = { $player } sank { $target }'s { $ship }!\n\n# Victory \u2014 first/second/third\nbattleship-victory-self = Victory! All enemy vessels have been sunk.\nbattleship-victory-target = { $player } wins! All your vessels have been sunk.\nbattleship-victory-spectator = { $player } wins! All of { $target }'s vessels have been sunk.\n\nbattleship-already-shot = Already fired on this coordinate.\nbattleship-switch-to-shots = Viewing your own waters. Press V to switch to the target grid.\nbattleship-timeout-fire = Time's up! Auto-firing on { $coord }.\n\n# View toggle\nbattleship-view-own = Viewing your waters.\nbattleship-view-shots = Viewing target grid.\n\n# Cell labels\nbattleship-cell-empty = { $coord }, open water.\nbattleship-cell-ship-placed = { $coord }, { $ship }.\nbattleship-cell-unknown = { $coord }, uncharted.\nbattleship-cell-hit = { $coord }, hit.\nbattleship-cell-sunk = { $coord }, { $ship }, sunk.\nbattleship-cell-miss = { $coord }, miss.\nbattleship-cell-own-ship = { $coord }, your { $ship }.\nbattleship-cell-own-hit = { $coord }, your { $ship }, hit.\nbattleship-cell-own-sunk = { $coord }, your { $ship }, sunk.\nbattleship-cell-own-miss = { $coord }, incoming miss.\n\n# Fleet status\nbattleship-fleet-header = Your Fleet\nbattleship-status-intact = Battle-ready\nbattleship-status-damaged = Damaged ({ $hits } of { $size } hit)\nbattleship-status-sunk = Sunk\n\nbattleship-enemy-fleet-header = Enemy Fleet\nbattleship-enemy-fleet-summary = { $sunk } of { $total } enemy vessels sunk.\nbattleship-enemy-ship-sunk = { $ship } (size { $size }): Sunk\n\n# End screen\nbattleship-winner-line = { $player } wins!\nbattleship-stats-line = { $player }: { $shots } shots fired, { $hits } hits, { $accuracy }% accuracy\n", "# Blackjack\n\ngame-name-blackjack = Blackjack\n\nblackjack-set-rules-profile = Rules profile: { $profile }\nblackjack-select-rules-profile = Select rules profile\nblackjack-option-changed-rules-profile = Rules profile set to { $profile }.\n\nblackjack-set-starting-chips = Starting chips: { $count }\nblackjack-enter-starting-chips = Enter starting chips\nblackjack-option-changed-starting-chips = Starting chips set to { $count }.\n\nblackjack-set-base-bet = Base bet: { $count }\nblackjack-enter-base-bet = Enter base bet\nblackjack-option-changed-base-bet = Base bet set to { $count }.\nblackjack-enter-bet = Change your bet\nblackjack-option-changed-bet = Bet set to { $count }.\n\nblackjack-set-table-min-bet = Table minimum bet: { $count }\nblackjack-enter-table-min-bet = Enter table minimum bet\nblackjack-option-changed-table-min-bet = Table minimum bet set to { $count }.\n\nblackjack-set-table-max-bet = Table maximum bet: { $count }\nblackjack-enter-table-max-bet = Enter table maximum bet\nblackjack-option-changed-table-max-bet = Table maximum bet set to { $count }.\n\nblackjack-set-deck-count = Deck count: { $count }\nblackjack-enter-deck-count = Enter deck count\nblackjack-option-changed-deck-count = Deck count set to { $count }.\n\nblackjack-set-dealer-soft-17 = Dealer hits soft 17: { $enabled }\nblackjack-option-changed-dealer-soft-17 = Dealer hits soft 17 set to { $enabled }.\n\nblackjack-set-dealer-peek-blackjack = Dealer peeks for blackjack: { $enabled }\nblackjack-option-changed-dealer-peek-blackjack = Dealer peek for blackjack set to { $enabled }.\n\nblackjack-set-players-cards-face-up = Player cards face up: { $enabled }\nblackjack-option-changed-players-cards-face-up = Player cards face up set to { $enabled }.\n\nblackjack-set-allow-insurance = Offer insurance and even money: { $enabled }\nblackjack-option-changed-allow-insurance = Insurance and even money set to { $enabled }.\n\nblackjack-set-allow-late-surrender = Allow late surrender: { $enabled }\nblackjack-option-changed-allow-late-surrender = Late surrender set to { $enabled }.\n\nblackjack-set-blackjack-payout = Blackjack payout: { $mode }\nblackjack-select-blackjack-payout = Select blackjack payout\nblackjack-option-changed-blackjack-payout = Blackjack payout set to { $mode }.\n\nblackjack-set-double-down-rule = Double down rule: { $mode }\nblackjack-select-double-down-rule = Select double down rule\nblackjack-option-changed-double-down-rule = Double down rule set to { $mode }.\n\nblackjack-set-allow-double-after-split = Double after split: { $enabled }\nblackjack-option-changed-allow-double-after-split = Double after split set to { $enabled }.\n\nblackjack-set-split-rule = Split rule: { $mode }\nblackjack-select-split-rule = Select split rule\nblackjack-option-changed-split-rule = Split rule set to { $mode }.\n\nblackjack-set-max-split-hands = Maximum split hands: { $count }\nblackjack-enter-max-split-hands = Enter maximum split hands\nblackjack-option-changed-max-split-hands = Maximum split hands set to { $count }.\n\nblackjack-set-split-aces-one-card = Split aces draw one card only: { $enabled }\nblackjack-option-changed-split-aces-one-card = Split aces one-card rule set to { $enabled }.\n\nblackjack-set-split-aces-blackjack = Split aces can count as blackjack: { $enabled }\nblackjack-option-changed-split-aces-blackjack = Split aces blackjack rule set to { $enabled }.\n\nblackjack-set-turn-timer = Turn timer: { $mode }\nblackjack-select-turn-timer = Select turn timer\nblackjack-option-changed-turn-timer = Turn timer set to { $mode }.\n\nblackjack-rules-profile-vegas = Vegas\nblackjack-rules-profile-european = European\nblackjack-rules-profile-friendly = Friendly\nblackjack-payout-3-to-2 = 3 to 2\nblackjack-payout-6-to-5 = 6 to 5\nblackjack-payout-1-to-1 = 1 to 1\nblackjack-double-rule-any-two = Any two cards\nblackjack-double-rule-9-to-11 = Totals 9 to 11\nblackjack-double-rule-10-to-11 = Totals 10 to 11\nblackjack-split-rule-same-value = Same value\nblackjack-split-rule-same-rank = Same rank\n\nblackjack-hit = Thatha ikhadi\nblackjack-stand = Yima\nblackjack-double-down = Phinda kabili ukubheja\nblackjack-split = Hlukanisa\nblackjack-surrender = Zinikele\nblackjack-take-insurance = Thatha umshwalense\nblackjack-decline-insurance = Yenqaba umshwalense\nblackjack-even-money = Thatha imali eqondile\nblackjack-read-hand = Funda isandla\nblackjack-read-dealer = Funda umdayisi\nblackjack-table-status = Isimo setafula\nblackjack-read-rules = Funda imithetho\n\nblackjack-not-player-phase = Players are not taking actions right now.\nblackjack-not-insurance-phase = Insurance decisions are not active right now.\nblackjack-hand-complete = Your hand is complete.\nblackjack-error-bet-too-high = Base bet cannot be higher than starting chips.\nblackjack-error-table-limits-invalid = Table minimum bet cannot be higher than table maximum bet.\nblackjack-error-bet-below-min = Base bet cannot be lower than the table minimum bet.\nblackjack-error-bet-above-max = Base bet cannot be higher than the table maximum bet.\nblackjack-cannot-split = You cannot split this hand.\nblackjack-cannot-double-down = You cannot double down right now.\nblackjack-cannot-surrender = You cannot surrender this hand.\nblackjack-insurance-closed = You cannot make an insurance decision right now.\nblackjack-cannot-insure = You cannot take insurance right now.\nblackjack-cannot-even-money = You cannot take even money right now.\n\nblackjack-hand-start = Hand { $hand }. Place your bets.\nblackjack-you-bet = You bet { $amount }.\nblackjack-player-bets = { $player } bets { $amount }.\nblackjack-insurance-offer = Insurance is open.\n\nblackjack-dealer-shows = Dealer shows { $card }.\nblackjack-dealer-reveals = Dealer reveals { $card }, for a total of { $total }.\nblackjack-dealer-hits = Dealer draws { $card }, for a total of { $total }.\nblackjack-dealer-stands = Dealer stands with { $total }.\nblackjack-dealer-bust = Dealer busts with { $total }.\nblackjack-dealer-blackjack = Dealer has blackjack.\n\nblackjack-you-have = You have { $cards } ({ $total }).\nblackjack-player-has = { $player } has { $cards } ({ $total }).\nblackjack-you-blackjack = You have blackjack.\nblackjack-player-blackjack = { $player } has blackjack.\n\nblackjack-you-hit = You draw { $card }.\nblackjack-player-hits = { $player } draws a card.\nblackjack-you-stand = You stand.\nblackjack-player-stands = { $player } stands.\nblackjack-you-double-down = You double down by { $amount } chips.\nblackjack-player-double-downs = { $player } doubles down by { $amount } chips.\nblackjack-you-split = You split your hand and add { $amount } chips.\nblackjack-player-splits = { $player } splits their hand.\nblackjack-you-surrender = You surrender and lose { $amount } chips.\nblackjack-player-surrenders = { $player } surrenders.\nblackjack-you-take-insurance = You place an insurance bet of { $amount } chips.\nblackjack-player-takes-insurance = { $player } places insurance.\nblackjack-you-decline-insurance = You decline insurance.\nblackjack-player-declines-insurance = { $player } declines insurance.\nblackjack-you-take-even-money = You take even money.\nblackjack-player-takes-even-money = { $player } takes even money.\nblackjack-you-split-aces-auto-stand = Split aces draw one card each and stand automatically.\nblackjack-player-splits-aces-auto-stand = { $player } splits aces and both hands stand.\nblackjack-you-stand-auto = You stand on 21.\nblackjack-player-stands-auto = { $player } stands on 21.\nblackjack-you-bust = You bust with { $total }.\nblackjack-player-bust = { $player } busts.\nblackjack-your-total = Your total is { $total }.\nblackjack-player-total = { $player } has { $total }.\nblackjack-your-total-hand = Hand { $hand }: { $total }.\nblackjack-player-total-hand = { $player } hand { $hand }: { $total }.\n\nblackjack-you-win = You win { $amount } chips.\nblackjack-player-wins = { $player } wins { $amount } chips.\nblackjack-you-even-money-win = Even money pays { $amount } chips.\nblackjack-player-even-money-win = { $player } is paid even money.\nblackjack-you-lose = You lose { $amount } chips.\nblackjack-player-loses = { $player } loses { $amount } chips.\nblackjack-you-push = Push.\nblackjack-player-push = { $player } pushes.\nblackjack-you-win-hand = Hand { $hand }: You win { $amount } chips.\nblackjack-player-wins-hand = { $player } hand { $hand } wins { $amount } chips.\nblackjack-you-lose-hand = Hand { $hand }: You lose { $amount } chips.\nblackjack-player-loses-hand = { $player } hand { $hand } loses { $amount } chips.\nblackjack-you-push-hand = Hand { $hand }: Push.\nblackjack-player-push-hand = { $player } hand { $hand } pushes.\nblackjack-you-insurance-wins = Insurance wins { $amount } chips.\nblackjack-player-insurance-wins = { $player } wins an insurance bet.\nblackjack-you-insurance-loses = Insurance loses { $amount } chips.\nblackjack-player-insurance-loses = { $player } loses an insurance bet.\nblackjack-you-broke = You are out of chips.\nblackjack-player-broke = { $player } is out of chips.\nblackjack-you-win-game = You win the game with { $chips } chips.\nblackjack-player-wins-game = { $player } wins the game with { $chips } chips.\n\nblackjack-total-soft = { $total } soft\nblackjack-total-hard = { $total }\n\nblackjack-read-hand-response = Your hand is { $cards } ({ $total }).\nblackjack-read-hand-response-split = Hand 1: { $hand1 } ({ $total1 }). Hand 2: { $hand2 } ({ $total2 }). Active hand: { $active }.\nblackjack-no-dealer-cards = The dealer has no cards yet.\nblackjack-read-dealer-up = Dealer shows { $card }.\nblackjack-read-dealer-full = Dealer has { $cards } ({ $total }).\nblackjack-rule-yes = yebo\nblackjack-rule-no = cha\nblackjack-rules-readout = Rules: profile { $profile }. Table limits { $min_bet } to { $max_bet }, base bet { $base_bet }. Dealer hits soft 17: { $soft_17 }. Dealer peeks blackjack: { $peek }. Insurance and even money: { $insurance }. Late surrender: { $surrender }. Blackjack payout: { $payout }. Double-down rule: { $double_rule }. Double after split: { $das }. Split rule: { $split_rule }. Max split hands: { $split_hands }. Split aces one-card rule: { $split_aces_one }. Split aces blackjack: { $split_aces_blackjack }. Player cards face up: { $players_cards_face_up }.\n\nblackjack-status-line = { $player }: { $chips } chips\nblackjack-status-line-bet = { $player }: { $chips } chips, bet { $bet }\nblackjack-status-line-hand = { $player }: { $chips } chips, bet { $bet }, total { $total }\nblackjack-status-line-hands = { $player }: { $chips } chips, hand 1 bet { $bet1 } total { $total1 }, hand 2 bet { $bet2 } total { $total2 }\nblackjack-status-dealer = Dealer: { $cards } ({ $total })\nblackjack-status-dealer-up = Dealer: showing { $card }\nblackjack-no-active-players = No active players.\nblackjack-waiting-for-bets = Waiting for bets from { $players }.\n\nblackjack-insurance-prompt = Insurance available. You may insure for { $amount } chips or decline.\nblackjack-insurance-prompt-player = Insurance decision for { $player }.\nblackjack-insurance-prompt-even-money = You can take even money now.\nblackjack-insurance-prompt-even-money-player = { $player } can take even money.\n\n# 21 (Survival Rules)\ntwentyone-play-change-card = Play Change Card\ntwentyone-select-change-card = Select change card\ntwentyone-check-status = Check 21 status\ntwentyone-change-card-guide = Change Card Guide\ntwentyone-read-opponent-face-up = Read opponent face-up cards\ntwentyone-read-current-hand = Read current hand\ntwentyone-read-current-bets = Read current bets\ntwentyone-read-active-effects = Read active effects\ntwentyone-change-card-guide-header = Change card guide.\ntwentyone-change-card-guide-footer = Table effect limit is five. Target change cards replace older target change cards.\ntwentyone-none = none\n\ntwentyone-modifier-label-raise-1 = raise one\ntwentyone-modifier-label-raise-2 = raise two\ntwentyone-modifier-label-raise-2-plus = withdraw and raise two\ntwentyone-modifier-label-draw-2 = draw 2\ntwentyone-modifier-label-draw-3 = draw 3\ntwentyone-modifier-label-draw-4 = draw 4\ntwentyone-modifier-label-draw-5 = draw 5\ntwentyone-modifier-label-draw-6 = draw 6\ntwentyone-modifier-label-draw-7 = draw 7\ntwentyone-modifier-label-scrap = withdraw\ntwentyone-modifier-label-recycle = undraw\ntwentyone-modifier-label-swap-draw = swap top cards\ntwentyone-modifier-label-redraft = change-up\ntwentyone-modifier-label-redraft-plus = change-up enhanced\ntwentyone-modifier-label-guard = defend\ntwentyone-modifier-label-guard-plus = defend enhanced\ntwentyone-modifier-label-break-effect = delete\ntwentyone-modifier-label-break-all = delete enhanced\ntwentyone-modifier-label-lockdown = delete double enhanced\ntwentyone-modifier-label-precision-draw = best draw\ntwentyone-modifier-label-precision-draw-plus = best draw and raise five\ntwentyone-modifier-label-prime-draw = best draw with change\ntwentyone-modifier-label-target-17 = target 17\ntwentyone-modifier-label-target-24 = target 24\ntwentyone-modifier-label-target-27 = target 27\ntwentyone-modifier-label-salvage = embrace change\ntwentyone-modifier-label-aid-rival = trojan horse\ntwentyone-modifier-label-break-shields = defensive offense\ntwentyone-modifier-label-break-shields-plus = defensive offense enhanced\ntwentyone-modifier-label-shared-cache = change is good\ntwentyone-modifier-label-hand-tax = cost of change\ntwentyone-modifier-label-hand-tax-plus = cost of change enhanced\ntwentyone-modifier-label-mind-tax = change for change's sake\ntwentyone-modifier-label-mind-tax-plus = change for change's sake enhanced\ntwentyone-modifier-label-arcane-cache = risky change\ntwentyone-modifier-label-hex-draw = glitched draw\ntwentyone-modifier-label-dark-bargain = dark bargain\ntwentyone-modifier-label-escape-route = run away!\ntwentyone-modifier-label-exact-21-surge = 21 at 21\ntwentyone-modifier-label-round-erase = nope\ntwentyone-modifier-label-draw-silence = no draw for you!\ntwentyone-modifier-label-all-in-silence = game over\n\ntwentyone-modifier-help-raise-1 = Raise one: increase opponent damage by 1 and gain 1 change card.\ntwentyone-modifier-help-raise-2 = Raise two: increase opponent damage by 2 and gain 1 change card.\ntwentyone-modifier-help-raise-2-plus = Withdraw and raise two: increase opponent damage by 2, return opponent last drawn card to top of deck, and gain 1 change card.\ntwentyone-modifier-help-draw-2 = Draw 2: draw a 2 from deck if available.\ntwentyone-modifier-help-draw-3 = Draw 3: draw a 3 from deck if available.\ntwentyone-modifier-help-draw-4 = Draw 4: draw a 4 from deck if available.\ntwentyone-modifier-help-draw-5 = Draw 5: draw a 5 from deck if available.\ntwentyone-modifier-help-draw-6 = Draw 6: draw a 6 from deck if available.\ntwentyone-modifier-help-draw-7 = Draw 7: draw a 7 from deck if available.\ntwentyone-modifier-help-scrap = Withdraw: remove opponent last drawn card and place it on top of deck.\ntwentyone-modifier-help-recycle = Undraw: return your last drawn card to top of deck.\ntwentyone-modifier-help-swap-draw = Swap top cards: exchange your last drawn card with your opponent's last drawn card.\ntwentyone-modifier-help-redraft = Change-up: discard 2 change cards, then gain 3 change cards.\ntwentyone-modifier-help-redraft-plus = Change-up enhanced: discard 1 change card, then gain 4 change cards.\ntwentyone-modifier-help-guard = Defend: reduce incoming damage by 1.\ntwentyone-modifier-help-guard-plus = Defend enhanced: reduce incoming damage by 2.\ntwentyone-modifier-help-break-effect = Delete: destroy opponent newest change card effect.\ntwentyone-modifier-help-break-all = Delete enhanced: destroy all opponent change card effects.\ntwentyone-modifier-help-lockdown = Delete double enhanced: clear opponent change card effects and lock opponent from playing change cards.\ntwentyone-modifier-help-precision-draw = Best draw: draw the best available card for current target.\ntwentyone-modifier-help-precision-draw-plus = Best draw and raise five: best draw plus increase opponent damage by 5.\ntwentyone-modifier-help-prime-draw = Best draw with change: best draw and gain 2 change cards.\ntwentyone-modifier-help-target-17 = Target 17: set round target to 17.\ntwentyone-modifier-help-target-24 = Target 24: set round target to 24.\ntwentyone-modifier-help-target-27 = Target 27: set round target to 27.\ntwentyone-modifier-help-salvage = Embrace change: whenever any change card is played, gain 1 change card.\ntwentyone-modifier-help-aid-rival = Trojan horse: opponent draws their best available card for current target.\ntwentyone-modifier-help-break-shields = Defensive offense: remove up to 3 defend effects from your table; opponent damage +3 while active.\ntwentyone-modifier-help-break-shields-plus = Defensive offense enhanced: remove up to 2 defend effects from your table; opponent damage +5 while active.\ntwentyone-modifier-help-shared-cache = Change is good: both players gain 1 change card.\ntwentyone-modifier-help-hand-tax = Cost of change: while active, opponent damage increases by half the number of change cards in their hand.\ntwentyone-modifier-help-hand-tax-plus = Cost of change enhanced: while active, opponent damage increases by their change-card count.\ntwentyone-modifier-help-mind-tax = Change for change's sake: at round end, opponent discards half their change cards. Expires if they play 2 change cards on one turn.\ntwentyone-modifier-help-mind-tax-plus = Change for change's sake enhanced: at round end, opponent discards all change cards. Expires if they play 3 change cards on one turn.\ntwentyone-modifier-help-arcane-cache = Risky change: gain 3 change cards; your own damage taken increases by 1 while active.\ntwentyone-modifier-help-hex-draw = Glitched draw: discard 1 random change card, then force opponent to draw the highest available number card.\ntwentyone-modifier-help-dark-bargain = Dark bargain: discard half your change cards, draw your best card, and increase opponent damage by 10 while active.\ntwentyone-modifier-help-escape-route = Run away!: if you would lose a round, consume this effect and take no damage.\ntwentyone-modifier-help-exact-21-surge = 21 at 21: while your total is exactly 21, opponent damage increases by 21.\ntwentyone-modifier-help-round-erase = Nope: cancel the current round and immediately start a new round.\ntwentyone-modifier-help-draw-silence = No draw for you!: while active, opponent cannot draw number cards from hits or change-card effects.\ntwentyone-modifier-help-all-in-silence = Game over: while active, both players' damage is increased by 100 and opponent cannot draw number cards.\n\n# 21 (Survival Rules - Runtime Messages)\ntwentyone-change-card-guide-entry = { $name }: { $description }\ntwentyone-check-status-response = Target { $target }. Your HP { $hp }, current bet { $bet }, hand { $hand } (total { $total }). Change cards: { $modifiers }. Active effects: { $effects }.\ntwentyone-check-status-guide-hint = Tip: use the read actions for focused hand, bet, and active-effects details.\ntwentyone-check-status-opponent = Opponent { $player }: HP { $hp }, bet { $bet }, shown cards [{ $shown_cards }] total { $shown_total }, hole card hidden.\ntwentyone-no-opponent-available = No opponent is available.\ntwentyone-opponent-face-up-response = { $player } face-up cards [{ $shown_cards }] total { $shown_total }. Hole card is hidden.\ntwentyone-read-hand-response = Your hand [{ $hand }] total { $total }.\ntwentyone-read-bet-response-single = Current bet: { $bet }.\ntwentyone-read-bet-response = Current bets. { $player }: { $my_bet }. { $opponent }: { $opponent_bet }.\ntwentyone-active-effects-single = Active effects. { $player }: { $effects }.\ntwentyone-active-effects-both = Active effects. { $player }: { $my_effects }. { $opponent }: { $opponent_effects }.\ntwentyone-round-begins = Round { $round } begins. Target is { $target }.\ntwentyone-player-shows-card = { $player } shows { $card }.\ntwentyone-player-receives-cards = { $player } receives cards.\ntwentyone-your-hidden-card = Your hidden card is { $rank }.\ntwentyone-your-shown-card = Your shown card is { $rank }.\ntwentyone-your-total = Your current total is { $total }.\ntwentyone-your-change-cards = Your change cards: { $cards }.\ntwentyone-round-totals = Round totals: { $player1 } { $total1 }, { $player2 } { $total2 }, target { $target }.\ntwentyone-player-wins-round = { $player } wins the round.\ntwentyone-round-draw-damage = Round is a draw. Both players take damage equal to their current bets.\ntwentyone-both-busted-closer = Both players busted. Closer to target wins.\ntwentyone-player-busted = { $player } busted.\ntwentyone-round-loss-zero-bet = { $player } loses the round but takes no damage because the bet is zero.\ntwentyone-player-avoids-damage-with-effect = { $player } uses { $effect } and avoids damage.\ntwentyone-player-takes-damage = { $player } takes { $damage } damage and now has { $hp } HP.\ntwentyone-game-win = { $player } wins the game with { $hp } HP remaining.\ntwentyone-game-no-winner = Game ends with no winner.\ntwentyone-cannot-draw-cards = { $player } cannot draw cards right now.\ntwentyone-deck-empty-stay = Deck is empty; no card is drawn.\ntwentyone-player-draws = { $player } draws\ntwentyone-player-stands = { $player } stands.\ntwentyone-player-plays-modifier = { $player } plays { $modifier }. { $description }\ntwentyone-player-plays-modifier-no-desc = { $player } plays { $modifier }.\ntwentyone-last-face-up-returned = { $player }'s last face-up card returns to top of deck.\ntwentyone-remove-defend-effects = { $player } removes { $count } defend effects.\ntwentyone-no-rank-card = No rank { $rank } card is available in the deck.\ntwentyone-no-face-up-remove = No opponent face-up card is available to remove.\ntwentyone-own-face-up-returned = { $player }'s last face-up card returns to top of deck.\ntwentyone-no-face-up-return = No face-up card is available to return.\ntwentyone-exchange-needs-face-up = Both players need a face-up card to exchange.\ntwentyone-exchange-failed = Exchange failed because a card could not be extracted.\ntwentyone-exchange-resolves = Face-up cards are exchanged.\ntwentyone-modifier-found-no-card = { $modifier } found no valid card.\ntwentyone-round-erased = The current round is erased. Starting a new round.\ntwentyone-target-changed = Target changes to { $target }.\ntwentyone-player-destroys-effect = { $player } destroys effect { $effect }.\ntwentyone-no-effect-destroy = No effect is available to destroy.\ntwentyone-player-destroys-all-effects = { $player } destroys all opponent effects ({ $count }).\ntwentyone-no-effects-destroy = No opponent effects are available to destroy.\ntwentyone-player-clears-effects = { $player } clears opponent effects.\ntwentyone-player-precision-draws = { $player } precision draws\ntwentyone-precision-draw-none = No card is available for best draw.\ntwentyone-precision-draw-plus-none = No card is available for best draw and raise five.\ntwentyone-player-prime-draws = { $player } prime draws\ntwentyone-player-draws-from = { $player } draws from { $modifier }\ntwentyone-player-draws-from-aid-rival = { $player } draws from trojan horse\ntwentyone-aid-rival-none = Trojan horse found no valid card.\ntwentyone-player-effect-expires = { $player }'s { $effect } expires.\ntwentyone-player-effect-breaks = { $player }'s { $effect } breaks.\ntwentyone-player-discards-all-change-cards = { $player } discards all change cards ({ $count }) due to { $effect }.\ntwentyone-player-discards-change-cards = { $player } discards { $count } change cards due to { $effect }.\ntwentyone-player-receives-hidden-card-private = You receive a hidden card ({ $rank }).\ntwentyone-player-receives-hidden-card = { $player } receives a hidden card.\ntwentyone-you-gain-change-card = You gain change card { $card }.\ntwentyone-player-gains-change-card = { $player } gains a change card.\n\n\n", "# Chaos Bear game messages (isiZulu)\n\n# Game name\ngame-name-chaosbear = Chaos Bear\n\n# Actions\nchaosbear-roll-dice = Phonsa amadayisi\nchaosbear-draw-card = Donsa ikhadi\nchaosbear-check-status = Bheka isimo\n\n# Game intro (3 separate messages like v10)\nchaosbear-intro-1 = I-Chaos Bear isiqalile! Bonke abadlali baqala izikwele ezingama-30 ngaphambi kwebhere.\nchaosbear-intro-2 = Phonsa amadayisi ukuze uhambe phambili, futhi udonse amakhadi kumaxukwana ama-5 ukuze uthole imiphumela ekhethekile.\nchaosbear-intro-3 = Ungayivumeli ibhere ikubambe!\n\n# Turn announcement\nchaosbear-turn = Ishintshi lika-{ $player }; isikwele { $position }.\n\n# Rolling\nchaosbear-roll = U-{ $player } uphonse { $roll }.\nchaosbear-position = U-{ $player } manje usesikweleni { $position }.\n\n# Drawing cards\nchaosbear-draws-card = U-{ $player } udonsa ikhadi.\nchaosbear-card-impulsion = Ukucindezela! U-{ $player } uhamba phambili izikwele ezi-3 kuya esikweleni { $position }!\nchaosbear-card-super-impulsion = Ukucindezela okuphezulu! U-{ $player } uhamba phambili izikwele ezi-5 kuya esikweleni { $position }!\nchaosbear-card-tiredness = Ukukhathala! Amandla ebhere ayancipha ngo-1. Manje linayo { $energy } amandla.\nchaosbear-card-hunger = Indlala! Amandla ebhere ayanda ngo-1. Manje linayo { $energy } amandla.\nchaosbear-card-backward = Ukucindezela emuva! U-{ $player } ubuyela esikweleni { $position }.\nchaosbear-card-random-gift = Isipho esingahleliwe!\nchaosbear-gift-back = U-{ $player } ubuyele esikweleni { $position }.\nchaosbear-gift-forward = U-{ $player } uye phambili esikweleni { $position }!\n\n# Bear turn\nchaosbear-bear-roll = Ibhere liphonse { $roll } + amandla alo angu-{ $energy } = { $total }.\nchaosbear-bear-energy-up = Ibhere liphonse u-3 futhi lithola amandla angu-1!\nchaosbear-bear-position = Ibhere manje lisesikweleni { $position }!\nchaosbear-player-caught = Ibhere libambe u-{ $player }! U-{ $player } unqotshiwe!\nchaosbear-bear-feast = Ibhere lilahlekelwa amandla ama-3 ngemuva kokudla inyama yabo!\n\n# Status check\nchaosbear-status-player-alive = { $player }: isikwele { $position }.\nchaosbear-status-player-caught = { $player }: ubanjwe esikweleni { $position }.\nchaosbear-status-bear = Ibhere lisesikweleni { $position } linamandla angu-{ $energy }.\n\n# End game\nchaosbear-winner = U-{ $player } usinde futhi uyawina! Bafinyelela esikweleni { $position }!\nchaosbear-tie = Kuyalinganiswa esikweleni { $position }!\n\n# Disabled action reasons\nchaosbear-you-are-caught = Ubanjwe yibhere.\nchaosbear-not-on-multiple = Ungadonsa amakhadi kuphela kumaxukwana ama-5.\n", "# Chess\n\ngame-name-chess = Chess\n\n# Options\nchess-set-turn-timer = Turn timer: { $mode }\nchess-select-turn-timer = Select turn timer\nchess-option-changed-turn-timer = Turn timer set to { $mode }.\n\nchess-toggle-auto-draw = Auto-draw on repetition/50 moves: { $enabled }\nchess-option-changed-auto-draw = Auto-draw { $enabled }.\n\nchess-toggle-show-coordinates = Show coordinates in moves: { $enabled }\nchess-option-changed-show-coordinates = Show coordinates { $enabled }.\n\n# Game start\nchess-game-started = { $white } is white, { $black } is black. White moves first.\n\n# Turn / move messages\nchess-you-select = Selected { $piece } at { $square }. Click destination.\nchess-no-piece = No piece to select there.\nchess-move-cancelled = Move cancelled.\nchess-illegal-move = Illegal move.\n\nchess-you-move = You move { $piece } from { $from } to { $to }.\nchess-player-moves = { $player } moves { $piece } from { $from } to { $to }.\nchess-you-capture = You capture { $captured } on { $to } with { $piece } from { $from }.\nchess-player-captures = { $player } captures { $captured } on { $to } with { $piece } from { $from }.\n\nchess-you-en-passant = You capture en passant on { $to } with pawn from { $from }.\nchess-player-en-passant = { $player } captures en passant on { $to } with pawn from { $from }.\n\nchess-you-castle-kingside = You castle kingside.\nchess-player-castles-kingside = { $player } castles kingside.\nchess-you-castle-queenside = You castle queenside.\nchess-player-castles-queenside = { $player } castles queenside.\n\nchess-you-promote = You promote pawn to { $piece } on { $square }.\nchess-player-promotes = { $player } promotes pawn to { $piece } on { $square }.\n\n# Check / checkmate / draw\nchess-check = Check!\nchess-checkmate = Checkmate! { $winner } wins.\nchess-you-win-checkmate = Checkmate! You win.\nchess-stalemate = Stalemate. The game is a draw.\nchess-draw-fifty = Draw by fifty-move rule.\nchess-draw-repetition = Draw by threefold repetition.\nchess-draw-material = Draw by insufficient material.\nchess-draw-agreement = Draw by agreement.\n\n# Resign\nchess-you-resign = You resign. { $opponent } wins.\nchess-player-resigns = { $player } resigns. { $opponent } wins.\n\n# Draw offer\nchess-offer-draw = Offer draw\nchess-you-offer-draw = You offer a draw.\nchess-player-offers-draw = { $player } offers a draw.\nchess-you-accept-draw = You accept the draw.\nchess-player-accepts-draw = { $player } accepts the draw.\nchess-you-decline-draw = You decline the draw.\nchess-player-declines-draw = { $player } declines the draw.\nchess-no-draw-offer = There is no draw offer to respond to.\nchess-already-offered = You have already offered a draw.\n\n# Undo\nchess-undo-request = Undo last move\nchess-you-request-undo = You request to undo the last move.\nchess-player-requests-undo = { $player } requests to undo the last move.\nchess-you-accept-undo = You accept the undo.\nchess-player-accepts-undo = { $player } accepts the undo. Move undone.\nchess-you-decline-undo = You decline the undo.\nchess-player-declines-undo = { $player } declines the undo request.\nchess-no-undo-request = There is no undo request to respond to.\nchess-no-moves-to-undo = There are no moves to undo.\nchess-already-requested-undo = You have already requested an undo.\nchess-undo-applied = Last move undone. It is now { $player }'s turn.\n\n# Promotion\nchess-select-promotion = Select promotion piece\n\n# View board\nchess-view-board = View board\nchess-flip-board = Flip board\nchess-viewer-own = your\nchess-viewer-opponent = opponent's\nchess-board-flipped = Flipped board to view { $viewer } perspective ({ $color }).\nchess-board-rank = Rank { $rank }: { $pieces }\nchess-empty = empty\nchess-board-header = Board state:\n\n# Status / scores\nchess-status-white = White: { $player }\nchess-status-black = Black: { $player }\nchess-status-turn = Turn: { $color }\nchess-status-move-count = Moves: { $count }\nchess-check-status = Check game status\n\n# FEN\nchess-import-fen = Import FEN\nchess-enter-fen = Paste FEN string\nchess-fen-loaded = FEN loaded successfully.\nchess-fen-error = Error loading FEN.\n\n# Piece names\nchess-piece-pawn = pawn\nchess-piece-knight = knight\nchess-piece-bishop = bishop\nchess-piece-rook = rook\nchess-piece-queen = queen\nchess-piece-king = king\n\n# Timer\nchess-check-turn-timer = Turn timer\nchess-turn-timeout = Time's up!\n\n# Timer choice labels (game-specific durations)\nchess-timer-120 = 2 minutes\nchess-timer-180 = 3 minutes\nchess-timer-300 = 5 minutes\n", "game-name-coup = Coup\n\ncoup-action-income = Income (+1 coin)\ncoup-action-foreign-aid = Foreign Aid (+2 coins)\ncoup-action-coup = Coup (Cost: 7 coins)\ncoup-action-tax = Tax (Duke, +3 coins)\ncoup-action-assassinate = Assassinate (Assassin, Cost: 3 coins)\ncoup-action-steal = Steal (Captain, +2 coins)\ncoup-action-exchange = Exchange (Ambassador)\n\ncoup-action-challenge = Challenge!\ncoup-action-block = Block!\ncoup-action-pass = Pass\n\ncoup-action-lose-influence = Lose Influence\ncoup-action-return-card = Return Card\n\ncoup-card-duke = Duke\ncoup-card-assassin = Assassin\ncoup-card-captain = Captain\ncoup-card-ambassador = Ambassador\ncoup-card-contessa = Contessa\n\ncoup-return-card-format = Return { $card }\n\ncoup-select-target = Select target:\ncoup-must-coup = You have 10 or more coins and must Coup!\ncoup-not-enough-coins = You do not have enough coins.\ncoup-cannot-challenge-action = You cannot challenge this action.\ncoup-cannot-block-now = You cannot block right now.\ncoup-only-target-can-block = Only the target can block this action.\ncoup-cannot-block-action = This action cannot be blocked.\ncoup-no-active-claim = There is no active claim to challenge.\n\ncoup-takes-income = { $player } takes Income.\ncoup-claims-foreign-aid = { $player } claims Foreign Aid.\ncoup-takes-foreign-aid = { $player } takes Foreign Aid.\ncoup-plays-coup = { $player } stages a Coup against { $target }!\ncoup-claims-tax = { $player } claims the Duke and demands Tax.\ncoup-takes-tax = { $player } collects Tax.\ncoup-claims-assassinate = { $player } claims the Assassin and targets { $target }.\ncoup-assassinates = { $player } assassinates { $target }.\ncoup-claims-steal = { $player } claims the Captain and attempts to steal from { $target }.\ncoup-steals = { $player } steals { $amount } coins from { $target }.\ncoup-claims-exchange = { $player } claims the Ambassador to exchange cards.\ncoup-exchanges = { $player } draws 2 cards to exchange.\ncoup-exchange-complete = { $player } has completed their exchange.\n\ncoup-drew-replacement-card = You drew a { $character } as a replacement.\ncoup-action-pass-confirmed = You passed.\n\ncoup-waiting-for-reactions = Waiting for players to Challenge or Block...\ncoup-player-eliminated = { $player } has lost all their influence and is eliminated from the game.\ncoup-game-over = Game Over! { $winner } is the last survivor and wins the game!\ncoup-target-is-dead = Invalid target: { $target } is already eliminated.\ncoup-cannot-afford-assassinate = You need at least 3 coins to assassinate.\ncoup-cannot-afford-coup = You need at least 7 coins to stage a Coup.\ncoup-bluff-called = { $player } was caught bluffing and must lose an influence!\ncoup-bluff-wrong = { $challenger } guessed wrong and must lose an influence!\ncoup-block-successful = { $blocker } successfully blocked the action!\ncoup-action-resolves = The action resolves successfully.\n\ncoup-challenges = { $challenger } challenges { $target }!\ncoup-challenge-succeeded = { $player } was caught bluffing!\ncoup-challenge-failed = { $player } was telling the truth, they revealed a { $character }!\ncoup-blocks-foreign-aid = { $blocker } claims the Duke to block { $target }'s Foreign Aid.\ncoup-blocks-assassinate = { $blocker } claims the Contessa to block { $target }'s Assassination.\ncoup-blocks-steal = { $blocker } claims the Captain/Ambassador to block { $target }'s Steal.\n\ncoup-loses-influence = { $player } loses their { $character }!\ncoup-must-lose-influence = You must choose an influence to lose.\ncoup-must-return-card = Please select a card to return to the deck.\ncoup-returned-card = You returned a { $character } to the deck.\n\ncoup-you-are-eliminated = You have been eliminated and cannot perform this action.\n\ncoup-action-check-wealth = Check Wealth\ncoup-action-check-hand = Check Hand\ncoup-action-check-table = Check Table\n\ncoup-wealth-line = { $player }: { $coins } coins\ncoup-no-alive-players = No players are currently alive.\ncoup-no-cards = You have no cards.\ncoup-hand-context = You have { $coins } coins. Your cards: { $cards }.\ncoup-table-line = { $player } lost: { $cards }\ncoup-table-empty = No cards have been revealed yet.\n\ncoup-end-winner = Winner\ncoup-end-eliminated = Eliminated\ncoup-end-line = { $rank }. { $name } ({ $status }) - { $coins } coins. Cards: { $cards }\n\ncoup-set-mandatory-coup = Mandatory Coup Coin Threshold ({ $coins })\ncoup-enter-mandatory-coup = Enter coins required to force a Coup (10 - 20):\ncoup-option-changed-mandatory-coup = Mandatory Coup threshold changed.\n\ncoup-set-timer-duration = Interrupt Timer Duration ({ $seconds }s)\ncoup-enter-timer-duration = Enter duration for Challenge/Block window (3 - 15 seconds):\ncoup-option-changed-timer = Timer duration changed.\n", "# Crazy Eights (isiZulu)\n\ngame-name-crazyeights = Crazy Eights\n\ncrazyeights-set-winning-score = Amaphuzu okunqoba: { $score }\ncrazyeights-enter-winning-score = Faka amaphuzu okunqoba\ncrazyeights-option-changed-winning-score = Amaphuzu okunqoba asetelwe ku-{ $score }.\n\ncrazyeights-set-turn-timer = Isikhathi sokushintshana: { $mode }\ncrazyeights-select-turn-timer = Khetha isikhathi sokushintshana\ncrazyeights-option-changed-turn-timer = Isikhathi sokushintshana sisetelwe ku-{ $mode }.\n\ncrazyeights-draw = Donsa\ncrazyeights-pass = Dlula\ncrazyeights-read-top = Funda ikhadi eliphezulu\ncrazyeights-read-counts = Funda izibalo zamakhadi\ncrazyeights-deck-count = isigange { $count }\n\ncrazyeights-new-hand = Umjikelezo { $round }.\ncrazyeights-start-card = U-{ $player } uphendula { $card }.\ncrazyeights-you-turn-up = Wena uphendula { $card }.\ncrazyeights-wild-played = U-{ $player } udlale i-Wild 8.\n\ncrazyeights-no-players = Akukho badlali.\ncrazyeights-no-hands = Ayikho intambo eqhubekayo.\ncrazyeights-no-top = Alikho ikhadi eliphezulu.\n\ncrazyeights-wild = Wild 8\ncrazyeights-wild-suit = Wild 8, { $suit }\ncrazyeights-reverse = Ukuphenduka kwe-{ $suit }\ncrazyeights-skip = Ukweqa kwe-{ $suit }\ncrazyeights-draw-two = Donsa Amabili e-{ $suit }\n\ncrazyeights-suit-chosen = { $suit }\n\ncrazyeights-round-summary = U-{ $player } uyawina. { $details }. U-{ $player } uthola { $total }.\ncrazyeights-you-win-round = Wena uyawina. { $details }. Wena uthola { $total }.\ncrazyeights-round-details-none = Awekho amaphuzu athathiwe kubaphikisi.\ncrazyeights-round-winner = U-{ $player } uwina { $points } amaphuzu. { $detail }\ncrazyeights-round-points-from = { $points } kusuka ku-{ $player }\ncrazyeights-dealt-cards = Wonke umuntu unikezelwa ngamakhadi angu-{ $cards }.\ncrazyeights-one-card = ikhadi eli-1.\n\ncrazyeights-game-winner = U-{ $player } uyawina ngamaphuzu angu-{ $score }.\ncrazyeights-you-win-game = Wena uyawina ngamaphuzu angu-{ $score }.\n\ncrazyeights-player-plays = U-{ $player } udlala { $card }.\ncrazyeights-you-play = Wena udlala { $card }.\ncrazyeights-player-draws-one = U-{ $player } udonsa ikhadi.\ncrazyeights-you-draw-one = Wena udonsa ikhadi.\ncrazyeights-player-draws-many = U-{ $player } udonsa amakhadi angu-{ $count }.\ncrazyeights-you-draw-many = Wena udonsa amakhadi angu-{ $count }.\ncrazyeights-player-passes = U-{ $player } uyadlula.\ncrazyeights-you-pass = Wena uyadlula.\n\ncrazyeights-player-skipped = Kuweqwa u-{ $player }.\ncrazyeights-you-are-skipped = Kuweqwa wena.\n", "game-name-dominos = Dominos\n\n# Options\ndominos-set-target-score = Target score: { $score }\ndominos-enter-target-score = Enter target score\ndominos-option-changed-target-score = Target score set to { $score }.\n\ndominos-set-draw-mode = Mode: { $mode }\ndominos-select-draw-mode = Select mode\ndominos-option-changed-draw-mode = Mode set to { $mode }.\n\ndominos-set-domino-set = Domino set: { $domino_set }\ndominos-select-domino-set = Select domino set\ndominos-option-changed-domino-set = Domino set changed to { $domino_set }.\n\ndominos-set-spinner = Spinner: { $enabled }\ndominos-option-changed-spinner = Spinner set to { $enabled }.\n\ndominos-set-opening-rule = Opening rule: { $opening_rule }\ndominos-select-opening-rule = Select opening rule\ndominos-option-changed-opening-rule = Opening rule set to { $opening_rule }.\n\n# Option choice labels\ndominos-mode-draw = Draw\ndominos-mode-block = Block\n\ndominos-set-double6 = Double-6\ndominos-set-double9 = Double-9\n\ndominos-opening-highest-double = Highest double\ndominos-opening-highest-tile = Highest tile\ndominos-opening-set-max-double = Highest set double\ndominos-opening-random-player = Random player\ndominos-opening-round-winner = Previous round winner\n\n# Actions\ndominos-draw = Draw\ndominos-knock = Knock\ndominos-view-chain = View chain\ndominos-read-ends = Read ends\ndominos-read-hand = Read hand\ndominos-read-counts = Read counts\ndominos-play-tile = { $tile }\ndominos-play-tile-at = Play { $tile } to { $side }\ndominos-play-tile-multi = Play { $tile } to { $sides }\ndominos-select-side = Select a side\n\n# Board sides\ndominos-side-left = left\ndominos-side-right = right\ndominos-side-up = up\ndominos-side-down = down\n\n# Validation and disabled reasons\ndominos-draw-only-mode = Drawing is only available in Draw mode.\ndominos-must-play = You already have a playable tile.\ndominos-boneyard-empty = The boneyard is empty.\ndominos-must-draw = You must draw before knocking.\ndominos-illegal-side = That side is not legal for the selected tile.\ndominos-no-play-for-tile = { $tile } cannot be played right now.\ndominos-choose-side-keybind = Choose a side with the direction keybind. Legal sides: { $sides }.\n\n# Gameplay\ndominos-opening-play = { $player } opens with { $tile }.\ndominos-opening-spinner = { $player } opens a spinner with { $tile }.\ndominos-player-draws = { $player } draws { $count } { $count ->\n    [one] tile\n   *[other] tiles\n}.\ndominos-you-drew-single = You drew { $tile }.\ndominos-you-drew-many = You drew { $count } tiles.\ndominos-you-played = You played { $tile } to { $side }.\ndominos-you-played-drawn = You drew and played { $tile } to { $side }.\ndominos-player-played = { $player } played { $tile } to { $side }.\ndominos-player-knocks = { $player } knocks.\ndominos-round-won = { $player } wins the round and scores { $points } points.\ndominos-round-blocked-tie = The round is blocked. Lowest pip total is { $pips }, but it is tied. No points are scored.\ndominos-round-blocked-winner = The round is blocked. { $team } has the lowest pip total with { $pips } and scores { $points } points.\ndominos-match-tied-continue = Multiple teams reached { $score } points. The game continues until the tie is broken.\ndominos-match-winner = { $team } wins the game with { $score } points.\n\n# Status boxes\ndominos-chain-header = Chain\ndominos-chain-empty = The chain is empty.\ndominos-chain-center = Center: { $tile }\ndominos-branch-empty = no tiles\ndominos-chain-branch = { $side }: { $tiles }. Open end { $open_end }.\ndominos-boneyard-count = Boneyard: { $count } tiles remaining.\ndominos-end-info = { $side } { $value }\n\ndominos-hand-header = Your hand\ndominos-hand-line = { $tile } worth { $points } points.\ndominos-hand-line-playable = { $tile } worth { $points } points. Playable on { $sides }.\ndominos-hand-total = Total pips in hand: { $pips }.\ndominos-player-count = { $player } has { $count } tiles\ndominos-no-other-players = No other players.\n\n# End screen\ndominos-line-format = { $rank }. { $player }: { $points }\n", "# Farkle game messages (isiZulu)\n\n# Game info\ngame-name-farkle = Farkle\n\n# Actions - Roll and Bank\nfarkle-roll = Phonsa { $count } { $count ->\n    [one] idayisi\n   *[other] amadayisi\n}\nfarkle-bank = Gcina amaphuzu angu-{ $points }\n\n# Scoring combination actions\nfarkle-take-single-one = U-1 owodwa ngamaphuzu angu-{ $points }\nfarkle-take-single-five = U-5 owodwa ngamaphuzu angu-{ $points }\nfarkle-take-three-kind = Ama-{ $number } amathathu ngamaphuzu angu-{ $points }\nfarkle-take-four-kind = Ama-{ $number } amane ngamaphuzu angu-{ $points }\nfarkle-take-five-kind = Ama-{ $number } amahlanu ngamaphuzu angu-{ $points }\nfarkle-take-six-kind = Ama-{ $number } ayisithupha ngamaphuzu angu-{ $points }\nfarkle-take-small-straight = Ukulandelana Okuncane ngamaphuzu angu-{ $points }\nfarkle-take-large-straight = Ukulandelana Okukhulu ngamaphuzu angu-{ $points }\nfarkle-take-three-pairs = Amapheya amathathu ngamaphuzu angu-{ $points }\nfarkle-take-double-triplets = Amatriplet amabili ngamaphuzu angu-{ $points }\nfarkle-take-full-house = Indlu egcwele ngamaphuzu angu-{ $points }\n\n# Game events\nfarkle-rolls = U-{ $player } uphonsa { $count } { $count ->\n    [one] idayisi\n   *[other] amadayisi\n}...\nfarkle-you-roll = Wena uphonsa { $count } { $count ->\n    [one] idayisi\n   *[other] amadayisi\n}...\nfarkle-roll-result = { $dice }\nfarkle-farkle = I-FARKLE! U-{ $player } ulahlekelwa amaphuzu angu-{ $points }\nfarkle-you-farkle = I-FARKLE! Wena ulahlekelwa amaphuzu angu-{ $points }\nfarkle-takes-combo = U-{ $player } uthatha { $combo } ngamaphuzu angu-{ $points }\nfarkle-you-take-combo = Wena uthatha { $combo } ngamaphuzu angu-{ $points }\nfarkle-hot-dice = Amadayisi ashisayo!\nfarkle-banks = U-{ $player } ugcina amaphuzu angu-{ $points } esambeni esingu-{ $total }\nfarkle-you-bank = Wena ugcina amaphuzu angu-{ $points } esambeni esingu-{ $total }\nfarkle-winner = U-{ $player } uyawina ngamaphuzu angu-{ $score }!\nfarkle-you-win = Wena uyawina ngamaphuzu angu-{ $score }!\nfarkle-winners-tie = Siyalinganiswa! Abawini: { $players }\n\n# Check turn score action\nfarkle-turn-score = U-{ $player } unamaphuzu angu-{ $points } kule shintshi.\nfarkle-no-turn = Akekho ophatha ishintshi njengamanje.\n\n# Farkle-specific options\nfarkle-set-target-score = Amaphuzu ahlosiwe: { $score }\nfarkle-enter-target-score = Faka amaphuzu ahlosiwe (500-5000):\nfarkle-option-changed-target = Amaphuzu ahlosiwe asetelwe ku-{ $score }.\n\n# Disabled action reasons\nfarkle-must-take-combo = Kufanele uthathe isihlanganiso samaphuzu kuqala.\nfarkle-cannot-bank = Awukwazi ukugcina manje.\n\n# Additional Farkle options\nfarkle-set-initial-bank-score = Amaphuzu okuqala okubanka: { $score }\nfarkle-enter-initial-bank-score = Faka amaphuzu okuqala okubanka (0-1000):\nfarkle-option-changed-initial-bank-score = Amaphuzu okuqala okubanka asethwe ku-{ $score }.\nfarkle-toggle-hot-dice-multiplier = I-multiplier ye-hot dice: { $enabled }\nfarkle-option-changed-hot-dice-multiplier = I-multiplier ye-hot dice isethwe ku-{ $enabled }.\n\n# Action feedback\nfarkle-minimum-initial-bank-score = Amaphuzu amancane okuqala okubanka ngu-{ $score }.\n", "# Five Card Draw (isiZulu)\n\ngame-name-fivecarddraw = Five Card Draw\n\ndraw-set-starting-chips = Ama-chips okuqala: { $count }\ndraw-enter-starting-chips = Faka ama-chips okuqala\ndraw-option-changed-starting-chips = Ama-chips okuqala asetelwe ku-{ $count }.\n\ndraw-set-ante = I-Ante: { $count }\ndraw-enter-ante = Faka inani le-ante\ndraw-option-changed-ante = I-Ante isetelwe ku-{ $count }.\n\ndraw-set-turn-timer = Isikhathi sokushintshana: { $mode }\ndraw-select-turn-timer = Khetha isikhathi sokushintshana\ndraw-option-changed-turn-timer = Isikhathi sokushintshana sisetelwe ku-{ $mode }.\n\ndraw-set-raise-mode = Imodi yokuphakamisa: { $mode }\ndraw-select-raise-mode = Khetha imodi yokuphakamisa\ndraw-option-changed-raise-mode = Imodi yokuphakamisa isetelwe ku-{ $mode }.\n\ndraw-set-max-raises = Ukuphakamisa okuphezulu: { $count }\ndraw-enter-max-raises = Faka ukuphakamisa okuphezulu (0 okungenamkhawulo)\ndraw-option-changed-max-raises = Ukuphakamisa okuphezulu kusetelwe ku-{ $count }.\n\ndraw-antes-posted = Ama-antes athunyelwe: { $amount }.\ndraw-betting-round-1 = Umjikelezo wokubheja.\ndraw-betting-round-2 = Umjikelezo wokubheja.\ndraw-begin-draw = Isigaba sokudonsa.\ndraw-not-draw-phase = Akusikho isikhathi sokudonsa.\ndraw-not-betting = Awukwazi ukubheja ngesikhathi sesigaba sokudonsa.\n\ndraw-toggle-discard = Shintsha ukulahlwa kwekhadi { $index }\ndraw-card-keep = { $card }, libambile\ndraw-card-discard = { $card }, lizocalahla\ndraw-card-kept = Gcina { $card }.\ndraw-card-discarded = Lahla { $card }.\ndraw-draw-cards = Donsa amakhadi\ndraw-draw-cards-count = Donsa { $count } { $count ->\n    [one] ikhadi\n   *[other] amakhadi\n}\ndraw-dealt-cards = Unikezelwe { $cards }.\ndraw-you-drew-cards = Wena udonsa { $cards }.\ndraw-you-draw = Wena udonsa { $count } { $count ->\n    [one] ikhadi\n   *[other] amakhadi\n}.\ndraw-player-draws = U-{ $player } udonsa { $count } { $count ->\n    [one] ikhadi\n   *[other] amakhadi\n}.\ndraw-you-stand-pat = Wena ugxila.\ndraw-player-stands-pat = U-{ $player } ugxila.\ndraw-you-discard-limit = Ungalahla amakhadi afika ku-{ $count }.\ndraw-player-discard-limit = U-{ $player } angalahla amakhadi afika ku-{ $count }.\n", "# Shared game messages for PlayPalace (isiZulu)\n# Imiyalezo ejwayelekile emidlalweni eminingi\n\n# Game names\ngame-name-ninetynine = Ninety Nine\n\n# Round and turn flow\ngame-round-start = Umjikelezo { $round }.\ngame-round-end = Umjikelezo { $round } uphelile.\ngame-turn-start = Ishintshi lika-{ $player }.\ngame-your-turn = Ishintshi lakho.\ngame-no-turn = Ayikho ishintshi lamuntu njengamanje.\n\n# Score display\ngame-scores-header = Amaphuzu Amanje:\ngame-score-line = { $player }: { $score } amaphuzu\ngame-final-scores-header = Amaphuzu Okugcina:\n\n# Win/loss\ngame-winner = U-{ $player } uyawina!\ngame-winner-score = U-{ $player } uyawina ngamaphuzu angu-{ $score }!\ngame-tiebreaker = Kuyalinganiswa! Umjikelezo wokuphula ukulinganiswa!\ngame-tiebreaker-players = Kuyalinganiswa phakathi kuka-{ $players }! Umjikelezo wokuphula ukulinganiswa!\ngame-eliminated = U-{ $player } ukhishiwe ngamaphuzu angu-{ $score }.\n\n# Common options\ngame-set-target-score = Amaphuzu ahlosiwe: { $score }\ngame-enter-target-score = Faka amaphuzu ahlosiwe:\ngame-option-changed-target = Amaphuzu ahlosiwe asetelwe ku-{ $score }.\n\ngame-set-team-mode = Imodi yethimba: { $mode }\ngame-select-team-mode = Khetha imodi yethimba\ngame-option-changed-team = Imodi yethimba isetelwe ku-{ $mode }.\ngame-team-mode-individual = Ngamunye\ngame-team-mode-x-teams-of-y = Amathimba angu-{ $num_teams } obu-{ $team_size }\n\n# Boolean option values\noption-on = ivuliwe\noption-off = ivaliwe\n\n# Status box\nstatus-box-closed = Ulwazi lwesimo luvalwe.\n\n# Game end\ngame-leave = Shiya umdlalo\n\n# Round timer\nround-timer-paused = U-{ $player } umise umdlalo (cindezela i-p ukuze uqale umjikelezo olandelayo).\nround-timer-resumed = Isikhathi somjikelezo siqhubekile.\nround-timer-countdown = Umjikelezo olandelayo kumasekhondi angu-{ $seconds }...\n\n# Dice games - keeping/releasing dice\ndice-keeping = Kugcinwa { $value }.\ndice-rerolling = Kuphonswa kabusha { $value }.\ndice-locked = Lelo dayisi livalwe futhi alikwazi ukushintshwa.\ndice-status-locked = locked\ndice-status-kept = kept\n\n# Dealing (card games)\ngame-deal-counter = Ukwabela { $current }/{ $total }.\ngame-you-deal = Wena wabela amakhadi.\ngame-player-deals = U-{ $player } wabela amakhadi.\n\n# Card names\ncard-name = { $rank } we-{ $suit }\nno-cards = Awekho amakhadi\n\n# Colors (with gendered forms: m = masculine, f = feminine)\ncolor-black = mnyama\ncolor-black-m = mnyama\ncolor-black-f = mnyama\ncolor-blue = luhlaza okwesibhakabhaka\ncolor-blue-m = luhlaza okwesibhakabhaka\ncolor-blue-f = luhlaza okwesibhakabhaka\ncolor-brown = nsundu\ncolor-brown-m = nsundu\ncolor-brown-f = nsundu\ncolor-gray = mpunga\ncolor-gray-m = mpunga\ncolor-gray-f = mpunga\ncolor-green = luhlaza\ncolor-green-m = luhlaza\ncolor-green-f = luhlaza\ncolor-indigo = indigo\ncolor-indigo-m = indigo\ncolor-indigo-f = indigo\ncolor-orange = orenji\ncolor-orange-m = orenji\ncolor-orange-f = orenji\ncolor-pink = pinki\ncolor-pink-m = pinki\ncolor-pink-f = pinki\ncolor-purple = mfusa\ncolor-purple-m = mfusa\ncolor-purple-f = mfusa\ncolor-red = bomvu\ncolor-red-m = bomvu\ncolor-red-f = bomvu\ncolor-violet = violethi\ncolor-violet-m = violethi\ncolor-violet-f = violethi\ncolor-white = mhlophe\ncolor-white-m = mhlophe\ncolor-white-f = mhlophe\ncolor-yellow = phuzi\ncolor-yellow-m = phuzi\ncolor-yellow-f = phuzi\n\n# Suit names\nsuit-diamonds = amadayimane\nsuit-clubs = amaklabhu\nsuit-hearts = izinhliziyo\nsuit-spades = amaspeyidi\n\n# Rank names\nrank-ace = i-ace\nrank-ace-plural = ama-aces\nrank-two = u-2\nrank-two-plural = ama-2\nrank-three = u-3\nrank-three-plural = ama-3\nrank-four = u-4\nrank-four-plural = ama-4\nrank-five = u-5\nrank-five-plural = ama-5\nrank-six = u-6\nrank-six-plural = ama-6\nrank-seven = u-7\nrank-seven-plural = ama-7\nrank-eight = u-8\nrank-eight-plural = ama-8\nrank-nine = u-9\nrank-nine-plural = ama-9\nrank-ten = u-10\nrank-ten-plural = ama-10\nrank-jack = i-jack\nrank-jack-plural = ama-jacks\nrank-queen = i-queen\nrank-queen-plural = ama-queens\nrank-king = i-king\nrank-king-plural = ama-kings\n\n# Poker hand descriptions\npoker-high-card-with = { $high } ephezulu, no-{ $rest }\npoker-high-card = { $high } ephezulu\npoker-pair-with = Ipheya le-{ $pair }, no-{ $rest }\npoker-pair = Ipheya le-{ $pair }\npoker-two-pair-with = Amapheya Amabili, { $high } no-{ $low }, no-{ $kicker }\npoker-two-pair = Amapheya Amabili, { $high } no-{ $low }\npoker-trips-with = Amathathu Ohlobo Olulodwa, { $trips }, no-{ $rest }\npoker-trips = Amathathu Ohlobo Olulodwa, { $trips }\npoker-straight-high = Ukulandelana okuphezulu kwe-{ $high }\npoker-flush-high-with = Ukugcwala okuphezulu kwe-{ $high }, no-{ $rest }\npoker-full-house = Indlu Egcwele, { $trips } phezu kwe-{ $pair }\npoker-quads-with = Amane Ohlobo Olulodwa, { $quads }, no-{ $kicker }\npoker-quads = Amane Ohlobo Olulodwa, { $quads }\npoker-straight-flush-high = Ukugcwala Nokulandelana okuphezulu kwe-{ $high }\npoker-unknown-hand = Isandla esingaziwa\n\n# Validation errors (common across games)\ngame-error-invalid-team-mode = Imodi yethimba ekhethiwe ayivumelekile ngenani labadlali lamanje.\n", "# Texas Hold'em (isiZulu)\n\ngame-name-holdem = Texas Hold'em\n\nholdem-set-starting-chips = Ama-chips okuqala: { $count }\nholdem-enter-starting-chips = Faka ama-chips okuqala\nholdem-option-changed-starting-chips = Ama-chips okuqala asetelwe ku-{ $count }.\n\nholdem-set-big-blind = I-blind enkulu: { $count }\nholdem-enter-big-blind = Faka i-blind enkulu\nholdem-option-changed-big-blind = I-blind enkulu isetelwe ku-{ $count }.\n\nholdem-set-ante = I-Ante: { $count }\nholdem-enter-ante = Faka i-ante\nholdem-option-changed-ante = I-Ante isetelwe ku-{ $count }.\n\nholdem-set-ante-start = I-Ante iqala ezingeni: { $count }\nholdem-enter-ante-start = Faka izinga le-blind ukuze unike amandla i-ante\nholdem-option-changed-ante-start = Izinga lokuqala le-ante lisetelwe ku-{ $count }.\n\nholdem-set-turn-timer = Isikhathi sokushintshana: { $mode }\nholdem-select-turn-timer = Khetha isikhathi sokushintshana\nholdem-option-changed-turn-timer = Isikhathi sokushintshana sisetelwe ku-{ $mode }.\n\nholdem-set-blind-timer = Isikhathi se-blind: { $mode }\nholdem-select-blind-timer = Khetha isikhathi se-blind\nholdem-option-changed-blind-timer = Isikhathi se-blind sisetelwe ku-{ $mode }.\n\nholdem-set-raise-mode = Imodi yokuphakamisa: { $mode }\nholdem-select-raise-mode = Khetha imodi yokuphakamisa\nholdem-option-changed-raise-mode = Imodi yokuphakamisa isetelwe ku-{ $mode }.\n\nholdem-set-max-raises = Ukuphakamisa okuphezulu: { $count }\nholdem-enter-max-raises = Faka ukuphakamisa okuphezulu (0 okungenamkhawulo)\nholdem-option-changed-max-raises = Ukuphakamisa okuphezulu kusetelwe ku-{ $count }.\n\nholdem-antes-posted = Ama-antes athunyelwe: { $amount }.\nholdem-blinds-posted = Ama-blinds athunyelwe: { $sb } / { $bb }.\n", "# Humanity Cards - English localization\n\n# Options\nhc-set-winning-score = Winning score: { $score }\nhc-enter-winning-score = Enter winning score:\nhc-option-changed-winning-score = Winning score set to { $score }.\n\nhc-set-hand-size = Hand size: { $count }\nhc-enter-hand-size = Enter hand size:\nhc-option-changed-hand-size = Hand size set to { $count }.\n\nhc-set-card-packs = Card packs ({ $count } of { $total } selected)\nhc-option-changed-card-packs = Card pack selection changed.\n\nhc-set-czar-selection = Card Czar selection: { $mode }\nhc-select-czar-selection = Select Card Czar selection mode\nhc-option-changed-czar-selection = Card Czar selection set to { $mode }.\n\nhc-set-num-judges = Number of judges: { $count }\nhc-enter-num-judges = Enter number of judges:\nhc-option-changed-num-judges = Number of judges set to { $count }.\n\nhc-czar-rotating = Rotating\nhc-czar-random = Random\nhc-czar-winner = Most Recent Winner\n\n# Game flow\nhc-game-starting = Shuffling the decks...\nhc-dealing-cards = Dealing { $count } cards to each player.\nhc-round-start = Round { $round }.\n\n# Judge announcement\nhc-judge-is = { $player } { $count ->\n    [one] is the Card Czar\n   *[other] and { $others } are the Card Czars\n}.\nhc-you-are-judge = You are the Card Czar this round.\nhc-you-are-not-judge = You are not the Card Czar this round.\n\n# Black card\nhc-black-card = The prompt is: { $text }\nhc-black-card-pick = Pick { $count }.\nhc-view-black-card = View the question card\n\n# Submission phase\nhc-select-cards = Select { $count } { $count ->\n    [one] card\n   *[other] cards\n} from your hand.\nhc-card-selected = { $text }, selected\nhc-card-not-selected = { $text }\nhc-submit-cards = Submit ({ $selected } of { $required } selected)\nhc-submitted = You submitted your cards.\nhc-player-submitted = { $player } submitted.\nhc-submission-progress = { $submitted } of { $total } players submitted.\nhc-waiting-for-submissions = Waiting for submissions...\nhc-already-submitted = You already submitted your cards.\nhc-wrong-card-count = You need to select exactly { $count } { $count ->\n    [one] card\n   *[other] cards\n}.\n\n# Judging phase\nhc-judging-start = All cards are in! Time to judge.\nhc-select-winner-prompt = Select the winning submission\nhc-submission-option = { $text }\n\n# Results\nhc-winner-announcement = { $player } wins the round! Score: { $score }.\nhc-winner-card = Winning answer: { $text }\nhc-round-scores = Scores after round { $round }:\nhc-score-line = { $player }: { $score } { $score ->\n    [one] point\n   *[other] points\n}\nhc-all-submissions = Other submissions:\nhc-submission-reveal = { $player }: { $text }\n\n# View\nhc-preview-submission = Preview your submission\nhc-view-submission = View your submission\nhc-preview-submission-text = Preview: { $text }\nhc-your-submission = Your submission: { $text }\nhc-select-cards-first = Select at least 1 card first.\n\n# Win\nhc-game-winner = { $player } wins with { $score } points!\nhc-you-win = You win with { $score } points!\n\n# Deck management\nhc-deck-reshuffled = White card discard pile reshuffled into the deck.\nhc-black-deck-reshuffled = Black card discard pile reshuffled into the deck.\nhc-not-enough-cards = Not enough cards. Try enabling more packs.\n\n# Hand management\nhc-view-hand = View hand\n\n# Scores\nhc-view-scores = View scores\nhc-no-scores = No scores yet.\n\n# Whose turn / whose judge\nhc-whose-judge = Who is judging\nhc-waiting-for = Waiting for { $names } to submit.\nhc-all-submitted-waiting-judge = All players have submitted. Waiting for { $judge } to judge.\n", "# Language names translated into this language\nlanguage-ar = Isi-Arabhu\nlanguage-cs = IsiCzech\nlanguage-de = IsiJalimane\nlanguage-en = IsiNgisi\nlanguage-es = IsiSpanishi\nlanguage-fa = IsiPheresiya\nlanguage-fr = IsiFulentshi\nlanguage-hi = IsiHindi\nlanguage-hr = IsiCroatia\nlanguage-hu = IsiHungary\nlanguage-id = Isi-Indonesia\nlanguage-it = Isi-Italiyane\nlanguage-ja = IsiJaphani\nlanguage-ko = IsiKoriya\nlanguage-mk = IsiMacedonia\nlanguage-mn = IsiMongolia\nlanguage-nl = IsiDashi\nlanguage-pl = IsiPolishi\nlanguage-pt = IsiPutukezi\nlanguage-ro = IsiRomania\nlanguage-ru = IsiRashiya\nlanguage-sk = IsiSlovak\nlanguage-sl = IsiSlovenia\nlanguage-sr = IsiSerbia\nlanguage-sv = IsiSwidi\nlanguage-th = IsiThai\nlanguage-tr = IsiTurkey\nlanguage-uk = Isi-Ukraine\nlanguage-vi = IsiVietnam\nlanguage-zh = IsiShayina\nlanguage-zu = IsiZulu\n", "game-name-lastcard = Last Card\n\n# Options\nlastcard-set-winning-score = Winning score: { $score }\nlastcard-enter-winning-score = Enter winning score\nlastcard-option-changed-winning-score = Winning score set to { $score }.\n\nlastcard-set-hand-size = Hand size: { $count }\nlastcard-enter-hand-size = Enter hand size\nlastcard-option-changed-hand-size = Hand size set to { $count }.\n\nlastcard-set-turn-timer = Turn timer: { $mode }\nlastcard-select-turn-timer = Select turn timer\nlastcard-option-changed-turn-timer = Turn timer set to { $mode }.\n\nlastcard-set-draw-until-playable = Draw until playable: { $enabled }\nlastcard-option-changed-draw-until-playable = Draw until playable set to { $enabled }.\n\nlastcard-set-draw-limit = Draw limit: { $count }\nlastcard-enter-draw-limit = Enter draw limit (0 = unlimited)\nlastcard-option-changed-draw-limit = Draw limit set to { $count }.\n\nlastcard-set-stacking = Stacking: { $mode }\nlastcard-select-stacking = Select stacking mode\nlastcard-option-changed-stacking = Stacking set to { $mode }.\n\nlastcard-set-skip-rule = Skip card: { $mode }\nlastcard-select-skip-rule = Select skip card behavior\nlastcard-option-changed-skip-rule = Skip card set to { $mode }.\n\nlastcard-set-reverse-2p = Reverse in 2-player: { $mode }\nlastcard-select-reverse-2p = Select reverse behavior in 2-player\nlastcard-option-changed-reverse-2p = Reverse in 2-player set to { $mode }.\n\nlastcard-set-zero-rule = Zero card rule: { $mode }\nlastcard-select-zero-rule = Select zero card rule\nlastcard-option-changed-zero-rule = Zero card rule set to { $mode }.\n\nlastcard-set-seven-rule = Seven card rule: { $mode }\nlastcard-select-seven-rule = Select seven card rule\nlastcard-option-changed-seven-rule = Seven card rule set to { $mode }.\n\nlastcard-set-jump-in = Jump-in: { $enabled }\nlastcard-option-changed-jump-in = Jump-in set to { $enabled }.\n\nlastcard-set-force-play = Force play: { $enabled }\nlastcard-option-changed-force-play = Force play set to { $enabled }.\n\nlastcard-set-callout = Last card callout: { $enabled }\nlastcard-option-changed-callout = Last card callout set to { $enabled }.\n\nlastcard-set-challenge-wd4 = Challenge Wild Draw Four: { $enabled }\nlastcard-option-changed-challenge-wd4 = Challenge Wild Draw Four set to { $enabled }.\n\nlastcard-set-multiple-play = Multiple card play: { $enabled }\nlastcard-option-changed-multiple-play = Multiple card play set to { $enabled }.\n\nlastcard-set-scoring = Scoring mode: { $mode }\nlastcard-select-scoring = Select scoring mode\nlastcard-option-changed-scoring = Scoring mode set to { $mode }.\n\nlastcard-set-buzzer = Buzzer: { $enabled }\nlastcard-option-changed-buzzer = Buzzer set to { $enabled }.\n\nlastcard-set-interrupt-timer = Reaction timer: { $seconds } seconds\nlastcard-enter-interrupt-timer = Enter reaction timer (seconds)\nlastcard-option-changed-interrupt-timer = Reaction timer set to { $seconds } seconds.\n\nlastcard-set-max-hand = Max hand size: { $count }\nlastcard-enter-max-hand = Enter max hand size (0 = unlimited)\nlastcard-option-changed-max-hand = Max hand size set to { $count }.\n\n# Option choice labels\nlastcard-timer-5 = 5 seconds\nlastcard-timer-10 = 10 seconds\nlastcard-timer-15 = 15 seconds\nlastcard-timer-20 = 20 seconds\nlastcard-timer-30 = 30 seconds\nlastcard-timer-45 = 45 seconds\nlastcard-timer-60 = 60 seconds\nlastcard-timer-90 = 90 seconds\nlastcard-timer-unlimited = Unlimited\n\nlastcard-stacking-off = Off\nlastcard-stacking-standard = Standard\nlastcard-stacking-progressive = Progressive\n\nlastcard-skip-next = Skip next player\nlastcard-skip-all = Skip all, play again\n\nlastcard-reverse-2p-reverse = Reverse direction\nlastcard-reverse-2p-skip = Acts as skip\n\nlastcard-zero-none = None\nlastcard-zero-rotate = Rotate all hands\n\nlastcard-seven-none = None\nlastcard-seven-swap = Swap hand with opponent\n\nlastcard-scoring-classic = Classic (winner gains)\nlastcard-scoring-negative = Negative (losers gain)\n\n# Actions\nlastcard-draw = Draw\nlastcard-pass = Pass\nlastcard-buzzer = Buzzer\nlastcard-challenge = Challenge\nlastcard-accept-draw = Accept draw\nlastcard-jump-in = Jump in\nlastcard-read-hand = Read hand\nlastcard-read-top = Read top card\nlastcard-read-counts = Read card counts\nlastcard-check-turn-timer = Check turn timer\nlastcard-read-draw-penalty = Check draw penalty\n\n# Colors\nlastcard-color-red = Red\nlastcard-color-blue = Blue\nlastcard-color-green = Green\nlastcard-color-yellow = Yellow\n\n# Card names\nlastcard-card-wild = Wild\nlastcard-card-wild-draw-four = Wild Draw Four\nlastcard-card-skip = { $color } Skip\nlastcard-card-reverse = { $color } Reverse\nlastcard-card-draw-two = { $color } Draw Two\nlastcard-card-number = { $color } { $number }\n\n# Gameplay messages\nlastcard-new-hand = Round { $round }.\nlastcard-start-card = Starting card: { $card }.\nlastcard-dealt-cards = Everyone is dealt { $cards } cards.\nlastcard-no-top = No top card.\nlastcard-no-players = No players.\nlastcard-deck-count = deck { $count }\n\nlastcard-player-plays = { $player } plays { $card }.\nlastcard-player-draws-one = { $player } draws a card.\nlastcard-player-draws-many = { $player } draws { $count } cards.\nlastcard-player-passes = { $player } passes.\n\nlastcard-color-chosen = Color is now { $color }.\n\nlastcard-your-hand = { $count } cards: { $cards }\nlastcard-hand-empty = Your hand is empty.\n\nlastcard-forced-draw = { $player } draws { $count } cards from the stack.\n\n# Buzzer / Last Card callout\nlastcard-you-called = You called Last Card!\nlastcard-player-called = { $player } called Last Card!\nlastcard-already-called = They already called it.\nlastcard-caught = { $catcher } caught { $target }! { $target } draws 2 penalty cards.\n\n# Challenge\nlastcard-can-challenge = You can challenge or accept the draw.\nlastcard-challenges-wd4 = { $player } challenges the Wild Draw Four!\nlastcard-challenge-success = Challenge succeeds! { $player } drew illegally.\nlastcard-challenge-fail = Challenge fails! { $player } draws 6 cards.\nlastcard-no-matching-card = You don't have a matching card.\n\n# Jump-in\nlastcard-jumped-in = { $player } jumped in!\n\n# Seven-O\nlastcard-swapped-hands = { $player1 } swaps hands with { $player2 }.\nlastcard-hands-rotated = All hands have been rotated!\n\n# Scoring\nlastcard-round-winner = { $player } wins the round and gains { $points } points.\nlastcard-round-end-negative = Round over. Points added to each player.\nlastcard-round-deadlock = No one can play or draw. The round ends in a draw.\nlastcard-game-winner = { $player } wins with { $score } points!\nlastcard-line-format = { $rank }. { $player }: { $score }\n\n# Timer\nlastcard-timer-disabled = Turn timer is disabled.\nlastcard-timer-remaining = { $seconds } seconds remaining.\n\n# Multi-card play\nlastcard-card-selected = { $card } (selected)\nlastcard-play-none = Select cards to play.\nlastcard-play-one = Play { $card }\nlastcard-play-multi = Play { $count } cards\nlastcard-play-invalid = Invalid selection.\nlastcard-multi-no-cards = No cards selected.\nlastcard-multi-same-rank = All selected cards must have the same value.\nlastcard-multi-no-wilds = Wild cards must be played one at a time.\nlastcard-multi-not-playable = Those cards cannot be played right now.\nlastcard-player-plays-multi = { $player } plays { $count } cards: { $cards }.\n\n# Hand sorting\nlastcard-cycle-sort = Cycle hand sort\nlastcard-sort-by-color = By color\nlastcard-sort-by-rank = By rank\nlastcard-sort-none = Unsorted\nlastcard-sort-changed = Hand sort: { $mode }.\n\n# Draw penalty\nlastcard-draw-penalty-active = Current draw penalty: { $count } cards.\nlastcard-draw-penalty-none = No draw penalty active.\n\n# Validation errors\nlastcard-error-too-many-cards = Too many cards needed: { $players } players \u00d7 { $hand_size } cards exceeds the 108-card deck.\nlastcard-error-hand-exceeds-max = Hand size ({ $hand_size }) cannot exceed the maximum hand size ({ $max_hand }).\n", "# Messages for Left Right Center (isiZulu)\n\n# Game name\ngame-name-leftrightcenter = Left Right Center\n\n# Actions\nlrc-roll = Phonsa { $count } { $count ->\n    [one] idayisi\n   *[other] amadayisi\n}\n\n# Dice faces\nlrc-face-left = Kwesokunxele\nlrc-face-right = Kwesokudla\nlrc-face-center = Maphakathi\nlrc-face-dot = Ichashazi\n\n# Game events\nlrc-roll-results = U-{ $player } uphonsa { $results }.\nlrc-pass-left = U-{ $player } udlulisa { $count } { $count ->\n    [one] i-chip\n   *[other] ama-chips\n} ku-{ $target }.\nlrc-pass-right = U-{ $player } udlulisa { $count } { $count ->\n    [one] i-chip\n   *[other] ama-chips\n} ku-{ $target }.\nlrc-pass-center = U-{ $player } ubeka { $count } { $count ->\n    [one] i-chip\n   *[other] ama-chips\n} maphakathi.\nlrc-no-chips = U-{ $player } awanayo ama-chips okuphonsa.\nlrc-center-pot = { $count } { $count ->\n    [one] i-chip\n   *[other] ama-chips\n} maphakathi.\nlrc-player-chips = U-{ $player } manje unama-chips angu-{ $count } { $count ->\n    [one] i-chip\n   *[other] ama-chips\n}.\nlrc-winner = U-{ $player } uyawina ngama-chips angu-{ $count } { $count ->\n    [one] i-chip\n   *[other] ama-chips\n}!\n\n# Options\nlrc-set-starting-chips = Ama-chips okuqala: { $count }\nlrc-enter-starting-chips = Faka ama-chips okuqala:\nlrc-option-changed-starting-chips = Ama-chips okuqala asetelwe ku-{ $count }.\n", "# Light Turret game messages (isiZulu)\n\n# Game name\ngame-name-lightturret = Light Turret\n\n# Intro\nlightturret-intro = I-Light Turret isiqalile! Umdlali ngamunye unethurret elinamandla angu-{ $power }. Dubula ithurret ukuze uthole ukukhanya nama-coins, kodwa uma ukukhanya kwakho kudlula amandla akho, uyakhishwa! Thenga ukuthuthukiswa ngama-coins ukwandisa amandla akho. Umdlali onokukhanya okuningi ekupheleni uwina!\n\n# Actions\nlightturret-shoot = Dubula ithurret\nlightturret-upgrade = Thenga ukuthuthukiswa (ama-coins angu-10)\nlightturret-check-stats = Bheka izibalo\n\n# Action results\nlightturret-shoot-result = U-{ $player } udubula ithurret futhi uthola ukukhanya okungu-{ $gain }! Manje ithurret linokukhanya okungu-{ $light }.\nlightturret-coins-gained = U-{ $player } uthola ama-coins angu-{ $coins }! U-{ $player } manje unama-coins angu-{ $total }.\nlightturret-buys-upgrade = U-{ $player } uthenga ukuthuthukiswa kwamandla!\nlightturret-power-gained = U-{ $player } uthola amandla angu-{ $gain }! U-{ $player } manje unamandla angu-{ $power }.\nlightturret-upgrade-accident = Ukuthuthukiswa kwagxunyeka ngephutheni nethurret! Ngenxa yalokho manje linokukhanya okungu-{ $light }.\nlightturret-not-enough-coins = Awunayo ama-coins anele! Udinga ama-coins angu-{ $need } kodwa unama-{ $have } kuphela.\n\n# Elimination\nlightturret-eliminated = Ukukhanya kunzima kakhulu kumphefumulo ka-{ $player } ukubekezelela! U-{ $player } ukhishiwe!\n\n# Stats\nlightturret-stats-alive = { $player }: amandla angu-{ $power }, ukukhanya okungu-{ $light }, ama-coins angu-{ $coins }.\nlightturret-stats-eliminated = { $player }: ukhishwe nokukhanya okungu-{ $light }.\n\n# Game end\nlightturret-game-over = Umdlalo uphelile!\nlightturret-final-alive = U-{ $player } uqede nokukhanya okungu-{ $light }.\nlightturret-final-eliminated = U-{ $player } wakhishwa nokukhanya okungu-{ $light }.\nlightturret-winner = U-{ $player } uyawina nokukhanya okungu-{ $light }!\nlightturret-tie = Kuyalinganiswa nokukhanya okungu-{ $light }!\n\n# Options\nlightturret-set-starting-power = Amandla okuqala: { $power }\nlightturret-enter-starting-power = Faka amandla okuqala:\nlightturret-option-changed-power = Amandla okuqala asetelwe ku-{ $power }.\nlightturret-set-max-rounds = Imijikelezo ephezulu: { $rounds }\nlightturret-enter-max-rounds = Faka imijikelezo ephezulu:\nlightturret-option-changed-rounds = Imijikelezo ephezulu isetelwe ku-{ $rounds }.\n\n# Disabled action reasons\nlightturret-you-are-eliminated = Ukhishiwe.\n", "game-name-ludo = Ludo\n\nludo-roll-die = Roll die\nludo-move-token = Move token\nludo-check-board = View board status\nludo-select-token = Select token to move:\n\nludo-roll = { $player } rolls a { $roll }.\nludo-you-roll = You roll a { $roll }.\nludo-no-moves = { $player } has no valid moves.\nludo-you-no-moves = You have no valid moves.\nludo-enter-board = { $player } ({ $color }) enters token { $token } onto the board.\nludo-move-track = { $player } ({ $color }) moves token { $token } to position { $position }.\nludo-enter-home = { $player } ({ $color }) moves token { $token } into the home column.\nludo-home-finish = { $player } ({ $color }) token { $token } reaches home. ({ $finished }/4 finished)\nludo-move-home = { $player } ({ $color }) moves token { $token } in home column ({ $position }/{ $total }).\nludo-captures = { $player } ({ $color }) captures { $captured_player } ({ $captured_color }) token { $token }. Sent back to yard.\nludo-extra-turn = { $player } rolled a 6. Extra turn.\nludo-you-extra-turn = You rolled a 6. Extra turn.\nludo-too-many-sixes = { $player } rolled { $count } sixes in a row. First moves undone. Turn ends.\nludo-winner = { $player } ({ $color }) wins! All 4 tokens are home.\n\nludo-board-player = { $player } ({ $color }): { $finished }/4 finished\nludo-token-yard = Token { $token } (yard)\nludo-token-track = Token { $token } (position { $position })\nludo-token-home = Token { $token } (home column { $position }/{ $total })\nludo-token-finished = Token { $token } (finished)\nludo-last-roll = Last roll: { $roll }\n\nludo-set-max-sixes = Max consecutive sixes: { $max_consecutive_sixes }\nludo-enter-max-sixes = Enter max consecutive sixes\nludo-option-changed-max-sixes = Max consecutive sixes set to { $value }.\nludo-set-safe-start-squares = Safe start squares: { $safe_start_squares }\nludo-option-changed-safe-start-squares = Safe start squares set to { $value }.\n", "# Main UI messages for PlayPalace (isiZulu)\n\n# Game categories\ncategory-card-games = Imidlalo Yamakhadi\ncategory-dice-games = Imidlalo Yamadayisi\ncategory-rb-play-center = I-RB Play Center\ncategory-poker = I-Poker\ncategory-uncategorized = Okungenasigaba\n\n# Menu titles\nmain-menu-title = Imenyu Enkulu\nplay-menu-title = Dlala\ncategories-menu-title = Izigaba Zemidlalo\ntables-menu-title = Amatafula Atholakalayo\n\n# Menu items\nplay = Dlala\nview-active-tables = Bheka amatafula asebenzayo\noptions = Izinketho\nlogout = Phuma\nback = Emuva\ngo-back = Buyela emuva\ncontext-menu = Imenyu yomongo.\nno-actions-available = Azikho izenzo ezitholakalayo.\ncreate-table = Dala itafula elisha\njoin-as-player = Joyina njengomdlali\njoin-as-spectator = Joyina njengombukeli\nleave-table = Shiya itafula\nstart-game = Qala umdlalo\nadd-bot = Engeza i-bot\nremove-bot = Susa i-bot\nactions-menu = Imenyu yezenzo\nsave-table = Londoloza itafula\nwhose-turn = Ngubani oshintshayo\nwhos-at-table = Ngubani osethafeni\ncheck-scores = Bheka amaphuzu\ncheck-scores-detailed = Amaphuzu anemininingwane\n\n# Turn messages\ngame-player-skipped = U-{ $player } uyeqiwa.\n\n# Table messages\ntable-created = U-{ $host } udale itafula elisha le-{ $game }.\ntable-joined = U-{ $player } ujoyine itafula.\ntable-left = U-{ $player } ushiye itafula.\nnew-host = U-{ $player } manje uyihoste.\nwaiting-for-players = Kulinde abadlali. Okuncane {$min}, okuphezulu { $max }.\ngame-starting = Umdlalo uyaqala!\ntable-listing = Itafula lika-{ $host } (abasebenzisi abangu-{ $count })\ntable-listing-one = Itafula lika-{ $host } (umsebenzisi o-{ $count })\ntable-listing-with = Itafula lika-{ $host } (abasebenzisi abangu-{ $count }) no-{ $members }\ntable-listing-game = { $game }: Itafula lika-{ $host } (abasebenzisi abangu-{ $count })\ntable-listing-game-one = { $game }: Itafula lika-{ $host } (umsebenzisi o-{ $count })\ntable-listing-game-with = { $game }: Itafula lika-{ $host } (abasebenzisi abangu-{ $count }) no-{ $members }\ntable-not-exists = Itafula alisekho.\ntable-full = Itafula ligcwele.\nplayer-replaced-by-bot = U-{ $player } ushiye futhi uthathe indawo i-bot.\nplayer-took-over = U-{ $player } uthathe indawo ye-bot.\nspectator-joined = Ujoyine itafula lika-{ $host } njengombukeli.\n\n# Spectator mode\nspectate = Buka\nnow-playing = U-{ $player } manje uyadlala.\nnow-spectating = U-{ $player } manje uyabheka.\nspectator-left = U-{ $player } uyeke ukubheka.\n\n# General\nwelcome = Siyakwamukela e-PlayPalace!\ngoodbye = Hamba kahle!\n\n# User presence announcements\nuser-online = U-{ $player } ufikile.\nuser-offline = U-{ $player } uphume.\nuser-is-admin = U-{ $player } ungumlawuli we-PlayPalace.\nuser-is-server-owner = U-{ $player } ungumnikazi weseva ye-PlayPalace.\nonline-users-none = Akekho obasebenzisi.\nonline-users-one = Umsebenzisi o-1: { $users }\nonline-users-many = Abasebenzisi abangu-{ $count }: { $users }\nonline-user-not-in-game = Akekho emdlalweni\nonline-user-waiting-approval = Kulinde ukuvunywa\n\n# Options\nlanguage = Ulimi\nlanguage-option = Ulimi: { $language }\nlanguage-changed = Ulimi lusetwe ku-{ $language }.\n\n# Boolean option states\noption-on = Ivuliwe\noption-off = Ivaliwe\n\n# Sound options\nturn-sound-option = Umsindo wokushintshana: { $status }\n\n# Dice options\nclear-kept-option = Sula amadayisi agciniwe lapho uphonsa: { $status }\ndice-keeping-style-option = Isitayela sokugcina amadayisi: { $style }\ndice-keeping-style-changed = Isitayela sokugcina amadayisi sisetelwe ku-{ $style }.\ndice-keeping-style-indexes = Izinombolo zamadayisi\ndice-keeping-style-values = Amanani amadayisi\n\n# Bot names\ncancel = Khansela\nno-bot-names-available = Akukho magama e-bot atholakalayo.\nselect-bot-name = Khetha igama le-bot\nenter-bot-name = Faka igama le-bot\nno-options-available = Azikho izinketho ezitholakalayo.\nno-scores-available = Awekho amaphuzu atholakalayo.\n\n# Duration estimation\nestimate-duration = Linganisa isikhathi\nestimate-computing = Kubalwa isikhathi esiliganisiwe somdlalo...\nestimate-result = Isilinganiso se-bot: { $bot_time } (\u00b1 { $std_dev }). { $outlier_info }Isikhathi esiliganisiwe sabantu: { $human_time }.\nestimate-error = Ayikwazanga ukulinganisa isikhathi.\nestimate-already-running = Ukulinganisa isikhathi sekuqala.\n\n# Save/Restore\nsaved-tables = Amatafula Alondoloziwe\nno-saved-tables = Awunayo amatafula alondoloziwe.\nno-active-tables = Awekho amatafula asebenzayo.\nrestore-table = Buyisela\ndelete-saved-table = Susa\nsaved-table-deleted = Itafula elilondoloziwe lisusiwe.\nmissing-players = Ayikwazi ukubuyisela: laba badlali abatholakali: { $players }\ntable-restored = Itafula libuyisiwe! Bonke abadlali badluliselwe.\ntable-saved-destroying = Itafula lilondoloziwe! Kubuyela kumenyu enkulu.\ngame-type-not-found = Uhlobo lomdlalo alusekho.\n\n# Action disabled reasons\naction-not-your-turn = Akusikho isikhathi sakho.\naction-not-playing = Umdlalo awukaqali.\naction-spectator = Ababukeli abakwazi ukwenza lokhu.\naction-not-host = Ihoste kuphela elingakwenza lokhu.\naction-game-in-progress = Awukwazi ukwenza lokhu ngesikhathi umdlalo uqhubeka.\naction-need-more-players = Kudingeka abadlali abaningi ukuze kuqale.\naction-table-full = Itafula ligcwele.\naction-no-bots = Awekho ama-bots okususa.\naction-bots-cannot = Ama-bots awakwazi ukwenza lokhu.\naction-no-scores = Awekho amaphuzu atholakalayo okwamanje.\n\n# Dice actions\ndice-not-rolled = Awukaphonsi.\ndice-locked = Leli dayisi livalwe.\ndice-no-dice = Awekho amadayisi atholakalayo.\n\n# Game actions\ngame-turn-start = Ishintshi lika-{ $player }.\ngame-no-turn = Ayikho ishintshi lamuntu njengamanje.\ntable-no-players = Akekho badlali.\ntable-players-one = Umdlali o-{ $count }: { $players }.\ntable-players-many = Abadlali abangu-{ $count }: { $players }.\ntable-spectators = Ababukeli: { $spectators }.\ngame-leave = Shiya\ngame-over = Umdlalo Uphelile\ngame-final-scores = Amaphuzu Okugcina\ngame-points = { $count } { $count ->\n    [one] iphuzu\n   *[other] amaphuzu\n}\nstatus-box-closed = Kuvalwe.\nplay = Dlala\n\n# Leaderboards\nleaderboards = Amabhodi Abaholi\nleaderboards-menu-title = Amabhodi Abaholi\nleaderboards-select-game = Khetha umdlalo ukuze ubheke ibhodi labaholi bawo\nleaderboard-no-data = Ayikho idatha yebhodi labaholi okwamanje kulowo mdlalo.\n\n# Leaderboard types\nleaderboard-type-wins = Abaholi Abanqobayo\nleaderboard-type-rating = Isilinganiso Sekhono\nleaderboard-type-total-score = Isamba Samaphuzu\nleaderboard-type-high-score = Amaphuzu Aphezulu\nleaderboard-type-games-played = Imidlalo Edlaliwe\nleaderboard-type-avg-points-per-turn = Amaphuzu Avamile Ngokushintshana\nleaderboard-type-best-single-turn = Ishintshi Elihle Kakhulu\nleaderboard-type-score-per-round = Amaphuzu Ngomjikelezo\n\n# Leaderboard headers\nleaderboard-wins-header = { $game } - Abaholi Abanqobayo\nleaderboard-total-score-header = { $game } - Isamba Samaphuzu\nleaderboard-high-score-header = { $game } - Amaphuzu Aphezulu\nleaderboard-games-played-header = { $game } - Imidlalo Edlaliwe\nleaderboard-rating-header = { $game } - Izilinganiso Zamakhono\nleaderboard-avg-points-header = { $game } - Amaphuzu Avamile Ngokushintshana\nleaderboard-best-turn-header = { $game } - Ishintshi Elihle Kakhulu\nleaderboard-score-per-round-header = { $game } - Amaphuzu Ngomjikelezo\n\n# Leaderboard entries\nleaderboard-wins-entry = { $rank }: { $player }, { $wins } { $wins ->\n    [one] ukunqoba\n   *[other] ukunqoba\n} { $losses } { $losses ->\n    [one] ukulahlekelwa\n   *[other] ukulahlekelwa\n}, { $percentage }% isilinganiso sokunqoba\nleaderboard-score-entry = { $rank }. { $player }: { $value }\nleaderboard-avg-entry = { $rank }. { $player }: { $value } isilinganiso\nleaderboard-games-entry = { $rank }. { $player }: { $value } imidlalo\n\n# Player stats\nleaderboard-player-stats = Izibalo zakho: { $wins } ukunqoba, { $losses } ukulahlekelwa ({ $percentage }% isilinganiso sokunqoba)\nleaderboard-no-player-stats = Awukadlali lowo mdlalo.\n\n# Skill rating leaderboard\nleaderboard-no-ratings = Ayikho idatha yesilinganiso okwamanje kulowo mdlalo.\nleaderboard-rating-entry = { $rank }. { $player }: { $rating } isilinganiso ({ $mu } \u00b1 { $sigma })\nleaderboard-player-rating = Isilinganiso sakho: { $rating } ({ $mu } \u00b1 { $sigma })\nleaderboard-no-player-rating = Awunayo isilinganiso salowo mdlalo okwamanje.\n\n# My Stats menu\nmy-stats = Izibalo Zami\nmy-stats-select-game = Khetha umdlalo ukuze ubheke izibalo zakho\nmy-stats-no-data = Awukadlali lowo mdlalo.\nmy-stats-no-games = Awukadlali noma yimuphi umdlalo okwamanje.\nmy-stats-header = { $game } - Izibalo Zakho\nmy-stats-wins = Ukunqoba: { $value }\nmy-stats-losses = Ukulahlekelwa: { $value }\nmy-stats-winrate = Isilinganiso sokunqoba: { $value }%\nmy-stats-games-played = Imidlalo edlaliwe: { $value }\nmy-stats-total-score = Isamba samaphuzu: { $value }\nmy-stats-high-score = Amaphuzu aphezulu: { $value }\nmy-stats-rating = Isilinganiso sekhono: { $value } ({ $mu } \u00b1 { $sigma })\nmy-stats-no-rating = Ayikho isilinganiso sekhono okwamanje\nmy-stats-avg-per-turn = Amaphuzu avamile ngokushintshana: { $value }\nmy-stats-best-turn = Ishintshi elihle kakhulu: { $value }\n\n# Prediction system\npredict-outcomes = Bikezela imiphumela\npredict-header = Imiphumela Ebikezelwe (ngesilinganiso sekhono)\npredict-entry = { $rank }. { $player } (isilinganiso: { $rating })\npredict-entry-2p = { $rank }. { $player } (isilinganiso: { $rating }, { $probability }% ithuba lokunqoba)\npredict-unavailable = Izibikezelo zesilinganiso azitholakali.\npredict-need-players = Kudingeka okungenani abadlali babantu ababili kwezokubikezela.\naction-need-more-humans = Kudingeka abantu abaningi abadlalayo.\nconfirm-leave-game = Uqinisekile ukuthi ufuna ukushiya itafula?\nconfirm-yes = Yebo\nconfirm-no = Cha\n\n# Administration\nadministration = Ukulawula\nadmin-menu-title = Ukulawula\n\n# Account approval\naccount-approval = Ukuvunywa Kwe-akhawunti\naccount-approval-menu-title = Ukuvunywa Kwe-akhawunti\nno-pending-accounts = Azikho ama-akhawunti alindele.\napprove-account = Vumela\ndecline-account = Nqaba\naccount-approved = I-akhawunti ka-{ $player } ivunyiwe.\naccount-declined = I-akhawunti ka-{ $player } inqatshelwe futhi isusiwe.\n\n# Waiting for approval (shown to unapproved users)\nwaiting-for-approval = I-akhawunti yakho ilinde ukuvunywa umlawuli.\naccount-approved-welcome = I-akhawunti yakho ivunyiwe! Siyakwamukela e-PlayPalace!\naccount-declined-goodbye = Isicelo sakho se-akhawunti sinqatshelwe.\n    Isizathu:\naccount-banned = I-akhawunti yakho ivalelwe futhi ayikwazi ukufinyelelwa.\n\n# Login errors\nincorrect-username = Igama lomsebenzisi ofake lona alikhona.\nincorrect-password = Iphasiwedi oyifakile ayilungile.\nalready-logged-in = Le akhawunti isivele ingene.\n\n# Ukuqinisekisa imininingwane yokungena\ncredential-username-length = Igama lomsebenzisi kufanele libe nezinhlamvu eziphakathi kuka-{ $min } no-{ $max }.\ncredential-password-length = Iphasiwedi kufanele ibe nezinhlamvu eziphakathi kuka-{ $min } no-{ $max }.\n\n# Ukukhawuleza kwezivumelwano\nrate-limit-login-ip = Kuningi kakhulu ukuzama ukungena kule kheli. Sicela ulinde bese uzama futhi.\nrate-limit-login-user = Kuningi kakhulu ukuzama ukungena okwehlulekile kule gama lomsebenzisi. Sicela ulinde bese uzama futhi.\nrate-limit-registration = Kuningi kakhulu ukuzama ukubhalisa kule kheli. Sicela ulinde bese uzama futhi.\nrate-limit-refresh = Kuningi kakhulu ukuzama ukuvuselela kule kheli. Sicela ulinde bese uzama futhi.\n\n# Amaphutha eseshini/ukuqinisekisa\naccount-not-found = I-akhawunti ayitholakali.\nsession-expired = Iseshini iphelile. Sicela ungene kabusha.\nsession-token-mismatch = Ithokeni leseshini ayifani negama lomsebenzisi.\nrefresh-token-expired = Ithokeni lokuvuselela liphelile. Sicela ungene kabusha.\nrefresh-token-mismatch = Ithokeni lokuvuselela ayifani negama lomsebenzisi.\n\n# Ukubhalisa\nregistration-success = Ukubhalisa kuphumelele! I-akhawunti yakho ilinde ukuvunywa.\nregistration-username-taken = Leli gama lomsebenzisi selithathe. Sicela ukhethe elinye.\n\n# Isimo esizenzakalelayo sokukhetha\npref-invalid-value = Ukukhetha akukho kahle, kusetshenziswa okuzenzakalelayo.\n\n# Decline reason\ndecline-reason-prompt = Faka isizathu sokunqaba (noma cindezela i-Escape ukuze ukhansele):\naccount-action-empty-reason = Asikho isizathu esinikwe.\n\n# Admin notifications for account requests\naccount-request = isicelo se-akhawunti\naccount-action = isenzo se-akhawunti senziwe\n\n# Admin promotion/demotion\npromote-admin = Phakamisa Umlawuli\ndemote-admin = Yehlisa Umlawuli\npromote-admin-menu-title = Phakamisa Umlawuli\ndemote-admin-menu-title = Yehlisa Umlawuli\nno-users-to-promote = Abakho abasebenzisi abatholakalayo bokuphakamisa.\nno-admins-to-demote = Abakho abalawuli abatholakalayo bokuyehlisa.\nconfirm-promote = Uqinisekile ukuthi ufuna ukuphakamisa u-{ $player } abe ngumlawuli?\nconfirm-demote = Uqinisekile ukuthi ufuna ukuyehlisa u-{ $player } emlaululini?\nbroadcast-to-all = Memezela kubo bonke abasebenzisi\nbroadcast-to-admins = Memezela kubalawuli kuphela\nbroadcast-to-nobody = Okuthulile (akukho kumemezelo)\npromote-announcement = U-{ $player } uphakanyiswe aba ngumlawuli!\npromote-announcement-you = Wena uphakanyiswe waba ngumlawuli!\ndemote-announcement = U-{ $player } uyehliselwe emlaululini.\ndemote-announcement-you = Wena uyehliselwe emlaululini.\nnot-admin-anymore = Awuseyena umlawuli futhi awukwazi ukwenza lesi senzo.\nnot-server-owner = Umnikazi weseva kuphela ongakwenza lesi senzo.\n\n# Server ownership transfer\ntransfer-ownership = Dlulisela Ubunini\ntransfer-ownership-menu-title = Dlulisela Ubunini\nno-admins-for-transfer = Abakho abalawuli abatholakalayo bokudlulisela ubunini.\nconfirm-transfer-ownership = Uqinisekile ukuthi ufuna ukudlulisela ubunini beseva ku-{ $player }? Uzoyehliselwa ube ngumlawuli.\ntransfer-ownership-announcement = U-{ $player } manje ungumnikazi weseva ye-Play Palace!\ntransfer-ownership-announcement-you = Wena manje ungumnikazi weseva ye-Play Palace!\n\n# User banning\nban-user = Valela Umsebenzisi\nunban-user = Susa Ukulalela Umsebenzisi\nno-users-to-ban = Abakho abasebenzisi abatholakalayo bokuvalela.\nno-users-to-unban = Abakho abasebenzisi abavalekile bokususa ukuvalela.\nconfirm-ban = Uqinisekile ukuthi ufuna ukuvalela u-{ $player }?\nconfirm-unban = Uqinisekile ukuthi ufuna ukususa ukuvalela ku-{ $player }?\nban-reason-prompt = Faka isizathu sokuvalela (ngokuzikhethela):\nunban-reason-prompt = Faka isizathu sokususa ukuvalela (ngokuzikhethela):\nuser-banned = U-{ $player } uvalelwe.\nuser-unbanned = U-{ $player } usususiwe ukuvalela.\nyou-have-been-banned = Uvalelwe kule seva.\n    Isizathu:\nyou-have-been-unbanned = Usususiwe ukuvalela kule seva.\n    Isizathu:\nban-no-reason = Asikho isizathu esinikwe.\n\n# Virtual bots (server owner only)\nvirtual-bots = Ama-Bots Aboqobo\nvirtual-bots-fill = Gcwalisa Iseva\nvirtual-bots-clear = Sula Bonke Ama-Bots\nvirtual-bots-status = Isimo\nvirtual-bots-clear-confirm = Uqinisekile ukuthi ufuna ukusula onke ama-bots aboqobo? Lokhu kuzophinde kubhubhise noma yimaphi amatafula akuwo.\nvirtual-bots-not-available = Ama-bots aboqobo awatholakali.\nvirtual-bots-filled = Kwengezwe ama-bots angu-{ $added } aboqobo. { $online } manje bangaphakathi.\nvirtual-bots-already-filled = Onke ama-bots aboqobo asebhokisini asevele ephakathi.\nvirtual-bots-cleared = Kusuliwe ama-bots angu-{ $bots } aboqobo futhi kwabhubhiswa { $tables } { $tables ->\n    [one] itafula\n   *[other] amatafula\n}.\nvirtual-bot-table-closed = Itafula livalwe umlawuli.\nvirtual-bots-none-to-clear = Awekho ama-bots aboqobo okususa.\nvirtual-bots-status-report = Ama-Bots Aboqobo: { $total } isamba, { $online } aphakathi, { $offline } aphandle, { $in_game } emdlalweni.\nvirtual-bots-guided-overview = Amatafula Ahololayo\nvirtual-bots-groups-overview = Amaqembu Ama-Bot\nvirtual-bots-profiles-overview = Amaphrofayili\nvirtual-bots-guided-header = Amatafula ahololayo: { $count } umthetho/imithetho. Isabelo: { $allocation }, ukuwa emuva: { $fallback }, iphrofayili elizenzakalelayo: { $default_profile }.\nvirtual-bots-guided-empty = Akukho mithetho yetafula ehololayo elungiselelwe.\nvirtual-bots-guided-status-active = iyasebenza\nvirtual-bots-guided-status-inactive = ayisebenzi\nvirtual-bots-guided-table-linked = kuxhunywe netafula { $table_id } (ihoste { $host }, abadlali { $players }, abantu { $humans })\nvirtual-bots-guided-table-stale = itafula { $table_id } lilahlekile eseveni\nvirtual-bots-guided-table-unassigned = ayikho itafula eliqasheliwe okwamanje\nvirtual-bots-guided-next-change = ushintsho olulandelayo ngamashintshi angu-{ $ticks }\nvirtual-bots-guided-no-schedule = ayikho ifasitela lokuhlelela\nvirtual-bots-guided-warning = \u26a0 aligcwele\nvirtual-bots-guided-line = { $table }: umdlalo { $game }, ukukhetha kuqala { $priority }, ama-bots { $assigned } (okuncane { $min_bots }, okuphezulu { $max_bots }), ulinde { $waiting }, awutholakali { $unavailable }, isimo { $status }, iphrofayili { $profile }, amaqembu { $groups }. { $table_state }. { $next_change } { $warning_text }\nvirtual-bots-groups-header = Amaqembu ama-bot: { $count } ithegi/amathegi, ama-bots angu-{ $bots } alungiselelwe.\nvirtual-bots-groups-empty = Akukho maqembu ama-bot achazwe.\nvirtual-bots-groups-line = { $group }: iphrofayili { $profile }, ama-bots { $total } (aphakathi { $online }, ulinde { $waiting }, emdlalweni { $in_game }, aphandle { $offline }), imithetho { $rules }.\nvirtual-bots-groups-no-rules = lutho\nvirtual-bots-no-profile = okuzenzakalelayo\nvirtual-bots-profile-inherit-default = idla ifa iphrofayili elizenzakalelayo\nvirtual-bots-profiles-header = Amaphrofayili: { $count } achazwe (okuzenzakalelayo: { $default_profile }).\nvirtual-bots-profiles-empty = Akukho maphrofayili achazwe.\nvirtual-bots-profiles-line = { $profile } (ama-bots angu-{ $bot_count }) kweqiwe: { $overrides }.\nvirtual-bots-profiles-no-overrides = idla ifa ukucushwa okuyisisekelo\n\nlocalization-in-progress-try-again = Ukuhumusha kusaqhubeka. Sicela uzame futhi emzuzwini.\n", "# Metal Pipe game messages\n\n# Game info\ngame-name-metalpipe = Metal Pipe\n\n# Game events\nmetalpipe-hit-other = { $bonker } hits { $bonked } over the head with a metal pipe.\nmetalpipe-hit-self = Oh no! { $bonker } hit their own head on a metal pipe!\nmetalpipe-winner = { $player } wins, congratulations you did great!\nmetalpipe-everyone-else-wins = Everyone except { $player } wins!\n\n# Options\nmetalpipe-set-multiple-bonks = Multiple bonks: { $enabled }\nmetalpipe-option-changed-multiple-bonks = Multiple bonks set to { $enabled }.\nmetalpipe-set-allow-self-bonk = Allow self-bonk: { $enabled }\nmetalpipe-option-changed-allow-self-bonk = Allow self-bonk set to { $enabled }.\n", "# 1-4-24 (Midnight) game messages (isiZulu)\n\n# Game info\ngame-name-midnight = 1-4-24\nmidnight-category = Imidlalo Yamadayisi\n\n# Actions\nmidnight-roll = Phonsa amadayisi\nmidnight-keep-die = Gcina { $value }\nmidnight-bank = Gcina\n\n# Game events\nmidnight-turn-start = Ishintshi lika-{ $player }.\nmidnight-you-rolled = Wena uphonse: { $dice }.\nmidnight-player-rolled = U-{ $player } uphonse: { $dice }.\n\n# Keeping dice\nmidnight-you-keep = Wena ugcina { $die }.\nmidnight-player-keeps = U-{ $player } ugcina { $die }.\nmidnight-you-unkeep = Wena awusagcini { $die }.\nmidnight-player-unkeeps = U-{ $player } awusagcini { $die }.\n\n# Turn status\nmidnight-you-have-kept = Amadayisi agciniwe: { $kept }. Ukuphonsa okusele: { $remaining }.\nmidnight-player-has-kept = U-{ $player } ugcine: { $kept }. { $remaining } amadayisi asele.\n\n# Scoring\nmidnight-you-scored = Wena uphumelele amaphuzu angu-{ $score }.\nmidnight-scored = U-{ $player } uphumelele amaphuzu angu-{ $score }.\nmidnight-you-disqualified = Awunayo kokubili u-1 no-4. Awuvunyelwe!\nmidnight-player-disqualified = U-{ $player } akanakho kokubili u-1 no-4. Akavunyelwe!\n\n# Round results\nmidnight-round-winner = U-{ $player } uwina umjikelezo!\nmidnight-round-tie = Umjikelezo ulinganiswe phakathi kuka-{ $players }.\nmidnight-all-disqualified = Bonke abadlali abavunyelwe! Awekho abawini kulomjikelezo.\n\n# Game winner\nmidnight-game-winner = U-{ $player } uwina umdlalo ngokuwinwa kwemijikelezo engu-{ $wins }!\nmidnight-game-tie = Kuyalinganiswa! { $players } ngamunye bawine imijikelezo engu-{ $wins }.\n\n# Options\nmidnight-set-rounds = Imijikelezo yokudlala: { $rounds }\nmidnight-enter-rounds = Faka inani lemijikelezo yokudlala:\nmidnight-option-changed-rounds = Imijikelezo yokudlala ishintshwe yaba ngu-{ $rounds }\n\n# Disabled reasons\nmidnight-need-to-roll = Udinga ukuphonsa amadayisi kuqala.\nmidnight-no-dice-to-keep = Awekho amadayisi atholakalayo okugcina.\nmidnight-must-keep-one = Kufanele ugcine idayisi elilodwa okungenani ngokuphonsa ngakunye.\nmidnight-must-roll-first = Kufanele uphonse amadayisi kuqala.\nmidnight-keep-all-first = Kufanele ugcine onke amadayisi ngaphambi kokugcina.\n", "# Mile by Mile game messages (isiZulu)\n\n# Game name\ngame-name-milebymile = Mile by Mile\n\n# Game options\nmilebymile-set-distance = Ibanga lokugijima: { $miles } amamayela\nmilebymile-enter-distance = Faka ibanga lokugijima (300-3000)\nmilebymile-set-winning-score = Amaphuzu okunqoba: { $score } amaphuzu\nmilebymile-enter-winning-score = Faka amaphuzu okunqoba (1000-10000)\nmilebymile-toggle-perfect-crossing = Udinga ukuqeda ngokuqondile: { $enabled }\nmilebymile-toggle-stacking = Vumela ukuhlanganisa ukuhlasela: { $enabled }\nmilebymile-toggle-reshuffle = Xova kabusha inqwaba yokulahlwa: { $enabled }\nmilebymile-toggle-karma = Umthetho we-karma: { $enabled }\nmilebymile-set-rig = Ukutshela isigange: { $rig }\nmilebymile-select-rig = Khetha inketho yokutshela isigange\n\n# Option change announcements\nmilebymile-option-changed-distance = Ibanga lokugijima lisetelwe kuma-{ $miles } mayela.\nmilebymile-option-changed-winning = Amaphuzu okunqoba asetelwe ku-{ $score }.\nmilebymile-option-changed-crossing = Udinga ukuqeda ngokuqondile { $enabled }.\nmilebymile-option-changed-stacking = Vumela ukuhlanganisa ukuhlasela { $enabled }.\nmilebymile-option-changed-reshuffle = Xova kabusha inqwaba yokulahlwa { $enabled }.\nmilebymile-option-changed-karma = Umthetho we-karma { $enabled }.\nmilebymile-option-changed-rig = Ukutshela isigange kusetelwe ku-{ $rig }.\n\n# Status\nmilebymile-status = { $name }: { $points } amaphuzu, { $miles } amamayela, Izinkinga: { $problems }, Ukuphepha: { $safeties }\n\n# Card actions\nmilebymile-no-matching-safety = Awunayo ikhadi lokuphepha elifananayo!\nmilebymile-cant-play = Awukwazi ukudlala { $card } ngoba { $reason }.\nmilebymile-no-card-selected = Alikho ikhadi elikhethiwe lokukalahla.\nmilebymile-no-valid-targets = Azikho izinto ezihlosiwe ezivumelekile zalesi siyingozi!\nmilebymile-you-drew = Wena udonse: { $card }\nmilebymile-discards = U-{ $player } ukalahla ikhadi.\nmilebymile-select-target = Khetha okuhlosiwe\n\n# Distance plays\nmilebymile-plays-distance-individual = U-{ $player } udlala { $distance } amamayela, futhi manje usekhona { $total } amamayela.\nmilebymile-plays-distance-team = U-{ $player } udlala { $distance } amamayela; ithimba labo manje lisekhona { $total } amamayela.\n\n# Journey complete\nmilebymile-journey-complete-perfect-individual = U-{ $player } uqedile uhambo ngokudlula ngokuqondile!\nmilebymile-journey-complete-perfect-team = Ithimba { $team } liqedile uhambo ngokudlula ngokuqondile!\nmilebymile-journey-complete-individual = U-{ $player } uqedile uhambo!\nmilebymile-journey-complete-team = Ithimba { $team } liqedile uhambo!\n\n# Hazard plays\nmilebymile-plays-hazard-individual = U-{ $player } udlala { $card } ku-{ $target }.\nmilebymile-plays-hazard-team = U-{ $player } udlala { $card } kuThimba { $team }.\n\n# Remedy/Safety plays\nmilebymile-plays-card = U-{ $player } udlala { $card }.\nmilebymile-plays-dirty-trick = U-{ $player } udlala { $card } njenge-Dirty Trick!\n\n# Deck\nmilebymile-deck-reshuffled = Inqwaba yokulahlwa ixovwe kabusha yaba sesigangeni.\n\n# Race\nmilebymile-new-race = Ukugijima okusha kuyaqala!\nmilebymile-race-complete = Ukugijima kuphelile! Kubalwa amaphuzu...\nmilebymile-earned-points = { $name } uphumelele amaphuzu angu-{ $score } kulokhu kugijima: { $breakdown }.\nmilebymile-total-scores = Amaphuzu esamba:\nmilebymile-team-score = { $name }: { $score } amaphuzu\n\n# Scoring breakdown\nmilebymile-from-distance = { $miles } kusuka ebangeni elithathiwe\nmilebymile-from-trip = { $points } kusuka ekuqedeni uhambo\nmilebymile-from-perfect = { $points } kusuka ekudluleni ngokuqondile\nmilebymile-from-safe = { $points } kusuka ohambweni oluphephile\nmilebymile-from-shutout = { $points } kusuka ekuvaleni\nmilebymile-from-safeties = { $points } kusuka ku-{ $count } { $safeties ->\n    [one] ukuphepha\n    *[other] ukuphepha\n}\nmilebymile-from-all-safeties = { $points } kusuka kukho konke ukuphepha okungu-4\nmilebymile-from-dirty-tricks = { $points } kusuka ku-{ $count } { $tricks ->\n    [one] dirty trick\n    *[other] dirty tricks\n}\n\n# Game end\nmilebymile-wins-individual = U-{ $player } uwina umdlalo!\nmilebymile-wins-team = Ithimba { $team } liwina umdlalo! ({ $members })\nmilebymile-final-score = Amaphuzu okugcina: { $score } amaphuzu\n\n# Karma messages - clash (both lose karma)\nmilebymile-karma-clash-you-target = Wena nokuhlosiwe kwakho niyadelwa bobabili! Ukuhlasela kupheliswe.\nmilebymile-karma-clash-you-attacker = Wena no-{ $attacker } niyadelwa bobabili! Ukuhlasela kupheliswe.\nmilebymile-karma-clash-others = U-{ $attacker } no-{ $target } badelwa bobabili! Ukuhlasela kupheliswe.\nmilebymile-karma-clash-your-team = Ithimba lakho nokuhlosiwe kwenu niyadelwa bobabili! Ukuhlasela kupheliswe.\nmilebymile-karma-clash-target-team = Wena neThimba { $team } niyadelwa bobabili! Ukuhlasela kupheliswe.\nmilebymile-karma-clash-other-teams = Ithimba { $attacker } neThimba { $target } lidelwa bobabili! Ukuhlasela kupheliswe.\n\n# Karma messages - attacker shunned\nmilebymile-karma-shunned-you = Wena udelwe ngenxa yokuhlasela kwakho! I-karma yakho ilahlekile.\nmilebymile-karma-shunned-other = U-{ $player } udelwe ngenxa yokuhlasela kwakhe!\nmilebymile-karma-shunned-your-team = Ithimba lakho lidelwe ngenxa yokuhlasela kwalo! I-karma yethimba lakho ilahlekile.\nmilebymile-karma-shunned-other-team = Ithimba { $team } lidelwe ngenxa yokuhlasela kwalo!\n\n# False Virtue\nmilebymile-false-virtue-you = Wena udlala i-False Virtue futhi ubuyisela i-karma yakho!\nmilebymile-false-virtue-other = U-{ $player } udlala i-False Virtue futhi ubuyisela i-karma yakhe!\nmilebymile-false-virtue-your-team = Ithimba lakho lidlala i-False Virtue futhi libuyisela i-karma yalo!\nmilebymile-false-virtue-other-team = Ithimba { $team } lidlala i-False Virtue futhi libuyisela i-karma yalo!\n\n# Problems/Safeties (for status display)\nmilebymile-none = lutho\n\n# Unplayable card reasons\nmilebymile-reason-not-on-team = awukho ethimbeni\nmilebymile-reason-stopped = umile\nmilebymile-reason-has-problem = unenkinga evimbela ukushayela\nmilebymile-reason-speed-limit = umkhawulo wejubane uyasebenza\nmilebymile-reason-exceeds-distance = kungadlula { $miles } amamayela\nmilebymile-reason-no-targets = azikho izinto ezihlosiwe ezivumelekile\nmilebymile-reason-no-speed-limit = awukho ngaphansi komkhawulo wejubane\nmilebymile-reason-has-right-of-way = I-Right of Way ikuvumela ukuhamba ngaphandle kwezibani eziluhlaza\nmilebymile-reason-already-moving = usuvele uhamba\nmilebymile-reason-must-fix-first = kufanele ulungise { $problem } kuqala\nmilebymile-reason-has-gas = imoto yakho inegesi\nmilebymile-reason-tires-fine = amathayi akho alungile\nmilebymile-reason-no-accident = imoto yakho ayizange ibe nengozi\nmilebymile-reason-has-safety = usuvele unalokho kuphepha\nmilebymile-reason-has-karma = usanayo i-karma yakho\nmilebymile-reason-generic = ayikwazi ukudlalwa manje\n\n# Card names\nmilebymile-card-out-of-gas = Awunayo Igesi\nmilebymile-card-flat-tire = Ithayi Eliphansi\nmilebymile-card-accident = Ingozi\nmilebymile-card-speed-limit = Umkhawulo Wejubane\nmilebymile-card-stop = Yima\nmilebymile-card-gasoline = Igesi\nmilebymile-card-spare-tire = Ithayi Elisesehlukileyo\nmilebymile-card-repairs = Ukulungisa\nmilebymile-card-end-of-limit = Ukuphela Komkhawulo\nmilebymile-card-green-light = Ukukhanya Okuluhlaza\nmilebymile-card-extra-tank = Ithangi Elengeziwe\nmilebymile-card-puncture-proof = Okuvikela Ukugqojwa\nmilebymile-card-driving-ace = Umshayeli Ociko\nmilebymile-card-right-of-way = Ilungelo Lokudlula\nmilebymile-card-false-virtue = Ubulungisa Obungamanga\nmilebymile-card-miles = { $miles } amamayela\n\n# Disabled action reasons\nmilebymile-no-dirty-trick-window = Ayikho iwindi le-dirty trick elisebenzayo.\nmilebymile-not-your-dirty-trick = Akusiyona iwindi le-dirty trick lethimba lakho.\nmilebymile-between-races = Linda ukuqala kokugijima okulandelayo.\n\n# Validation errors\nmilebymile-error-karma-needs-three-teams = Umthetho we-karma udinga okungenani izimoto/amathimba amathathu ahlukene.\n\nmilebymile-you-play-safety-with-effect = Udlala i-{ $card }. { $effect }\nmilebymile-player-plays-safety-with-effect = U-{ $player } udlala i-{ $card }. { $effect }\nmilebymile-you-play-dirty-trick-with-effect = Udlala i-{ $card } njengeQhinga Elingcolile. { $effect }\nmilebymile-player-plays-dirty-trick-with-effect = U-{ $player } udlala i-{ $card } njengeQhinga Elingcolile. { $effect }\nmilebymile-safety-effect-extra-tank = Manje uvikelekile kuKuphele Uphethiloli.\nmilebymile-safety-effect-puncture-proof = Manje uvikelekile ekuPuncture.\nmilebymile-safety-effect-driving-ace = Manje uvikelekile engozini.\nmilebymile-safety-effect-right-of-way = Manje uvikelekile kuStop nakuMkhawulo Wejubane.\n", "# Nine game messages\n\n# Game name and description\ngame-name-nine = Nine\nnine-description = A popular Russian card game in which players build suit sequences.\n\n# Player count validation\nnine-error-invalid-player-count = Nine can only be played with 2, 3, 4, or 6 players.\n\n# Dealing messages\nnine-player-nine-deal = Dealing {$cards} cards to all players.\n\n# Game start\nnine-you-start-player-announcement = You have the nine of clubs and start the game.\nnine-player-start-player-announcement = { $player } has the nine of clubs and starts the game.\n\n# Turn actions\nnine-you-play-card = You play the { $card }.\nnine-player-plays-card = { $player } plays the { $card }.\n\nnine-you-plays-nine-clubs = You play the nine of clubs.\nnine-player-plays-nine-clubs = { $player } plays the nine of clubs.\n\nnine-you-plays-nine-suit = You play the { $card } to start the { $suit } sequence.\nnine-player-plays-nine-suit = { $player } plays the { $card } to start the { $suit } sequence.\n\nnine-you-extend-sequence = You extend the { $suit } sequence with the { $card }.\nnine-player-extend-sequence = { $player } extends the { $suit } sequence with the { $card }.\n\nnine-you-skips-turn = You have no valid moves and must skip your turn.\nnine-player-skips-turn = { $player } has no valid moves and skips their turn.\n\n# Reasons for not being able to play a card\nnine-reason-not-your-turn = It is not your turn.\nnine-reason-must-play-nine-clubs = You must play the nine of clubs to start the game.\nnine-reason-no-nine = You do not have a nine to start a new sequence.\nnine-reason-cannot-extend = That card cannot extend the { $suit } sequence.\nnine-reason-generic = That card cannot be played right now.\n\n# Winning\nnine-you-wins-game = You have no cards left and win the game!\nnine-player-wins-game = { $player } has no cards left and wins the game!\nnine-player-game-ended = The game of Nine has ended.\nnine-you-game-ended = The game of Nine has ended.\n\nnine-you-win = You win!\nnine-you-lose = You lose!\nnine-final-score = Cards left: { $score }\n\n# Status\nnine-status = { $name }: { $cards_left } cards left.\nnine-status-sequence = { $suit } sequence: { $sequence }.\nnine-status-no-sequence = No { $suit } sequence started yet.\nnine-none = none\nnine-action-check-sequences = Check Sequences\nnine-action-check-hand-counts = Check Hand Counts\n\nnine-status-player-hand-count = { $player }: { $count } cards", "# Ninety Nine - isiZulu Localization\n\n# Game info\nninetynine-name = Ninety Nine\nninetynine-description = Umdlalo wamakhadi lapho abadlali bezama ukungaphumelelisi ukuthi isamba sibe ngaphezu kuka-99. Umdlali wokugcina osimile uyawina!\n\n# Round\nninetynine-round = Umjikelezo { $round }.\n\n# Turn\nninetynine-player-turn = Ishintshi lika-{ $player }.\n\n# Playing cards\nninetynine-you-play = Wena udlala { $card }. Ukubala manje kungama-{ $count }.\nninetynine-player-plays = U-{ $player } udlala { $card }. Ukubala manje kungama-{ $count }.\n\n# Direction reverse\nninetynine-direction-reverses = Indlela yokudlala iyaphenduka!\n\n# Skip\nninetynine-player-skipped = U-{ $player } uyeqiwa.\n\n# Token loss\nninetynine-you-lose-tokens = Wena ulahlekelwa { $amount } { $amount ->\n    [one] ithokeni\n    *[other] amathokeni\n}.\nninetynine-player-loses-tokens = U-{ $player } ulahlekelwa { $amount } { $amount ->\n    [one] ithokeni\n    *[other] amathokeni\n}.\n\n# Elimination\nninetynine-player-eliminated = U-{ $player } ukhishiwe!\n\n# Game end\nninetynine-player-wins = U-{ $player } uwina umdlalo!\n\n# Dealing\nninetynine-you-deal = Wena wabela amakhadi.\nninetynine-player-deals = U-{ $player } wabela amakhadi.\n\n# Drawing cards\nninetynine-you-draw = Wena udonsa { $card }.\nninetynine-player-draws = U-{ $player } udonsa ikhadi.\n\n# No valid cards\nninetynine-no-valid-cards = U-{ $player } awanayo amakhadi angeke adlule u-99!\n\n# Status - for C key\nninetynine-current-count = Ukubala kungu-{ $count }.\n\n# Hand check - for H key\nninetynine-hand-cards = Amakhadi akho: { $cards }.\nninetynine-hand-empty = Awunayo amakhadi.\n\n# Ace choice\nninetynine-ace-choice = Dlala i-Ace njenge-+1 noma +11?\nninetynine-ace-add-eleven = Engeza u-11\nninetynine-ace-add-one = Engeza u-1\n\n# Ten choice\nninetynine-ten-choice = Dlala u-10 njenge-+10 noma -10?\nninetynine-ten-add = Engeza u-10\nninetynine-ten-subtract = Susa u-10\n\n# Manual draw\nninetynine-draw-card = Donsa ikhadi\nninetynine-draw-prompt = Cindezela i-Space noma i-D ukuze udonse ikhadi.\n\n# Options\nninetynine-set-tokens = Amathokeni okuqala: { $tokens }\nninetynine-enter-tokens = Faka inani lamathokeni okuqala:\nninetynine-option-changed-tokens = Amathokeni okuqala asetelwe ku-{ $tokens }.\nninetynine-set-rules = Ukuhluka kwemithetho: { $rules }\nninetynine-select-rules = Khetha ukuhluka kwemithetho\nninetynine-option-changed-rules = Ukuhluka kwemithetho kusetelwe ku-{ $rules }.\nninetynine-set-hand-size = Ubungako besandla: { $size }\nninetynine-enter-hand-size = Faka ubungako besandla:\nninetynine-option-changed-hand-size = Ubungako besandla busetelwe ku-{ $size }.\nninetynine-set-autodraw = Ukudonsa okuzenzakalelayo: { $enabled }\nninetynine-option-changed-autodraw = Ukudonsa okuzenzakalelayo kusetelwe ku-{ $enabled }.\n\n# Rules variant announcements (shown at game start)\nninetynine-rules-quentin = Imithetho ka-Quentin C.\nninetynine-rules-rsgames = Imithetho ye-RS Games.\n\n# Rules variant choices (for menu display)\nninetynine-rules-variant-quentin_c = Quentin C\nninetynine-rules-variant-rs_games = RS Games\n\n# Disabled action reasons\nninetynine-choose-first = Udinga ukwenza ukukhetha kuqala.\nninetynine-draw-first = Udinga ukudonsa ikhadi kuqala.\n", "# Pig game messages (isiZulu)\n\n# Game info\ngame-name-pig = Pig\npig-category = Imidlalo Yamadayisi\n\n# Actions\npig-roll = Phonsa idayisi\npig-bank = Gcina { $points } amaphuzu\n\n# Game events (Pig-specific)\npig-rolls = U-{ $player } uphonsa idayisi...\npig-roll-result = U-{ $roll }, esambeni esingu-{ $total }\npig-bust = Awu cha, u-1! U-{ $player } ulahlekelwa amaphuzu angu-{ $points }.\npig-bank-action = U-{ $player } unqume ukugcina { $points }, esambeni esingu-{ $total }\npig-winner = Sinomwini, futhi ngu-{ $player }!\n\n# Pig-specific options\npig-set-min-bank = Okuncane okugciniwe: { $points }\npig-set-dice-sides = Izinhlangothi zedayisi: { $sides }\npig-enter-min-bank = Faka amaphuzu ancane okugcina:\npig-enter-dice-sides = Faka inani lezinhlangothi zedayisi:\npig-option-changed-min-bank = Amaphuzu ancane okugcina ashintshwe aba ngu-{ $points }\npig-option-changed-dice = Idayisi manje linezinhlangothi ezingu-{ $sides }\n\n# Disabled reasons\npig-need-more-points = Udinga amaphuzu amaningi ukuze ugcine.\n\n# Validation errors\npig-error-min-bank-too-high = Amaphuzu ancane okugcina kufanele abe ngaphansi kwamaphuzu ahlosiwe.\n", "# Pirates of the Lost Seas game messages (isiZulu)\n\n# Game name\ngame-name-pirates = Pirates of the Lost Seas\n\n# Game start and setup\npirates-welcome = Siyakwamukela e-Pirates of the Lost Seas! Hamba ngolwandle, qoqa amagugu, futhi ulwe nabanye abaphangi!\npirates-oceans = Uhambo lwakho luzokudlulisa: { $oceans }\npirates-gems-placed = Amagugu angu-{ $total } asabalalisiwe ezilwandle. Awathole wonke!\npirates-golden-moon = Inyanga Yegolide iyenyuka! Wonke amaphuzu e-XP aphindaphindwa kathathu kulomjikelezo!\n\n# Turn announcements\npirates-turn = Ishintshi lika-{ $player }. Indawo { $position }\n\n# Movement actions\npirates-move-left = Hamba ngakwesokunxele\npirates-move-right = Hamba ngakwesokudla\npirates-move-2-left = Hamba amathayili ama-2 ngakwesokunxele\npirates-move-2-right = Hamba amathayili ama-2 ngakwesokudla\npirates-move-3-left = Hamba amathayili ama-3 ngakwesokunxele\npirates-move-3-right = Hamba amathayili ama-3 ngakwesokudla\n\n# Movement messages\npirates-move-you = Wena uhamba { $direction } uye endaweni { $position }.\npirates-move-you-tiles = Wena uhamba amathayili angu-{ $tiles } { $direction } uye endaweni { $position }.\npirates-move = U-{ $player } uhamba { $direction } uye endaweni { $position }.\npirates-map-edge = Awukwazi ukuhamba kakhulu. Use endaweni { $position }.\n\n# Position and status\npirates-check-status = Bheka isimo\npirates-check-position = Bheka indawo\npirates-check-moon = Bheka ukukhanya kwenyanga\npirates-your-position = Indawo yakho: { $position } ku-{ $ocean }\npirates-moon-brightness = Inyanga Yegolide ikhanya ngo-{ $brightness }%. ({ $collected } ku-{ $total } amagugu aqoqwe).\npirates-no-golden-moon = Inyanga Yegolide ayibonakali esibhakabhakeni manje.\n\n# Gem collection\npirates-gem-found-you = Uthole { $gem }! Kufaneleka amaphuzu angu-{ $value }.\npirates-gem-found = U-{ $player } uthole { $gem }! Kufaneleka amaphuzu angu-{ $value }.\npirates-all-gems-collected = Onke amagugu aqoqiwe!\n\n# Winner\npirates-winner = U-{ $player } uyawina ngamaphuzu angu-{ $score }!\n\n# Skills menu\npirates-use-skill = Sebenzisa ikhono\npirates-select-skill = Khetha ikhono okuzosebenza\n\n# Combat - Attack initiation\npirates-cannonball = Dubula ibhola lensimbi\npirates-no-targets = Azikho izinto ezihlosiwe ngaphakathi kwamathayili angu-{ $range }.\npirates-attack-you-fire = Wena udubula ibhola lensimbi ku-{ $target }!\npirates-attack-incoming = U-{ $attacker } udubula ibhola lensimbi kuwe!\npirates-attack-fired = U-{ $attacker } udubula ibhola lensimbi ku-{ $defender }!\n\n# Combat - Rolls\npirates-attack-roll = Ukuphonsa kokuhlasela: { $roll }\npirates-attack-bonus = Inzuzo yokuhlasela: +{ $bonus }\npirates-defense-roll = Ukuphonsa kokuzivikela: { $roll }\npirates-defense-roll-others = U-{ $player } uphonsa { $roll } kokuzivikela.\npirates-defense-bonus = Inzuzo yokuzivikela: +{ $bonus }\n\n# Combat - Hit results\npirates-attack-hit-you = Ukushaya okuqonde! Ushaye u-{ $target }!\npirates-attack-hit-them = Ushaywe u-{ $attacker }!\npirates-attack-hit = U-{ $attacker } ushaya u-{ $defender }!\n\n# Combat - Miss results\npirates-attack-miss-you = Ibhola lakho lensimbi liphuthelwe u-{ $target }.\npirates-attack-miss-them = Ibhola lensimbi likuphuthelwe!\npirates-attack-miss = Ibhola lensimbi lika-{ $attacker } liphuthelwa u-{ $defender }.\n\n# Combat - Push\npirates-push-you = Wena usunduza u-{ $target } { $direction } uye endaweni { $position }!\npirates-push-them = U-{ $attacker } ukusunduza { $direction } uye endaweni { $position }!\npirates-push = U-{ $attacker } usunduza u-{ $defender } { $direction } kusuka ku-{ $old_pos } uye ku-{ $new_pos }.\n\n# Combat - Gem stealing\npirates-steal-attempt = U-{ $attacker } uzama ukuntshontsha igugu!\npirates-steal-rolls = Ukuphonsa kokuntshontsha: { $steal } ngokumelene nokuzivikela: { $defend }\npirates-steal-success-you = Wena wentshontsha { $gem } ku-{ $target }!\npirates-steal-success-them = U-{ $attacker } wentshontsha { $gem } yakho!\npirates-steal-success = U-{ $attacker } wentshontsha { $gem } ku-{ $defender }!\npirates-steal-failed = Ukuzama kokuntshontsha kuhlulekile!\n\n# XP and Leveling\npirates-xp-gained = +{ $xp } i-XP\npirates-level-up = U-{ $player } ufinyelele ezingeni { $level }!\npirates-level-up-you = Wena ufinyelele ezingeni { $level }!\npirates-level-up-multiple = U-{ $player } uthole izinga ezingu-{ $levels }! Manje kuzinga { $level }!\npirates-level-up-multiple-you = Wena uthole izinga ezingu-{ $levels }! Manje kuzinga { $level }!\npirates-skills-unlocked = U-{ $player } uvule amakhono amasha: { $skills }.\npirates-skills-unlocked-you = Wena uvule amakhono amasha: { $skills }.\n\n# Skill activation\npirates-skill-activated = U-{ $player } unika amandla { $skill }!\npirates-buff-expired = I-buff ka-{ $player } ye-{ $skill } iphelile.\n\n# Sword Fighter skill\npirates-sword-fighter-activated = I-Sword Fighter inikwe amandla! Inzuzo yokuhlasela engu-+4 ngamashintshi angu-{ $turns }.\n\n# Push skill (defense buff)\npirates-push-activated = I-Push inikwe amandla! Inzuzo yokuzivikela engu-+3 ngamashintshi angu-{ $turns }.\n\n# Skilled Captain skill\npirates-skilled-captain-activated = I-Skilled Captain inikwe amandla! +2 yokuhlasela no-+2 yokuzivikela ngamashintshi angu-{ $turns }.\n\n# Double Devastation skill\npirates-double-devastation-activated = I-Double Devastation inikwe amandla! Ibanga lokuhlasela landisiwe laba ngamathayili ayi-10 ngamashintshi angu-{ $turns }.\n\n# Battleship skill\npirates-battleship-activated = I-Battleship inikwe amandla! Ungadubula izibhamu ezimbili kuleshintshi!\npirates-battleship-no-targets = Azikho izinto ezihlosiwe zesibhamu { $shot }.\npirates-battleship-shot = Kudutshulwa isibhamu { $shot }...\n\n# Portal skill\npirates-portal-no-ships = Azikho ezinye izikebhe ezibonwayo okuya kuzo nge-portal.\npirates-portal-fizzle = I-portal ka-{ $player } licima ngaphandle kwendawo.\npirates-portal-success = U-{ $player } uhamba nge-portal uye ku-{ $ocean } endaweni { $position }!\n\n# Gem Seeker skill\npirates-gem-seeker-reveal = Izilwandle ziyasebeza nge-{ $gem } endaweni { $position }. (kusasele ukusetshenziswa okungu-{ $uses })\n\n# Level requirements\npirates-requires-level-15 = Kudinga izinga le-15\npirates-requires-level-150 = Kudinga izinga le-150\n\n# XP Multiplier options\npirates-set-combat-xp-multiplier = i-xp multiplier yokulwa: { $combat_multiplier }\npirates-enter-combat-xp-multiplier = amaphuzu okulwa\npirates-set-find-gem-xp-multiplier = i-xp multiplier yokuthola igugu: { $find_gem_multiplier }\npirates-enter-find-gem-xp-multiplier = amaphuzu okuthola igugu\n\n# Gem stealing options\npirates-set-gem-stealing = Ukuntshontsha amagugu: { $mode }\npirates-select-gem-stealing = Khetha imodi yokuntshontsha amagugu\npirates-option-changed-stealing = Ukuntshontsha amagugu kusetelwe ku-{ $mode }.\n\n# Gem stealing mode choices\npirates-stealing-with-bonus = Ngengubo yokuphonsa\npirates-stealing-no-bonus = Ayikho inzuzo yokuphonsa\npirates-stealing-disabled = Kuvalwe\n", "# Shared Poker Messages (isiZulu)\n\npoker-fold = Goqa\npoker-call = Fonela\npoker-check = Bheka\npoker-raise = Phakamisa\npoker-all-in = Konke ngaphakathi\npoker-enter-raise = Faka inani lokuphakamisa\n\npoker-check-pot = Bheka imbiza\npoker-check-bet = Inani lokufowunela\npoker-check-min-raise = Ukuphakamisa okuncane\npoker-check-log = Ilogi lezenzo\npoker-check-hand-players = Abadlali esandleni\npoker-check-turn-timer = Isikhathi sokushintshana\npoker-check-blind-timer = Isikhathi se-blind\npoker-check-button = Ngubani onebhathini\npoker-check-dealer = Ngubani umabeli\npoker-check-position = Indawo yakho\n\npoker-read-hand = Funda isandla\npoker-read-table = Funda amakhadi etafula\npoker-hand-value = Inani lesandla\npoker-read-card = Funda ikhadi { $index }\npoker-dealt-cards = Wena unikezwe { $cards }.\npoker-flop = I-Flop: { $cards }.\npoker-turn = Ishintshi: { $card }.\npoker-river = Umfula: { $card }.\n\npoker-pot-total = Ama-chips angu-{ $amount } embizeni.\npoker-pot-main = Imbiza enkulu: ama-chips angu-{ $amount }.\npoker-pot-side = Imbiza eseceleni { $index }: ama-chips angu-{ $amount }.\npoker-to-call = Udinga ama-chips angu-{ $amount } ukuze ufonele.\npoker-min-raise = Ama-chips angu-{ $amount } ukuphakamisa okuncane.\n\npoker-player-folds = U-{ $player } ugoqa.\npoker-player-checks = U-{ $player } uyabheka.\npoker-player-calls = U-{ $player } ufonela ama-chips angu-{ $amount }.\npoker-player-raises = U-{ $player } uphakamisa ama-chips angu-{ $amount }.\npoker-player-all-in = U-{ $player } uhamba konke ngaphakathi ngama-chips angu-{ $amount }.\n\npoker-player-wins-pot = U-{ $player } uwina ama-chips angu-{ $amount }.\npoker-player-wins-pot-hand = U-{ $player } uwina ama-chips angu-{ $amount } nge-{ $cards } nge-{ $hand }.\npoker-player-wins-side-pot-hand = U-{ $player } uwina imbiza eseceleni { $index } yama-chips angu-{ $amount } nge-{ $cards } nge-{ $hand }.\npoker-players-split-pot = { $players } bahlukana ngama-chips angu-{ $amount } nge-{ $hand }.\npoker-players-split-side-pot = { $players } bahlukana ngembiza eseceleni { $index } yama-chips angu-{ $amount } nge-{ $hand }.\npoker-player-all-in = U-{ $player } uhamba konke ngaphakathi ngama-chips angu-{ $amount }.\npoker-player-wins-game = U-{ $player } uwina umdlalo.\n\npoker-showdown = Ukubonakaliswa.\n\npoker-timer-disabled = Isikhathi sokushintshana sivalwe.\npoker-timer-remaining = Kusele amasekhondi angu-{ $seconds }.\npoker-blind-timer-disabled = Isikhathi se-blind sivalwe.\npoker-blind-timer-remaining = Kusele amasekhondi angu-{ $seconds } ngaphambi kokuthi ama-blinds ande.\npoker-blind-timer-remaining-ms = Kusele imizuzu engu-{ $minutes } namasekhondi angu-{ $seconds } ngaphambi kokuthi ama-blinds ande.\npoker-blinds-raise-next-hand = Ama-blinds azophakanyiswa ngesandla esilandelayo.\n\npoker-button-is = Ibhathini lino-{ $player }.\npoker-dealer-is = Umabeli ngu-{ $player }.\npoker-position-seat = Wena usesihlalweni { $position } ngemuva kwebhathini.\npoker-position-seats = Wena usezihlalweni ezingu-{ $position } ngemuva kwebhathini.\npoker-position-button = Wena usebhathini.\npoker-position-dealer = Wena ungumabeli.\npoker-position-dealer-seat = Wena usesihlalweni { $position } ngemuva komabeli.\npoker-position-dealer-seats = Wena usezihlalweni ezingu-{ $position } ngemuva komabeli.\npoker-show-hand = U-{ $player } ukhombisa { $cards } nge-{ $hand }.\npoker-blinds-players = I-blind encane: { $sb }. I-blind enkulu: { $bb }.\npoker-reveal-only-showdown = Ungaveza amakhadi kuphela ekupheleni kwesandla.\n\npoker-reveal-both = Veza womabili amakhadi okufihliwe\npoker-reveal-first = Veza ikhadi lokuqala elifihliwe\npoker-reveal-second = Veza ikhadi lesibili elifihliwe\n\npoker-raise-cap-reached = Umkhawulo wokuphakamisa ufinyelelwe kulomjikelezo.\npoker-raise-too-small = Ama-chips angu-{ $amount } ukuphakamisa okuncane.\npoker-hand-players-none = Abakho badlali esandleni.\npoker-hand-players-one = Umdlali o-{ $count }: { $names }.\npoker-hand-players = Abadlali abangu-{ $count }: { $names }.\npoker-raise-too-large = Awukwazi ukuphakamisa ngaphezu kwenqwaba yakho yama-chips.\n\npoker-log-empty = Azikho izenzo okwamanje.\npoker-log-fold = U-{ $player } ugoqile\npoker-log-check = U-{ $player } ubhekile\npoker-log-call = U-{ $player } ufonile { $amount }\npoker-log-raise = U-{ $player } uphakamisile { $amount }\npoker-log-all-in = U-{ $player } uhambile konke ngaphakathi nge-{ $amount }\n\npoker-table-cards = Amakhadi etafula: { $cards }.\npoker-your-hand = Isandla sakho: { $cards }.\n\n# Timer choice labels\npoker-timer-5 = amasekhondi ama-5\npoker-timer-10 = amasekhondi ayi-10\npoker-timer-15 = amasekhondi ayi-15\npoker-timer-20 = amasekhondi angama-20\npoker-timer-30 = amasekhondi angama-30\npoker-timer-45 = amasekhondi angama-45\npoker-timer-60 = amasekhondi angama-60\npoker-timer-90 = amasekhondi angama-90\npoker-timer-unlimited = Okungenamkhawulo\n\npoker-blind-timer-unlimited = Okungenamkhawulo\npoker-blind-timer-5 = imizuzu emi-5\npoker-blind-timer-10 = imizuzu eyi-10\npoker-blind-timer-15 = imizuzu eyi-15\npoker-blind-timer-20 = imizuzu engama-20\npoker-blind-timer-30 = imizuzu engama-30\n\npoker-raise-no-limit = Awekho mkhawulo\npoker-raise-pot-limit = Umkhawulo wembiza\npoker-raise-double-pot = Umkhawulo wembiza ephindwe kabili\n", "game-name-pusoydos = Pusoy Dos\n\npusoydos-set-min-entry = Minimum Entry Coins: { $count }\npusoydos-enter-min-entry = Enter minimum entry coins (min: 100, max: 100000):\npusoydos-option-changed-min-entry = Minimum entry coins set to { $count }.\n\npusoydos-set-turn-timer = Turn Timer: { $choice }\npusoydos-select-turn-timer = Select turn timer duration:\npusoydos-option-changed-turn-timer = Turn timer set to { $choice }.\n\npusoydos-timer-10 = 10 Seconds\npusoydos-timer-15 = 15 Seconds\npusoydos-timer-20 = 20 Seconds\npusoydos-timer-30 = 30 Seconds\npusoydos-timer-45 = 45 Seconds\npusoydos-timer-60 = 60 Seconds\npusoydos-timer-90 = 90 Seconds\npusoydos-timer-unlimited = Unlimited\n\npusoydos-set-penalty = Penalty Multiplier: { $count }\npusoydos-enter-penalty = Enter penalty multiplier (min: 1, max: 500):\npusoydos-option-changed-penalty = Penalty multiplier set to { $count }.\n\npusoydos-game-start = Starting Pusoy Dos!\npusoydos-new-hand = Round { $round }\npusoydos-dealt = Dealt 13 cards: { $cards }.\n\npusoydos-card-unselected = { $card }\npusoydos-card-selected = { $card } (selected)\n\npusoydos-play-none = Select cards to play.\npusoydos-play-invalid = Invalid combination.\npusoydos-play-combo = Play { $combo }\n\npusoydos-pass = Pass\npusoydos-check-trick = Check trick\npusoydos-read-hand = Read hand\npusoydos-check-turn-timer = Check turn timer\npusoydos-timer-disabled = The turn timer is disabled.\npusoydos-timer-remaining = { $seconds } seconds remaining.\n\npusoydos-error-no-cards = You have not selected any cards.\npusoydos-error-invalid-combo = The selected cards do not form a valid combination.\npusoydos-error-first-turn-3c = You must include the 3 of Clubs in the first play.\npusoydos-error-wrong-length = You must play exactly { $count } cards to beat the current trick.\npusoydos-error-lower-combo = Your combination is lower than the current trick.\npusoydos-error-must-play = You cannot pass when starting a new trick.\n\npusoydos-player-plays-single = { $player } plays { $card }.\npusoydos-player-plays-combo = { $player } plays a { $combo } of { $cards }.\npusoydos-player-passes = { $player } passes.\npusoydos-trick-won = { $player } won the trick.\n\npusoydos-trick-empty = The trick is empty.\npusoydos-trick-status = { $player } played a { $combo } of { $cards }.\npusoydos-your-hand = Your hand: { $cards }.\npusoydos-read-card-counts = Read card counts\npusoydos-card-count-line = { $player } has { $count } cards\n\npusoydos-combo-single = Single\npusoydos-combo-pair = Pair\npusoydos-combo-three_of_a_kind = Three of a Kind\npusoydos-combo-straight = Straight\npusoydos-combo-flush = Flush\npusoydos-combo-full_house = Full House\npusoydos-combo-four_of_a_kind = Four of a Kind\npusoydos-combo-straight_flush = Straight Flush\n\npusoydos-hand-winner = { $player } won the round and earned { $amount } coins!\npusoydos-hand-loser = { $player } lost { $amount } coins.\npusoydos-game-over = The game is over! { $player } is the ultimate winner!\npusoydos-line-format = { $rank }. { $player }: { $score } coins\n", "# Rolling Balls game messages\n# Note: Common messages like round-start, turn-start are in games.ftl\n\n# Game info\ngame-name-rollingballs = Rolling Balls\n\n# Turn actions\nrb-take = Take { $count } { $count ->\n    [one] ball\n   *[other] balls\n}\nrb-reshuffle-action = Reshuffle pipe ({ $remaining } uses remaining)\nrb-view-pipe-action = View pipe ({ $remaining } uses remaining)\n\n# Take ball events\nrb-you-take = You take { $count } { $count ->\n    [one] ball\n   *[other] balls\n}!\nrb-player-takes = { $player } takes { $count } { $count ->\n    [one] ball\n   *[other] balls\n}!\nrb-ball-plus = Ball { $num }: { $description }! Plus { $value } points!\nrb-ball-minus = Ball { $num }: { $description }! Minus { $value } points!\nrb-ball-zero = Ball { $num }: { $description }! No change!\nrb-new-score = { $player }'s score: { $score } points.\n\n# Reshuffle events\nrb-you-reshuffle = You reshuffle the pipe!\nrb-player-reshuffles = { $player } reshuffles the pipe!\nrb-reshuffled = The pipe has been reshuffled!\nrb-reshuffle-penalty = { $player } loses { $points } { $points ->\n    [one] point\n   *[other] points\n} for reshuffling.\n\n# View pipe\nrb-view-pipe-header = There are { $count } balls:\nrb-view-pipe-ball = { $num }: { $description }. Value: { $value } points.\n\n# Game start\nrb-pipe-filled = The pipe has been filled with { $count } balls!\nrb-balls-remaining = { $count } balls remain in the pipe.\n\n# Game end\nrb-pipe-empty = The pipe is empty!\nrb-score-line = { $player }: { $score } points.\nrb-winner = The winner is { $player } with { $score } points!\nrb-you-win = You win with { $score } points!\nrb-tie = It's a tie between { $players } with { $score } points!\n\n# Options\nrb-set-min-take = Minimum balls required to take each turn: { $count }\nrb-enter-min-take = Enter the minimum number of balls to take (1-5):\nrb-option-changed-min-take = Minimum balls to take set to { $count }.\n\nrb-set-max-take = Maximum balls allowed to take each turn: { $count }\nrb-enter-max-take = Enter the maximum number of balls to take (1-5):\nrb-option-changed-max-take = Maximum balls to take set to { $count }.\n\nrb-set-view-pipe-limit = View pipe limit: { $count }\nrb-enter-view-pipe-limit = Enter view pipe limit (0 to disable, max 100):\nrb-option-changed-view-pipe-limit = View pipe limit set to { $count }.\n\nrb-set-reshuffle-limit = Reshuffle limit: { $count }\nrb-enter-reshuffle-limit = Enter reshuffle limit (0 to disable, max 100):\nrb-option-changed-reshuffle-limit = Reshuffle limit set to { $count }.\n\nrb-set-reshuffle-penalty = Reshuffle penalty: { $points }\nrb-enter-reshuffle-penalty = Enter reshuffle penalty (0-5):\nrb-option-changed-reshuffle-penalty = Reshuffle penalty set to { $points }.\n\nrb-set-ball-packs = Ball packs ({ $count } of { $total } selected)\nrb-option-changed-ball-packs = Ball packs updated ({ $count } of { $total } selected).\n\n# Disabled reasons\nrb-not-enough-balls = Not enough balls in the pipe.\nrb-no-reshuffles-left = No reshuffles remaining.\nrb-already-reshuffled = You already reshuffled this turn.\nrb-no-views-left = No pipe views remaining.\n", "# Scopa game messages (isiZulu)\n\n# Game name\ngame-name-scopa = Scopa\n\n# Game events\nscopa-initial-table = Amakhadi etafula: { $cards }\nscopa-no-initial-table = Awekho makhadi etafula ekuqaleni.\nscopa-you-collect = Wena uqoqa { $cards } nge-{ $card }\nscopa-player-collects = U-{ $player } uqoqa { $cards } nge-{ $card }\nscopa-you-put-down = Wena ubeka phansi { $card }.\nscopa-player-puts-down = U-{ $player } ubeka phansi { $card }.\nscopa-scopa-suffix =  - I-SCOPA!\nscopa-clear-table-suffix = , kusula itafula.\nscopa-remaining-cards = U-{ $player } uthola amakhadi etafula asele.\nscopa-scoring-round = Umjikelezo wokubala amaphuzu...\nscopa-most-cards = U-{ $player } uphumelela iphuzu eli-1 ngamakhadi amaningi (amakhadi angu-{ $count }).\nscopa-most-cards-tie = Amakhadi amaningi ayalinganiswa - ayikho iphuzu elinikwe.\nscopa-most-diamonds = U-{ $player } uphumelela iphuzu eli-1 ngamadayimane amaningi (amadayimane angu-{ $count }).\nscopa-most-diamonds-tie = Amadayimane amaningi ayalinganiswa - ayikho iphuzu elinikwe.\nscopa-seven-diamonds = U-{ $player } uphumelela iphuzu eli-1 nge-7 yamadayimane.\nscopa-seven-diamonds-multi = U-{ $player } uphumelela iphuzu eli-1 nge-7 yamadayimane eningi ({ $count } \u00d7 7 yamadayimane).\nscopa-seven-diamonds-tie = U-7 yamadayimane uyalinganiswa - ayikho iphuzu elinikwe.\nscopa-most-sevens = U-{ $player } uphumelela iphuzu eli-1 ngama-sevens amaningi (ama-sevens angu-{ $count }).\nscopa-most-sevens-tie = Ama-sevens amaningi ayalinganiswa - ayikho iphuzu elinikwe.\nscopa-round-scores = Amaphuzu omjikelezo:\nscopa-round-score-line = { $player }: +{ $round_score } (isamba: { $total_score })\nscopa-table-empty = Awekho makhadi etafula.\nscopa-no-such-card = Alikho ikhadi kuleyo ndawo.\nscopa-captured-count = Ubambe amakhadi angu-{ $count }\n\n# View actions\nscopa-view-table = Bheka itafula\nscopa-view-captured = Bheka okubanjwe\n\n# Scopa-specific options\nscopa-enter-target-score = Faka amaphuzu ahlosiwe (1-121)\nscopa-set-cards-per-deal = Amakhadi ngokwabela: { $cards }\nscopa-enter-cards-per-deal = Faka amakhadi ngokwabela (1-10)\nscopa-set-decks = Inani lamadekhi: { $decks }\nscopa-enter-decks = Faka inani lamadekhi (1-6)\nscopa-toggle-escoba = I-Escoba (isamba sibe ngu-15): { $enabled }\nscopa-toggle-hints = Khombisa amaqondiso okubamba: { $enabled }\nscopa-set-mechanic = Ubuchwepheshe be-scopa: { $mechanic }\nscopa-select-mechanic = Khetha ubuchwepheshe be-scopa\nscopa-toggle-instant-win = Ukunqoba ngokushesha nge-scopa: { $enabled }\nscopa-toggle-team-scoring = Hlanganyela amakhadi ethimba ukuze ubale amaphuzu: { $enabled }\nscopa-toggle-inverse = Imodi ephambene (finyelela okuhlosiwe = ukukhishwa): { $enabled }\n\n# Option change announcements\nscopa-option-changed-cards = Amakhadi ngokwabela asetelwe ku-{ $cards }.\nscopa-option-changed-decks = Inani lamadekhi lisetelwe ku-{ $decks }.\nscopa-option-changed-escoba = I-Escoba { $enabled }.\nscopa-option-changed-hints = Amaqondiso okubamba { $enabled }.\nscopa-option-changed-mechanic = Ubuchwepheshe be-scopa busetelwe ku-{ $mechanic }.\nscopa-option-changed-instant = Ukunqoba ngokushesha nge-scopa { $enabled }.\nscopa-option-changed-team-scoring = Ukubala amaphuzu kwamakhadi ethimba { $enabled }.\nscopa-option-changed-inverse = Imodi ephambene { $enabled }.\n\n# Scopa mechanic choices\nscopa-mechanic-normal = Okuvamile\nscopa-mechanic-no_scopas = Awekho ma-Scopas\nscopa-mechanic-only_scopas = Ama-Scopas Kuphela\n\n# Disabled action reasons\nscopa-timer-not-active = Isikhathi somjikelezo asisebenzi.\n\n# Validation errors\nscopa-error-not-enough-cards = Awanele amakhadi ku-{ $decks } { $decks ->\n    [one] idekhi\n    *[other] amadekhi\n} ngabadlali abangu-{ $players } { $players ->\n    [one] umdlali\n    *[other] abadlali\n} ngamakhadi angu-{ $cards_per_deal } ngamunye. (Kudinga { $cards_per_deal } \u00d7 { $players } = amakhadi angu-{ $cards_needed }, kodwa kunama-{ $total_cards } kuphela.)\n", "# Ukuhumusha komdlalo i-Senet\n\ngame-name-senet = Senet\n\n# Ukuqala komdlalo\nsenet-game-started = { $p1 } ungumidlali wokuqala, { $p2 } ungumidlali wesibili. { $first } uqala kuqala.\n\n# Ukuphonsa izinti\nsenet-throw = { $player } uphonsa { $result }.{ $bonus ->\n    [yes] {\" \"}Ukuphonsa kwengeziwe!\n   *[no] {\"\"}\n}\n\n# Ukuhamba\nsenet-move-you = Uhamba esikweyini { $from } uya esikweyini { $to }.\nsenet-move-other = { $player } uhamba esikweyini { $from } uya esikweyini { $to }.\nsenet-swap-you = Ushintsha indawo no-{ $opponent } esikweyini { $to }. { $opponent } ubuyela esikweyini { $from }.\nsenet-swap-other = { $player } ushintsha indawo no-{ $opponent } esikweyini { $to }. { $opponent } ubuyela esikweyini { $from }.\nsenet-bearoff-you = Ukukhipha uphawu lwakho esikweyini { $from }. { $remaining } kusele.\nsenet-bearoff-other = { $player } ukukhipha uphawu lwakhe esikweyini { $from }. { $remaining } kusele.\nsenet-water-you = Ufikile eNdlini Yamanzi! Uphawu luthunyelwe esikweyini { $dest }.\nsenet-water-other = { $player } ufikile eNdlini Yamanzi! Uphawu luthunyelwe esikweyini { $dest }.\nsenet-happiness-you = Ufikile eNdlini Yenjabulo.\nsenet-happiness-other = { $player } ufikile eNdlini Yenjabulo.\n\n# Akukho zinyathelo\nsenet-no-moves-you = Awunazo izinyathelo ezisemthethweni.\nsenet-no-moves-other = { $player } akanazinyathelo ezisemthethweni.\n\n# Izihloko zezikwele\nsenet-sq-empty = { $sq }\nsenet-sq-own = { $sq }, elakho\nsenet-sq-opponent = { $sq }, { $owner }\nsenet-sq-empty-special = { $sq }, { $name }\nsenet-sq-own-special = { $sq }, { $name }, elakho\nsenet-sq-opponent-special = { $sq }, { $name }, { $owner }\n\n# Amagama ezikwele ezikhethekile\nsenet-house-rebirth = Ukuzalwa Kabusha\nsenet-house-happiness = Injabulo\nsenet-house-water = Amanzi\nsenet-house-three-truths = Amaqiniso Amathathu\nsenet-house-re-atum = Re-Atum\n\n# Isimo\nsenet-status = { $p1 }: { $off1 } phandle. { $p2 }: { $off2 } phandle.{ $phase ->\n    [throwing] {\" \"}Ilindile ukuphonsa.\n   *[moving] {\" \"}Inombolo: { $roll }.\n}\nsenet-sticks = { $result }\nsenet-sticks-none = Akukaphonswa nakanye.\n\n# Ukuwina\nsenet-wins = { $player } uwine! Wonke amaphawu aphumile.\n\n# Izihloko zezenzo\nsenet-check-status = Isimo\nsenet-check-sticks = Izinti\nsenet-check-score = Amanqolobane\nsenet-score = { $p1 }: { $off1 } phandle. { $p2 }: { $off2 } phandle.\n\n# Amaphutha\nsenet-not-your-piece = Lokhu akusilo uphawu lwakho.\nsenet-no-piece-there = Akukho phawu lapho.\nsenet-no-moves-from-here = Akukho zinyathelo ezisemthethweni kusuka kulo sikwele.\n\n# Izinketho\nsenet-option-bot-difficulty = Ubunzima bebot: { $bot_difficulty }\nsenet-option-select-bot-difficulty = Khetha ubunzima bebot\nsenet-option-changed-bot-difficulty = Ubunzima bebot busetelwe ku-{ $bot_difficulty }.\nsenet-difficulty-random = Ngokungahleliwe\nsenet-difficulty-simple = Elula\n", "# Snakes and Ladders localization\n\ngame-name-snakesandladders = Snakes and Ladders\ngame-snakesandladders-desc = The classic race to 100! Climb ladders and avoid snakes.\ncategory-board-games = Board Games\n\n# Actions\nsnakes-roll = Roll Dice\n\n# Game Status\nsnakes-turn = { $player }'s turn. Square { $position }.\nsnakes-roll-result = { $player } rolled a { $roll }.\nsnakes-move = { $player } moved to square { $position }.\nsnakes-ladder = { $player } climbed a ladder! Moved from { $start } to { $end }.\nsnakes-snake = Oh no! { $player } was bitten by a snake! Slid down from { $start } to { $end }.\nsnakes-bounce = { $player } passed 100 and bounced back to { $position }.\nsnakes-win = { $player } wins!\n\n# Check Positions\ncheck-positions = Check positions\nsnakes-positions-header = Current Positions:\nsnakes-position-entry = { $player }: Square { $position }\n\n# Status Check\nsnakes-status-player = { $player } is at square { $position }.\n\n# End Game\nsnakes-end-score = { $rank }. { $player }: Square { $position }\n", "# Sorry localization\n\ngame-name-sorry = Sorry!\ncategory-board-games = Board Games\n\n# Turn actions\nsorry-draw-card = Draw card\nsorry-move-slot = Move option { $slot }\nsorry-move-slot-fallback = Choose move\n\n# Move labels (for dynamic move menu entries)\nsorry-move-start = Move pawn { $pawn } out of start\nsorry-move-forward = Move pawn { $pawn } forward { $steps }\nsorry-move-backward = Move pawn { $pawn } backward { $steps }\nsorry-move-swap = Swap pawn { $pawn } with { $target_player } pawn { $target_pawn }\nsorry-move-sorry = Move pawn { $pawn } to replace { $target_player } pawn { $target_pawn }\nsorry-move-split7 = Split 7: pawn { $pawn_a } moves { $steps_a }, pawn { $pawn_b } moves { $steps_b }\n\n# Gameplay announcements\nsorry-card-sorry = Sorry!\nsorry-draw-announcement = { $player } draws { $card }.\nsorry-no-legal-moves = { $player } has no legal moves for { $card }.\nsorry-play-start = { $player } moves pawn { $pawn } out of start. Pawn { $pawn } is now { $zone ->\n        [track] on track square { $position }\n        [home_path] on home path step { $home_steps }\n        [home] home\n       *[other] in start\n    }.\nsorry-play-forward = { $player } moves pawn { $pawn } forward { $steps }. Pawn { $pawn } is now { $zone ->\n        [track] on track square { $position }\n        [home_path] on home path step { $home_steps }\n        [home] home\n       *[other] in start\n    }.\nsorry-play-backward = { $player } moves pawn { $pawn } backward { $steps }. Pawn { $pawn } is now { $zone ->\n        [track] on track square { $position }\n        [home_path] on home path step { $home_steps }\n        [home] home\n       *[other] in start\n    }.\nsorry-play-swap = { $player } swaps pawn { $pawn } with { $target_player } pawn { $target_pawn }. Pawn { $pawn } is now { $zone ->\n        [track] on track square { $position }\n        [home_path] on home path step { $home_steps }\n        [home] home\n       *[other] in start\n    }, { $target_player } pawn { $target_pawn } is now { $target_zone ->\n        [track] on track square { $target_position }\n        [home_path] on home path step { $target_home_steps }\n        [home] home\n       *[other] in start\n    }.\nsorry-play-sorry = Sorry! { $player } replaces { $target_player } pawn { $target_pawn } with pawn { $pawn }. Pawn { $pawn } is now { $zone ->\n        [track] on track square { $position }\n        [home_path] on home path step { $home_steps }\n        [home] home\n       *[other] in start\n    }.\nsorry-play-split7 = { $player } splits 7: pawn { $pawn_a } moves { $steps_a }, pawn { $pawn_b } moves { $steps_b }. Pawn { $pawn_a } is now { $a_zone ->\n        [track] on track square { $a_position }\n        [home_path] on home path step { $a_home_steps }\n        [home] home\n       *[other] in start\n    }, pawn { $pawn_b } is now { $b_zone ->\n        [track] on track square { $b_position }\n        [home_path] on home path step { $b_home_steps }\n        [home] home\n       *[other] in start\n    }.\n\n\n\n# Home arrival announcements\nsorry-pawn-home = { $player } pawn { $pawn } has arrived home!\nsorry-you-pawn-home = Your pawn { $pawn } has arrived home!\n\n# Options\nsorry-option-rules-profile = Rules profile: { $rules_profile }\nsorry-option-select-rules-profile = Select rules profile\nsorry-option-changed-rules-profile = Rules profile set to { $rules_profile }.\nsorry-rules-profile-classic-00390 = Classic 00390\nsorry-rules-profile-a5065-core = A5065 Core\nsorry-option-auto-apply-single-move = Auto apply single move: { $auto_apply_single_move }\nsorry-option-faster-setup-one-pawn-out = Faster setup (one pawn out): { $faster_setup_one_pawn_out }\nsorry-option-changed-auto-apply-single-move = Auto apply single move set to { $auto_apply_single_move }.\nsorry-option-changed-faster-setup-one-pawn-out = Faster setup set to { $faster_setup_one_pawn_out }.\n", "# Threes dice game messages (isiZulu)\n\n# Game info\ngame-name-threes = Threes\nthrees-category = Imidlalo Yamadayisi\n\n# Actions\nthrees-roll = Phonsa amadayisi\nthrees-bank = Gcina futhi uphele ishintshi\nthrees-check-hand = Bheka amadayisi akho\n\n# Rolling\nthrees-you-rolled = Wena uphonse: { $dice }\nthrees-player-rolled = U-{ $player } uphonse: { $dice }\nthrees-must-keep = Kufanele ugcine idayisi elilodwa okungenani ngaphambi kokuphonsa futhi.\n\n# Dice status (keeping messages now in games.ftl)\nthrees-no-dice-yet = Awukaphonsi.\nthrees-your-dice = Amadayisi akho: { $dice }\n\n# Scoring\nthrees-you-scored = Wena uphumelele amaphuzu angu-{ $score } kuleshintshi.\nthrees-scored = U-{ $player } uphumelele amaphuzu angu-{ $score } kuleshintshi.\nthrees-you-shot-moon = Ukudubula inyanga! Wena uphumelele amaphuzu angu--30!\nthrees-shot-moon = U-{ $player } udubule inyanga futhi uphumelele amaphuzu angu--30!\n\n# Round flow\nthrees-round-start = Umjikelezo { $round } ku-{ $total }.\nthrees-round-scores = Amaphuzu omjikelezo { $round }: { $scores }\n\n# Game end\nthrees-winner = U-{ $player } uyawina ngamaphuzu angu-{ $score }!\nthrees-tie = { $players } bayalinganiswa ngamaphuzu angu-{ $score }!\n\n# Options\nthrees-set-rounds = Imijikelezo: { $rounds }\nthrees-enter-rounds = Faka inani lemijikelezo:\nthrees-option-changed-rounds = Inani lemijikelezo lisetelwe ku-{ $rounds }.\n\n# Disabled reasons\nthrees-must-bank = Kufanele ugcine manje.\nthrees-roll-first = Udinga ukuphonsa kuqala.\nthrees-keep-all-first = Gcina onke amadayisi kuqala ukuze ugcine.\nthrees-last-die = Leli yidayisi lakho lokugcina.\n", "# Toss Up game messages (isiZulu)\n\n# Game info\ngame-name-tossup = Toss Up\ntossup-category = Imidlalo Yamadayisi\n\n# Actions\ntossup-roll-first = Phonsa amadayisi angu-{ $count }\ntossup-roll-remaining = Phonsa amadayisi angu-{ $count } asele\ntossup-bank = Gcina amaphuzu angu-{ $points }\n\n# Game events\ntossup-turn-start = Ishintshi lika-{ $player }. Amaphuzu: { $score }\ntossup-you-roll = Wena uphonse: { $results }.\ntossup-player-rolls = U-{ $player } uphonse: { $results }.\n\n# Turn status\ntossup-you-have-points = Amaphuzu eshintshi: { $turn_points }. Amadayisi asele: { $dice_count }.\ntossup-player-has-points = U-{ $player } unamaphuzu eshintshi angu-{ $turn_points }. Kusele amadayisi angu-{ $dice_count }.\n\n# Fresh dice\ntossup-you-get-fresh = Awasekho amadayisi! Uthola amadayisi amasha angu-{ $count }.\ntossup-player-gets-fresh = U-{ $player } uthola amadayisi amasha angu-{ $count }.\n\n# Bust\ntossup-you-bust = Uphukile! Ulahlekelwa amaphuzu angu-{ $points } kuleshintshi.\ntossup-player-busts = U-{ $player } uphukile futhi ulahlekelwa amaphuzu angu-{ $points }!\n\n# Bank\ntossup-you-bank = Wena ugcina amaphuzu angu-{ $points }. Isamba samaphuzu: { $total }.\ntossup-player-banks = U-{ $player } ugcina amaphuzu angu-{ $points }. Isamba samaphuzu: { $total }.\n\n# Winner\ntossup-winner = U-{ $player } uyawina ngamaphuzu angu-{ $score }!\ntossup-tie-tiebreaker = Kuyalinganiswa phakathi kuka-{ $players }! Umjikelezo wokuphula ukulinganiswa!\n\n# Options\ntossup-set-rules-variant = Ukuhluka kwemithetho: { $variant }\ntossup-select-rules-variant = Khetha ukuhluka kwemithetho:\ntossup-option-changed-rules = Ukuhluka kwemithetho kushintshwe kwaba ngu-{ $variant }\n\ntossup-set-starting-dice = Amadayisi okuqala: { $count }\ntossup-enter-starting-dice = Faka inani lamadayisi okuqala:\ntossup-option-changed-dice = Amadayisi okuqala ashintshwe aba ngu-{ $count }\n\n# Rules variants\ntossup-rules-standard = Okuvamile\ntossup-rules-playpalace = PlayPalace\n\n# Rules explanations\ntossup-rules-standard-desc = Ama-green ama-3, ama-yellow ama-2, u-red o-1 ngedayisi ngalinye. Uphuka uma kungekho ma-green futhi kunabele okungenani owodwa.\ntossup-rules-playpalace-desc = Ukusabalalisa okulinganayo. Uphuka uma onke amadayisi ebomvu.\n\n# Disabled reasons\ntossup-need-points = Udinga amaphuzu ukuze ugcine.\n", "# Tradeoff game messages (isiZulu)\n\n# Game info\ngame-name-tradeoff = Tradeoff\n\n# Round and iteration flow\ntradeoff-round-start = Umjikelezo { $round }.\ntradeoff-iteration = Isandla { $iteration } ku-3.\n\n# Phase 1: Trading\ntradeoff-you-rolled = Wena uphonse: { $dice }.\ntradeoff-toggle-trade = { $value } ({ $status })\ntradeoff-trade-status-trading = ukushintshanisa\ntradeoff-trade-status-keeping = ukugcina\ntradeoff-confirm-trades = Qinisekisa ukushintshanisa (amadayisi angu-{ $count })\ntradeoff-keeping = Kugcinwa { $value }.\ntradeoff-trading = Kushintshaniswa { $value }.\ntradeoff-player-traded = U-{ $player } ushintshanise: { $dice }.\ntradeoff-player-traded-none = U-{ $player } ugcine onke amadayisi.\n\n# Phase 2: Taking from pool\ntradeoff-your-turn-take = Ishintshi lakho lokuthatha idayisi esizindeni.\ntradeoff-take-die = Thatha u-{ $value } (kusele u-{ $remaining })\ntradeoff-you-take = Wena uthatha u-{ $value }.\ntradeoff-player-takes = U-{ $player } uthatha u-{ $value }.\n\n# Phase 3: Scoring\ntradeoff-player-scored = { $player } ({ $points } pts): { $sets }.\ntradeoff-no-sets = { $player }: awekho masethi.\n\n# Set descriptions (concise)\ntradeoff-set-triple = i-triple ye-{ $value }s\ntradeoff-set-group = iqembu le-{ $value }s\ntradeoff-set-mini-straight = ukuqonda okuncane { $low }-{ $high }\ntradeoff-set-double-triple = i-triple ephindwe kabili ({ $v1 }s no-{ $v2 }s)\ntradeoff-set-straight = ukuqonda { $low }-{ $high }\ntradeoff-set-double-group = iqembu eliphindwe kabili ({ $v1 }s no-{ $v2 }s)\ntradeoff-set-all-groups = wonke amaqembu\ntradeoff-set-all-triplets = wonke ama-triplets\n\n# Round end\ntradeoff-round-scores = Amaphuzu omjikelezo { $round }:\ntradeoff-score-line = { $player }: +{ $round_points } (isamba: { $total })\ntradeoff-leader = U-{ $player } uhola ngo-{ $score }.\n\n# Game end\ntradeoff-winner = U-{ $player } uyawina ngamaphuzu angu-{ $score }!\ntradeoff-winners-tie = Kuyalinganiswa! { $players } balinganiswe ngamaphuzu angu-{ $score }!\n\n# Status checks\ntradeoff-view-hand = Bheka isandla sakho\ntradeoff-view-pool = Bheka isizinda\ntradeoff-view-players = Bheka abadlali\ntradeoff-hand-display = Isandla sakho (amadayisi angu-{ $count }): { $dice }\ntradeoff-pool-display = Isizinda (amadayisi angu-{ $count }): { $dice }\ntradeoff-player-info = { $player }: { $hand }. Kushintshanisiwe: { $traded }.\ntradeoff-player-info-no-trade = { $player }: { $hand }. Akushintshanisanga lutho.\n\n# Error messages\ntradeoff-not-trading-phase = Akukho esigabeni sokushintshanisa.\ntradeoff-not-taking-phase = Akukho esigabeni sokuthatha.\ntradeoff-already-confirmed = Sekuqinisekisiwe.\ntradeoff-no-die = Alikho idayisi elishintshayo.\ntradeoff-no-more-takes = Awusekho ukuthatha okutholakalayo.\ntradeoff-not-in-pool = Lelo dayisi alikhona esizindeni.\n\n# Options\ntradeoff-set-target = Amaphuzu ahlosiwe: { $score }\ntradeoff-enter-target = Faka amaphuzu ahlosiwe:\ntradeoff-option-changed-target = Amaphuzu ahlosiwe asetelwe ku-{ $score }.\n", "# Yahtzee game messages (isiZulu)\n\n# Game info\ngame-name-yahtzee = Yahtzee\n\n# Actions - Rolling\nyahtzee-roll = Phonsa kabusha (kusele { $count })\nyahtzee-roll-all = Phonsa amadayisi\n\n# Upper section scoring categories\nyahtzee-score-ones = Ama-Ones ngamaphuzu angu-{ $points }\nyahtzee-score-twos = Ama-Twos ngamaphuzu angu-{ $points }\nyahtzee-score-threes = Ama-Threes ngamaphuzu angu-{ $points }\nyahtzee-score-fours = Ama-Fours ngamaphuzu angu-{ $points }\nyahtzee-score-fives = Ama-Fives ngamaphuzu angu-{ $points }\nyahtzee-score-sixes = Ama-Sixes ngamaphuzu angu-{ $points }\n\n# Lower section scoring categories\nyahtzee-score-three-kind = Amathathu Ohlobo Olulodwa ngamaphuzu angu-{ $points }\nyahtzee-score-four-kind = Amane Ohlobo Olulodwa ngamaphuzu angu-{ $points }\nyahtzee-score-full-house = Indlu Egcwele ngamaphuzu angu-{ $points }\nyahtzee-score-small-straight = Ukulandelana Okuncane ngamaphuzu angu-{ $points }\nyahtzee-score-large-straight = Ukulandelana Okukhulu ngamaphuzu angu-{ $points }\nyahtzee-score-yahtzee = I-Yahtzee ngamaphuzu angu-{ $points }\nyahtzee-score-chance = Ithuba ngamaphuzu angu-{ $points }\n\n# Game events\nyahtzee-you-rolled = Wena uphonse: { $dice }. Ukuphonsa okusele: { $remaining }\nyahtzee-player-rolled = U-{ $player } uphonse: { $dice }. Ukuphonsa okusele: { $remaining }\n\n# Scoring announcements\nyahtzee-you-scored = Wena uphumelele amaphuzu angu-{ $points } ku-{ $category }.\nyahtzee-player-scored = U-{ $player } uphumelele amaphuzu angu-{ $points } ku-{ $category }.\n\n# Yahtzee bonus\nyahtzee-you-bonus = Inzuzo ye-Yahtzee! +100 amaphuzu\nyahtzee-player-bonus = U-{ $player } uthole inzuzo ye-Yahtzee! +100 amaphuzu\n\n# Upper section bonus\nyahtzee-you-upper-bonus = Inzuzo yesigaba esiphezulu! +35 amaphuzu ({ $total } esigabeni esiphezulu)\nyahtzee-player-upper-bonus = U-{ $player } uphumelele inzuzo yesigaba esiphezulu! +35 amaphuzu\nyahtzee-you-upper-bonus-missed = Ulahlekelwe inzuzo yesigaba esiphezulu ({ $total } esigabeni esiphezulu, udinga 63).\nyahtzee-player-upper-bonus-missed = U-{ $player } ulahlekelwe inzuzo yesigaba esiphezulu.\n\n# Scoring mode\nyahtzee-choose-category = Khetha isigaba sokubala amaphuzu.\nyahtzee-continuing = Iqhubeka ishintshi.\n\n# Status checks\nyahtzee-check-scoresheet = Bheka ikhadi lamaphuzu\nyahtzee-view-dice = Bheka amadayisi akho\nyahtzee-your-dice = Amadayisi akho: { $dice }.\nyahtzee-your-dice-kept = Amadayisi akho: { $dice }. Kugcinwa: { $kept }\nyahtzee-not-rolled = Awukaphonsi.\n\n# Scoresheet display\nyahtzee-scoresheet-header = === Ikhadi Lamaphuzu Lika-{ $player } ===\nyahtzee-scoresheet-upper = Isigaba Esiphezulu:\nyahtzee-scoresheet-lower = Isigaba Esiphansi:\nyahtzee-scoresheet-category-filled = { $category }: { $points }\nyahtzee-scoresheet-category-open = { $category }: -\nyahtzee-scoresheet-upper-total-bonus = Isamba Esiphezulu: { $total } (INZUZO: +35)\nyahtzee-scoresheet-upper-total-needed = Isamba Esiphezulu: { $total } (kudinga { $needed } okwengeziwe kwengeziwe)\nyahtzee-scoresheet-yahtzee-bonus = Izinzuzo Ze-Yahtzee: { $count } x 100 = { $total }\nyahtzee-scoresheet-grand-total = ISAMBA SAMAPHUZU: { $total }\n\n# Category names (for announcements)\nyahtzee-category-ones = Ama-Ones\nyahtzee-category-twos = Ama-Twos\nyahtzee-category-threes = Ama-Threes\nyahtzee-category-fours = Ama-Fours\nyahtzee-category-fives = Ama-Fives\nyahtzee-category-sixes = Ama-Sixes\nyahtzee-category-three-kind = Amathathu Ohlobo Olulodwa\nyahtzee-category-four-kind = Amane Ohlobo Olulodwa\nyahtzee-category-full-house = Indlu Egcwele\nyahtzee-category-small-straight = Ukulandelana Okuncane\nyahtzee-category-large-straight = Ukulandelana Okukhulu\nyahtzee-category-yahtzee = I-Yahtzee\nyahtzee-category-chance = Ithuba\n\n# Game end\nyahtzee-winner = U-{ $player } uyawina ngamaphuzu angu-{ $score }!\nyahtzee-winners-tie = Kuyalinganiswa! { $players } bonke baphumelele amaphuzu angu-{ $score }!\n\n# Options\nyahtzee-set-rounds = Inani lemidlalo: { $rounds }\nyahtzee-enter-rounds = Faka inani lemidlalo (1-10):\nyahtzee-option-changed-rounds = Inani lemidlalo lisetelwe ku-{ $rounds }.\n\n# Disabled action reasons\nyahtzee-no-rolls-left = Awunayo ukuphonsa okusele.\nyahtzee-roll-first = Udinga ukuphonsa kuqala.\nyahtzee-category-filled = Leso sigaba sesigcwele.\n"]}